Список монстров Advanced Dungeons & Dragons 2nd edition

Это список монстров Advanced Dungeons & Dragons 2nd Edition , важный элемент этой ролевой игры . [1] [2] [3] В этот список включены только монстры из официальных дополнений Advanced Dungeons & Dragons 2nd Edition , опубликованных TSR, Inc. или Wizards of the Coast , а не лицензированные или нелицензированные сторонние продукты, такие как видеоигры или нелицензированные руководства Advanced Dungeons & Dragons 2nd Edition.

Монстры во 2-м изданииПродвинутые подземелья и драконы

Второе издание игры Advanced Dungeons & Dragons включало как большее количество книг о монстрах [4] – «многие из них были привязаны к их растущей стабильности кампанийных миров» [5] : 221  – так и более подробные описания монстров, чем в более ранних [1] и более поздних изданиях, обычно длиной в одну страницу. [6] [7] [8] [9] [10] : 106–107  Рядом с описанием записи о монстрах в этом издании содержали стандартизированные разделы, охватывающие бой, их привычки и общество, а также их роль в экосистеме. [6] [7] [11] В то время как более поздние издания наделяли различных существ всеми атрибутами , которые были у персонажей игроков , [9] [12] во втором издании был указан только интеллект [6] [7] как характеристика, важная для создания сложных столкновений в игре. [13]

Во 2-м издании также использовался уникальный формат в виде сборников монстров из отдельных листов, которые можно было собрать в папку, и позволяло объединять книги о монстрах вместе с отдельными страницами о монстрах из коробочных наборов. [6] [10] : 106–107  [1] Этот «непокорный» формат был снова заброшен в 1993 году в пользу переплетных книг. [5] : 247  [7] [14] : 83  Параллельно с этим изменением во 2-м издании были введены цветные изображения для каждого монстра, которые стали стандартными в более поздних изданиях игры. [15] : 24  [7] [9] [16] Ссылаясь на арт-директора Wizards of the Coast Дон Мурин, автор GameSpy Аллан Рауш обнаружил, что до 2-го издания на иллюстрации, изображающие монстров, влияла популярная культура конца 1970-х годов. В результате существа, которые были устрашающими по описанию, не воспринимались всерьез из-за плохо подходящих визуальных эффектов. Аналогично, гуманоидные монстры слишком сильно напоминали людей, чтобы быть убедительными. По мнению Рауша, а также рецензента Backstab Михаэля Кроиториу, сеттинг Planescape стал поворотным моментом для этих недостатков, что также оказало значительное влияние на представление 3-го издания. [17] [18]

Монстры второго издания были основаны на оригинальных выдумках, фэнтезийной литературе и мифологиях различных культур. [1] [14] : 27, 29  Многие монстры были обновлены из более ранних изданий, но второе издание также представило большое количество новых существ. [7] [8]

Некоторые типы, такие как дьяволы и демоны , были изначально удалены TSR в ответ на моральную панику , разжигаемую правозащитной группой Патрисии Пуллинг «Botered About Dungeons and Dragons» (BADD). [19] : 129–130  [20] [5] : 223  Позднее они были введены заново, иногда под другими названиями, чтобы избежать жалоб. [14] : 83–84  [21]

TSR 2102 – MC1 – Сборник «Чудовищ», том первый (1989)

TSR 2102 – MC1 – Сборник «Чудовищ», том первый (1989) – ISBN  0-88038-738-6
Это был первый том в серии Monstrous Compendium, для второго издания игры Advanced Dungeons & Dragons, опубликованной в 1989 году. Большинство монстров для первого тома были взяты из предыдущих книг первого издания AD&D; записи о монстрах были значительно расширены, и в большинстве случаев каждый монстр теперь занимал целую страницу и имел совершенно новую иллюстрацию. Серия Monstrous Compendium состояла из пачки страниц с 5 отверстиями, пробитых перфорацией, а не из настоящей книги, разработанной так, чтобы ее можно было организовать по желанию игрока. Первый том Monstrous Compendium был упакован в коробку, в которой находился пачка листов с монстрами, а также папка, предназначенная для хранения листов для первого, второго и третьего томов. Пакет состоял из 144 страниц, не пронумерованных, и включал страницу «Как пользоваться этой книгой» с алфавитным указателем к первому тому на обороте, четыре страницы с таблицами призыва монстров и случайных встреч и чистый лист монстров для фотокопирования, а остальная часть состояла из описаний монстров. Также в издание было включено восемь полностраничных иллюстраций на более плотной бумаге.
  • Примечание: Все монстры из MC1 появились в « Руководстве по монстрам» (1993), хотя некоторые из них имели слегка измененные заголовки.
СуществоДругие выступленияВариантыОписание
Воздушный слуга«Руководство по монстрам» (1977), «Путеводитель по эфирному плану» (1998)Форма невидимого элементаля воздуха , которого может призвать священник ; он очень силен и обычно атакует, душив противника.
Животное, стадоВерблюды, крупный рогатый скот, буйволы, антилопы и овцы
Летучая мышьОбыкновенная, большая ( гигантская ) и огромная летучая мышь (мобат)Гигантская летучая мышь — именно то, что предполагает ее название — гигантская форма летучей мыши с размахом крыльев 6 футов. Рецензент White Dwarf Джейми Томсон прокомментировал гигантскую летучую мышь, отметив, что она «кажется очевидным выбором для D&D ». [22]
МедведьMonster Manual (1977) (Черный, бурый, пещерный медведь), Monster Manual II (1983) (Белый медведь в роли северного медведя)Черный , Коричневый , Пещерный и Полярный
БехирЗатерянные пещеры Цойканта (1982), Monster Manual II (1983), Monster Manual (2000), Monster Manual (2003)Змееподобный рептилоидный монстр, который может быстро передвигаться и карабкаться благодаря своим дюжинам ног; он может выпускать разряды молний , ​​сжимать противников своим длинным телом и проглатывать существ целиком.
НаблюдательПриложение I: Greyhawk (1975), Monster Manual (1977), Spelljammer: AD&D Adventures In Space (1989), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008)Большой шар, защищенный хитиновыми пластинами, [23] : 137  с центральным глазом и большой зубастой пастью, с 10 меньшими глазами на стеблях, вырастающих из верхней части шара; большой глаз нейтрализует всю магию, а меньшие глаза вызывают различные магические эффекты. «Существо, которое смотрит на вас и уничтожает вас силой своих магических глаз». [24] Ужасный зверь, но изображенный как «миленький розовый шарик со слишком большим количеством глаз». [25] Разработанный для противодействия персонажам, использующим магию, и в то же время являющийся грозным противником для всей группы из-за своей универсальности. [1] Считается одним из «фирменных монстров игры» Филиппом Дж. Клементсом. [26] : 133  «Классический» [27] «знаковый», а также «один из самых страшных и устрашающих монстров игры», присутствующий во всех изданиях. [5] : 5, 40–41, 65 
КабанДикий кабан, гигантский кабан ( Элотер ) и бородавочник
Книжный червьРуководство по монстрам II (1983)Червь, обитающий в библиотеках и питающийся книгами, может менять свой обычный серый цвет в соответствии с окружающей средой.
БрауниРуководство по монстрам (1977)2-футовый (0,61 м) гуманоидный родственник полурослика , которого трудно удивить, и который может слиться с окружением. Брауни был описан как раса игрового персонажа в White Dwarf № 29 (февраль 1982) для AD&D 1-го издания Бобом Локком в 1982 году. [28]
ЖупелПриложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008)7-футовый (2,1 м) волосатый родственник гоблина [ 29] с носом, похожим на нос медведя, который предпочитает нападать на врагов из засады.
Ползучий падальщикПриложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008)Червеобразное головоногое, питающееся в основном падалью и питающееся подземными отходами. Его щупальца парализуют существ.
КатоблепасСтратегический обзор, т. 2, № 2 (1976), [14] : 22  Приложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual II (2002)Странное существо, обитающее в болотах, большие налитые кровью глаза его необычно тяжелой головы испускают луч, который заставляет других существ просто умирать. Дэвид М. Эвальт описал его как «ожиревшего буйвола с короткими ногами, шеей, как у жирафа, и головой бородавочника». [23] : 138  «Старый личный фаворит» рецензента Марка Тойрера, [30] редактор Black Gate Говард Эндрю Джонс отметил их присутствие на протяжении всей истории игры. [31]
Кошки, отличноMonster Manual (1977) (Гигантская рысь) [5] : 93 Гепард, ягуар , леопард , обыкновенный лев , горный лев , пятнистый лев , гигантская рысь , дикий тигр и смилодон
Пещерный рыбакВ подземельях рабовладельцев (1981), Monster Manual II (1983), Dragon No. 355 (май 2007)Крупное насекомое с характеристиками паука и омара, которое ловит врагов своей липкой нитью, выстреливая ею издалека.
Кентавр, сильванНабор Dungeons & Dragons (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003)Лесное существо с верхней половиной тела человека и нижней частью тела большой мощной лошади, это общительное племенное существо. Основано на существе из греческой мифологии . [1] [3] [32]
СороконожкаГигантская многоножка, Огромная многоножка и МегалоцентоножкаГигантские многоножки — это «монстры низкого уровня», красные многоногие существа длиной в один фут. [23] : 212–213 
ХимераНабор Dungeons & Dragons (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008), Monster Manual (2014)Химера и ГоргимераХимера основана на химере из греческой мифологии, как она встречается в « Илиаде» Гомера , [ 33] [34] «сильнее кентавра, но слабее сфинкса». [32] Присутствует в игре с самого раннего издания. [5] : 45 
КокатрисПриложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003)Кокатрис и ПиролискОсновано на существе из средневековых бестиариев . [1]
КоатльПриложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003)12-футовая (3,7 м) пернатая змея, обитающая в джунглях, законно-доброго мировоззрения , с большой магической и псионической силой. Основана на существе из мезоамериканской религии . [35]
Вытеснитель зверьПриложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008)Волшебное существо, напоминающее пуму, с щупальцами, растущими из каждого плеча, ненавидит все формы жизни и всегда появляется в 3 футах от своего фактического положения. Основано на инопланетянине Кёрле из рассказа «Черный разрушитель» А. Э. ван Вогта . [1] [5] : 71  Дэвид М. Эвальт в своей книге «О костях и людях » обсудил несколько монстров, появляющихся в оригинальном «Руководстве по монстрам» , описывая вытесняющих зверей как похожих на «пум с покрытыми шипами щупальцами, растущими из их плеч». [23] : 138  Роб Брикен из io9 назвал вытесняющего зверя вторым самым запоминающимся монстром D&D . [36]
СобакиДикий, Война ,Собаки Блинк и СмертьРецензент White Dwarf Джейми Томсон прокомментировал собаку смерти, которая, «по слухам, является потомком Цербера ». [22]
ДраконыСильные и умные, обычно крылатые рептилии с магическими способностями и дыхательным оружием. [37] Различные подрасы, отличающиеся окраской, различаются по силе. [38] Дракон упоминается как «знаковое существо, которое искатели приключений D&D должны покорить». [39] : 34  [40]
-- Дракон, ЧерныйНабор Dungeons & Dragons (1974), Базовый набор D&D (1977, 1981, 1983), Monster Manual (1977), Правила D&D Companion (1984), Циклопедия правил Dungeons & Dragons (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), Миниатюры D&D: Набор Dragoneye #44 (2004), Иконки D&D: Гаргантюанский черный дракон (2006), Миниатюры D&D: Набор Unhallowed #55 (2007)Злые [41] хаотично настроенные драконы, плюющиеся кислотой. [37] У них рога, выступающие вперед, длинное тело и тонкий хвост. [25]
-- Дракон, СинийНабор Dungeons & Dragons (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Deathknell set #38 (2005), D&D Icons: Gargantuan Blue Dragon (2007)Злые [41] драконы законного мировоззрения, которые стреляют молниями. [37] У них есть отличительный рог на морде. [25]
-- Дракон, ЛатуньНабор Greyhawk (1974), Monster Manual (1977), D&D Basic Set (1997), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Dragoneye набор #14 (2004), D&D Miniatures: Unhallowed набор #19 (2007)Доброжелательные и разговорчивые, доброго мировоззрения [41], обитающие в пустыне драконы, которые могут дышать усыпляющим газом [37] или газом, вызывающим страх. Пример контента, искаженного недоброжелателями игры. [19] : xii 
-- Дракон, БронзаНабор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: War Drums набор #7 (2006)Добрые [41] и законопослушные драконы, которые выдыхают молнию или отталкивающее газовое облако. [37]
-- Дракон, МедьНабор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Angelfire set #21 (2005), D&D Miniatures: Desert of Desolation #23 (2007)Добрые [41] и хаотично настроенные драконы, которые выдыхают кислоту или облако газа, замедляющее существ. [37]
-- Дракон, ЗолотойНабор Dungeons & Dragons (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Giants of Legend набор № 61 (2004), D&D Miniatures: Deathknell набор № 7 (2005)Добрые [41] и законопослушные драконы, которые дышат огнем [37] или хлорным газом.
-- Дракон, ЗеленыйDungeons & Dragons set (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003). D&D Miniatures: War of the Dragon Queen set #38 (2005)Злые [41] законопослушные драконы, которые выдыхают облако ядовитого [37] хлорного газа. [42]
-- Дракон, КрасныйDungeons & Dragons set (1974), D&D Basic Set (1977, 1981, 1983), Monster Manual (1977), D&D Companion Rules (1984), Dragon No. 134 "The Ecology of the Red Dragon" (1988), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Dragoneye set #55 (2004), D&D Miniatures: Giants of Legend set #71 (2004), D&D Icons: Colossal Red Dragon (2006)Злые [41] хаотично настроенные драконы, которые выдыхают конус огня. [37] По словам Дэнта и др . «один из самых устрашающих и классических монстров» в ролевых играх. [43]
-- Дракон, СеребряныйНабор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Archfiends набор #5 (2004)Добрые [41] и законопослушные драконы, которые выдыхают конус холода или облако парализующего газа. [37]
-- Дракон, БелыйDungeons & Dragons set (1974), D&D Basic Set (1977, 1981, 1983), Monster Manual (1977), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Night Below #58 (2007), D&D Icons: Legend of Drizzt Scenario Pack (2007) («Icingdeath, исполинский белый дракон»)Злые [41] хаотично настроенные драконы, которые дышат конусом холода. [37]
Драконья черепахаПрисутствует в игре с момента ее создания. [5] : 26 
Рыба-дракон
ЭлементарныйЭлементали Воздуха, Земли, Огня и ВодыСильные существа в игре; [44] особенностью элементаля воздуха является способность к быстрому передвижению. [23] : 141 
СлонАфриканский слон , мамонт , мастодонт и олифант
ЭльфВысший эльф, Серый эльф (Фея), Лесной эльф, ПолуэльфНа основе версии Толкиена об эльфе [ 3] , «быстром, но хрупком», с чувствами, превосходящими человеческие, часто изображаемом как «женоподобном» и «предрасположенном к «хорошему» моральному мировоззрению». [26] : 14, 26, 68 

{{D&DCreatList

Н= ДжиннA=Аль-Кадим – Земля СудьбыV= Джинн , Дао и ИфритD=Основываясь на представлениях из культуры Ближнего Востока, [2] [5] : 244  джинна в игре являются могущественными стихийными духами из Внутренних Планов , каждый из четырех классических элементов имеет свой собственный подвид джинна: ​​джинн для воздуха, дао для земли, ифрит для огня. Джинны и ифриты имеют тезки из арабского фольклора, также связанные с воздухом и огнем соответственно. Дао были недавно изобретены для игры в целом, чтобы заполнить пробел для оставшегося элемента. [45] : 485–493  Изображение «злого [...] ифрита» уже появлялось в оригинальном издании Dungeons & Dragons (1974) , еще один «огромный, дьявольски красный» был главной особенностью обложки 1-го издания Dungeon Master's Guide . В космологии игры они были основаны на Плане Огня , сосредоточенном вокруг «легендарного Города Меди ». Они особенно заметны в обстановке Аль-Кадима. [5] : 20–21, 85, 87, 244–245 
ПризракВдохновленный готической фантастикой , типичный обитатель Равенлофта. [35]
ГульГуль, Лакедон и ГастНежить с «ужасными когтями». [23] : 175 
ГигантОблако, Огонь, Мороз, Холм, Камень и Штормовой ВеликанСверхкрупные мощные гуманоиды с эгоцентричным социальным фокусом, [45] : 8  обычно представляются как «плохие парни». [46] Основанные на мифологических персонажах и Толкиене, их способность бросать камни указывает на их творческие корни в военных играх . [33] [1]
ГноллГнолл и ФлиндЗлобные гуманоиды с головами, похожими на головы гиен. Ричард В. Форест предположил, что они были вдохновлены, но не похожи на гнолов, придуманных лордом Дансени , [1] в то время как сам Гэри Гайгэкс заявил, что хотя «гнолы» Дансени близки, он придумал название как «помесь гнома и тролля», а описание было его оригинальным творением. Он хотел создать гуманоидного противника в игре, который бы вписывался между хобгоблином и багбиром по силе. [47] Гноллы считались одной из «пяти основных « гуманоидных » рас» в AD&D Полом Карцагом и Лоуренсом Шиком . [10] : 92 
ГномРаса игровых персонажей «часто стереотипно представляется как шуты, иллюзионисты, безумные изобретатели, и многие персонажи играют их как намеренно «чудаковатые» или анахроничные»; часто соответствует архетипу трикстера . «предрасположены к «хорошему» моральному мировоззрению». [26] : 23, 31, 67 
ГоблинОснованы в первую очередь на гоблинах , изображенных в Средиземье Дж. Р. Р. Толкиена. [48] Считается одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком. [10] : 92  Представлены как «злые» и «предрасположенные к обществу жестоких режимов, где правит сильнейший» в игре. [26] : 48, 66, 134  Подходящий противник для персонажей низшего уровня. [49]
Голем , меньшийСтратегический обзор № 4 [14] : 22  (Клей)Плоть и глинаГлиняный голем основан на големе из средневекового еврейского фольклора, хотя и изменен с «заветного защитника на бездумную громадину» [50] [33] , в то время как плотской голем связан с монстром Франкенштейна из фильма Universal 1931 года , показанным, например, как наделенный силой с помощью электричества, [1] а также в готической фантастике в целом; типичный обитатель сеттинга Равенлофта, [35] и «классический» монстр игры. [27] Влияние Dungeons & Dragons привело к включению големов в другие настольные ролевые игры, а также в видеоигры . [51]
Голем, большийКамень и железоВдохновленный готической фантастикой, типичный обитатель сеттинга Равенлофта [35] и «классический» монстр игры. [27]
ПолуросликВолосатая лапа, Талфеллоу и СтаутОсновано на хоббите из произведений Дж. Р. Р. Толкина. [1] [14] : 27  Хоббит впервые появился как класс игрового персонажа в оригинальном издании Dungeons & Dragons 1974 года . [52] : 62  Позже игра начала использовать название «полурослик» как альтернативу «хоббиту» по юридическим причинам. [5] : 71  [53] «Полурослик» появился как раса игрового персонажа в оригинальном «Справочнике игрока» (1978). [10] : 84–85 
ГарпияОсновано на существе из греческой мифологии. [3]
ДомовойКоалинфМускулистые гуманоиды, несколько выше людей, с красноватой кожей и клыками. [23] : 215  Коалинты — подводная разновидность. [54] Обозреватель Деклан Лоутиан включил их в число «15 лучших монстров для прибрежных приключений D&D», потому что они представляют собой более организованного и тактического противника, чем большинство других прибрежных существ в игре, а также с ними можно было вести переговоры, а не просто устраивать боевые столкновения. [55]
Гомункулус
Шершень , гигантскийШершень и Оса
ЛошадьТяжёлая лошадь , Тяжёлая боевая лошадь , Средняя боевая лошадь , Легкая боевая лошадь , Пони , Дикая лошадь , Верховая лошадь и Мул
ГидраГидра , Лернейская гидра , Пирогидра и КриогидраОсновано на существе из классических источников , [1] [34] с известным методом убийства Гераклом , адаптированным к уязвимости против огня, но не с менее известным ядовитым укусом, показывая, что игра в основном фокусируется на известных чертах мифологических существ. [32] Присутствует в игре с момента ее создания. [5] : 26 
ГиенаГиена и гиенодон
ИмпПриложение Planescape Monstrous CompendiumИмп и КвазитНезначительные демоны , которые могли быть созданы из личинок . [56] Рецензент Филипп Тессье нашел квазита «очень милым» и интересным, когда он стал доступен в качестве фамильяра . [27] [5] : 4 
Невидимый преследователь
Шакал
ШакалверРазумный шакал, способный принимать форму человека и гибрида человека и шакала, а также взгляд, наводящий сон. [45] : 66–67  [5] : 133 
Кобольд«[С]окрупные подземные ящеролюди», [23] : 66  считающиеся одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком, [10] : 92  и причисленные к самым слабым монстрам в игре Скоттом Бэрдом из Screen Rant . [57]
КорредОсновано на корреде из бретонской мифологии. [58]
ЛичDemilich: The Lost Caverns of Tsojcanth , Monster Manual II (1983), Epic Level Handbook (2002), Monster Manual (2014)Лич и ДемиличЛич: Истощенный [27] нежить -заклинатель, [59] «классический» монстр игры. [27] Демилич : Развился за пределы статуса лича. Существо огромной силы, от которого остался только череп. [60] Тайлер Линн из Cracked.com в 2009 году определил деми-лича как одного из «15 идиотских монстров Dungeons and Dragons», заявив: «Кроме того, что он похож на будильник из «Пиратов Карибского моря» , деми-лич, похоже, не обладает никакими тактическими преимуществами. Он просто парит в воздухе, ожидая, когда группа героев собьет его в воздух, как пиньяту. Мы предполагаем, что он может попытаться укусить вас, но на иллюстрации выше кажется, что челюсть срослась на месте. Мужик, теперь нам его просто жаль». [61] Входит в число сильнейших в рейтинге Screen Rant « 10 самых сильных (и 10 самых слабых) монстров», где говорится: «Вы можете подумать, что парящий череп будет легко разбить на куски, но вы ошибаетесь, поскольку демиличи — одни из самых выносливых существ в игре». [57]
ЯщерицаОгненные , гигантские, минотавры и подземные ящеры
Человек-ящерицаGreyhawk , Monster Manual (1977), Fiend Folio (1981), Dungeons & Dragons Basic Set , Dungeons & Dragons Game , Dungeons & Dragons Rules Cyclopedia (1991), Classic Dungeons & Dragons Game (1994), Dungeons & Dragons Adventure Game (1999), Hollow World Campaign Set , Dragonlance Monstrous Compendium , The Complete Spacefarer's Handbook , The Complete Book of Humanoids , Player's Option: Skills & Powers , Mind Lords of the Last Sea , Polyhedron No. 121 (1996), Monster Manual (2000) (далее как lizardfolk), Races of Faerûn , Monster Manual (2003), Dragon No. 318 (2004), Serpent Kingdoms , Eberron Campaign Setting , Monster Manual III (2004), Dragon No. 335 (2005), Monster Manual IV (2006), Monster Manual (2008), Monster Vault: Threats to the Nentir Vale , Monster Manual (2014), Volo's Guide to MonstersЧеловек-Ящер, Король ЯщеровЛюдоящеры — примитивные гуманоиды-рептилии, обычно ростом от шести до семи футов. В некоторых сеттингах это раса игровых персонажей. [62] [63] Рецензент Крис Жигу описал их так: «Людоящеры не плохие, [...] они просто простые люди, борющиеся за выживание». [64] В 2020 году Comic Book Resources поместил людоящеров на первое место в списке «10 могущественных видов монстров, за которых стоит играть», заявив, что «наряду со способностью изготавливать собственное оружие из окружающей их природной среды, они обеспечивают превосходный ролевой опыт и имеют в запасе несколько довольно крутых трюков». [65] Изображение человека-ящера, созданное Грегом Беллом, использовалось в качестве логотипа на раннем этапе TSR Hobbies , [5] : 42–43, 47, 81,  в то время как «окровавленные тела людей-ящеров», побеждённых группой авантюристов, были изображены на обложке первого издания Player's Handbook , которое комментатор журнала Reactor Саладин Ахмед считает «возможно, самым знаковым произведением искусства во всём мире RPG» . [66]
ЛикантропWerewolf: Dungeons & Dragons "white box" set (1974), Monster Manual (1977), Dragon , Dungeons & Dragons Basic Set (1977, 1981, 1983), Dungeons & Dragons Rules Cyclopedia (1991), Night Howlers (1992), Monster Manual (2000), Monster Manual (2003), Dragon No. 313, Monster Manual (2008)Вербёрд, Веркрыса , Малый и большой морской волк, Вертигр и ВервольфСтрадающие оборотни, чье состояние может передаваться как болезнь; [67] некоторые доступны как расы игровых персонажей.
Изображение оборотня связано с теми, что были в голливудских фильмах 1930-х и 1940-х годов, таких как «Человек-волк » . [1] Занимает шестое место среди десяти лучших низкоуровневых монстров авторами « Подземелья и драконы для чайников» : «классический монстр», интересный из-за изменения формы, потому что «игроки никогда не могут быть полностью уверены, действительно ли этот угрюмый житель деревни может быть большим черным волком, который напал на их персонажей в лесу». [68] : 373  Наличие ликантропов в игровой системе является одним из элементов, который заставил христианских фундаменталистов осудить Подземелья и драконы и связать его с оккультизмом. [69] Screen Rant описал действие ликантропии в игре как аспект, который «не имеет смысла», потому что это часто является положительным развитием для персонажа. «В Dungeons & Dragons персонаж может быть заражен ликантропией, и это настоятельно рекомендуется, так как преимущества перевешивают недостатки». В нем отмечается, что «в обмен на изучение того, как контролировать свое состояние, вы получаете Снижение урона, +2 к вашей характеристике Мудрости, способность Нюх, Видение при слабом освещении, новый Кость Жизни, черту Железная Воля и способность превращаться в более мощную форму». [70] Иллюстрация в одном из изданий Руководства по Монстрам подразумевала, что чудовище в Диснеевском « Красавице и Чудовище» было ликантропом, причем существо, похожее на Чудовище, нападало на человека, похожего на антагониста этого фильма, Гастона . [71] Присутствующее в игре с момента ее создания, изображение лица оборотня, созданное другом детства Гайгэкса Томом Кио, было «[a] почти наверняка самым старым произведением искусства» в оригинальном D&D . [5] : 26–27 
МантикораМантикора, основанная на своем мифологическом аналоге, включая колючий хвост, появилась в игре с самого раннего издания. [72] : 44  [73] : 268 
МедузаНормальный и высшийОсновано на существе из классических источников [1] [3] [34], но переведено в вид монстров [29] [34], произошедших от «людей, ищущих вечную молодость». [32] Рецензент Аллан Рауш нашел их изображение как «женщины со змеями вместо волос» до 2-го издания менее убедительным, чем их менее человекоподобное изображение в 3-м издании. [17] Часть игры с самого начала, медуза уже была изображена в тестовых материалах 1973 года для оригинального издания. [5] : 21 
МужчиныАборигены/пещерные люди , авантюристы, бандиты/разбойники , варвары/кочевники , берсерки / дервиши , фермеры/ скотоводы , дворяне , рыцари , наемные солдаты , моряки-торговцы/ рыбаки , торговцы/торговцы, средний класс, крестьяне (крепостные) , паломники , пираты / буканьеры , полиция/ констебль , священники , моряки, работорговцы , солдаты, воры/головорезы , торговцы / ремесленники , соплеменники и волшебники.Человеческие варианты. Игра стремится представить людей с тем же разнообразием, что и в реальном мире, и даже больше, но в большинстве случаев они статистически сравнительно однородны, и изображения часто страдают от европоцентризма . Поскольку игроки — люди, в игре люди являются стандартом, с которым сравниваются другие игровые расы, [12] и часто продвигаются «как лучшие или самые универсальные персонажи». [74] Берсерки основаны на берсерках , «людях Одина , которых бог сделал сильными, как дикие звери», из исландских саг и истории королей Норвегии Снорри Стурлусона . [75]
Пожиратель разумаСтратегический обзор № 1 [14] : 22 Также известные как иллитиды, эти «гуманоиды с головами кальмара» считались одними из «фирменных монстров игры» Филиппом Дж. Клементсом. [26] : 133  Рецензент Жюльен Блондель описал их как мерзких пожирающих мозги существ, полных псионической энергии . Он нашел их восхитительными существами для использования садистским Мастером Подземелий и полезным мостом между классическими игровыми мирами и планами , поскольку иллитиды изобилуют в обоих. [76]
МинотаврПодземелья и драконы (1974) [77]Основано на существе из греческой мифологии, [1] [3] [32] [78], но переведено из отдельного существа в вид. [34] В 2021 году Comic Book Resources посчитали минотавра одной из «7 недоиспользуемых рас монстров в Dungeons & Dragons», заявив, что «далеко не просто жестокие монстры. Многие из них по своей природе законопослушны, что означает, что, как ни странно, из минотавров получаются хорошие паладины. Они также, очевидно, получаются хорошие варвары, монахи и бойцы. У минотавров большой потенциал. Люди ненавидят и боятся их, но вы можете сыграть на этом в свою пользу... или бороться со стереотипами». [79] Минотавр был среди монстров, изображенных в качестве коллекционных карточек на обратной стороне коробок с конфетными фигурками Amurol Products. [5] : 161, 163 
ГрязевикScreen Rant составил список «10 самых сильных (и 10 самых слабых) монстров» игры в 2018 году, назвав этого одним из самых слабых, сказав: «Грязевые люди магически связаны со своей лужей грязи, что означает, что единственный способ, которым они могут победить врага, — это зайти прямо в середину грязной лужи. Затем им придется нанести множество ударов, чтобы не дать врагу убежать». [57]
МумияМогущественная нежить, обычно из пустынных районов, завернутая в бинты. Основана на существе из готической фантастики и появлениях в более современных развлечениях, типичный обитатель сеттинга Равенлофта. [35] [80] В своем обзоре Monster Manual в британском журнале White Dwarf No. 8 (август/сентябрь 1978) Дон Тернбулл отметил, что мумия была пересмотрена по сравнению с ее предыдущей статистикой, и теперь могла вызывать паралич при виде (в результате страха). [81]
Никси
НимфаОснованный на нимфе из греческой мифологии, [1] [3] также является примером сексистских тропов, на которых основана игра, представляющая женскую сексуальность как изначально опасную. [26] : 94  Появился в фильме «Футурама: Игра Бендера» . [82]
ОгрОгр, Огр-маг и МерроуБольшие, сильные гуманоидные существа с интеллектом немного ниже среднего. [45] : 249, 257  [83] Типичные плохие парни в игре, [46] которых можно использовать для обучения «игроков борьбе с большими, сильными, глупыми монстрами, что является знаковым опытом D&D». [68] : 356 
Слизи/желе/слизиОхряное желе, серая жижа, кристаллическая жижа, студенистый куб и зеленая слизь«Большое разнообразие чудовищных слизней и иловых жиж D&D изначально черпало вдохновение из фильма Ирвина С. Йетворта-младшего « Клякса ». В искусственной среде подземелий игры они выполняют функцию «зачистной команды». Желатиновый куб, «живая куча желеобразного желе», [23] : 138  считался особенно подходящим для этой роли, поскольку он точно вписывался в стандартную сетку для тактического боя. Считается «знаковым монстром». [1] Автор статьи для SyFy Wire Лиза Грэншоу причислила слизни к «9 самым страшным и незабываемым монстрам из подземелий и драконов» и нашла их «чрезвычайно тревожными, потому что в одну минуту все может казаться прекрасным, а в следующую вы уже на пути к смерти». [84] Слизни D&D послужили вдохновением для появления этого вида монстров во многих видеоиграх. [85]
оркОрк и ОрогНепосредственно адаптировано из произведений Дж. Р. Р. Толкиена об орках . [1] Пол Карцаг и Лоуренс Шик считают их одной из «пяти основных «гуманоидных» рас» в AD&D. [10] : 92  Представлены в игре как «злые» и «дикие налетчики». [26] : 48, 95 
СоваНормальный, Гигантский и Говорящий
СовёнокНедавно созданный для игры на ранней стадии по мотивам пластиковой игрушки, сделанной в Гонконге, [86] [5] : 66  совомедведь был хорошо принят как полезный и запоминающийся монстр. [36] [87] [88]
ПегасКрылатый конь. Взят из греческой мифологии , пример разнообразных культур, объединенных в D&D. [32] [89] Часть игры с самого начала, пегас уже был изображен в тестовых материалах 1973 года для оригинального издания. [5] : 21 
ПирсерСтратегический обзор № 3 [14] : 22 
Псевдодракон«миниатюрный дракон, у которого также есть хвостовое жало» [37] Рецензент Филипп Тессье нашел его «очень милым» и интересным, когда его сделали доступным в качестве фамильяра. [27]
Пудинги, смертельныеЧерный ,Белый ,Дан иКоричневый«Большое разнообразие чудовищных слизней и ила в D&D изначально черпало вдохновение из фильма Ирвина С. Йетворта - младшего « Капля ». [1]
РакшасаСтратегический обзор № 3 [14] : 22 Нормальный и высшийОсновано на существе из индуистской мифологии . [35] Гуманоидные демоны с чертами тигра, комментатор журнала Reactor Саладин Ахмед оценил их как «абсолютно крутых монстров». Он посчитал изображение сидящим с трубкой и в смокинге уместным, если задуматься, поскольку существо настолько могущественно, что ему нет нужды доказывать свою опасность. [66]
КрысаОбыкновенный и гигантскийПример монстра, представляющего небольшую угрозу для персонажей в игре, [23] : 22  подходит для игры на самом низком уровне. [49]
РэйМанта , Пунги и Скаты-жала , Ишитксачитль
Ремораз
СатирОсновано на сатире из классических источников. [1]
СкорпионБольшой, огромный и гигантскийСкорпионы отличаются тем, что стали первым боевым столкновением в первом игровом тестировании оригинальной версии игры, проведенном Гэри Гайгэксом. [23] : 65–66  Гигант: Скорпион размером с лошадь, его жало несет смертельный яд. [39] : 148–149 
Селки
ТеньВ своем обзоре Monster Manual в британском журнале White Dwarf No. 8 (август/сентябрь 1978 г.) Дон Тернбулл отметил свое разочарование тем, что тень относится к классу нежити и, таким образом, подвержена способности священника изгонять нежить. Тернбулл прокомментировал: «Раньше я любил смотреть, как священники тщетно пытаются обратить то, что не хочет превращаться, когда впервые встретили Тени». [81] Роб Брикен из io9 назвал тень одним из «12 самых отвратительных монстров Dungeons & Dragons». [90]
СкелетDungeons & Dragons "white box" set (1974), Monster Manual (1977), Dragon No. 66, Monster Manual II (1983), Dragon No. 138, Dungeons & Dragons Basic Set (1977, 1981, 1983), Dungeons & Dragons Game set (1991), Dungeons & Dragons Rules Cyclopedia (1991), Dungeons & Dragons Rules Cyclopedia (1991), Dungeons & Dragons Adventure Game (1999), Monstrous Compendium Volume One , Ravenloft Monstrous Compendium Appendix III: Creatures of Darkness (1994), Monster Manual (2000), Monster Manual (2003), Libris Mortis: The Book of Undead, Monster Manual (2008)Нормальный,Скелет животного и скелет монстраСкелет умершего существа, анимированный как нежить. Скелет занял второе место среди десяти лучших низкоуровневых монстров авторами Dungeons & Dragons For Dummies : «знакомит игроков с особыми преимуществами и слабостями нежити». Они также благодарят Рэя Харрихаузена за то, что люди знают, как должны выглядеть боевые скелеты. [68] Screen Rant оценил крошечного скелета как одного из самых слабых существ D&D, заявив, что «[скелеты] доходят до крошечных существ, что означает, что ваша группа искателей приключений может сражаться с группой скелетов, которые имеют тот же размер, что и фигурки». [57]
СкунсНормальный и гигантский
ЗмеяУдав (обычный и гигантский), ядовитый (обычный и гигантский), гигантский морской и гигантский плюющийся змеи
СпектрВдохновленный готической литературой, типичный обитатель Равенлофта. [35]
ПаукБольшие, огромные, гигантские , гигантские водяные, гигантские морские и фазовые паукиФазовый паук: паукообразный размером со средне-крупную собаку, который может менять измерения и кусать клыками, полными смертельного яда. [39] : 148–149 
Спрайт
Жаба , гигантскаяГигантские, огненные, ледяные и ядовитые жабы
ТреантОсновано на произведении Дж. Р. Р. Толкиена «Энт» [1] [14] : 27  и переименовано из-за авторских прав. [5] : 71 
ТролльТролль, двухголовый тролль, пресноводный и соленый скрэгВысокие зеленокожие [43] злые изможденные гуманоиды. Характерный обитатель миров AD&D. [2] Их внешность и мощная способность к регенерации взяты из «Трех сердец и трех львов» Пола Андерсона, а не из их мифологических или толкиеновских аналогов. [1] [33] [75] Считается одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком. [10] : 92 
Амбер ХалкАмбер Халк и ВодянойОни являются типом человекоподобных насекомых. У них длинные руки-мандибулы с мощными когтями. Любой, кто посмотрит им в глаза, может сойти с ума. Присутствует в игре с самого раннего издания. [5] : 45 
ЕдинорогОсновано на существе из средневековых бестиариев. [1] [35] В мультсериале «Подземелья и драконы» единорог Уни был хорошо принят как «талисман» и «милого животного-помощника». [91]
ВампирИзображение связано с голливудскими фильмами о Дракуле 1930-х и 1940-х годов [1] , а также с фольклором [80] и готической фантастикой ; типичный обитатель сеттинга Равенлофта [35] [2] и «классический» монстр игры. [27]
УайтХудая гуманоидная нежить. [92] Непосредственно адаптировано из курганного упыря из «Властелина колец» Толкиена , [1] [14] : 27  , а концепция вдохновлена ​​исландскими сагами. [75] Роб Брикен из io9 определил упыря как одного из «12 самых отвратительных монстров подземелий и драконов». [90]
Уилл О'Висп
ВолкВолк, Лютый волк, Ворг, Зимний волкВорги — гигантские волки, вдохновлённые варгами из произведений Дж. Р. Р. Толкина; название было изменено по юридическим причинам, в то время как и слово, и концепция в конечном итоге восходят к древнескандинавскому понятию varg , которое может относиться к волкам в их агрессивном аспекте. [75]
ВольфверПротивоположность оборотню, который трансформируется из волка либо в гуманоида, либо в гибрид гуманоида и волка, а не из человека в гуманоидного волка.
ПризракВдохновленный готической литературой, типичный обитатель Равенлофта. [35]
ВивернаПохожий на дракона по внешнему виду, виверна имеет змеиную голову, крылья, чешую, но только две ноги и не имеет дыхательного оружия. Его хвост оснащен ядовитым хвостовым жалом. [37]
Йети
Юань-тиВид «культовых змеелюдей» [93] и один из «самых популярных и знаковых монстров D&D». [94] Первоначальные касты юань-ти были мерзостью, полукровками и чистокровными, которые впервые появились в модуле « Обитатели Запретного города» (1981), [95] [96] [97] В приключении персонажи нанимаются, чтобы найти предмет, доставленный в затерянный город в восточном стиле, который был захвачен культом поклоняющихся змеям, юань-ти, и их слугами, полукровками и таслоями . [10] : 101  Типы были обобщены AV Club как «змея, поедающая людей, или гибрид человека и змеи, поедающий людей и змей, или другие гибриды человека и змеи». [98] Змеи и поклонение змеям, используемые в художественной литературе, подвергались критике как характерные для ориентализма . [99] История публикаций, цифровых и печатных, юань-ти укладывается в эту схему, поскольку они служат простыми антагонистами в «экзотических» условиях. [45] [100] [101] Грэм Барбер, игровой дизайнер, известный своей критикой расизма в Dungeons & Dragons, [102] использовал юань-ти в своем вкладе в книгу Candlekeep Mysteries . Споры возникли после того, как Wizards of the Coast , по словам Барбера, изменили его изображение юань-ти. [103] Подводя итог своей критике упрощенного изображения, Барбер написал: «Юань-ти злые, потому что злые». [104] Кит Амманн в своей книге 2019 года « Монстры знают, что делают » прокомментировал чистокровных юань-ти так: «У юань-ти были сотни поколений, чтобы жить и адаптироваться самостоятельно, поэтому у них будет тот же инстинкт самосохранения, что и у любого другого эволюционировавшего вида». [45] TheGamer.com в апреле 2021 года поместил чистокровных юань-ти на 2-е место в своем списке «10 самых недооцененных рас, которые лучше, чем вы думаете». [105] CBR.com поместил чистокровных юань-ти на 5-е место в своем списке «10 лучших игровых видов в D&D». [106]
ЗомбиОбщий,Монстр и Джу-Джу ЗомбиОсновано на зомби из фольклора, а также более современных развлечений. [80]

TSR 2103 – MC2 – Monstrous Compendium, том второй (1989)

TSR 2103 – MC2 – Сборник «Чудовищ», том второй (1989) – ISBN 0-88038-753-X 
Это был второй том в серии Monstrous Compendium, для второго издания Advanced Dungeons & Dragons, опубликованного в 1989 году. Как и в первом томе, большинство монстров для второго тома были взяты из предыдущих книг первого издания AD&D, с значительно расширенными записями, которые теперь занимали целую страницу и имели совершенно новую иллюстрацию. Второй том был упакован в оберточную обложку, а страницы были разработаны так, чтобы поместиться в папку, которая поставлялась с первым томом Monstrous Compendium. Пакет состоял из 144 страниц, не пронумерованных, и включал 2-страничный алфавитный указатель к первому и второму томам, 10 страниц диаграмм вызова монстров и случайных встреч, а также чистый лист монстров для фотокопирования с листом инструкций для пустой формы монстра, а остальная часть состояла из описаний монстров. Также были включены 8 полностраничных иллюстраций на более плотной бумаге.
  • Примечание: Все монстры из MC2 появились в « Руководстве по монстрам» (1993), хотя некоторые из них имели слегка измененные заголовки.
СуществоДругие выступленияВариантыОписание
АаракокраВ 2020 году Comic Book Resources поместил ааракокру на 9-е место в списке «10 могущественных видов монстров, за которых вам стоит играть», заявив, что «по сути, если они не носят тяжелую или среднюю броню, то перед вами летающий снайпер». [65]
Аболет
Анхег
МуравейГигантский муравей и рой муравьев
Муравьиный лев , гигантский
Обезьяна , плотоядная
БабуинДикий павиан и бандерлоги
БарсукОбыкновенный и гигантский
Барракуда
ВасилискМалый, большой и ДраколискОсновано на существе из средневековых бестиариев . [1] В оригинальном «Руководстве по монстрам» оно описывается как рептильное чудовище, взгляд которого может превращать существ в камень. [107]
ЖукБомбардир , Скучный , Огонь, Носорог , Олень и Вода
БюлеттТакже называется сухопутной акулой, по названию пластиковой игрушки из Гонконга. [1] В своей книге 2019 года « Монстры знают, что делают » автор Кит Амманн назвал булетт «зверями, специально созданными для того, чтобы пугать ваших игроков», и нашел ее предпочтения и отвращения к мясу различных гуманоидных рас «смехотворными». [45] : 157–158 
Булливуг
КрокодилНормальный и гигантский
Ракообразное , гигантскоеГигантский краб и гигантский рак
Дельфин
Доппельгангер
ДрагоннРуководство по монстрам (1977) [5] : 164–165 Существо с головой льва, похожее на дракона, «первоначально описывалось как „странная помесь латунного дракона и гигантского льва“». Присутствуя «в каждом издании игры», Джеймс Уайетт заявил, что это было «вероятно, старейшее проявление в игре идеи полудракона». Переименовано в льводрака в 5-м издании. [108] [5] : 164–165 
ДриадаОсновано на дриаде из классических источников. [1] Дриада появляется как игровой класс персонажа в Tall Tales of the Wee Folk в «буклете DM» (1989). [10] : 146 
ГномХолм и гораОсновано на версии гнома Толкиена . [ 3] [26] : 78  Часто изображаются как «низкорослые, крепкие и любящие эль», «бородатые мастера по обработке металла» и «предрасположенные к «хорошим» моральным устоям», «склонны воплощать крайнее видение мужественности». [26] : 58, 67, 78, 165 
Гном, дуэргарДуэргар и Стидер (Гигантский Паук)«печально известные тёмные дварфы», [109] «злая и алчная» подраса дварфов [110] : 152  с псионическими силами. Автор ComicBook.com Кристиан Хоффер считал борьбу дуэргаров с их кузенами-дварфами одним из «величайших конфликтов, составляющих мультивселенную D&D». [111] Рецензент Backstab Михаэль Кроиториу посчитал дуэргаров интересными в качестве игрового персонажа. [46]
ОрелДикий игигант
УгорьЭлектрический , гигантский, морской и водорослевый
Эльф, ДроуДроу и ДрайдерЭти тёмные эльфы из игры, ставшие знаменитыми благодаря романам Р. А. Сальваторе о Дриззте , оказали влияние на последующие произведения фэнтези. [1] У дроу есть кастовая система, основанная на гендере, которая «много говорит об отношении к гендерным ролям в реальном мире». [26] : 34  Драйдер — это «монстр, похожий на кентавра, только с нижней половиной паука вместо лошади». [112]
Эттеркап
Эттин
Рыба, гигантскаяГигантский сом , гигантский щука и гигантская щука
ЛягушкаГигантский , убийственный и ядовитый
ГрибокСтратегический обзор № 3 [14] : 22  (Shrieker)Фиолетовый грибок, визгун , фикомид , аскомид и газовая спораАвтор Бен Вудард назвал грибы D&D ужасающими в своем разнообразии, не только из-за их ядовитой природы, но и из-за их жуткой способности двигаться. [113] Скотт Бэрд из Screen Rant причислил визжащего размером с человека к самым слабым монстрам в игре, находящимся «внизу пищевой цепочки грибных монстров»: их «можно использовать в качестве дешевых систем сигнализации для сообществ Подземья, но они не обладают собственными боевыми способностями. Единственное, что может делать визжащий, — это визжать». [57]
Галеб дур
ГоргульяГоргулья и Маргулья
ДжиннАль-Кадим – Земля СудьбыДжанн и МаридОсновываясь на представлениях из культуры Ближнего Востока, [2] джинны в игре являются могущественными стихийными духами из Внутренних Планов , причем каждый из четырех классических элементов имеет свой собственный подвид джиннов. Мариды были в значительной степени изменены по сравнению со своими мифологическими тезками, чтобы соответствовать стихии воды. Кит Амманн предполагает, что создатели игры были вдохновлены слогом mar-, означающим «море» на латыни , хотя в арабском языке такой связи нет. [45] : 485–493 
Гигант-кин , ЦиклопDungeons & Dragons "white box" set (1974), Gods, Demi-gods & Heroes (1976)m Deities & Demigods Cyclopedia (1980) (Большая и малая), Legends & Lore (1985), Monster Manual II (1983) (Cyclopskin), Dungeons & Dragons Expert Set (1981 и 1983), Dungeons & Dragons Game , Dungeons & Dragons Rules Cyclopedia (1991), Classic Dungeons & Dragons Game (1994), Dungeons & Dragons Adventure Game (1999), Legends & Lore (1990), Deities and Demigods (2002), Shining South (2004), Monster Manual (2008), Monster Manual 2 (2009) Monster Manual (2014)Одноглазые великаны [114], основанные на греческой мифологии. [33] Занимают десятое место среди десяти лучших монстров среднего уровня 4-го издания по версии авторов Dungeons & Dragons 4th Edition For Dummies . [114]
Великаны, фирболгиBleeding Cool посчитал фирболгов «одной из самых отличительных рас в мультивселенной D&D». [94] Comic Book Resources посчитал их одной из «7 недоиспользуемых рас монстров в Dungeons & Dragons», заявив, что «фирболги представляют собой смесь силы и магии, что делает их полезными для классов, которые сочетают эти два. Фирболги хорошо работают как клирики и друиды, но они также могут стать хорошими следопытами. Ваша гармония с природой определенно заставит вас захотеть сосредоточиться на природе, но вы также будете выделяться из толпы. Будучи по природе застенчивой расой, обязательно учитывайте это при игре за своего персонажа. Как правило, фирболги не агрессивны». [79]
Великаны, фоморы
Великан-кин, вербиг
Горгона«бык, покрытый железом», основанный на ранних современных бестиариях, только название взято из классического аналога. [32] [33]
ГриффонПервоначально основан на существе из персидской мифологии . [35]
Стонущий дух (банши)Вдохновленный готической литературой, типичный обитатель Равенлофта. [35]
Демон-хранительНаименьший, меньший и больший
ВедьмаЭннис, Гринхаг и Си ХагБессмертные злые и уродливые могущественные женщины с магическими способностями к обману. Основано на широко распространенной фигуре из фольклора, с «различными интерпретациями монстра по всему миру», которые прорабатываются в разных вариантах в игре, позволяя каждому «немного больше индивидуальности». [80] По мнению Стэнга и Траммела, карги в D&D представляют собой женоненавистнические и эйджистские тенденции у своих авторов. [56] [115] SyFy Wire в 2018 году назвал его одним из «9 самых страшных, самых незабываемых монстров из Dungeons & Dragons», заявив, что «существуют бесконечные ужасающие возможности, когда дело касается карг». [84]
Призрак
ЯстребБольшой (ястреб), Малый (сокол) и Кровавый ястреб
Адская гончаяВ своем обзоре « Руководства монстров » Дон Тернбулл отметил в британском журнале White Dwarf № 8 (август/сентябрь 1978 г.), что дыхательное оружие «ужасной» адской гончей было изменено по сравнению с его предыдущим обликом. [81]
Хеукувакак Уэкува: Fiend Folio (1981), Dungeon No. 86, Dungeon No. 94, Fiend Folio (2003), Dragon No. 364Нежить, созданная из божественных или связанных клятвой существ, нарушивших свои обеты.
ГиппокампОсновано на средневековых бестиариях. «Изображено как передняя половина лошади и задняя половина рыбы или морского змея». [33] Тайлер Линн из Cracked.com включил его в список «15 самых идиотских монстров в истории Dungeons & Dragons». Он не думал, что «он будет представлять большую угрозу» «и должен был быть одним из хороших парней», но нашел изображение «тупым». [61]
ГиппогрифПервоначально основанный на существе из персидской мифологии [35], адаптированный гиппогриф «был одним из самых ранних фэнтезийных зверей, введенных во вселенную Dungeons & Dragons »: [72] Художественное изображение, черпающее вдохновение из настоящих орлов и лошадей, было использовано для обложки третьего буклета оригинального издания Dungeons & Dragons (1974) и стало одним из «ранних послов игры» благодаря использованию этой обложки в рекламе. [5] : 20–21, 27, 39  Гэри Гайгакс использовал историю, в которой он получил письмо с вопросом о том, сколько яиц может отложить гиппогриф, в качестве примера энциклопедических знаний, которых фанаты ожидали от него по каждой детали игрового процесса. [116]
Джермлейн
Келпи
КенкуВороноподобные гуманоиды со склонностью к воровству, в некоторой степени основанные на японских тэнгу . [117] [45] : 56–58 
Ки-ринЗолотисто-чешуйчатый летающий конь, образец добра с одним рогом. Основан на кирине из японской мифологии , [3] пример разнообразных культур, объединенных в D&D. [89] Обозреватель Black Gate Говард Эндрю Джонс назвал их «старыми приверженцами» игры. [31]
Киллмулис
Куо-тоа"злые рыболюди" [10] : 89 
ЛамияЛамия и Ламия Нобл
ЛаммасуМеньшее и большее
МиногаНормальный, гигантский и наземный
ПиявкаРой пиявок, гигантская пиявка и горловая пиявка
Лепрекон
Левкротта
Локата
Скрытень вышеСтратегический обзор № 3 (скрытник), Стратегический обзор № 5 (ловец) [14] : 22 Скрытник, Зверолов и Лесной Зверолов (Шахтер)Оригинальное творение для искусственной подземной среды игры, этот монстр был разработан как ловушка для неосторожных персонажей игроков; ловец маскируется под кусок пола, поглощая жертву, наступившую на него. [1] Роб Брикен из io9 идентифицировал скрывающегося и ловца как двух из «12 самых отвратительных монстров Dungeons & Dragons». [90]
ЛикантропОборотень и Оборотень Лис (Лиса)
Млекопитающие , минимальныеThe minimal (a contraction of "miniature animal") is a magically reduced version of a normal animal.
Mammal, smallBeaver, Cat (house), Chipmunk, Ermine, Ferret, Fox, Gopher, Hedgehog, Mink, Mole, Monkey, Mouse, Muskrat, Opossum, Otter, Otter (sea), Otter (giant), Pig (domestic), Pig (wild), Rabbit, Raccoon, Squirrel (flying), Squirrel (giant black) and WoodchuckReviewer Philippe Tessier described the rabbit, when made available as a familiar, as little and "doesn't look like much", but valued it as cute, interesting and useful for detecting traps.[27]
Merman
MimicCommon, KillerAn original creation for the game's artificial underground environment, this "iconic monster" looks like a treasure chest and is designed as a trap for unwary player characters.[1]
MoldBrown, Russet and YellowIn the artificial dungeon environment of the game, molds function as a "clean up crew".[1]
Mongrelman
MorkothPaste magazine reviewer Cameron Kunzelmann found the morkoth an inventive and "super weird" monster beyond the game's staples.[118]
Muckdweller
Myconid (fungus man)A "race of [man-sized] sentient fungus creatures", "some of which pack a mean punch", and which have the "ability to spray poisons that can disable their foes".[57]
NagaStrategic Review No. 3[14]: 22 Guardian, Spirit and WaterSnake-like magical creatures with humanoid head. Based on the nāga from Indian mythology.[3]
NereidA water kin elemental
Obliviax (memory moss)A black moss that steals memories and forms a tiny version of the robbed person which can use the memories to fight. The obliviax appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons", because ingesting the moss can transfer the memories, an "interesting" concept which lends itself to "Christopher Nolan-esque adventures that will be both universally applauded and terribly confusing at the same time.".[119]
Octopus, giant
Osquip
OtyughOtyugh and Neo-otyughAlso known as gulguthra.[120] Game designer Don Turnbull rated the otyugh as a "most interesting creation".[81]
PiranhaNormal and giant
PixieThe pixie appeared as a player character class in Tall Tales of the Wee Folk (1989).[10]: 146 
Plant, carnivorousChoke Creeper, Hangman tree, Mantrap, Strangleweed, Giant Sundew and Tri-flower FrondAuthor and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121]
Poltergeist
PorcupineBlack, brown and giant
RocDungeons & Dragons set (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008), Monster Manual (2014)An enormous bird, based on a mythological creature probably of Persian origin, known from Sindbad the Sailor.[33]
RoperStrategic Review No. 2[14]: 22 A dangerous inhabitant of the Underdark[122] with "murderous behavior".[123] One of the original creations for the game, Witwer et al. rated them among the "iconic D&D monsters".[5]: 39, 45 
Rot grubAn original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters: living in corpses, they infect those who disturb these dead searching for riches.[1]
Rust monsterLarge armored tick-like monster which devours metals. An original invention for the game and its artificial underground world, the appearance of the rust monster was inspired by a plastic toy from Hong Kong.[124] It was ranked among the most memorable as well as obnoxious creatures in the game, terrifying to certain characters and their players not due to their ability to fight but to destroy their items.[1][36][90][5]: 91, 93 [23]: 138  Chris Sims of the on-line magazine Comics Alliance referred to the rust monster as "the most feared D&D monster".[125]
SahuaginAlso called 'Sea Devils', these fishperson eschewers of magic with two or four arms domesticate sharks and are in frequent conflict and intrigue with sea-elves.
SalamanderSalamander and Fire SnakeFire-kin elementals
SandlingAn earth kin elemental
Sea horse, giant
Sea lionMonster Manual (1977), Monster Manual (2000) and Monster Manual (2003) (as Sea cat)
Shambling moundStrategic Review No. 3[14]: 22 Plant-like creature resembling a heap of rotting vegetation. Ben Woodard considered its ability to move "the base creepiness of the creep".[113]
SharkCommon and giant (megalodon)
Slithering trackerIntelligent stealthy jelly creature. Either evolved from simpler relatives, or persons magically transfigured[7] "by hags and liches into a blobby puddle of remains" motivated by revenge. Reviewer Zack Furniss saw the monster on the "more horrific side of D&D" and observed: "even once they've found their vengeance, they're still a nasty blob and often go insane because they can't find satiation or communicate. Grim stuff."[126]
Slug, giant
SphinxAndrosphinx, Criosphinx, Gynosphinx and HieracosphinxBased on Egyptian and Classical mythology, an example of the diverse cultures amalgamated into D&D.[32][89]
Squid, giantGiant squid and Kraken
StirgeFlying and blood-sucking[29] bird-like creatures. "[P]esky" because while small they are dangerous to characters as a swarm. Present in the game since its earliest edition.[5]: 44 
SwanmaySwanmay and SwanInspired by a character from Three Hearts and Three Lions by Poul Anderson rather than their mythological counterparts.[1][33]
SylphA air kin elemental
TarrasqueRanked among the strongest monsters in the game by Scott Baird from Screen Rant, "the ultimate challenge for many players".[57] Rob Bricken from io9 named the tarrasque as the 10th most memorable D&D monster.[36] The tarrasque appeared on the 2018 Screen Rant top list at No. 5 on " Dungeons & Dragons: The 20 Most Powerful Creatures, Ranked", and Scott Baird highlighted that "The tarrasque is currently the most powerful creature in the 5th edition of Dungeons & Dragons, where it is matched only by Tiamat in terms of its combat prowess."[127]
Tasloi
TritonAn aquatic race[126] based on the merman in Greek mythology.[33]
TroglodyteBased on the stock character of the primitive caveman, Gary Gygax portrayed the troglodyte in the game as more monstrous, with chaotic and evil behaviour, offensive smell and lizard-like characteristics.[128] The troglodyte was among the monsters featured as trading cards on the back of Amurol Products candy figure boxes.[5]: 161, 163 
UrchinBlack, Green, Red, Silver, Yellow and LandFirst published in White Dwarf No. 9 (October/November 1978), submitted by Nick Louth.[129] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132]
Urd
Water weirdA water kin elemental, an "old personal favorite" of reviewer Mark Theurer.[30]
WeaselWild and giant
WhaleCommon, Giant, Leviathan, Killer and NarwhalThe leviathan is based on the creature from Hebrew mythology.[35]
WolverineNormal and giant
WormPurple worm, Tenebrous worm and Tunnel wormThe "dread purple worm" attacks with both ends,[73]: 268  maw and stinger. This "iconic monster" and original creation of Dungeons & Dragons is present all editions of the game.[5]: 26, 28–29 
Xorn
Yellow musk creeper & zombieCreeping plant that drains the intelligence of its victims, possibly turning them into "zombies" under the plant's control. Ben Woodard found it an expression of the "seemingly endless morphology of fungal creep and toxicological capacity" within the game.[113]

TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989)

TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989) – ISBN 0-88038-769-6
This appendix to the Monstrous Compendium series was designed for use with the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched unnumbered loose-leaf pages.
CreatureOther appearancesVariantsDescription
AscallionDragon No. 89 (1984), Monstrous Compendium Annual Volume Four (1998) (as Fish, Ascallion)Adult Female, Young, Adult Male
AsperiiDragon No. 89 (1984), 1991 Trading Card No. 622, Monstrous Compendium Annual Volume Four (1998), Monster Manual II (2002)
Beholder-kinMonstrous Manual (1993)Spectator, Gauth
Belabra (Tangler)
Berbalang
BhaergalaMonstrous Manual (1993) (as Mammal)
Bichir (Lungfish, Giant)
BunyipFiend Folio (1981), Monstrous Compendium Annual Volume Three (1996)
BurburMonstrous Compendium Annual Volume Three (1996)
Claw, CrawlingMonstrous Manual (1993)Screen Rant ranked the crawling claw among the 10 weakest monsters in 2018: "At best, you can use a bunch of them to act as a distraction or as a screen while another villain prepares a spell or trap."[57]
CloakerMonstrous Manual (1993)An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters; it looks like a living cloak with teeth.[1]
Darkenbeast
Death, CrimsonMonstrous Manual (1993) (as Mist, Crimson Death)
DinosaurMonstrous Manual (1993) (Ankylosaurus, Deinonychus, Diplodocus, Elasmosaurus, Lambeosaurus, Pteranodon, Stegosaurus, Triceratops and Tyrannosaurus rex), Monstrous Compendium Annual Volume Two (1995) (Allosaurus, Brontosaurus, Ceratosaurus, Compsognathus, Dimetrodon, Euparkeria, Gorgosaurus, Iguanodon, Monoclonius, Plateosaurus, Struthiomimus, Tanystropheus, Teratosaurus, Trachodon; under Dinosaur, Aquatic: Archelon, Dinichthys, Mosasaurus, Nothosaurus, Plesiosaurus, Temnodontosaurus)Allosaurus, Anchisaurus, Ankylosaurus, Paleocinthus, Archelon, Brachiosaurus, Brontosaurus, Camarasaurus, Camptosaurus, Ceratosaurus, Cetiosaurus, Compsognathus, Deinonychus, Dilophosaurus, Dimetrodon, Dinichthys, Temnodontosaurus, Diplodocus, Elasmosaurus, Euparkeria, Gorgosaurus, Iguanodon, Lambeosaurus, Mamenchisaurus, Massospondylus, Megalosaurus, Monoclonius, Mosasaurus, Nothosaurus, Ornitholestes, Pentaceratops, Plateosaurus, Plesiosaurus, Podokesaurus, Pteranodon, Pterosaurus, Stegosaurus, Dacentrurus, Kentrosaurus, Struthiomimus, Styracosaurus, Tanystropheus, Teratosaurus, Trachodon, Triceratops, Tyrannosaurus rexConsidered among the "standard repertoire of "Monsters"",[3] and among the 12 most underrated monsters, "a creature as large and fearsome as a dragon but without all the hype".[119]
DracolichMonstrous Manual (1993)A dragon made even more powerful by transforming into an undead version of itself, which can only be destroyed if "its phylactery is taken to another dimension". Ranked among the strongest monsters in the game by Scott Baird from Screen Rant.[57] It was also one of the first new creatures introduced for the Forgotten Realms campaign setting.[41]
Dragon, FaerieMonstrous Manual (1993) (as Dragonet, Faerie Dragon)
Oriental Dragons (General)
Lung Wang (Sea Dragon)
Pan Lung (Coiled Dragon)
Shen Lung (Spirit Dragon)
T'ien Lung (Celestial Dragon)
Tun Mi Lung (Typhoon Dragon)
Yu Lung (Carp Dragon)
Chiang Ling (River Dragon)
Li Lung (Earth Dragon)
FirenewtFiend Folio (1981), Monstrous Compendium Annual Volume Three (1996)
FirestarDragon No. 94 (1985), 1991 Trading Card No. 686, Sword of the Dales (1995), Monstrous Compendium Annual Volume Four (1998)
MaedarMonstrous Manual (1993) (as Medusa, Maedar)Maedar, GlyptarMale version of the medusa, a consequence of turning the singular monster from classic mythology into a species in the game.[29][34]
MeazelMonstrous Compendium Annual Volume Three (1996)
Pleistocene AnimalsMonstrous Compendium Annual Volume Two (1995) (White Rhinoceros as Wooly Rhinoceros)Axebeak, Baluchitherium, Megatherium, Phororacos, White Rhinoceros, Titanothere
RevenantMonstrous Manual (1993)
Rhaumbusun
Strider, GiantFiend Folio (1981), Monstrous Compendium Annual Volume Three (1996)
Sull
Svirfneblin (Deep Gnome)Monstrous Manual (1993) (Gnome)
ThessalmonsterMonstrous Compendium Annual Volume Three (1996)Thessalhydra, Thessalmera, Thessalgorgon, Thessaltrice
Thri-kreen (Mantis Warrior)Monstrous Manual (1993)"Praying mantis man" with four arms and a poisonous bite,[133] "invented by Paul Reiche III for the AD&D Monster Cards Set 2 (1982)",[134] reviewer Mark Theurer considered them an "old personal favorite".[30] With their additional limbs and specialized chatkcha and gythka weapons, thri-kreen were infamous as player characters optimized to do extreme amounts of damage. J.R. Zambrano found them "an interesting race" and preferred their "2nd Edition aesthetic" to others.[135]
Thylacine
VultureMonstrous Manual (1993) (as Bird)Common, Giant, Condor
VurgensDragon No. 89 (1984), Monstrous Compendium Annual Volume Four (1998) (as Fish, Vurgens (Giant Gulper Eel))
Web, LivingMonstrous Compendium Annual Volume Three (1996)Living, Memory
WemicMonstrous Manual (1993)

TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990)

TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990) – ISBN 0-88038-822-6
This appendix to the Monstrous Compendium series was designed for use with the Dragonlance campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 96 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page, a page with alphabetical index, 4 pages of random encounter charts, and 2 pages with the compiled game statistics, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.
CreatureOther appearancesVariantsDescription
Anemone, GiantDragon No. 116 (1986), Tales of the Lance (1992) Monstrous Compendium Annual Volume Four (1998) (as Anemone, Giant Sea), Dungeon No. 79 (2000)
AvianMonstrous Manual (1993) (as Bird)Emre, Kingfisher, Skyfisher and 'wari
Bear, Ice
Beast, UndeadStahnk and Gholor
Centaur, Abanasinian
Centaur, Crystalmir
Centaur, Endscape
Centaur, Wendle
DisirTime of the Dragon (1989)
Draconian (proto-), TraagTime of the Dragon (1989)
DraconiansA "dragon-like humanoid species",[136]: 167  born from embryos of good dragons corrupted by evil magic, are "cast as beings of pure horror",[137] and "abominations"; "added to further support the world's foundational themes."[5]: 173 
-- Draconian, Aurak
-- Draconian, Baaz
-- Draconian, BozakBarton and Stacks described this draconian as the "ever-popular bozak whose bones explode upon death".[136]: 166 
-- Draconian, Kapak
-- Draconian, Sivak
Dragons of KrynnPowerful and intelligent, usually winged reptiles with magical abilities and breath weapon.
-- Dragon, Amphi
-- Dragon, AstralUnmated Astral Dragon and Mated Pair
-- Dragon, KodragonDragon Magic (1989)
-- Dragon, OthlorxTime of the Dragon (1989)Black, Blue, Brass, Bronze, Copper, Green, Red, Silver and White Othlorx
-- Dragon, Sea
Dreamshadow
Dreamwraith
Dwarf, Daergar
Dwarf, GullyA "tiny, dirty, unorganized folk", but having heart;[138] known for their limited ability to count.[139] Gully dwarves could be used as player characters in the D&D game. They were by design weaker than other character options, and so only appealing to few players who "enjoy the underdog status" they provided.[140]
Dwarf, Hill (Neidar)
Dwarf, Mountain (Hylar)
Dwarf, Theiwar
Dwarf, Zakhar
Elf, HighQualinesti
Elf, High – Silvanesti
Elf, Wild – Kagonesti
Elf, Half
Elf, Sea – Dargonesti
Elf, Sea – Dimernesti
EyewingDragon Magic (1989), Monstrous Manual (1993)
FetchInspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Fire MinionTime of the Dragon (1989)
Fireshadow
Gnome, Tinker (Minoi)Monstrous Manual (1993)
Gurik Cha'ahlTime of the Dragon (1989)
HatoriMonstrous Manual (1993)Lesser and Greater
Haunt, Knight
HoraxTime of the Dragon (1989), Monstrous Manual (1993)
Imp, Blood Sea
Insect swarmMonstrous Manual (1993)Velvet ants, Grasshoppers and Locusts
Kalothagh (Prickleback)
Kani DollDragon Magic (1989)
KenderA "diminutive and highly playful race that resembles Tolkien's hobbit", with the ability to drive enemies into a rage by taunting them.[136]: 166  Witwer et al. considered kender "lovable" characters "added to further support the world's foundational themes."[5]: 173 
Knight, DeathMonstrous Manual (1993)A death knight is a "powerful undead warrior",[136]: 167  Shannon Applecline considered this creature created by Charles Stross one of the game's especially notable monsters.[14]: 38 
Kyrie
Lizard man (of Krynn)Jarak-sinn and Bakali
Man (of Krynn)Ice Folk, Knights of Solamnia, Plainsmen and Rebels
Minotaur (of Krynn)Blood Sea Minotaur
Ogre (of Krynn)Ogre and Orughi
Ogre, High (Irda)
PhaethonPhaethon and Elder Phaethon
ShadowpersonShadowperson and Revered Ancient One
Shimmerweed
SkritTime of the Dragon (1989)
Slig
Spectral Minion"nasties" also appearing the Advanced Dungeons & Dragons: Heroes of the Lance computer game.[141]
Spider (of Krynn)Whisper Spider and Giant Trap Door Spider
StagWild Stag, Giant Stag and the White Stag
TaylingTayling and Tayland
Thanoi (Walrus Man)
Tylor
Warrior, SkeletonMonstrous Manual (1993)Reviewer Jamie Thomson found the skeleton warriors "beings similar to Tolkien's ringwraiths".[22]
Wichtlin
Wyndlass
YaggolTime of the Dragon (1989)
Yeti-kin, SaqualaminoiTime of the Dragon (1989)

TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990)

TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990) – ISBN 0-88038-836-6
This appendix to the Monstrous Compendium series was designed for use with the Greyhawk campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index, 4 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.
CreatureOther appearancesVariantsDescription
AspisMonstrous Manual (1993) (as Insect)Drone, Larva and Cow
Beastman
BeetleMonstrous Compendium Annual Volume Three (1996)Death watch beetle and Slicer Beetle
Bonesnapper
Booka
Brownie, Buckawn
Brownie, QuicklingMonstrous Compendium Annual Volume Two (1995)Small, intelligent, chaotic and speedy, it appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons".[119]
Crypt thingMonstrous Manual (1993)
Crystalmist
DragonsPowerful and intelligent, usually winged reptiles with magical abilities and breath weapon.
-- Dragon, CloudMonstrous Manual (1993)
-- Dragon, Greyhawk
-- Dragon, MistMonstrous Manual (1993)
-- Dragon, ShadowMonstrous Manual (1993)Reviewer Philippe Tessier found the shadow dragon a very dangerous foe in frontal assault.[27]
Dragonfly, GiantMonstrous Manual (1993) (as Insect)Adult and Larva (Nymph)
Dragonnel
Elf, Grugach
Elf, Valley
Giant-kin, VoadkynMonstrous Manual (1993) (as Giant, Wood)
Giant-kin, SprigganMonstrous Manual (1993) (as Gnome, Spriggan)
GrellMonstrous Compendium – Spelljammer Appendix (1991) (as Soldier/Worker), Monstrous Manual (1993) (as Soldier/Worker)"terrifying beaked, tentacled monsters that populate the realm of Underdark".[59] Tyler Linn of Cracked.com listed the grell among the "15 Most Idiotic Monsters In Dungeons & Dragons History" and found that it's movement by floating contributed to it looking ridiculous.[61]
GremlinMonstrous Manual (1993)Gremlin, Fremlin and Galltrit
GrippliMonstrous Manual (1993)"humanoid tree-frogs" forming "a society of "uncommonly intelligent" humanoid amphibians who were quick to adapt and acquire new skills"; J.R. Zambrano thought of them as a good choice to create a player character race.[142]
Grung"selfish, simple-minded frog people"[93] based on poisonous frogs[142]
Hobgoblin, Norker
Hook horrorMonstrous Manual (1993)A bipedal, subterranean monster that looks like a vulture-like humanoid with bony hooks in place of hands. The hook horror was first published in White Dwarf No. 12 (April–May 1979), and was originally submitted by Ian Livingstone.[143] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] Ed Greenwood, in his review of the Fiend Folio for Dragon magazine, considered the hook horror as one of the creatures with "strange appearances and little else; there is no depth to their listings" and that it was one of the creatures which "seem incomplete".[144]
Horgar
Hound, YethPlanescape Monstrous Compendium Appendix (1994)
Iguana, Giant
Ingundi
Kech
Kyuss, Son ofMonstrous Compendium Annual Volume Three (1996)
Mist, VampiricMonstrous Manual (1993)
MiteMonstrous Manual (1993) (under Gremlin)Mite and Snyad (Pestie)
NecrophidiusMonstrous Manual (1993) (as Golem, Necrophidius)Undead consisting of a humanoid skull and giant snake vertebrae, "looks like the skeleton of a Guardian Naga", with venomous bite and mesmerizing powers; first published in White Dwarf No. 7 (June/July 1978), submitted by Simon Tilbrook.[145] In 1980 it was voted the best monster from the magazine's "Fiend Factory" column.[130]
NeedlemanMonstrous Compendium Annual Volume Three (1996)First published in White Dwarf No. 6 (April 1978), submitted by Trevor Graver.[146] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132]
Plant, CarnivorousVampire Cactus, Kampfult and Giant PolypAuthor and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121]
RatCamprat and Vapor Rat
Raven (Crow)Monstrous Manual (1993) (as Bird; Raven variants only)Ordinary, Huge and Giant Raven and Crow
ScarecrowMonstrous Manual (1993) (as Golem, Scarecrow)
Shadow, SlowMordenkainen's Fantastic Adventure (1984), Monstrous Compendium Annual Volume Four (1998), Dungeon No. 112 (2004)
Skulk
SnailFlail and Sea SnailShannon Applecline considered the flail snail one of the "silly monsters" of the game.[14]: 38  CJ Miozzi included the flail snail on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] Cameron Kunzelmann found it an inventive and "super weird" monster beyond the game's staples.[118]
SpriteMonstrous Manual (1993)Atomie, Grig and Sea Sprite
TaerMonstrous Manual (1993) (as Mammal)
Tentamort
TurtleMonstrous Compendium Annual Volume Two (1995) (as Turtle, Giant)Giant Sea and Giant Snapping Turtle
TyrgMonstrous Manual (1993) (as Mammal)
Wolf, Mist
WraithSwordwraith and Soul Beckoner
Zombie, SeaMonstrous Manual (1993)
Zygom

TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990)

TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990) – ISBN 0-88038-851-X
This appendix to the Monstrous Compendium series was designed for use with the Oriental Adventures campaign setting called Kara-Tur for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index and 4 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.
CreatureOther appearancesVariantsDescription
Bajang
Bakemono
BisanFey connected to a tree that can transform into flying insects, such as honey bees or fruit flies.
BusoTigbanua Buso and Tagamaling Buso
Carp, GiantMonstrous Manual (1993) (as Fish)
Centipede, SpiritGreater, Lesser and Least
Chu-uLegless ghosts deemed neither good or evil enough to enter the afterlife.
Con-tinhGhosts of women who died young. Their laugh could drive listeners to insanity.
Doc cu'o'cAxe-wielding spirits that hunt evil ghosts. They have the appearance of a man cut perfectly in half.
Duruch'i-linCh'i-lin and Duru
Flame SpiritGreater, Lesser and Least
Foo CreaturePlanescape Monstrous Compendium Appendix (1994)Foo Dog and Foo Lion
GakiJiki-ketsu-gaki, Jiki-niku-gaki, Shikki-gaki and Shinen-gaki
GargantuaMonstrous Manual (1993)Reptilian, Humanoid and Insectoid Gargantua
Goblin RatGoblinoid wererats unable to transmit lycanthropy.
Goblin SpiderGiant spider that can mimic voices.
Hai NuSentient aquatic humanoids.
Hannya
HengeyokaiRace of sentient shapeshifting animals able to adopt humanoid, beast, and hybrid forms.
Hsing-singApe-like creatures naturally peaceful outside of "war-season", during which they become more aggressive.
Hu HsienAppears to be an oriental female human with long fox tail. These are magically enchanted, evil women with spell-abilities and an endless hunger for human life energy. They are type vampire capable of shapeshifting.
Ikiryo
Jishin MushiGiant beetles able to create earthquakes.
KalaCave and Earth KalaPrimitive, cone-headed humanoids. Cave kala could inject paralyzing venom by biting enemies and Earth kala could infect creatures with diseases through their breath.
KalukHumanoid elephants with an insatiable greed for wealth.
KappaCommon Kappa, Kappa-ti and Vampiric Kappa
KorobokuruCommon Korobokuru and IshikorobokuruDwarf-like race.
KrakentuaKraken-headed humanoids that wielded weapons in their tentacles. Reviewer Michael Mullen described the krakentua as "a really nasty new monster" in its first appearance in Night of the Seven Swords.[148]
KueiGhosts of those killed before fulfilling a goal or purpose, similar to a revenant.
MemediGendruwo and Common MemediIncorporeal spirits.
MenWako (sea pirate) and Frost Barbarians
Men-shen
NatEinsaung Nat, Hkum Yeng Nat and Lu NatMalicious, brightly colored fey.
Ningyo
OniCommon Oni, Go-zu-oni and Me-zu-oni
P'ohGohei P'ohSmall bronze humanoids capable of causing harm with their touch.
Shan SaoShort humanoids that live in bamboo huts and can summon tigers.
Shirokinukatsukami
Spirit, NatureLeast, Lesser and Greater
Spirit, StoneSmall, Medium and Large
Spirit FolkBamboo, River and Sea Spirit Folk
TakoMonstrous Manual (1993)Male and FemaleA race of sentient, intelligent octopus. The name comes from the Japanese word for octopus.
TenguCrow and Humanoid Tengu
Wang-Liang
Yuan-ti, HistachiiMonstrous Manual (1993)
Yuki-on-na

TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990)

TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990) – ISBN 0-88038-871-4

This appendix to the Monstrous Compendium series was designed for use with the Spelljammer campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.

CreatureOther appearancesVariantsDescription
Aartuk
Albari
Ancient Mariner
ArgosMonstrous Manual (1993)
AstereaterMonstrous Manual (1993) (under Beholder; reference only)
Beholder-kinMonstrous Manual (1993)Director, Examiner, Overseer, Lensman and WatcherReviewer Alex Lucard counted the beholder-kin among the "cool monsters" in MC7.[149]
Blazozoid
ChatturMonstrous Manual (1993) (as Mammal)
Clockwork Horror1993 Trading Card No. 222, Monstrous Compendium Annual Volume Four (1998), Monster Manual II (2002) (Adamantine, Electrum, Gold, Platinum), Dragon No. 350 "The Ecology of the Clockwork Horror" (2006) (Copper)Copper, Silver, Electrum, Gold, Platinum and Adamantite
Colossus
Delphinid
Dizantar
Esthetic
Focoid
Fractine
Giant, Spacesea
Golem, FurnaceReviewer Alex Lucard considered the furnace golem one of the "cool monsters" in MC7.[149]
Golem, Radiant
Gravislayer
Grommam
HadozeeCritically described by Aaron Trammell as "a simian race of humanoids reminiscent of old minstrel shows", subject of criticism when translated into 5th edition.[74][150]
Hamster, Giant SpaceSubterranean, Sabre-Toothed, Rather Wild, Invisible, Sylvan, Jungle, Miniature, Armor-Plated, Yellow Musk, Ethereal, Carnivorous Flying, Two-Headed Lernaean Bombardier, Fire-Breathing Phase Doppelganger, Great Horned, Abominable, Tyrannohamsterus Rex, and Giant Space Hamster of Ill-OmenReviewer Alex Lucard considered the various giant space hamsters "the most infamous race of creatures TSR ever put out" and "enough to make the curious pick this [the Spelljammer Monstrous Compendium MC7] up". He found the concept of a tyrannohamsterus rex laughable – until one had to fight one.[149]
Jammer Leech
Lakshu
Lumineaux
Lutum (Mud-Woman)
Mimic, Space
Misi
Moon, Rogue
Mortiss
Murderoid
Nay-Churr
Phlog-Crawler
Pirate of GithMonstrous Manual (1993) (as Gith, Pirate)
Plasman
Plasmoid, General
Plasmoid, DeGleash
Plasmoid, DelNoric
Plasmoid, Ontalak
Puffer
Q'nidar
RastipedeReviewer Alex Lucard liked the rastipede and considered it awesome that it later became a player character race.[149]
Reigar
Rock Hopper
Slinker
Spider, Asteroid
Spiritjam
Survivor
Syllix
Symbiont
Vine, InfinityReviewer Alex Lucard considered the infinity vine one of the "cool monsters" in MC7.[149]
Wiggle (Hurwaet)Hurwaet, Swamp Wiggle, Salt Wiggle
WizshadeVolo's Guide to All Things Magical (1996), Monstrous Compendium Annual Volume Four (1998)
Wryback
Zard
ZodarThe zodar appeared on the 2018 Screen Rant top list at No. 13 on " Dungeons & Dragons: The 20 Most Powerful Creatures, Ranked", and Scott Baird highlighted that "One of the most mysterious and powerful creatures in the Spelljammer universe are the Zodar, who resemble giant suits of armor. In their Advanced Dungeons & Dragons appearance, they had the maximum Strength score that was allowed in the game and they were immune to almost all forms of damage."[127]

TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991)

TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991) – ISBN 1-56076-055-9
This appendix to the Monstrous Compendium series for the second edition of the Advanced Dungeons & Dragons game added additional creatures from the Outer Planes. The pack consisted of 96 double-sided, 5-hole-punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters, as well as a 2-page "How to use this book" section, and a 4-page section providing background information on the Outer Planes.
CreatureOther appearancesVariantsDescription
AasimonPlanescape Monstrous Compendium Appendix (1994)Celestials from the Outer Planes, "charming creatures protecting the universe against evil".[151]
Aasimon, AgathinonPlanescape Monstrous Compendium Appendix (1994)
Aasimon, DevaPlanescape Monstrous Compendium Appendix (1994)Astral, Monadic and Movanic
Aasimon, LightPlanescape Monstrous Compendium Appendix (1994)
Aasimon, PlanetarPlanescape Monstrous Compendium Appendix (1994)
Aasimon, SolarPlanescape Monstrous Compendium Appendix (1994)Very powerful winged angelic humanoids. Backstab reviewer Michaël Croitoriu thought them truly interesting for powergamers when made available as player characters.[46]
Air Sentinel
Animal LordPlanescape Monstrous Compendium Appendix (1994)Cat Lord, Wolf Lord and Hawk Lord
ArchonPlanes of Law (1995)Lantern, Hound, Warden, Sword and Tome
BaatezuMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Don Turnbull considered the devils the most prominent among the new monsters introduced in the Monster Manual: "they are all pretty strong and compare not unfavourably in this respect with the Demons we already know".[81] Renamed from devils in response to moral panic.[14]: 83–84 [21] Many were based on figures from Christian demonology.[152]
Baatezu – LemurePlanescape Monstrous Compendium Appendix (1994)Among lowest of fiends, these "living piles of rotting flesh that look like puddles of pink skin" are one initial incarnation of evil souls when arriving at the lower planes. Screen Rant reviewer Scott Baird ranked them among the weakest monsters in the game.[57]
Baatezu, Greater – AmnizuPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Greater – CornugonPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Greater – GelugonPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Greater – Pit FiendMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)
Baatezu, Least – NupperiboPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Least – SpinagonPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Lesser – AbishaiMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Black, Green and Red
Baatezu, Lesser – BarbazuPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Lesser – ErinyesPlanescape Monstrous Compendium Appendix (1994)Based on the figures from Greek mythology.[3]
Baatezu, Lesser – HamatulaPlanescape Monstrous Compendium Appendix (1994)
Baatezu, Lesser – OsyluthPlanescape Monstrous Compendium Appendix (1994)
BalaenaPlanescape Monstrous Compendium Appendix II (1995)
BariaurPlanescape Monstrous Compendium Appendix (1994)Centaur-like creature, a player character race in the Planescape setting, where reviewer Johnny L. Wilson found they fill a similar niche than dwarves. They are "fierce fighters and congenial sojourners – as long as you don't serve meat or befriend any giants".[153]
BebilithPlanescape Monstrous Compendium Appendix (1994)
BodakPlanescape Monstrous Compendium Appendix (1994)
Celestial Lammasu
Dragon, Adamantite
EinheriarPlanescape Monstrous Compendium Appendix (1994)Based on the "Einheriar" of Norse mythology but expanded from their cultural background to mean "any humanoid spirit employed by the powers or deities of the outer planes as servants, warriors, patrollers or guards", not only by the fictionalized version of the Norse pantheon; thus an example how "game authors and designers transform and adapt references from various sources, not hesitating to articulate or even merge them into new forms."[75]
GehrelethPlanescape Monstrous Compendium Appendix (1994)Farastu, Kelubar and Shator
GithyankiMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) Xenophobic humanoids[26]: 20–21  with gaunt stature, leathery yellow skin and fangs. Inhabitants of the Astral Plane, and ancient enemies of the githzerai, githyanki are considered to "boast some excellent twists" as non-player characters, but "little more than dextrous, not to mention ugly, egg layers" as PCs by reviewer Trenton Webb[154][153][155] Introduced by Charles Stross[152][14]: 38  in White Dwarf No. 12, and officially included in the game in Fiend Folio (1981) and featured on its cover.[5]: 127–129  The name was borrowed the name from a fictional race in George R. R. Martin's Dying of the Light. The githyanki/illithid relationship was inspired by Larry Niven's World of Ptavvs.[156][143] The githyanki were voted among the top ten best monsters from that White Dwarf's "Fiend Factory" column.[130] Shannon Applecline considered the githyanki one of the game's especially notable monsters.[14]: 38  Scott Baird of the website TheGamer commented on the nature of the relationship of the githyanki to the mind flayers, to whom they were formerly enslaved: "Despite their wicked reputation, the Githyanki have an important role to play in protecting the Prime Material Plane. The Githyanki despise Mind Flayers and their armies might be the only thing holding them back. The trailer for Baldur's Gate 3 shows just how scary a single Mind Flayer ship can be, and that could happen a thousand times over if the Githyanki aren't around."[157][155] ComicBook.com contributor Christian Hoffer considered "the conflict between the otherworldly githzerai and githyanki" one "of the great conflicts that make up the D&D multiverse".[111]
GithzeraiMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Zerth, Rrakkma bandDesigned by Charles Stross,[152][14]: 38  these humanoids are the ancient and fervent enemies of mind flayers, to whom they were formerly enslaved, and the githyanki; they are based on the plane of Limbo. A playable species in the Planescape campaign setting, reviewer Johnny L. Wilson found them a new take on the niche usually occupied by elves.[153][158][155] Shannon Applecline considered the githzerai one of the game's especially notable monsters,[14]: 38  while ComicBook.com contributor Christian Hoffer counted "the conflict between the otherworldly githzerai and githyanki" among "the great conflicts that make up the D&D multiverse".[111]
HordlingPlanescape Monstrous Compendium Appendix (1994)
LarvaPlanescape Monstrous Compendium Appendix (1994)Evil mortal transformed into comparatively harmless larva-like creature by a night hag and used as a currency on the lower planes.[56][26]: 69 
MaelephantPlanescape Monstrous Compendium Appendix (1994)
MarutPlanescape Monstrous Compendium Appendix (1994)
MediatorPlanescape Monstrous Compendium Appendix (1994)
Moon DogMonstrous Manual (1993) (as Dog, Moon), Monster Manual II (1983)Also called black hound or night crawler
MortaiPlanescape Monstrous Compendium Appendix II (1995)
Night HagPlanescape Monstrous Compendium Appendix (1994) (as Nighthag)Powerful hag from Hades, propagating evil by creating larvae.[56] Don Turnbull referred to the night hag as "splendid" and notes that the illustration of the night hag is the best drawing in the book.[81] It has been described as comparable to the Alp of folklore, although "considered a more Judeo-Christian demonic influence".[52]: 33 
NightmareMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)
NoctralPlanescape Monstrous Compendium Appendix II (1995)
PerPlanescape Monstrous Compendium Appendix (1994)
PhoenixMonstrous Manual (1993)
SlaadMonstrous Manual (1993) (Gray and Death by reference only), Planescape Monstrous Compendium Appendix (1994)Red, Blue, Green, Gray and DeathEd Greenwood considered the slaadi "worthy additions to any campaign".[144] GameSpy author Allan Rausch described the slaadi as "remorseless reptilian killing machines", but "For many years, slaad were a joke – because of their artwork", which showed them as "six-foot tall carnivorous frogs". With the Planescape setting they "were reinterpreted artistically to be less frog-like and much more fearsome".[17] Shannon Applecline considered the slaad one of the game's especially notable monsters.[14]: 38 
Tanar'riMonstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Renamed from demons in response to moral panic,[14]: 83–84 [21] many were based on figures from Christian demonology.[152] Considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] In a review of Planescape Monstrous Compendium Appendix II for Arcane magazine, the reviewer cites the culture of the tanar'ri as helping "give the Planes a solid base of peoples".[159]
Tanar'ri, Greater – BabauPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Greater – ChasmePlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Greater – NabassuPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Guardian – MolydeusPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Least – DretchPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Least – ManesPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Least – RutterkinPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Lesser – Alu-FiendMonster Manual II (1983, as alu-demon), Planescape Monstrous Compendium Appendix (1994)
Tanar'ri, Lesser – Bar-LguraPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Lesser – CambionPlanescape Monstrous Compendium Appendix (1994)
Tanar'ri, Lesser – SuccubusPlanescape Monstrous Compendium Appendix (1994)Typical example of a demon, belonging to the "standard repertoire of "Monsters""[3] and one of those contributing to the moral panic;[23]: 106 [14]: 83–84  also an instance of the sexist tropes the game draws on which presented female sexuality as inherently dangerous.[26]: 17, 94  Rob Bricken of io9 identified the succubus as one of "The 12 Most Obnoxious Dungeons & Dragons Monsters".[90]
Tanar'ri, True – BalorMonster Manual (1977),[5]: 223  Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Featuring a highly-muscled man-like body and bat wings, whip and jagged sword,[5]: 53  it is based on and renamed from the Balrog from J.R.R. Tolkien's legendarium due to copyright reasons,[1][5]: 71  also called type VI demon.[73]: 271 
Tanar'ri, True – GlabrezuPlanescape Monstrous Compendium Appendix (1994)Has a composite appearance, broad and strong-looking, with a head like a goat-horned dog, pincers instead of hands, and human arms protruding from its chest.[5]: 53  Called type III demon in earlier editions.
Tanar'ri, True – HezrouPlanescape Monstrous Compendium Appendix (1994)Looks like a gross toad with human arms in place of forelegs.[5]: 53  Called type II demon in earlier editions
Tanar'ri, True – MarilithMonster Manual (1977),[5]: 223  Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994)Called type V demon in earlier editions
Tanar'ri, True – NalfeshneePlanescape Monstrous Compendium Appendix (1994)Combines features of ape and boar.[5]: 53  Called type IV demon in earlier editions
Tanar'ri, True – VrockPlanescape Monstrous Compendium Appendix (1994)Resembles a cross between human and vulture.[5]: 53  Called type I demon in earlier editions.
TitanMonstrous Manual (1993)Based on the powerful beings from Greek mythology.[3] Ranked among the strongest creatures in the game by Scott Baird from Screen Rant, as they "stand above giants and possess even more power in terms of their physical and magical capabilities".[57] Backstab reviewer Michaël Croitoriu thought them truly interesting for powergamers when made available as player characters.[46]
TranslatorPlanescape Monstrous Compendium Appendix (1994) (under Mediator)
T'uen-rinPlanescape Monstrous Compendium Appendix II (1995)
VaporighuPlanescape Monstrous Compendium Appendix II (1995)
Warden BeastPlanes of Conflict (1995)
YugolothMonstrous Manual (1993) (as Yugoloth, Guardian), Planescape Monstrous Compendium Appendix (1994)"fiend for hire native to the plane of Gehenna"[23]: 213 
Yugoloth, Greater – ArcanalothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Greater – NycalothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Greater – UltrolothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Lesser – DergholothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Lesser – HydrolothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Lesser – MezzolothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Lesser – PiscolothPlanescape Monstrous Compendium Appendix (1994)
Yugoloth, Lesser – YagnolothPlanescape Monstrous Compendium Appendix (1994)
ZoveriPlanes of Law (1995)

TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991)

TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991) – ISBN 1-56076-071-0
This appendix to the Monstrous Compendium series was designed for use with the Spelljammer campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters, and a single-page index of the creatures in the Spelljammer campaign setting (including sources).
CreatureOther appearancesVariantsDescription
Alchemy Plant
Allura
Aperusa
Autognome
Bionoid
Bloodsac
Buzzjewel
Constellate
Contemplator
Dohwar
Dragon, Moon
Dragon, Sun
Dragon, Stellar
Dreamslayer
Dweomerborn
Fal
Feesu
Firebird
Firelich
Flowfiend
Gadabout
Gammaroid
Gonn
Gossamer
Grav
Great Dreamer
Greatswan
Grell, ColonialMonstrous Compendium – Greyhawk Appendix (1990) (Soldier/Worker), Monstrous Manual (1993) (as Grell)Soldier/Worker, philosopher, Patriarch"terrifying beaked, tentacled monsters that populate the realm of Underdark".[59] Tyler Linn of Cracked.com listed the grell among the "15 Most Idiotic Monsters In Dungeons & Dragons History" and found that it's movement by floating contributed to it looking ridiculous.[61]
Gullion
Insectare
LheeCommon, Lesser, Greater
Mercurial Slime
Meteorspawn
Monitor
Owl, Space
Pristatic
Scro
Selkie, Star
SilaticPlatinum, Gold, Iron
Skullbird
SleekMonstrous Manual (1993) (as Mammal)
Sluk
Space Swine
Spirit WarriorSpirit Warrior, Zwarth
Sphinx, Astro
Starfly Plant
Stargazer
Undead, Stellar
Witchlight MaraudersPrimary, Secondary, Tertiary, Space and Remote
XixchilMonstrous Manual (1993) (as Thri-Kreen variant)Intelligent insectoid creatures, xixchil are a variant of thri-kreen for the Spelljammer setting. "They are spacefarers and innovaters and masterful surgeons" willing to "upgrade" individuals by modification of body-parts. For J.R. Zambrano they have a cyberpunk feel to them: "So, cybernetically augmented insectmen. In space."[135]
Yitsan
Zurchin

TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991)

TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991) – ISBN 1-56076-108-3
This appendix to the Monstrous Compendium series was designed for use with the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched loose-leaf pages, unnumbered, and included a 1-page "How To Use This Book" section, a 1-page set of tables for Ravenloft random encounters, and a 2-page section on developing and describing encounters to fit the Ravenloft genre, with the remainder of the set consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. The contents were republished in 1996 in paperback format within the Ravenloft Monstrous Compendium Appendices I & II.

Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35]

CreatureOther appearancesVariantsDescription
BastellusAlso called a nightmare or a dream stalker, but not identical to either of the other creatures with those names.
Bat, RavenloftSentinel and Skeletal Bat
Bowlyn
Broken OnesMonstrous Manual (1993)Common and Greater
Bussengeist
Darkling
Doom Guard
Doppelganger PlantDoppelganger Plant and Podling
Elemental, RavenloftBlood, Grave, Mist and Pyre
Ermordenung
Ghoul Lord
Goblyn
Golem, RavenloftMonstrous Manual (1993)Bone, Doll, Gargoyle, Glass, Mechanical and Zombie
Grim Reaper
Imp, Assassin
Impersonator
Lycanthrope, WerebatMonstrous Manual (1993)
Lycanthrope, WereravenMonstrous Manual (1993)
Men (Abber Nomads)The Nightmare Lands
Men (Lost Ones, Madmen)Lost Ones and Madmen
Mist HorrorCommon, Wandering and Pseudo
Mummy, GreaterMonstrous Manual (1993)Mummy with additional priestly powers. Based on the creature from Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Quevari
Quickwood (Spy Tree)
Ravenkin
Reaver
Scarecrow
Shadow FiendPlanescape Monstrous Compendium Appendix
Skeleton, GiantMonstrous Manual (1993)
Strahd's Skeletal Steeds
Treant, Evil
Treant, Undead
Valpurgeist
Vampire, General InformationPowerful and subtle undead sustained by drinking blood or draining life force. Inspired by Bram Stoker, as well as Gothic fiction more generally, a typical monster for the horror-setting of Ravenloft.[2][35]
-- Vampire, Dwarf
-- Vampire, Elf
-- Vampire, Gnome
-- Vampire, Halfling
-- Vampire, Kender
Vampyre
Widow, Red
Wolfwere, Greater
Zombie LordMonstrous Manual (1993)

TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991)

TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991) – ISBN 1-56076-111-3
This appendix to the Monstrous Compendium series was designed for use with the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched unnumbered loose-leaf pages, and 4 full-page illustrations on heavier card stock. It included a single-page table of contents but did not incorporate the usual "How to Use this Book" section or random encounter charts. Page numbers below are taken from the table of contents.
CreatureOther appearancesVariantsDescription
AlaghiMonstrous Compendium Annual Volume Three (1996)Normal, Sedentary and Hermetic
Alguduir
AvianMonstrous Manual (1993)Flightless, Boobrie and Eblis
Bat, DeepDragon No. 90 (1984), D&D Master Rules (1985) (Werebat), Monstrous Compendium Ravenloft Appendix (1991) (Werebat), Dungeons & Dragons Rules Cyclopedia (1991) (Werebat), Drow of the Underdark (1991), 1991 Trading Cards Set No. 383 (Werebat), Night Howlers (1992) (Werebat), Monstrous Manual (1993), Ravenloft Monstrous Compendium Appendices I & II (1996) (Werebat), Monsters of Faerûn (2001) (Night Hunter, Sinister)Azmyth, Night Hunter, Sinister and Werebat
Beguiler
Cantobele
CatMonstrous Manual (1993) (Domestic, Wild, Elven)Domestic, Wild, Elven, Luck Eater and Change Cat
ChitineMonstrous Compendium Annual Volume One (1994), Dragon No. 223 "The Ecology of the Chitine" (1995), Monsters of Faerûn (2001), Underdark (2003), D&D Miniatures: Dragoneye set #47 (2004)
CildabrinMonstrous Compendium Annual Volume Three (1996)
Dimensional Warper
Dragon, DeepDrow of the Underdark (1991), Monstrous Manual (1993), Monsters of Faerûn (2001), D&D Miniatures: Underdark set #52 (2005), Drow of the Underdark (2007), Draconomicon (2008) (as "Purple Dragon")
Elf, AquaticMonstrous Manual (1993)MalentiMalenti are actually sahuaghin but through a mutation "born with the appearance of a Sea-Elf", their "ancient enemies"; while despised by their kin, they are "raised by the clan's leadership to serve as spies inside Sea-Elf society."[160]
FachanSavage Coast Monstrous Compendium Appendix (1996)
FeyrMonstrous Manual (1993)Normal and Great
FiretailMonstrous Compendium Annual Volume Three (1996)Lesser and Tshala
Frost
GaundFrost Gaund
Giant, MountainMonstrous Manual (1993)
GloomwingMonstrous Manual (1993)
Golden AmmoniteDragon No. 48 (1981), Monstrous Compendium Annual Volume Four (1998)
Golem, Lightning
HamadryadMonstrous Compendium Annual Volume Three (1996)
HarrierHarrier and Larvae
Harrla
Haun
Haundar
Hendar
InquisitorMonstrous Compendium Annual Volume Four (1998), Dragon No. 352 (2007)
Lhiannan Shee
LoxoMonstrous Compendium Annual Volume One (1994), Monster Manual II (2002), Savage Species (2003), Shining South (2004)
ManniDragon No. 163 (1990)
Mara ("Great Walker")
MorinDragon No. 163 (1990)
Naga, DarkDragon No. 89 (1984), Anauroch (1991), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 261 "The Ecology of the Dark Naga: Fool Me Twice" (1999), Monster Manual (2000, 2003), D&D Miniatures: Underdark set #33 (2005), Monster Manual (2008)
OrpsuAnauroch (1991)
PerytonMonstrous Manual (1993)
PhantomMonstrous Manual (1993)Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Plant, CarnivorousMonstrous Manual (1993) (Retch Plant, Snapper-Saw, Thornslinger)Retch Plant, Snapper-Saw, Thornslinger, Viper Vine, Whip-Weed, Wither-Weed and Black WillowAuthor and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121]
Ringworm
RohchWood, Killer, Swamp and Dark
Sand CatDragon No. 163 (1990)
SaurialMonstrous Compendium Annual Volume Three (1996)Finhead, Bladeback, Flyer and Hornhead
Sha'az
Silver Dog
Simpathetic
Skuz
Spider, Monkey
TempestMonstrous Manual (1993) (under Elemental, Composite)
TlincalliMonstrous Manual (1993) (as Manscorpion)
Tren

TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)

TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) – ISBN 1-56076-272-1
This appendix to the Monstrous Compendium series was designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 96 5-hole punched loose-leaf pages, unnumbered, and included a 4-page "How To Use This Book" section with random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.
CreatureOther appearancesVariantsDescription
Animal, HouseholdHurrum, critic, Renk and Ock'n
Animal, HerdKip, Z'tal and Jankz
Antloid, DesertDynamis, soldier, Queen and Worker
B'rohg
Banshee, Dwarf
Beetle, Agony
Bog Wader
BrambleweedBrambleweed and Bramble Tree
Burnflower
Cat, PsionicTagster and Tigone
Cha'thrang
Cistern Fiend
Cloud Ray
Drake, Athasian – General Information
-- Drake, Air
-- Drake, Earth
-- Drake, Fire
-- Drake, Water
Dune Runner
Dune Trapper
Elemental, Athasian – General Information
-- Elemental, Greater Air
-- Elemental, Greater Earth
-- Elemental, Greater Fire
-- Elemental, Greater Water
-- Elemental, Lesser Air/EarthLeasser Air and Lesser Earth Elemental
-- Elemental, Lesser Fire/WaterLesser Fire and Lesser Water Elemental
Erdland
Esperweed
Flailer
Floater
Giant, AthasianDark Sun Campaign Setting (1995)Desert, Plains and Beasthead GiantDesert: 25ft-tall giant living on desert islands; 25ft-tall giant raising herds on islands with scrub plains terrain; beasthead: 20ft-tall hostile giant with an animal head
Golem, Athasian – General Information
-- Golem, Ash/ChitinAsh and Chitin Golem
-- Golem, Obsidian/RockObsidian and Rock Golem
-- Golem, Sand/WoodSand and Wood Golem
Halfling, Renegade
Hej-kin
Id Fiend
Insect Swarm, AthasianLocusts and Mini-kanks
Kank, Wild
KirreMonstrous Manual (1993)
Megapede
Mul, WildHuman-dwarf descended sterile warriors.[133]
Nightmare Beast
Plant, CarnivorousBlossomkiller, Dew Fronds, Poisonweed and Strangling VinesAuthor and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121]
Pterran
Pterrax
Pulp Bee
Pyreen (Peace-bringers)
Rasclinn
Razorwing
Roc, Athasian
Sand BrideSand Bride and Sand Mother
Sand Cactus
Sand Vortex
Scrab
Silt HorrorWhite, Brown and Gray Horror
Silt Runner
Sink Worm
Sloth, Athasian
So-ut (Rampager)
Spider Cactus
Spider, Crystal
Spirit of the LandAir, Earth, Fire and Water Spirits
T'Chowb
Thrax
Tohr-kreen (Mantis Noble)Monstrous Manual (1993) (under Thri-kreen)"The tohr-kreen are larger, more cultured, civilized version of the thri-kreen", they are also "more intelligent and deadly" and "have a taste for the finer things in live". They "make excellent allies".[135]
Villichi
Zhackal
Zombie Plant

TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992)

TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992) – ISBN 1-56076-370-1
This appendix to the Monstrous Compendium series was designed for use with the Arabian Nights-themed Al-Qadim campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index, a one-page index of appropriate monsters for the Al-Qadim setting from other books of the Monstrous Compendium-series, 2 pages of random encounter charts, and a sheet with the compiled game statistics, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock.
CreatureOther appearancesVariantsDescription
Ammut
Ashira
AsurasPlanescape – Planes of Conflict (1995)
Black Cloud of Vengeance
BuraqPlanescape – Planes of Conflict (1995)
CamelMonstrous Manual (1993) (under Mammal, herd)Desert, Mountain, Racing and War camel
Camel of the Pearl
Centaur, Desert
Copper Automaton
Debbi
Elephant Bird
GenAir, Fire, Sand and Water GenRegularly summoned by sha'irs,[161] these minor elemental spirits were these wizards' main source of spells.
Genie, Noble Dao
Genie, Noble Djinni
Genie, Noble EfreetiAl-Qadim – Caravans (1994)
Genie, Noble Marid
Genie, Tasked
-- Genie, Tasked, Architect/Builder
-- Genie, Tasked, artist
-- Genie, Tasked, Guardian
-- Genie, Tasked, Herdsman
-- Genie, Tasked, Slayer
-- Genie, Tasked, Warmonger
-- Genie, Tasked, Winemaker
Ghost Mount
Ghul, GreatAl-Qadim – Caravans (1994), Monstrous Compendium Annual Volume Two (1995)
Giants, Zakharan
-- Giant, Desert
-- Giant, Jungle
-- Giant, Reef
Hama
HewayMonstrous Manual (1993) (under Snake)
Living IdolAnimal, Death, Elemental and Healing Living Idol
Lycanthrope, Werehyena
Lycanthrope, Werelion
Markeen
Maskhi
Mason-Wasp, Giant
NasnasMonster that appears like only one half (left or right) of a human; first published in White Dwarf No. 9 (October/November 1978), submitted by Roger Musson.[129] Already suggested to be used humorously by editor Don Turnbull then, it was voted as the worst of monsters from the magazine's "Fiend Factory" column.[130]
Pahari
Rom
Sabu Lords
Sakina
Serpent Lord
Serpent, Winged
SilatsYoung, Adult and Matriarch
Simurgh
Stone Maidens
Vishap
ZaratanMonstrous Manual (1993)
Zin

TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992)

TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992) – ISBN 1-56076-428-7

This appendix to the Monstrous Compendium series updated and reprinted creatures from the first edition Advanced Dungeons & Dragons Fiend Folio published in 1981. It contained 64 unnumbered loose leaf pages and 4 pages of illustrations on heavier card stock.

CreatureOther appearancesVariantsDescription
AballinForgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001)
AchaieraiPlanes of Law (1995)CJ Miozzi included the achaierai on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147]
Adherer
AlgoidPurple Algoid
Al-mi'rajBased on Al-mi'raj "in Islamic poetry, a yellow hare with a single black horn on its head."[33] Counted among the saddest, lamest creatures in Fiend Folio by artist Sean McCarthy, a hybrid creature with physiology resulting from maladaptation rather than evil.[162]
Apparition
Caterwaul
Coffer CorpseMonstrous Compendium Annual Volume Three (1996)
CrabmanMonstrous Manual (1993)
Dark Creeper
Dark Stalker
Darter
Denzelian
Dragon, GemDragons of neutral alignment.[163] Reviewer Mark Theurer remarked that "They have some interesting breath weapons".[30]
Dragon, AmethystMonstrous Manual (1993)
Dragon, CrystalMonstrous Manual (1993)
Dragon, EmeraldMonstrous Manual (1993)
Dragon, SapphireMonstrous Manual (1993)
Dragon, TopazMonstrous Manual (1993)
Dune Stalker
Falcon, Fire
Faux Faerie
FiredrakeMonstrous Manual (1993) (as Dragonet, Firedrake)
Flawder
FyreflyMonstrous Manual (1993) (under Insect)
GambadoFiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Tome of Horrors (2002)
GarbugFiend Folio (1981), Monstrous Compendium Annual Volume One (1994)Black, Violet
Giant, FogMonstrous Manual (1993)
GibberlingFiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001)Humanoid "hairy screaming monsters that attack in large groups and seek to devour everything in their path", "little more than mindless beasts". Screen Rant reviewer Scott Baird ranked them among the weakest monsters in the game, which have a scary description, but lack the stats to back up this impression.[57]
GorbelMonstrous Manual (1993) (under Beholder; by reference only)
GrimlockMonstrous Manual (1993)
HellcatPlanes of Law (1995) (as Bezekira)
Ice Lizard
Iron Cobra
KhargraPlanescape Monstrous Compendium Appendix III (1998)
Mantari
MephitMonstrous Manual (1993) (as Imp, Mephit), Planescape Monstrous Compendium Appendix (1994) (Lava as Magma)Fire, Ice, Lava, Mist, Smoke and SteamFirst published in White Dwarf No. 13 (June/July 1979) under the names of fire imp, molten imp, smoke imp and steam imp, respectively (not including ice and mist mephits), originally submitted by M. Stollery.[164] These "imps" were voted among the top ten monsters from the magazine's "Fiend Factory" column in 1980.[130]
Penanggalan
PerniconMonstrous Manual (1993) (under Insect)
Phantom Stalker
QuaggothFiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001), D&D Miniatures: War Drums set #57 (2006), Drow of the Underdark (2007)
RetrieverPlanescape Monstrous Compendium Appendix II (1995)
Ruve
ScatheScathe and Larvae
Sheet Ghoul, Sheet Phantom
ShockerPlanescape Monstrous Compendium Appendix III (1998)
Spanner
StwingerMonstrous Compendium Annual Volume One (1994) (under Faerie, Petty), Savage Coast Monstrous Compendium Appendix (1996) (under Na‰ruk)As a fairy creature considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Sussurus
Symbiotic Jelly
TerithranPlanescape Monstrous Compendium Appendix III (1998)
Thunder Children
Troll, IceMonstrous Manual (1993)
Tween
UmplebyMonstrous Compendium Annual Volume Two (1995)Trenton Webb, in his review of Monstrous Compendium Annual Two for British RPG magazine Arcane, called the shambling umpleby "without a shadow of a doubt" the star of the book: "Effectively a Bigfoot whose wooly hair generates shocking levels of static electricity, these hulking eccentric simpletons will test any parties patience and ability to save against cuteness." Webb also added that even without the umpleby the book "would be a necessary resource for all mainstream refs. With the shaggy-haired one, though, it rapidly approaches the essential."[165]
UrdunnirMonstrous Compendium Annual Volume Three (1996) (as Dwarf, Urdunnir)
VoltFirst published in White Dwarf No. 7 (June/July 1978), originally submitted by Jonathan Jones.[145] The volt was voted among the top ten monsters from the magazine's "Fiend Factory" column in 1980.[130]
XillPlanescape Monstrous Compendium Appendix III (1998)
XvartBald, blue-skinned humanoids with orange eyes that stand only 3 feet tall. First published in White Dwarf No. 9 (October/November 1978) under the name of "svart", submitted by Cricky Hitchcock and "taken from The Weirdstone of Brisingamon by Alan Garner",[129] who in turn took inspiration from the Norse myth of the svartálfar.[144] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] Forgotten Realms author Ed Greenwood considered xvarts to be redundant creatures with no unique or interesting characteristics.[144]
Zygraat

TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993)

TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993) – ISBN 1-56076-586-0
This appendix to the Monstrous Compendium series was designed for use with the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched loose-leaf pages, unnumbered, and included a 2-page "How To Use This Book" section, a 1-page description of the purpose of the "Children of the Night" supplement, a 1-page set of tables for Ravenloft random encounters, and a 1-page section updating the tables for calculation of experience points awarded for defeating any given creature. The remainder of the set consisted of the descriptions of specific fictional monsters and personalities in the Ravenloft campaign setting. Also included were 4 full-page illustrations on heavier card stock. The contents were republished in 1996 in paperback format within the Ravenloft Monstrous Compendium Appendices I & II.

Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35]

CreatureOther appearancesVariantsDescription
Brain, Living (Rudolph Von Aubrecker)AD&D's version of a brain in a vat, a functioning and aware brain removed from its body. Tyler Linn of Cracked.com included the idea among the "15 Most Idiotic Monsters In Dungeons & Dragons History", humorously commenting: "just kick it over, who's going to know?"[61]
Ermordenung (Nostalia Romaine)
Ghoul, Ghast (Jugo Hesketh)
Golem, Half (Desmond LaRouce)Inspired by Gothic fiction.[35]
Golem, Mechanical (Ahmi Vanjuko)Inspired by Gothic fiction.[35]
Human, Cursed (Jacqueline Montarri)Inspired by Gothic fiction, cursed creatures are a typical example for the denizens of the Ravenloft setting.[35]
Human, Madman (The Midnight Slasher)
Human, Voodan (Chicken Bone)
Lich, Bardic (Andres Duvall)
Lycanthrope, Weretiger (Jahed)
Meazel (Salizarr)
Medusa (Althea)
Mummy, Greater (Senmet)
Night Hag (Styrix)
Spectre (Jezar Wagner, The Ice Queen)
Thrax (Palik)
Treant, Evil (Blackroot)
Vampire, Illithid (Athaekeetha)
Vampire, Eastern (Mayónaka)
Vampyre (Vladimir Ludzig)

TSR 2140 – Monstrous Manual (1993)

TSR 2140 – Monstrous Manual (1993) – ISBN 1-56076-619-0
The Monstrous Manual was printed after the completion of the loose-leaf Monstrous Compendium series, in 1993. This book was "created in response to the many requests to gather monsters into a single, durable volume which would be convenient to carry." The Monstrous Manual compiled all of the monsters from Monstrous Compendium Volumes One and Two, as well as many creatures from subsequent volumes and other sources, and revised, updated, and in some cases condensed the entries; these are not duplicated here. The book is 384 pages.
CreatureOther appearancesVariantsDescription
Beholder and beholder-kinWildspace (1990) (Beholder Mage)Eye of the deep; Beholder Mage by reference only
Brain mole
Brown dragon
Mercury dragon
Steel dragon
Yellow dragon
DwarfDerro
Elemental, earth kinPechSee Outsider
Elemental, compositeSkriaxit
FishFiend Folio (1981)Quipper
GnomeRock Gnome, Forest Gnome
GolemStone variants (caryatid column, juggernaut, and stone guardian)Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] The influence of Dungeons & Dragons has led to the inclusion of golems in other tabletop role-playing as well as in video games.[51]
InsectAssassin bug, Worker bee, Soldier bee, Bumblebee, Cave cricket, Ear seeker, Firefriend (giant firefly), Giant bluebottle fly, Giant horsefly, Gargantuan praying mantis, Giant harvester termite (king, queen, soldier, worker), Giant tickGiant-sized versions of insects
Intellect devourerAdult (intellect devourer) and larva (ustilagor)SyFy Wire in 2018 called it one of "The 9 Scariest, Most Unforgettable Monsters From Dungeons & Dragons", saying that "The idea of having your brain consumed and just becoming an evil puppet is truly terrible."[84]
IxitxachitlAn "old personal favorite" of reviewer Mark Theurer.[30]
Living wallBook of Crypts (1991), Dragon No. 343 (May 2006)Created by a powerful wizard, a living wall is built from living beings, which are absorbed into the surface of the wall itself, helping to enhance its collective powers. The living wall appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons".[119]
MammalCooshee, Dakon, Goat, Gorilla, Losel, Stench Kow, Giant mammalsLawrence Schick described the stench kow as "a monstrous bison that smells real bad".[10]: 106–107  CJ Miozzi included the stench kow on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147]
Mold man (vegepygmy)CJ Miozzi included the vegepygmy on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147]
MudmanVaguely humanoid creature bound to and formed from a puddle of mud. Ranked among the weakest monsters in the game by Scott Baird from Screen Rant, as it can only attack by preventing a closeby creature from running away.[57]
Ogre, half-Fiend Folio (1981) (Ogrillon)Half-ogre and Ogrillon
Ooze/slime/jellyOlive Slime, Olive Slime Creature, Mustard Jelly, Stunjelly"D&D's large variety of monstrous oozes and slimes took their original inspiration from Irvin S. Yeathworth Jr's The Blob" movie. In the artificial dungeon environment of the game, they function as a "clean up crew".[1]
Plant, intelligentThornyAuthor and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121]
RoperStrategic Review No. 2[14]: 22 Storoper
SheduSavage Coast Monstrous Compendium AppendixLesser and GreaterLawful good winged equine with human-like head. Based on a creature from Mesopotamian mythology.[3]
SnakeAmphisbaena, Boalisk
Snake, winged
SpiderGargantuan
Su-monster
SwanmayBird Maiden
Thought-eater
TrollDesert, Spectral (Troll Wraith), Giant, and Spirit TrollTall gaunt humanoids with powerful regenerative ability. A characteristic denizen of AD&D worlds.[2]
WormMottled Worm, Thunderherder, Giant Bloodworm
XornXaren
Yugoloth, guardianLeast, Lesser and Greater

TSR 2602 – Planescape Monstrous Compendium Appendix (1994)

TSR 2602 – Planescape Monstrous Compendium Appendix (1994) – ISBN 1-56076-862-2
This appendix to the Monstrous Compendium series was designed for use with the Planescape campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two pages of explanation about the various entries and a page with a list of monsters from this and other sources by plane, with the remainder consisting of the descriptions of the fictional monsters. Many of them were republished from Monstrous Compendium – Outer Planes Appendix and other sources and are not repeated here.
CreatureOther appearancesVariantsDescription
Animal LordLizard Lord
Baku
Incarnates
MediatorMonstrous Compendium – Outer Planes Appendix (1991) (as Mediator)Mechanus Mediator and translator
Mephit, Air/SmokeAir
Mephit, Earth/OozeEarth and Ooze Mephit
Mephit, Fire/RadiantRadiant Mephit
Mephit, Water/IceWater Mephit
Mephit, Dust/SaltDust and Salt Mephit
Mephit, Lightning/MineralLightning and Mineral Mephit
Mephit, Magma/AshAsh Mephit
Tanar'ri, Greater – Wastrilith
TieflingDescendants of a union between a human and a demon or devil; popular as player characters, as they allow for "identity tourism" of a racial outsider.[26]: 35  Johnny L. Wilson called tieflings "the paranoid, loner obverse" of halflings, who "believe that life is out to get them". In the game they are "suited to be great thieves" and "point persons" due to favourable saving throw bonuses.[153]

TSR 2501 – Monstrous Compendium – Mystara Appendix (1994)

TSR 2501 – Monstrous Compendium – Mystara Appendix (1994) – ISBN 1-56076-875-4
This appendix to the Monstrous Compendium series was designed for use with the Mystara campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two-pages content list, a 4-pages "How To Use This Book" section and 5 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters.

The Mystara campaign setting began as the "Known World" in the D&D Basic and Expert rules, and as a result many of the entries below originated in the D&D Basic, Expert, Companion or Masters rulebooks, and the modules associated with them.

CreatureOther appearancesVariantsDescription
ActaeonD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
AgaratD&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986)
Ash CrawlerD&D Companion Module CM5 Mystery of the Snow Pearls (1985), Creature Catalogue (1986), Creature Catalog (1993)
BaldandarCreature Catalogue (1986), Creature Catalog (1993)
BargdaCreature Catalogue (1986), Creature Catalog (1993)
BhutD&D Expert Module X4 Master of the Desert Nomads (1985), Creature Catalogue (1986), Creature Catalog (1993), Fiend Folio (2003)
BirdCreature Catalogue (Magpie, Piranha Bird) (1986), Creature Catalog (Magpie, Piranha Bird) (1993), D&D Expert Module B5 Horror on the Hill (Piranha Bird) (1983), D&D Expert Module X6 Quagmire! (Piranha Bird) (1984), D&D Basic Module B1-9 "In Search of Adventure" (Piranha Bird) (1987), Wrath of the Immortals (Sprackle) (1992)Magpie (common and giant), Piranha Bird (lesser and greater), and Sprackle (lesser and greater)
BlackballD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
Brain CollectorD&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), Creature Catalog (1993), Monstrous Compendium Annual Volume Four (1998), Epic Level Handbook (2002), Dungeon No. 144 (2007)Also known as the Neh-thalggu.
ChevallCreature Catalogue (1986), GAZ1: Grand Duchy of Karameikos (1987), GAZ5: Elves of Alfheim (1988), PC4: Night Howlers (1992), Creature Catalog (1993)
ChokerGAZ6: Dwarves of Rockholm(1988), Creature Catalog (1993), Monster Manual (2000), Monster Manual (2003)
ColtpixyPC1: Tall Tales of the Wee Folk (1991), Creature Catalog (1993)
Crone of ChaosD&D Basic Module B8 Journey to the Rock (1984), Creature Catalogue (1986), D&D Expert Module B1-9 "In Search of Adventure" (1987), Creature Catalog (1993)
DarkhoodCreature Catalogue (1986), Creature Catalog (1993)
Darkwing
DecapusD&D Basic Module B3 Palace of the Silver Princess (1981), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), D&D Expert Module B1-9 "In Search of Adventure" (1987), Creature Catalog (1993)
Deep GlaurantGAZ8: Five Shires (1988), Creature Catalog (1993)
DiabolusD&D Immortals Set (1986), Wrath of the Immortals (1992), Terrors from Above (1998)
Dragon, GeneralPowerful and intelligent, usually winged reptiles with magical abilities and breath weapon.
-- Dragon, CrystallineD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
-- Dragon, JadeD&D Master Rules (1985), D&D Rules Cyclopedia (1991)Not to be confused with the Jade Dragon detailed in Monstrous Compendium Annual Volume One (1994).
-- Dragon, OnyxD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
-- Dragon, RubyD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
DragonflyD&D Expert Module XL1 Quest for the Heartstone (1984), Creature Catalogue (1986), Creature Catalog (1993)White, Black, Green, Blue and Red
Drake, MystaranMandrake, Wooddrake, Colddrake and Elemental DrakeD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
DusanuD&D Expert Module X5 Temple of Death (1983), Creature Catalogue (1986), Creature Catalog (1993), Dragon No. 339 (2006)
Elemental of Chaos, Air/EarthD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)Eolian and Erdeen
Elemental of Chaos, Fire/WaterD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)Pyrophor and Undine
Elemental of Law, Air/EarthD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)Anemo and Kryst
Elemental of Law, Fire/WaterD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)Helion and Hydrax
FamiliarCreature Catalogue (1986), Creature Catalog (1993)Aryth, Bogan, Fylgar, Gretch and Ulzaq
Frost SalamanderD&D Expert Rules (1981, 1983), D&D Rules Cyclopedia (1991), Planescape – Monstrous Compendium Appendix III (1998), Monster Manual II (2002)Frost Salamander and Ice Crab
Fundamental, Air/EarthD&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986), Creature Catalog (1993), Planescape – Monstrous Compendium Appendix III (1998)Air and Earth Fundamentals
Fundamental, Fire/WaterExpert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986), Creature Catalog (1993), Planescape – Monstrous Compendium Appendix III (1998)Fire and Water Fundamentals
GargantuaD&D Companion Rules, D&D Rules Cyclopedia (1991)(carrion crawler and troll)Gargantuan Carrion Crawler and Gargantuan Troll
GeonidExpert Module X5 Temple of Death (1983), Creature Catalogue (1986), DA3: City of the Gods (1987), Creature Catalog (1993)
Ghostly HordeD&D Basic Module B8 Journey to the Rock (1984), Creature Catalogue (1986), Creature Catalog (1993)
Giant, AthachD&D Master Rules (1985), D&D Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual (2003)
Giant, HephaestonD&D Companion Module CM6 Where Chaos Reigns (1986), Creature Catalogue (1986), Creature Catalog (1993)
Golem, Amber/SkeletalD&D Expert Rules (as Amber and Bone Golem) (1981, 1983), D&D Rules Cyclopedia (1991), D&D Game (1991), Classic D&D Game (1994)Amber and Skeletal Golem
Golem, DrolemD&D Companion Rules, D&D Rules Cyclopedia (1991)
Golem, Iron Gargoyle/MudD&D Expert Module X2 Castle Amber (1981) (Mud Golem), D&D Companion Rules (1984) (Mud Golem), Creature Catalogue (1986) (Iron Gargoyle), D&D Rules Cyclopedia (1991)(Mud Golem), Creature Catalog (1993) (Iron Gargoyle), Monster Manual III (2004) (Mud Golem)Iron Gargoyle and Mud Golem
Golem, Rock/SilverCreature Catalogue (1986) (Rock, Silver Golem), Monstrous Compendium Dark Sun Appendix: Terrors of the Desert (1992), (Rock Golem) Creature Catalog (1993) (Rock, Silver Golem)Rock and Silver Golem
Gray PhilosopherCreature Catalogue (1986), Creature Catalog (1993)Gray Philosopher and Malice
Guardian WarriorCreature Catalogue (1986), Creature Catalog (1993)Guardian Warrior and Guardian Horse
GyerianD&D Companion Module CM5 Mystery of the Snow Pearls (1985), Creature Catalogue (1986), Creature Catalog (1993)
HerexCreature Catalogue (1986), DA3: City of the Gods (1987), Creature Catalog (1993)Larval and Adult Herex
HivebroodCreature Catalogue (1986), Creature Catalog (1993)Broodling, soldier, Lieutenant, Mother and Controller
HordeD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)
HsiaoD&D Master Rules (1985)
HuptzeenCreature Catalogue (1986)
HutaakanCreature Catalogue (1986), Creature Catalog (1993)Priest, Warrior and Other Hutaakan
ImpCreature Catalogue (1986)(Wood Imp), PC1: Tall Tales of the Wee Folk (1991)(Wood Imp), Creature Catalog (1993)(Wood Imp)Wood, Bog and Garden Imp
Jellyfish, GiantCreature Catalogue (1986) (Marauder), Creature Catalog (1993) (Marauder)Marauder, Death's Head and Galley
KnaCreature Catalogue (1986), PC3: Sea Peoples (1990), Creature Catalog (1993)
KopruD&D Expert Module X1 Isle of Dread (1981), Creature Catalogue (1986), Creature Catalog (1993), Monster Manual II (2002)
LizardD&D Basic Rules (Draco, Gecko, Horned Chameleon, Tuatara), Rules Companion (1991)Draco Lizard, Footpad (giant), Gecko (giant), Horned Chameleon, Lava Lizard, Rockhome Lizard, Tuatara (giant) and Xytar
Lizard-kinD&D Basic Module B8 Journey to the Rock (1984) (Chamelon Man), Creature Catalogue (1986) (Chamelon Man, Gator Man, Sis'thik), DA4: Duchy of Ten (1987) (Gator Man), D&D Expert Module B1-9 "In Search of Adventure" (1987) (Chamelon Man), Creature Catalog (1993) (Chamelon Man, Gator Man, Sis'thik), Savage Coast Monstrous Compendium Appendix (1996) (Cayman)Cayman, Chameleon Man, Gator Man and Sis'thik
LupinD&D Expert Module X2 Castle Amber (1982), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), PC4: Night Howlers (1992), Creature Catalog (1993), Red Steel (1994), Savage Coast Monstrous Compendium Appendix (1996), Dragon No. 325 (2004)
Lycanthrope, WerejaguarHWR1: Sons of Azca (1991), PC4: Night Howlers (1992), Creature Catalog (1993)
Lycanthrope, WereswineD&D Expert Rules (1981, 1983), D&D Rules Cyclopedia (1991)Called "Devil Swine" in earlier appearances
MagenD&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), D&D Basic Adventure B12: Queen's Harvest (1989) (Caldron only), Creature Catalog (1993)Demos, Caldron, Galvan and Hypnos
ManikinGAZ3: Principalities of Glantri (1987)
MekD&D Master Rules (1985), D&D Rules Cyclopedia (1991)
MujinaD&D Companion Rules, D&D Expert Module X5 Temple of Death (1983), D&D Companion Rules (1984), D&D Rules Cyclopedia (1991), Rokugan Campaign Setting (2001)
NagpaD&D Expert Module X4 Master of the Desert Nomads (1985), Creature Catalogue (1986), PC2: Top Ballista (1989), Creature Catalog (1993)
NightshadeD&D Master Rules (1985), D&D Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual (2003)Nightcrawler, Nightwalker and Nightwing
NuckalaveeD&D Master Rules (1985), D&D Rules Cyclopedia (1991), Dragon No. 343 (2006)
PegataurCreature Catalogue (1986), Dawn of the Emperors (1989), PC2: Top Ballista (1991), M2: Vengeance of Alphaks (1991), Creature Catalog (1993), Monstrous Compendium Annual V3 (1996)
PhanatonD&D Expert Module X1 Isle of Dread (1981), Creature Catalogue (1986), D&D Master Module M5 Talons of Night (1987), Creature Catalog (1993), Dragon No. 339 (2006)
Plant, DangerousD&D Basic Module B3 Palace of the Silver Princess (Archer Bush), D&D Expert Module X2 Castle Amber (1981) (Amber Lotus, Grab Grass, Vampire Rose), D&D Companion Rules (Grab Grass)Amber Lotus, Archer Bush, Grab Grass and Vampire Rose
PlasmD&D Companion Rules (1984), D&D Rules Cyclopedia (1991)
RakastaSavage Coast Monstrous Compendium Appendix (1996), D&D Expert Module X1 Isle of Dread (1981), D&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), Champions of Mystara: Heroes of the Princess Ark (1993), Creature Catalog (1993), Rage of the Rakasta (1993), Red Steel (1994)
Rock ManD&D Expert Module B8 Journey to the Rock (1984), Creature Catalogue (1986), Creature Catalog (1993)
SaberclawD&D Companion Module C3 Sabre River (1984), Creature Catalogue (1986), Creature Catalog (1993)
SacrolD&D Master Module M2 Maze of the Riddling Minotaur (1983), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), Creature Catalog (1993)
ScamilleCreature Catalogue (1986), Creature Catalog (1993)
ShapeshifterD&D Basic Module B4 The Lost City (Polymar) (1982), D&D Master Rules (Adaptor, Metamorph) (1985), Creature Catalogue (Polymar, Randara) (1986), D&D Basic Module B1-9 "In Search of Adventure" (Polymar) (1987), D&D Rules Cyclopedia (Adaptor, Metamorph) (1991), Creature Catalog (Polymar, Randara) (1993)Adaptor, Metamorph, Polymar and Randara
ShargughD&D Expert Module O2 Blade of Vengeance (1984), Creature Catalogue (1986), Creature Catalog (1993)
Shark-kinCreature Catalogue (1986), PC3: Sea Peoples (1990), Creature Catalog (1993)
SolluxD&D Expert Module X2 Castle Amber (as Sun Brother) (1981), Creature Catalogue (1986), DA4: Duchy of Ten (1987), Creature Catalog (1993)
Spectral Death
Spectral HoundD&D Expert Module X5 Temple of Death (1983), D&D Companion Rules, D&D Rules Cyclopedia (1991)
Spider-kinD&D Expert Module X1 Isle of Dread (Aranea) (1981), D&D Expert Module X2 Castle Amber (Aranea) (1981), D&D Expert Rules (Rhagodessa) (1981, 1983), D&D Master Rules (Planar Spider),(1985), Creature Catalogue (1986), D&D Master Module M5 Talons of Night (1987), Rules Cyclopedia (Planar Spider, Rhagodessa) (1991), Wrath of the Immortals (Ploppéd) (1992), Champions of Mystara: Heroes of the Princess Ark (Aranea) (1993), Red Steel (Aranea) (1994), Monster Manual (Aranea) (2003)Aranea, Planar Spider, Ploppéd and RhagodessaAranea not to be confused with similar creature defined in Monstrous Compendium Annual Volume Three (1996), Savage Coast Monstrous Compendium Appendix (1996)
SpiritD&D Companion Rules (Druj and Odic) (1984), D&D Rules Cyclopedia (Druj and Odic) (1991)Druj and Odic
Statue, LivingD&D Basic Rules (Crystal, Iron, Rock) (1981, 1983), D&D Basic Module B10 Night's Dark Terror (Jade, Ooze, Silver, Steel) (1986), Creature Catalogue (Jade, Ooze, Silver, Steel) (1986), D&D Rules Cyclopedia (Crystal, Iron, Rock) (1991), Creature Catalog (Jade, Ooze, Silver, Steel) (1993)Crystal, Iron, Jade, Rock, Ooze, Silver and Steel
SurtakiCreature Catalogue (1986), Creature Catalog (1993)
TabiD&D Expert Module X4 Master of the Desert Nomads (1983), D&D Expert Module X10 Red Arrow, Black Shield (1985), Creature Catalogue (1986), PC2: Top Ballista (1989), Creature Catalog (1993)
ThoulD&D Basic Rules (1981, 1983), D&D Rules Cyclopedia (1991), D&D Game (1991), Classic D&D Game (1993)Cross between ghoul, troll and hobgoblin. Originally conceived by Gary Gygax, he thought it "a fun and nasty beastie".[47]
ThunderheadCreature Catalogue (1986), Creature Catalog (1993)
Tiger, EbonRage of the Rakasta (1993)
TopiD&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986)
TortleD&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), Creature Catalog (1993), Red Steel (1994), Savage Coast Monstrous Compendium Appendix (1996), Dragon No. 315 (2004)Tortle and Snapper
Vampire, VelyaD&D Expert Module X7 War Rafts of Kron (1984), Creature Catalogue (1986), D&D Companion Module CM9 Legacy of Blood (as Swamp Velya) (1987), Creature Catalog (1993)
White FangCreature Catalogue (1986), Creature Catalog (1993)
WormD&D Expert Rules (Caecilia) (1981,1983), D&D Expert Module X2 Castle Amber (Slime Worm) (1981), Creature Catalogue (Fyrsnaca, Red Worm) (1986), D&D Expert Adventure XS2: Thunderdelve Mountain (Fyrsnaca, Red Worm) (1989), D&D Basic Adventure B11: King's Festival (Red Worm) (1989), HWA1: Nightwail (Great Annelid) (1990), HWA2: Nightrage (Great Annelid) (1990), D&D Rules Cyclopedia (Caecilia) (1991), Creature Catalog (yrsnaca, Great Annelid, Red Worm) (1993)Great Annelid, Caecilia, Fyrsnaca, Desert Leviathan, Marine Leviathan, Red Worm and Slime Worm
WyrdD&D Basic Module B10 Night's Dark Terror (1986), Creature Catalogue (Greater) (1986), GAZ5: Elves of Alfheim (Greater) (1988), Creature Catalog (Greater) (1993)Lesser and Greater
YowlerCreature Catalogue (1986), Creature Catalog (1993)
Zombie, LightningWrath of the Immortals (1992)Lesser and Greater

TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994)

TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994) – ISBN 1-56076-914-9
This 126-page soft-bound book contains additional creatures for the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The book also contains an introduction page, a 2-page "How to Use This Book" section, an updated table for the calculation of experience points awarded for new or modified creatures, and a single page listing of creatures from other sources appropriate to the Ravenloft setting.

Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35]

CreatureOther appearancesVariantsDescription
AkikageAkikage and Anasasshia
Animator, General Information
--Animator, Minor
--Animator, Common
--Animator, Greater
Bakhna Rakhna
Baobhan Sith
Beetle, ScarabGrave, Giant and Monstrous
Boneless
Boowray
Bruja
Carrion Stalker
CarrionetteThe Created (1993), Monstrous Compendium Annual Volume One (1994), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon No. 339 (2006)
Cat, Midnight
Cat, Skeletal
Cloaker, Shadow
Cloaker, Resplendent
Cloaker, Undead
Corpse Candle
Death's Head TreeCastles Forlorn (1993), Monstrous Compendium Annual Volume One (1994), Dragon No. 292 (2002), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon No. 339 (2006)
Doppleganger, Ravenloft
FuriesAlecto, Tisiphone and Megarea
Familiar, Pseudo-
Familiar, Undead
Feathered Serpent
Fenhound
Figurine, General Information
--Figurine, Ceramic
--Figurine, CrystalCrystal and Diamond
--Figurine, Ivory
--Figurine, ObsidianSmoothed
--Figurine, Porcelain
Flea of Madness
GeistIntangible undead spirit of a person that died traumatically. Inspired by Gothic fiction, a fitting monster for the nightmarish domains of Ravenloft.[35][2]
Ghost, AnimalBear, Wild Boar, Wild Horse, Mountain Lion, Stag and WolfSpirit of an animal turned to a malevolent undead. A characteristic monster for the horror-setting of Ravenloft.[2]
Golem, FleshMonstrous Manual (1993)More powerful version of the Monstrous Manual flesh golem. Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Golem, MistInspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Golem, SnowInspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Golem, WaxInspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Gremishka
Hag, Spectral
Head Hunter
Hebi-No-Onna
Hearth Fiend
Hound, Phantom
Hound, Skeletal
Imp, Wishing
Ivy, Crawling
Jack Frost
Jolly Roger
Kizoku
Lashweed
Leech, Magical
Leech, Psionic
Lich, Defiler
Lich, DrowDrow and Drider
Lich, Elemental
Lich, PsionicDragon No. 174 (1991), Van Richten's Guide to the Lich (1993), Monstrous Compendium Annual Volume One (1994), Van Richten's Monster Hunter's Compendium, Volume Two (1999), Ravenloft Dungeon Master's Guide (2003) (as "Psilich")
Living TattooDark Man, Living Spear, Panther, Raven and Winged Snake
Lycanthrope, Loup-GarouLowland and MountainAn especially powerful version of a werewolf. The werewolf was considered a typical monster for the horror-setting of Ravenloft.[2]
Lycanthrope, Werejackal
Lycanthrope, WerejaguarDragon No. 40 (1980), Dragon No. 70 (1983), Imagine No. 28 (1985), Sons of Azca (1991), Night Howlers (1992), Creature Catalog (1993), Van Richten's Guide to Werebeasts (1993), Mystara Monstrous Compendium Appendix (1994), Monstrous Compendium Annual Volume One (1994), Denizens of Darkness (2002), Denizens of Dread (2004)
Lycanthrope, Wereleopard
Lycanthrope, Wereray
Mist Ferryman
Moor Man
Obedient
Odem
Paka
Plant, Bloodrose
Plant, Fearweed
Radiant Spirit
Recluse
Remnant, Aquatic
Rushlight
Sea Spawn, Master
Sea Spawn, Minion
Shadow Asp
Shattered Brethren
Skeleton, Archer
(Skeleton), InsectoidGiant Ant, Giant Tick and Stag Beetle
Skeleton, Strahd
Skin Thieves
Spirit, Psionic
Unicorn, Shadow
Vampire, Drow
Vampire, Nosferatu
Vampire, Oriental
Virus, General Information
--Virus, Combustion and CrystalCombustion and Crystal
--Virus, Petrification and PhobiaPetrification and Phobia
--Virus, Psionic and ShadowPsionic and Shadow
Vorlog
Will O'Dawn
Will O'Deep
Will O'Mist
Will O'Sea
Zombie, Cannibal
Zombie, Desert
Zombie FogZombie Fog and Cadaver
Zombie, Strahd
Zombie, WolfCastles Forlorn (1993), Monstrous Compendium Annual Volume One (1994), Ravenloft Gazetteer: Volume I (2002), Libris Mortis (2004)

Monstrous Compendium Annuals

Monstrous Compendium Annuals collected and updated monsters published in a variety of sources. Creatures listed under the heading of earlier publications are not repeated here.

TSR 2145 – Monstrous Compendium Annual Volume One (1994) – ISBN 1-56076-838-X
This 128-page unnumbered soft-bound book primarily contains monster descriptions published in TSR's products for the Advanced Dungeons & Dragons second edition game in 1993, fictional monsters of the same year from magazines affiliated with the game, as well as creatures from earlier sources. The book also contains a two-page How to Use This Book section, a revised table for calculating experience points, and two pages of tips on how to use monsters in the game in the section Beyond Random Encounters.
CreatureOther appearancesVariantsDescription
Abyss AntsDragon No. 193 (1993), Fiend Folio (2003)
BanelarDragon No. 197 (1993), Monsters of Faerûn (2001), Serpent Kingdoms (2004), Forgotten Realms Campaign Guide (2008)
CampestriDungeon No. 41 (1993)A "singing mushroom", considered a fun and whimsy creature in the game by Chris Perkins.[166]
Dragon, Linnorm, Corpse TearerDragon No. 183 (1992), Monster Manual II (2002)Reviewer Mark Theurer remarked about Linnorm dragons that these giant "dragon-like beings that might best be described as feral dragons" really piqued his interest, and characterized the Corpse Tearer as "old, smart, and vicious".[30]
Dragon, Linnorm, DreadDragon No. 182 (1992), Monster Manual II (2002)The "largest [of the Linnorms] and has two frickin' heads".[30]
Dragon, Linnorm, FlameDragon No. 183 (1992)
Dragon, Linnorm, ForestDragon No. 182 (1992)
Dragon, Linnorm, FrostDragon No. 182 (1992)
Dragon, Linnorm, GrayDragon No. 183 (1992), Monster Manual II (2002)"small [for a Linnorm dragon], that means HUGE, and very aggressive".[30]
Dragon, Linnorm, LandDragon No. 182 (1992)
Dragon, Linnorm, MidgardDragon No. 183 (1992)
Dragon, Linnorm, RainDragon No. 183 (1992)
Dragon, Linnorm, SeaDragon No. 182 (1992), Dragon No. 356 (2007)
Dragon, Neutral, JacinthDragon No. 158 (1990)
Dragon, Neutral, JadeDragon No. 158 (1990)Note that this is not the same dragon as the Mystaran Jade Dragon.
Dragon, Neutral, PearlDragon No. 158 (1990)
Dragon-kinDragon Mountain (1993), Cult of the Dragon (1998), Pool of Radiance: Attack on Myth Drannor (2000), Monsters of Faerûn (2001), Draconomicon (2003)
Elemental, Earth WeirdDragon Mountain (1993), Monster Manual II (2002)
Faerie, PettyDragon Mountain (1993)SqueakerFairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
FlameskullDragon No. 197 (1993), Lost Empires of Faerûn (2004), D&D Miniatures: War Drums set #29 (2006), Monster Manual (2008)
FoulwingMenzoberranzan (1992), Dragon No. 197 (1993), Lost Empires of Faerûn (2005)Foulwing and Foulvern
Genie, Tasked, General
GnasherDragon Mountain (1993)Normal and Winged Gnasher
Golem, BrainDragon No. 193 (1993), The Illithiad (1998), Fiend Folio (2003)
Golem, HammerDragon No. 193 (1993)
Golem, MetagolemDragon No. 159 (1990), Dungeon No. 36 (1992)Copper, Tin, Bronze, Iron, Steel, Silver, Electrum, Gold and Platinum Metagolem
Golem, SpiderstoneDragon No. 193 (1993), City of the Spider Queen (2002)
GorynychDragon No. 158 (1990), Lost Empires of Faerûn (2005)
GreeloxDungeon No. 35 (1992)
JarboDungeon No. 35 (1992)
LarakenShining South (1993), Shining South (2004)
Living SteelDragon Mountain (1993)
Lycanthrope, Loup du NoirDark of the Moon (1993)
Lycanthrope, WerebadgerDragon No. 40 (1980), Van Richten's Guide to Werebeasts (1993), Van Richten's Monster Hunter's Compendium, Volume One (1999), Denizens of Darkness (2002), Denizens of Dread (2004)
Mimic, House HunterDungeon No. 19 (1989)Young, Adult and Ancient House HunterRob Bricken of io9 identified the house hunter as one of "The 12 Most Obnoxious Dungeons & Dragons Monsters".[90]
Nautilus, GiantDragon No. 193 (1993)
NightshadeDoom of Daggerdale (1993)Also called a wood wose; not to be confused with the various Nightshades from the Plane of Shadow.
NoranDragon Mountain (1993)
OphidianMonster Manual II (1983), Dragon Mountain (1993), Fiend Folio (2003), Serpent Kingdoms (2004), D&D Miniatures: Angelfire set #57 (2005)
Plant, Vampire MossDungeon No. 41 (1993)
PteramanJungles of Chult (1993), Villains' Lorebook (1998), Monsters of Faerûn (2001) (from here on as pterafolk), Serpent Kingdoms (2004)A flying saurian folk[93]
RautymDragon Mountain (1993)
ShadelingDungeon No. 35 (1992)
Snake, StoneDragon Mountain (1993)
Spectral WizardWizard's Challenge (1992), Wizard's Spell Compendium, Volume One (1996)
Spell WeaverDragon No. 163 (1990), Monster Manual II (2002), Dragon No. 338 "The Ecology of the Spell Weaver" (2005), Dragon: Monster Ecologies (2007)
Spider, BrainDragon Mountain (1993)
SuwyzeDragon Mountain (1993)
Tick, HeartNone
Tree, DarkShining South (1993), Monsters of Faerûn (2001), Shining South (2004)
Troll, SnowDungeon No. 43 (1993)
TuyeweraDungeon No. 22 (1990)
Ulitharid (Noble Illithid)Dungeon No. 24 (1990), The Illithiad (1998), Lords of Madness (2005)
Undead DwarfDragon Mountain (1993)
Undead Lake MonsterCastles Forlorn (1993), Ravenloft Gazetteer: Volume I (2002)
WhipstingDragon No. 197 (1993)Stingwings
Wolf, DreadDragon No. 174 (1991)
Wolf, StoneDragon No. 174 (1991)
Wolf, VampiricDragon No. 174 (1991)
Wraith, ShimmeringDungeon No. 26 (1990)
TSR 2158 – Monstrous Compendium Annual Volume Two (1995) – ISBN 0-7869-0199-3
This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) in the year 1994. It contains a 2-page "How to Use This Book" section, and a 1-page section updating the calculation of experience points awarded for defeating various creatures (including tables updating those in the AD&D Dungeon Master's Guide). The final 10 pages of the book provide tables for generating random encounters, summoned creatures and NPC parties.
CreatureOther appearancesVariantsDescription
Aboleth, SavantNight Below (1995)
Arch-ShadowThe Secret of Spiderhaunt (1995), The Return of Randal Morn (1995)Arch-Shadow and Demi-Shade
Automaton, ScaladarRuins of Undermountain (1991) (Scaladar), Ruins of Undermountain 2 (1994) Enhanced Scaladar) City of Splendors: Waterdeep (2005) (Scaladar)Scaladar and Enhanced Scaladar
Automaton, Triobriand'sRuins of Undermountain 2 (1994)Ferragam, Silversann and Thanatar
Bat, Sporebat
Bi-nouRuins of Undermountain 2 (1994)Bi-nou, Rockworm and Rocklord
Boggle
Brownie, DobieDragon No. 206 (1994)
Cat, Great (Cath Shee)Elves of Evermeet (1994)
Cat, CryptThe Awakening (1994)Normal and Large
Centaur-Kin, DorveshPolyhedron No. 95 (1994)
Centaur-Kin, GnoatPolyhedron No. 95 (1994)
Centaur-Kin, Ha'ponyPolyhedron No. 95 (1994)
Centaur-Kin, ZebranaurPolyhedron No. 95 (1994)
Dog, Bog HoundHowls in the Night (1994)
Dragon, BrineOtherlands (1990)Ocean-going dragon with plesiosaur-like body and corrosive alkaline breath weapon.
Dragon, Half-DragonCouncil of Wyrms (1994) (as race)
Dwarf, WildFR11: Dwarves Deep (1990)
EkimmuDragon No. 210 (1994)
Elemental, NatureRuins of Zhentil Keep (1995)
Elf, Winged (Avariel)Dragon No. 51 (1981), Complete Elves Handbook (1992)
FishFlames of the Falcon (1990)Floating Eye, Hetfish, Masher and Verme
Fish, SubterraneanRuins of Undermountain 2 (1994)Wattley, Lemon Fish and Iridescent Plecoe
FlareaterRuins of Undermountain 2 (1994)
FlumphFiend Folio (1981)Common and Monastic"A flumph looks like a large jellyfish that propels itself through the air by sucking air into its body and expelling it." Ranked among the weakest monsters in the game by Scott Baird from Screen Rant: It only attacks with a stinking liquid, and helpless when turned on its back.[57] Shannon Applecline considered "the much-satirized flumph" one of the silly monsters introduced in Fiend Folio.[14]: 38 
FroghemothMonster Manual II (1983), Dungeon No. 56 (1995), Volo's Guide to Monsters (2016)[94]Reviewer Cameron Kunzelmann found the froghemoth, a large amphibious predator, a straightforward monster without need for detailed background.[118]
Ghost, CasuraDragon No. 210 (1994)
Ghost, KerDragon No. 210 (1994)
Golem, Burning ManDragon No. 209 (1994)
Golem, Phantom FlyerDragon No. 209 (1994)
Horse, Moon-horseElves of Evermeet (1994)
Human, Dragon SlayerNPC variant
Human, VistanaA "group of strange, nomadic people with great mystical power, especially in the areas of curses and prophecy" from the Ravenloft setting, matching harmful stereotypes of Romani people in a problematic way.[26]: 103–104 [35]
Jellyfish, Giant (Portuguese Man-o-War)
KholiathraElves of Evermeet (1994)
LaertiAnauroch (1991)Laerti and Stingtail
Lich, SuelPolyhedron No. 101 (1994)
Lurker, ShadowRuins of Undermountain 2 (1994)
Lycanthrope, Werepanther
Mammal, GiantBadger, Beaver, Boar, Hyena (Hyenadon), Porcupine, Otter, Skunk, Weasel and Wolverine
Mammal, HerdBull (Wild Ox), Caribou, Giant Goat, Hippopotamus, Llama, Giant Ram, Rhinoceros, Wild Stag and Giant Stag
Marl
MeenlockFiend Folio (1981), Flames of the Falcon (1990)
Mimic, GreaterRuins of Undermountain 2 (1994)
MoldRuins of Undermountain 2 (1994)Deep, Gray and DeathIn the artificial dungeon environment of the game, molds function as a "clean up crew".[1]
Mummy, CreatureAnimal and MonsterBased on the creature from Gothic fiction, a typical denizen of the Ravenloft setting.[35]
Plant, DangerousBloodthorn, Twilight Bloom and Boring Grass
Pleistocene AnimalIrish Deer
Pudding, SubterraneanRuins of Undermountain 2 (1994)Stone, Gray and Dense
Snake, Serpent VineRuins of Undermountain 2 (1994)
Sphinx, Draco-Old Empires (1990)
Sprite, Seelie FaerieSpellbound (1995)Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Sprite, Unseelie FaerieSpellbound (1995)Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
SquealerMonster Manual II (1983)
WebbirdMonster Manual II (1983)
Wraith-SpiderRuins of Undermountain 2 (1994)
ZorboMonster Manual II (1983)
TSR 2166 – Monstrous Compendium Annual Volume Three (1996) – ISBN 0-7869-0449-6
This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) in the year 1995. It contains a 3-page "How to Use This Book" section, which includes an updated table for the calculation of experience points awarded for defeating various creatures. The final 8 pages of the book contain an index of the creatures presented in the Monstrous Manual and the first three Monstrous Compendium Annuals.
CreatureOther appearancesVariantsDescription
BanedeadRuins of Zhentil Keep (1995)
BanelichRuins of Zhentil Keep (1995)
BeetleStink
BvanenThe Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995)
Cat, Great, Snow TigerSpellbound (1995)
Chosen OneSpellbound (1995), Wizard's Spell Companion Volume I (1996)
DisenchanterFiend Folio (1981), Pages from the Mages (1995)
Dragon, Ghost DragonPolyhedron No. 76 (1992), Cult of the Dragon (1998)A "dragon that lingers after its death because it has such a deep attachment to its hoard".[108]
Dragon, Neutral – Amber
Dread WarriorSpellbound (1995)
Dream Spawn, GeneralThe Nightmare Lands (1995)
Dream Spawn, Greater – EnnuiThe Nightmare Lands (1995)
Dream Spawn, Lesser – MorphThe Nightmare Lands (1995)Gray and Shadow
DreamweaverThe Nightmare Lands (1995)
Dwarf, Arctic – InugaakalikuritGreat Glacier (1992)
Eel, Giant MorayNight Below (1995)
Elemental Fire-Kin – Tome GuardianPages from the Mages (1995)
Elf, RockseerNight Below (1995)
Faerie, Faerie FiddlerDragon No. 206 (1994)Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Faerie, Petty – BrambleDragon No. 206 (1994)Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Faerie, Petty – GorseDragon No. 180 (1992)Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
GargoyleDragon No. 223 (1995)Archer, Spouter, Stone Lion and Grandfather Plaque
Golem, MagicRuins of Zhentil Keep (1995)
Golem, ShaboathNight Below (1995)
Hag, BheurSpellbound (1995)
Head, ArcaneThe Nightmare Lands (1995)
Hound of Ill-OmenFiend Folio (1981)
Human, CerilianAnurien (Knight), Brecht (Tradesman), Khinasi (Soldier), Rjurik (Berserker) and Vos (Mercenary)
HybsilRuins of Zhentil Keep (1995)
Ixitxachitl, IxzanNight Below (1995)
Jabberwock
Life-Shaped Creations: GuardiansThe Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995)Climbdog, Darkstrike, Protector, Shieldbug and Watcher
Life-Shaped Creations: TransportThe Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995)Ber-ethern, Yihn-eflan, Gon-evauth and Dhev-sahr
Lycanthrope, WerecrocodileOld Empires (1990)
Lycanthrope, Werespider
MagedoomRuins of Zhentil Keep (1995)
ManotaurGreyhawk Ruins (1990)
Mastiff, ShadowTales of the Lance (1992)
Mist, Scarlet DancerRuins of Zhentil Keep (1995)
Orc, Neo-orogSpellbound (1995)Red and Black
Orc, OndontiRuins of Zhentil Keep (1995)
OwlbearDragon No. 215 (1995)Arctic and Winged
PhaerimmAnauroch (1991), Netheril: Empire of Magic (1996)
ReggelidThe Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995)
RenderRuins of Zhentil Keep (1995)
ScalamagdrionPages from the Mages (1995)
Snake, MessengerRuins of Zhentil Keep (1995)
Spirit, Forest – UthrakiSpellbound (1995)
Spirit, Forest – Wood ManSpellbound (1995)
Spirit, Ice – OrglashSpellbound (1995)
Spirit, Rock – ThomilSpellbound (1995)
Tomb Tapper – ThaaludAnauroch (1991), Netheril: Empire of Magic (1996)
Undead Dragon SlayerDragon No. 205 (1994)
Unicorn, BlackSpellbound (1995)
Weredragon
Zhentarim SpiritRuins of Zhentil Keep (1995)
TSR 2173 – Monstrous Compendium Annual Volume Four (1998) – ISBN 0-7869-1212-X
This 96-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.). Unlike the previous annuals, the included monsters are not primarily drawn from the previous year's publications, but span a wide variety of years, possibly because TSR's financial woes resulted in very few products being produced in 1997. Also in a departure from the first three annuals, Volume Four includes a reference to the original appearance of the creature on each page. The Annual also contains a 3-page "How to Use This Book" section, which includes updated tables for the calculation of experience points awarded for defeating various creatures, and a 2-page index.
CreatureOther appearancesVariantsDescription
BainligorDragon No. 227 (1996)Young, Adult, Middle-aged, Elderly, Revered
Beast of ChaosThe Rod of Seven Parts (1996)
BlindheimFiend Folio (1981), Dragon No. 339 (2006)Normal and Advanced
Bloodsipper (Far Realm)The Gates of Firestorm Peak (1996)
CarapaceDragon No. 227 (1996)An "aggressive, mobile fungus", reviewer Philippe Tessier counted the carapace among those critters which never stopped moving him.[167]
Clam, GiantDragon No. 116 (1986), Dragon No. 190 (1993), Tome of Horrors (2002)Giant Clam (Oyster) and Carnivorous Scallop
CoralDragon No. 116 (1986) (Brain Coral), Nehwon (1990) (Death Coral and Giant Coral)Brain Coral and Coral Worm
DarkloreHellbound: The Blood War (1996)
Dharculus (Far Realm)The Gates of Firestorm Peak (1996), A Guide to the Ethereal Plane (1998), Planar Handbook (2004)
Dragon, Neutral – MoonstoneNone
Dragon, PrismaticDungeon No. 51 (1995)Ranked among the strongest monsters in the game by Scott Baird from Screen Rant: In its eldest version it "represents the ultimate challenge for any party of adventurers, though it would easily dispose of all but the most insanely overleveled groups."[57]
Dragon-Kin, Albino WyrmDragon No. 227 (1996)
Dream StalkerRequiem: The Grim Harvest (1996), Denizens of Darkness (2002), Denizens of Dread (2004)
Fish, Deep OceanDragon No. 235 (1996)Angler Fish, Death Minnow, Gulper and Viperfish
Fish, TropicalDragon No. 116 (1986)Giant Grouper, Morena, Porcupine Fish and Electric Ray
FogwardenDungeon No. 54 (1995), Tome of Horrors (2002)
FraalAlternity Player's Handbook (1998), Alien Compendium: Creatures of the Verge (1998), d20 Future (2004)
Giant – FhoimorienWarlock of the Stonecrowns (1995)
Gibberling, Brood (Far Realm)The Gates of Firestorm Peak (1996)
Golem, Brass MinotaurDragon No. 209 (1994), Monster Manual II (2002), D&D Miniatures: Night Below #2 (2007)
Golem, GemstoneSpellbound (1995), Monsters of Faerûn (2001)Ruby, Emerald and Diamond
Golem, MaggotRequiem: The Grim Harvest (1996), Dragon #339 (2006)
GroundlingPolyhedron No. 93 (1994), Monsters of Faerûn (2001)
Hound of LawThe Rod of Seven Parts (1996)
Human, AmazonDragon No. 43 (1980), Polyhedron No. 22 (1985)Demihuman AmazonsNPC variant.
Human, PygmyDungeon No. 56 (1995)NPC variant.
KercpaDragon No. 214 (1995)
Lycanthrope, LythariElves of Evermeet (1994), Monsters of Faerûn (2001)
MercurialDoors to the Unknown (1996)
Mold, ChromaticDragon Annual No. 1 (1996)Chromatic and Sonic MoldIn the artificial dungeon environment of the game, molds function as a "clean up crew".[1]
Mummy, BogRequiem: The Grim Harvest (1996), Dragon #238 (1997), Dragon #300 (2002), Dragon Compendium, Volume 1 (2005)
Nymph, UnseelieNone
Octopus, Octo-jellyDragon No. 235 (1996)Octo-jelly and Octo-Hide
Sea DemonDragon No. 48 (1981)Lesser and Greater
ShadowrathCity of Splendors (1994)Lesser and Greater
Siren, RavenloftRequiem: The Grim Harvest (1996)A decomposed species of mermaid, reviewer Philippe Tessier counted the Ravenloft siren among those critters which never stopped moving him.[167]
Skeleton, VariantDragon No. 234 (1996)Dust, Spike and Obsidian Skeletons
Snake – Mahogany ConstrictorThe Sword of Roele (1996)
Spectral ScionThe Rjurik Highlands (1996)
Spyder-FiendThe Rod of Seven Parts (1996)Kakkuu, Spithriku, Phisarazu, Lycosidilith and Raklupis
Starfish, Giant – Giant SunstarShip of Horror (1991)
Tanar'ri, Lesser – Uridezu (Rat-Fiend)Marco Volo: Departure (1994), Manual of the Planes (2001)
Troll Mutate (Far Realm)The Gates of Firestorm Peak (1996)Troll Mutate and Matriarch Mutate
Vaati (Wind Duke)Dragon No. 224 (1995), The Rod of Seven Parts (1996)
Vampire, CerebralBleak House: The Death of Rudolph van Richten (1996), Denizens of Darkness (2002)
VarkhaDragon Annual No. 1 (1996)
Worm, LukhornDragon Annual No. 1 (1996)
Wyste (Far Realm)The Gates of Firestorm Peak (1996), Speaker in Dreams (2001), Monster Manual II (2002)
Yugoloth, Lesser – GacholothDungeon No. 49 (1994)
Zombie, MudDeath Ascendant (1996), Denizens of Dread (2004)

TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)

TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) – ISBN 0-7869-0097-0
This 128-page soft-bound book is the second appendix to the Monstrous Compendium series designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. It contains a page with a table of content, a 2-pages "How To Use This Book" section and 3 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Some entries also contain the descriptions of individual members of these monster types.
CreatureOther appearancesVariantsDescription
Aarakocra, Athasian
Animal, DomesticAprig, Carru, Mulworm and Sygra
Aviarag
Baazrag
Baazrag, Boneclaw
Bloodgrass
Cactus, Hunting
Cactus, Rock
Cilops
CrodluDune Trader (1992)Cordlu and Heavy Crodlu
Dagorran
Dhaot
Drake (Lesser), General
-- Drake, Magma
-- Drake, Rain
-- Drake, Silt
-- Drake, Sun
DrayCity by the Silt Sea (1994)Dray, Kalin Riders and Kalin MountRace of tall, lean, draconic humanoids created from humans by Dregoth, the Undead Dragon King; kalin riders: elite templar troops of Dregoth; kalin mount: 12-foot-long (3.7 m) aggressive insectoid creatures used as mounts by kalin riders
DrikDrik and High Drik
Dune ReaperDrone, Warrior and Matron
Dwarf, AthasianAfter early plans to exclude traditional fantasy races like the dwarves from Dark Sun, they were included "with dramatic aesthetic facelifts to properly mesh them with the setting's uniquely tenebrous tone."[5]: 240 
Elemental Beast, General
-- Elemental Beast, Air
-- Elemental Beast, Earth
-- Elemental Beast, Fire
-- Elemental Beast, Water
ElfElf and Half-Elf of AthasIn the post-apocalyptic setting of Athas, elves are nomadic desert runners rather than the more common image of forest-dwellers.[75]
Fael
Feylaar
Fordorran
Giant, Shadow
Golem, General
-- Golem, Magma
-- Golem, Salt
GorakGorak and Giant Gorak
Half-giantMonstrous Compendum Annual Volume Two (1995)
Halfling
HumanEx-slaves, Herdsmen, Dune Traders, Ex-gladiators, Nobles and Templars
Jhakar
Kaisharga
Kes'trekel
Klar
KragCity by the Silt Sea (1994)Undead with special powers related to the element or paraelement that killed it
KraglingCity by the Silt Sea (1994)Skeletal Undead created and controlled by a krag and associated with that krag's element
LirrLirr and Mountain Lirr
MastyrialDesert and Black Mastyrial
Meorty
MulHuman-dwarf descended sterile warriors.[133]
Nikal
Pakubrazi
Paraelemental Beast, General
-- Paraelemental Beast, Magma
-- Paraelemental Beast, Rain
-- Paraelemental Beast, Silt
-- Paraelemental Beast, Sun
Psionocus
PsurlonPlanescape Monstrous Compendium Appendix IIIPsurlon, Psurlon Adept and Giant Psurlon
Raaig
Racked Spirit
Retriever, Obsidian
Ruktoi
RuvkovaPlanescape Monstrous Compendium Appendix IIIBrajeti, Ethilum, Kaltori, Zathosi
Sand Howler
ScorpionBarbed and Gold Scorpion
Seed, Brain
Silt Horror, Black
Silt Horror, Magma
Silt Horror, Red
Silt SpawnCity by the Silt Sea (1994)The young of a Silt Horror, this tentacled creature lives in groups in the shallows of the Sea of Silt
Slig
SpiderDark, Mountain and Silt Spider
Spinewyrm
Ssurran
Stalking Horror
TarekTarek and Tarek Shaman
TariTari, Tari Warrior and Tari Chieftain
Thri-kreen"Praying mantis man" with four arms and a poisonous bite[133]
Tohr-kreenJ'ez, J'hol, T'keech and Tondi Tohr-kreen
TrinThri-Kreen of Athas (1995)9-foot-long (2.7 m) moderately intelligent insectoid creatures with four legs and two clawed arms, primitive relatives to thri-kreen
Tul'k
T'liz
Undead
Wraith, Athasian
Xerichon
Zombie, Thinking

TSR 2613 – Planescape Monstrous Compendium Appendix II (1995)

TSR 2613 – Planescape Monstrous Compendium Appendix II (1995) – ISBN 0-7869-0173-X
This was the second appendix to the Monstrous Compendium series designed for use with the Planescape campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two-page "How to use this book" section, two pages of encounter tables for the different planes of the game and a one-page alphabetical for all monsters entries published for the setting, with the remainder consisting of the descriptions of the fictional monsters.
CreatureOther appearancesVariantsDescription
AasimarHumanoids "descended from ethereal beings"[98] from the Outer Planes, "charming creatures protecting the universe against evil".[151] A.V. Club reviewer Nick Wanserski found them an interesting player character race "for the chance to be unequivocally good in a way that's difficult to embody in real life".[98]
Abrian
ArcaneSpelljammer: AD&D Adventures In Space (1989), Monstrous Manual (1993)
Astral dreadnoughtManual of the Planes (1987), Manual of the Planes (2001), Manual of the Planes (2008), Mordenkainen's Tome of Foes (2018)Gargantuan creature with a single black eye, gaping maw, muscular forearms, which end in pincer-like claws and serpentine lower body. Arcane considered these monsters to "populate their periphery with true terror".[159] Originally called ethereal dreadnought.[5]: 198–199 
BalaenaMonstrous Compendium – Outer Planes Appendix (1991)
Bloodthorn
Bonespear
Darkweaver
Demarax
Dhour
Eater of Knowledge
EladrinCelestials from the Outer Planes, "charming creatures protecting the universe against evil".[151]
Eladrin, Bralani (Lesser)
Eladring, Coure (Lesser)
Eladrin, Firre (Greater)
Eladrin, Ghaele (Greater)
Eladrin, Noviere (Lesser)
Eladrin, Shiere (Lesser)
Eladrin, Tulani (Greater)
Fhorge
Ghostlight
GuardinalPowerful neutral good celestials[168] from Elysium, each a humanoid with some animalistic characteristics. Arcane magazine cites the culture of the guardinals as helping "give the Planes a solid base of peoples".[159]
Guardinal, AvoralBlood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual (2000), Savage Species (2003), Monster Manual (2003), Planar Handbook (2004)
Guardinal, CervidalBlood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual II (2002)
Guardinal, EquinalBlood Wars Card Game (1995), Warriors of Heaven (1999), Book of Exalted Deeds (2003)
Guardinal, LeonalBlood Wars Card Game (1995), Warriors of Heaven (1999), Manual of the Planes (2001), Monster Manual (2003)
Guardinal, LupinalBlood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual II (2002)
Guardinal, UrsinalBlood Wars Card Game (1995), Warriors of Heaven (1999), Book of Exalted Deeds (2003)
HollyphantIn a review of Planescape Monstrous Compendium Appendix II for Arcane magazine, the reviewer described hollyphants as "mutant killer elephants with wings" and felt that they were introduced to "ensure that the planes maintain their very necessary bizarre flavour".[159]
Incantifer (Sect)
Ironmaw
Keeper
KhaastaNormal, Chieftain and Wise One
Leomarh
Merkhant (Sect)
Monster of Legend
MortaiMonstrous Compendium – Outer Planes Appendix (1991)
NoctralMonstrous Compendium – Outer Planes Appendix (1991)
Observer
Prolonger
Quill
Rager (Sect)
Razorvine
Reave
RetrieverMonstrous Compendium – Fiend Folio Appendix (1992)
Rilmani
Rilmani, Abiorach
Rilmani, Argenach
Rilmani, Aurumach
Rilmani, Cuprilach
Rilmani, Ferrumach
Rilmani, Plumach
Shadowdrake
Sympathetic
Spellhaunt
Spider, Hook
Sunfly
Sword Spirit
T'uen-RinMonstrous Compendium – Outer Planes Appendix (1991)
Tanar'ri, Alkilith (True)
Tanar'ri, Bulezau (Lesser)
Tanar'ri, Maurezhi (Lesser)
Tanar'ri, Yochlol (Lesser)The Drow of the Underdark (1991) (as Yochlol)
Terlen
Tso
VaporighuMonstrous Compendium – Outer Planes Appendix (1991)
VorrNormal and Shaman
Wastrel
Wraithworm
Yugoloth, CanolothFiend distinguished by its sticky barbed tongue.[153]

TSR 2162 – Ravenloft Monstrous Compendium Appendices I and II (1996)

TSR 2162 – Ravenloft Monstrous Compendium Appendices I & II (1996) – ISBN 0-7869-0392-9
This 128-page soft-bound book is a reprint of the loose-leaf Monstrous Compendium appendices MC10 and MC15 (Children of the Night), both designed for use with the Ravenloft campaign setting for the second edition of Advanced Dungeons & Dragons game with a new foreword. It also includes a two-page "How to use this book" section, revised rules for calculating experience points and two pages about encounters in Ravenloft. Appendix I consists of the descriptions of the fictional monsters. Appendix II varies the Monstrous Compendium format to describe individuals of already published monster races and includes a two-page introduction with a list of monsters from other sources suitable for the Ravenloft setting.

TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)

TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)
This monstrous compendium was released as a fully online product as part of the revised Savage Coast campaign setting for the second edition of the Advanced Dungeons & Dragons game. It was made freely available by Wizards of the Coast here[169] in two variants, as a rtf-file and a text file, with images presented as separate files. Several characters are misrepresented in these files, they are presented here as given. The monstrous compendium contains a table of contents, an introduction with explanations of the monster statistics and special rules and considerations for the Savage Coast setting.
CreatureOther appearancesVariantsDescription
AraneaMonstrous Compendium Annual Volume Three (1996)Not to be confused with similar creature defined in Monstrous Compendium – Mystara Appendix (1994), D&D Expert Module X1 Isle of Dread, D&D Expert Module X2 Castle Amber
Arashaeem
Batracine
Caniquine
Cat, Marine
Cinnavixen
Critter, Temple
Cursed One
Deathmare
Dragon, Crimson
Dragon, Red Hawk
EchyanMonstrous Compendium Annual Volume Four (1998) (as Sea Worm (Echyan))
Ee'aar
Enduk
Fachan
Feliquine
Fiend, Narvaezan
Frelôn
Ghriest
Glutton, SeaMonstrous Compendium Annual Volume Four (1998) (as Sea Serpent (Sea Glutton))
Goatman
GolemAelder (lesser), Glassine Horror (lesser), Red (greater) and Hulean Juggernaut (greater)
Grudgling
Heraldic ServantAurochs, Bear, Bee, Dolphin, Dragon, Eagle, Griffon, Horse, Lion, Phoenix, Ram, Rooster, Sea Horse, Sea Lion, Stag, Black Swan, Talbot, Tyger, Unicorn and Wyvern
Hermit, SeaMonstrous Compendium Annual Volume FourA giant hermit crab that has mage spells, reviewer Philippe Tessier counted this monster among those critters which never stopped moving him.[167]
Jorri
Juhrion
Kla'a-TahKla'a-tah and clŠu-rin
Leech, Legacy
Lich, Inheritor
Lizard KinCayma, Gurrash, Krolli and Shazak
Lupasus
LupinMonstrous Compendium – Mystara Appendix (1994), D&D Expert Module X2 Castle Amber
Lyra Bird, Sarag—n
Malfera
Manscorpion, Nimmurian
Mythu'nn Folk
Na‰rukMonstrous Compendium – Fiend Folio Appendix (1992) (Stwinger), Monstrous Compendium Annual Volume One (1994) (as Faerie, Petty)Squeaker and StwingerAs a fairy creature considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Neshezu
Nikt'oo
Nosferatu
Omm-wa
Omshirim
ParasiteInheritor Lice, Powder Moth, Jibarœ Pest, Lupin Plague, Cardinal Tick and Vermilia
Phanaton, Jibarœ
PlantMonstrous Compendium – Mystara Appendix (1994) (Amber Lotus), D&D Expert Module X2 Castle Amber (Amber Lotus)Amber Lotus, Eyeweed, Vermeil Fungus, Scarlet Pimpernel and Gargo—an Rose
Pudding, Vermilion
RakastaMonstrous Compendium – Mystara Appendix (1994), D&D Expert Module X1 Isle of Dread, D&D Expert Module X2 Castle Amber
Ray, Forest
Shedu, GreaterMonstrous Manual (1993)Lawful good winged equine with human-like head. Based on a creature from Mesopotamian mythology.[3]
Shimmerfish
Skinwing
Spawn of NimmurSpawn of Nimmur and Ziggurat Horror
Spider-spy
Spirit, Heroic
Spirit, WallaranKangaroo, Koala and Kookaburra
Succulus
Swampmare
Swordsman, ClockworkDungeon No. 62 (1996), Monstrous Compendium Annual Volume Four (1998)Clockwork Swordsman and Rogue Automaton
Symbiont, Shadow
TortleMonstrous Compendium – Mystara Appendix (1994)Tortle and Snapper
Troll, Legacy
Trosip
Tyminid
Utukku
Voat
Voat, Herathian
Vulturehound
Wallara
Wurmling
Wynzet
Yeshom
Zombie, Red

TSR 2635 – Planescape Monstrous Compendium Appendix III (1998)

TSR 2635 – Planescape Monstrous Compendium Appendix III (1998) – ISBN 0-7869-0751-7
The third appendix to the Monstrous Compendium series designed for use with the Planescape campaign setting for the second edition of Advanced Dungeons & Dragons focuses mainly on inhabitants of the inner planes in the game. The 128-page soft-bound book contains a two-page "How to use this book" section, ten pages about the fictional principles governing those planes and their ecology, a 3-page appendix about animal-like creatures there, a 3-page index with all second edition monsters suitable for the Planescape setting, with the remainder consisting of the descriptions of the fictional monsters.
CreatureOther appearancesVariantsDescription
Animental
Archomental (evil)Imix, Ogremoch, Olhydra, Yan-C-Bin and CryonaxBosses on their respective planes,[170] Ed Greenwood considered the Elemental Princes of Evil "worthy additions to any campaign".[144]
Archomental (good)Ben-Hadar, Chan, Sunnis and Zaaman RulBosses on their respective planes.[170]
Belker
Bzastra
Chososion
Darklight
Devete
DevourerA giant skeleton that is holding a small figure prisoner in their ribcage, this creature is highlighted by reviewer Kaneda for characters to steer away from.[170]
Dharum suhn
Egarus
EntropeMonsters crazy enough to gradually destroy the borders between the different planes.[170]
Facet
Fire bat
Frost salamanderMonstrous Compendium – Mystara Appendix (1994)
FundamentalD&D Expert Module X8 Drums on Fire Mountain, Creature Catalogue, Monstrous Compendium – Mystara Appendix (1994)
GamormReviewer Kaneda called the gamorm a curiosity not to be disturbed under any circumstances, a "pretty little worm" [8' long] that lives in the Astral plane and feeds on the spirit of living beings it meets; a horror all the more dangerous because it can use the powers of the people it has devoured.[170]
Homunculous, elementalBreather and Skin
Immoth
KhargraMonstrous Compendium – Fiend Folio Appendix (1992)
Klyndes
Magran
Menglis
Nathri
Ooze sprite
Opposition
ParaelementalIce, Magma, Ooze and Smoke
Phirblas
Quill
Primal
PsurlonDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)Normal, Adept and Giant
Quasielemental, negativeAsh, Dust, Salt and Vacuum
Quasielemental, positiveLightning, Mineral, Radiance and Steam
Rast
Ravid
RuvkovaDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)
Salamander nobleLesser and Noble
ScileScile and Ravager of Colour
Shad
ShockerMonstrous Compendium – Fiend Folio Appendix (1992)Contended One and Sojourner
Sislan
Suisseen
TerithranMonstrous Compendium – Fiend Folio Appendix (1992)
Thoqqua
Trilloch
Tsnng
Ungulosin
Vacuous
Wavefire
Xag-ya/xeg-yi
XillMonstrous Compendium – Fiend Folio Appendix (1992)

TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)

TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)
This bestiary was planned for use with the Birthright campaign setting for the second edition of the Advanced Dungeons & Dragons game. The Birthright product line was suspended in 1998 before its completion, so Blood Spawn was later published as an 83-page PDF-file and made freely available here.[171] The supplement focused mainly on monsters of the Shadow World, the fictional dark twin dimension of the setting's world. It contained a table of contents, a 10-page introduction with an explanation of the monster statistics and special rules for the Shadow World, descriptions of the fictional monsters which included tips for their use in a roleplaying campaign, two roleplaying adventures and a 4-page appendix listing monsters from other sources fitting into the Shadow World.
CreatureOther appearancesVariantsDescription
Blood Hound
ChangelingFarie, Adult human and Child human changeling
Cwn Annwn
The Dispossessed
Faerie, SeelieSeelie Faerie, Faerie Queen, Deceiver, Innocent, Helper, Protector and TricksterFairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Faerie, UnseelieDark Queen, Living Evil Faerie and Undead FaerieFairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3]
Halfling, Shadow WorldDomain Lord, Slave, and Freedom Fighter
Minion of the LostHalfling Spawn, Masetian Spawn and Orog Spawn
Seemer
Seeming Walker
Shade
Shadow Steed
Shadow Warrior
The Sluagh
Spectral Awnshegh
Waff
Wild Hunt
Will O'Shadow

Other sources

This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.

Spelljammer

TSR1049 – Spelljammer: AD&D Adventures In Space (1989)

The Spelljammer: AD&D Adventures in Space Spelljammer campaign setting boxed set contained 11 new creatures in the standard Monstrous Compendium format, on pages 67–86 of the Lorebook of the Void.

ISBN 0-88038-762-9

CreatureOther appearancesVariantsDescription
Arcane, TheMonstrous Manual (1993) (as Arcane), Planescape Monstrous Compendium Appendix II (1995) (as Arcane)
BeholderMonstrous Manual (1993) (Beholder and Hive Mother; Orbus by reference only)Beholder, Orbus and Hive MotherA large orb dominated by a central eye and a large toothy maw, with 10 smaller eyes on tops sprouting from the top of the orb; the large eye negates all magic and the smaller eyes cause a variety of magical effects. A "creature that looks at you and is destroying you by the power of its magical eyes".[24] A terrible beast, but depicted as "a cuddly rosy ball with too many eyes".[25]
Dracon
Dragon, Radiant (Celestial)
Elmarin
EphemeralEphemeral Host
GiffMonstrous Manual (1993)"anthropomorphic hippo space mercenaries"[155]
Kindori (Space Whale)
KrajenImmature and Adult
NeogiMonstrous Manual (1993), Volo's Guide to Monsters (2016)[94]Neogi, Great Old Master and ReaverLarge red spider-like carnivorous humanoids with reptilian heads.
ScavverGray, Brown, Night and Void

TSR9280 – Lost Ships (1990)

The Spelljammer game accessory Lost Ships, by Ed Greenwood, contained several new creatures on pages 84–96.

ISBN 0-88038-831-5

CreatureOther appearancesVariantsDescription
Beholder, Undead "Death Tyrant"Monstrous Manual (1993)
Beholder Eater, Thagar ("Grimmgobbler")
Flow Barnacle
Lich, ArchMonsters of Faerûn (2001)
Men: Wonderseeker
Neogi: Undead Old Master
Sarphardin ("Watcher")
Shadowsponge ("Air Stealer")
Spaceworm
Tinkerer ("Giant Bubble")

TSR1065 – The Legend of Spelljammer (1991)

The Legend of Spelljammer boxed set added four new creatures on pages 60–64 of The Grand Tour sourcebook.

ISBN 1-56076-083-4

CreatureOther appearancesVariantsDescription
KasharinMonstrous Manual (1993) (as Beholder – reference only)
K'r'r'r
Lich, Master
ShivakCommon and Guardian

TSR9409 – Krynnspace (1993)

The Spelljammer game accessory Krynnspace, by Jean Rabe, contained two new creatures.

ISBN 1-56076-560-7

CreatureOther appearancesVariantsDescription
Giant, BoskSavage 19-foot-tall (5.8 m) giants native to the bogs of the fictional planet Chislev.
Giant, Swamp16-foot-tall (4.9 m) giants living in hunter-gatherer villages in the swamps of Chislev.

Forgotten Realms

TSR1060 – Ruins of Undermountain (1991)

The Forgotten Realms Ruins of Undermountain boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-061-3

CreatureOther appearancesVariantsDescription
Beholder (Elder Orb)Monstrous Manual (1993), Black Spine (1994), I, Tyrant (1996), Lords of Madness (2005)
Beholder-kin (Death Kiss)Monstrous Manual (1993), Black Spine (1994), I, Tyrant (1996), Monsters of Faerûn (2001), Lords of Madness (2005), Dragon Compendium, Volume 1 (2005)
DarktentaclesMonstrous Compendium Annual Volume Two (1995), Monster Manual II (2002)
IbrandlinMonstrous Compendium Annual Volume Three (1996), Priest's Spell Compendium, Volume One (1999), Monsters of Faerûn (2001)
ScaladarMonstrous Compendium Annual Volume Two (1995), City of Splendors: Waterdeep (2005)
SharnNetheril: Empire of Magic (1996), Monstrous Compendium Annual Volume Three (1996), Monsters of Faerûn (2001), Anauroch: The Empire of the Shade (2007), Forgotten Realms Campaign Guide (2008)Also named blackclaws, fhaorn'quessir, shiftshades, simmershadows, or skulkingdeaths.
SlithermorphNone
Snakes, FlyingRaces of Faerûn (2003)Flying Fang and Deathfang
Steel ShadowNone
WatchghostWizard's Spell Compendium, Volume One (1996), Monsters of Faerûn (2001)

TSR1066 – Maztica Campaign Set (1991)

The Maztica Campaign Set boxed set contained 4 new creatures in the standard Monstrous Compendium format, on pages 59–62 of the Maztica Alive booklet.

ISBN 1-56076-084-2

CreatureOther appearancesVariantsDescription
Chac
Jagre
KamatlanFiend Folio (1981) (Kamadan)Kamatlan and Kamadan
PlumazotlLesser and Greater

TSR9326 – The Drow of the Underdark (1991)

This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in Monstrous Compendium format on pages 113–127.

ISBN 1-56076-132-6

CreatureOther appearancesVariantsDescription
Bat, DeepDragon No. 90 (1984), D&D Master Rules (1985) (Werebat), Monstrous Compendium Ravenloft Appendix (1991) (Werebat), Dungeons & Dragons Rules Cyclopedia (1991) (Werebat), Monstrous Compendium Forgotten Realms Appendix (1991), 1991 Trading Cards Set No. 383 (Werebat), Night Howlers (1992) (Werebat), Monstrous Manual (1993), Ravenloft Monstrous Compendium Appendices I & II (1996) (Werebat), Monsters of Faerûn (2001) (Night Hunter, Sinister)Azmyth, Night Hunter, Sinister and Werebat
Dragon, DeepMonstrous Compendium Forgotten Realms Appendix (1991), Monstrous Manual (1993), Monsters of Faerûn (2001), D&D Miniatures: Underdark set #52 (2005), Drow of the Underdark (2007), Draconomicon (2008) (as "Purple Dragon")
MyrlocharMonsters of Faerûn (2001)
PedipalpQueen of the Demonweb Pits (1980), Monster Manual II (1983), Tome of Horrors (2002)Large (Schizomida), Huge (Amblypygus) and Giant (Uropygi)
Rothé, DeepFiend Folio (1981), Monstrous Manual (1993), Forgotten Realms Campaign Setting (2001)
SolifugidQueen of the Demonweb Pits (1980), Monster Manual II (1983), Tome of Horrors (2002)Large, Huge and Giant
Spider, SubterraneanRuins of Undermountain (1991) (Hunting as "Spider, Flying", Watch), Monstrous Manual (1993), City of Splendors (1994) (Watch), Monsters of Faerûn (2001) (Hairy, Sword), Faiths and Pantheons (2002) (Hairy), City of Splendors: Waterdeep (2005) (Watch)Hairy, Hunting, Sword and Watch
Spitting CrawlerForgotten Realms Campaign Setting (2001)
YochlolQueen of the Demonweb Pits (1980), Monster Manual II (1983), Planescape Monstrous Compendium Appendix II (1995), Villains' Lorebook (1998), Dungeon No. 84 (2001), Monsters of Faerûn (2001), Fiendish Codex I (2006), Demon Queen's Enclave (2008)Also called handmaiden of Lolth

TSR9333 – Fires of Zatal (1991)

The Forgotten Realms adventure Fires of Zatal for the Maztica setting by Jeff Grubb and Tim Beach contained three new fictional creatures.

ISBN 1-56076-139-3

CreatureOther appearancesVariantsDescription
AhuizotlFiend Folio (2003)Dangerous intelligent alligator-like water monster in Maztica. This appearance differs significantly from the descriptions in both 3rd edition Fiend Folio and Aztec mythology.[172]
TabaxiMonstrous Manual (1993) (Jaguar Lord as Tabaxi Lord)Jaguar LordDescribed as a "lithe feline" race[126] and "cat person".[98] In 2020, Comic Book Resources counted the tabaxi as # 4 on the list of "10 Powerful Monster Species That You Should Play As", stating that "a Tabaxi monk with Boots of Speed and a few other speed buffs can in theory cover anywhere between 320ft per round to 253,440ft per round. Your ability to do this and break the sound barrier in-game entirely depends on how much time and leniency the DM grants you though."[65] Again referring to the 5th edition presentation, A.V. Club praised the tabaxi as an interesting player character choice, calling that they "view money as a mere tool to be used in finding the real treasure—a good story" a "great character trait,[98] while Black Gate reviewer Howard Andrew Jones called them "perennially popular".[31]
Dragon, Maztican (Tlalocoatl, Rain Dragon)

TSR1083 – Menzoberranzan (1992)

The Forgotten Realms Menzoberranzan boxed set included 7 pages of creature descriptions in Monstrous Compendium format, bound into the first book of the set (The City) on pages 88–94.

ISBN 1-56076-460-0

CreatureOther appearancesVariantsDescription
Alhoon (Illithilich)Monstrous Compendium Annual Volume Three (1996), The Illithiad (1998), Monsters of Faerûn (2001), Lords of Madness (2005), D&D Miniatures: Night Below #38 (2007)Undead mind flayer. Even more powerful than other illithids because it has developed "powerful sorcery to augment their already fearsome psionic powers".[173]
Cloaker LordMonsters of Faerûn (2001)
FoulwingDragon No. 197 (1993), Monstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005)
Lizard, SubterraneanForgotten Realms Campaign Setting (2001), Dungeon No. 94 (2002)Pack Lizard
Riding LizardForgotten Realms Campaign Setting (2001)
Wingless WonderDragon No. 40 (1980), Wizard's Spell Compendium, Volume Four (1998), Secrets of the Magister (2000)True and Transformed

TSR1084 – Ruins of Myth Drannor (1993)

The Forgotten Realms The Ruins of Myth Drannor boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-569-0

CreatureOther appearancesVariantsDescription
Aratha (Killer Beetle)Monstrous Manual (1993)
BaelnornMonstrous Compendium Annual Volume One (1994), Cormanthyr: Empire of Elves (1998), Monsters of Faerûn (2001)
Blazing BonesMonstrous Compendium Annual Volume One (1994)
Doomsphere (Ghost Beholder)Monstrous Manual (1993) (referenced only), Black Spine (1994), I, Tyrant (1996), Monsters of Faerûn (2001)
Electrum DragonDragon No. 74 (1983), Monstrous Compendium Annual Volume One (1994)
Fang Dragon (Draco Dentus Terribilus)Dragon No. 134 (1988), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Draconomicon (2003), D&D Miniatures: War of the Dragon Queen set #48 (2006), Draconomicon (2008) (as "Gray Dragon")
DreadMonstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005)Vampiric Dread
Feystag (Calygraunt)Dragon No. 89 (1989) (as "Calygraunt"), Monstrous Compendium Annual Volume One (1994)
LythlyxDragon No. 43 (1980), Monstrous Compendium Annual Volume One (1994)
MagebaneDragon No. 140 (1988), Monstrous Compendium Annual Volume One (1994)
Metalmaster (Sword Slug)Dragon No. 139 (1988), Monstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005)
Naga, BoneMonstrous Compendium Annual Volume One (1994), Monster Manual II (2002), Serpent Kingdoms (2004), D&D Miniatures: Unhallowed set #34, Monster Manual (2008)
OrmyrrMonstrous Compendium Annual Volume One (1994), Monster Manual II (2002)
WindghostMonstrous Compendium Annual Volume One (1994), Monster Manual II (2002)
Xantravar (Stinging Horror)Dragon No. 140 (1988), Monstrous Compendium Annual Volume One (1994)
XaverDragon No. 94 (1985), Monstrous Compendium Annual Volume One (1994)

TSR1085 – Forgotten Realms Campaign Setting (1993)

The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1560766174

CreatureOther appearancesVariantsDescription
AballinMonstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001)
BaneguardShadowdale (1989), Ruins of Undermountain (1991), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005)Direguard
BonebatHalls of the High King (1990), Monstrous Compendium Annual Volume Three (1996), Monsters of Faerûn (2001)Battlebat
DeepspawnDwarves Deep (1990), Monstrous Manual (1993), Pool of Radiance: Attack on Myth Drannor (2000), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005)
DracolichDragon No. 110 (1986), Waterdeep and the North (1987), Monstrous Compendium Volume Three: Forgotten Realms Appendix (1989), 1991 Trading Cards #251, Monstrous Manual (1993), 1993 Trading Cards #387, Cult of the Dragon (1998), Draconomicon (2003), Dragon #344 "The Ecology of the Dracolich" (2006), D&D Miniatures: War of the Dragon Queen set #31 (2006), Dragon: Monster Ecologies (2007), Monster Manual (2008)
GambadoFiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Tome of Horrors (2002)
Gibbering MoutherLost Tamoachan (1979), Hidden Shrine of Tamoachan (1979), Monster Manual II (1983), Dragon No. 160 "The Ecology of the Gibbering Mouther" (1990), Assassin Mountain (1993), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008)A creature with many eyes and mouths. Witwer et al. found Erol Otus' early depiction "perversely beautiful", the artist's surrealist style very suited for this bizarre monster.[5]: 94–97 
GibberlingFiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001)
Helmed HorrorHalls of the High King (1990), Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume Three (2000), Monsters of Faerûn (2001), Dragon No. 302 (2002), Lost Empires of Faerûn (2005), D&D Miniatures: Underdark set #37 (2005), Monster Manual (2008)
Lock LurkerDragon No. 139 (1988), Haunted Halls of Evening Star (1992), Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume Three (2000)
Naga, DarkDragon No. 89 (1984), Anauroch (1991), Monstrous Compendium Forgotten Realms Appendix (1991), Dragon No. 261 "The Ecology of the Dark Naga: Fool Me Twice" (1999), Monster Manual (2000, 2003), D&D Miniatures: Underdark set #33 (2005), Monster Manual (2008)
NishruuHalls of the High King (1990), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005)
QuaggothFiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001), D&D Miniatures: War Drums set #57 (2006), Drow of the Underdark (2007)
SkumPolyhedron No. 67 (1992), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003)
TressymHaunted Halls of Evening Star (1992), Monstrous Compendium Annual Volume One (1994), Forgotten Realms Campaign Setting (2001), Lost Empires of Faerûn (2005)

TSR1109 – City of Splendors (1994)

The Forgotten Realms City of Splendors boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-868-1

CreatureOther appearancesVariantsDescription
CurstThe Dragon No. 30 (1979),[14]: 72  Monstrous Compendium Annual Volume Two (1995)The curst had the distinction of being the first piece of publication with references to the immensely detailed Forgotten Realms setting.[14]: 72–73 
Doppelganger, GreaterMonstrous Compendium Annual Volume Two (1995)
Duhlarkin
GhaunadanMonstrous Compendium Annual Volume Two (1995) (under Ooze, Slime, Jelly)"D&D's large variety of monstrous oozes and slimes took their original inspiration from Irvin S. Yeathworth Jr's The Blob" movie.[1]
GulguthydraMonstrous Compendium Annual Volume Two (1995)
HakeasharMonstrous Compendium Annual Volume Two (1995)
Leucrotta, GreaterMonstrous Compendium Annual Volume Two (1995)
NythMonstrous Compendium Annual Volume Two (1995)
PalimpsestMonstrous Compendium Annual Volume Two (1995)
PeltastMonstrous Compendium Annual Volume Two (1995)Normal and Greater
RaggamoffynMonstrous Compendium Annual Volume Two (1995)Tatterdemanimal, Common Raggamoffyn, Gutterspite and ShrapnylCJ Miozzi included the raggamoffyn on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147]
SewermMonstrous Compendium Annual Volume Four (1998), Serpent Kingdoms (2004)
ShadowrathMonstrous Compendium Annual Volume Four (1998)Lesser and Greater
Watchspider
WeresharkMonstrous Compendium Annual Volume Two (1995)Prior to 2E, weresharks were created by Dr. John Eric Holmes, based on a Hawaiian legend of the shark man.[174][175][176]

TSR9563 – Powers and Pantheons (1997)

The Forgotten Realms campaign expansion Powers & Pantheons by Eric L. Boyd contained next to the description of many deities also new creatures.

ISBN 0-7869-0657-X

CreatureOther appearancesVariantsDescription
Divine MinionPlanescape Campaign Setting (1994) (Minion of Set)Magical servants of Mulhorandi deities with the ability to shapechange into specific animals.
Elder Eternal EvilDendar the Night Serpent, Kezef the Chaos Hound, Ityak-Ortheel, the Elf-EaterTitanic mythological evil creatures from the Outer Planes related to Abeir-Toril's prehistory
ShadeMonster Manual II (1983), Dragon No. 126 "The Ecology of the Shade" (1987), Dragon No. 213 (1995), Monstrous Compendium Annual Volume Four (1998), Forgotten Realms Campaign Setting (2001), Races of Faerûn (2003), Dragon No. 307 (2003), Forgotten Realms Campaign Guide (2008)Humans or demihumans imbued with the essence of the Plane of Shadow. For reviewer Philippe Tessier a monster in the spirit of Fiend Folio.[167]

Dragonlance

TSR9294 – Dragon's Rest (1990)

The Dragonlance adventure Dragon's Rest by Rick Swan contained three new fictional creatures.

ISBN 0-88038-869-2

CreatureOther appearancesVariantsDescription
ChronolilyMonstrous Compendium Annual Volume Two (1995)Immense sentient flower whose nectar reveals images of the past, present and future.
ChulcrixGigantic carnivorous worm with two pincers dwelling on the Ethereal plane.
Gk'lok-LokTribal creatures consisting of stalk-like tendrils that spend their lives dormant, re-experiencing the lives of dead warriors.

TSR9334 – Wild Elves (1991)

The Dragonlance adventure Wild Elves by Scott Bennie contained six new fictional creatures.

ISBN 1-56076-140-7

CreatureOther appearancesVariantsDescription
CurotaiKagonesti transformed into six-armed ferocious evil fighter.
Dragon, SpiderDragon-like evil creature with spider-legs and eyes.
Handmaiden of TakhisisJiathuliPowerful evil entity with many spell-casting abilities serving Takhisis.
Ice VampireUndead Kagonesti with the ability to manipulate cold and a hunger for the warmth of living creatures.
Spider HorsePredatory hybrid between a spider and a horse.
Weapon, LivingEvil spirit animating a melee weapon.

TSR9344 – Taladas: The Minotaurs (1991)

The Dragonlance game accessory Taladas: The Minotaurs by Colin McComb contained several new creatures.

ISBN 1-56076-150-4

CreatureOther appearancesVariantsDescription
Children of the SeaMonstrous Compendium Annual Volume Four (1998), Bestiary of Krynn (2004), Bestiary of Krynn, Revised (2007)Child of the Sea and AccantusHuman-like aquatic race that reproduces with humans. Accanta are wild and aggressive versions of the children of the sea that possess additional powers.
Grain NymphMonstrous Compendium Annual Volume Four (1998)Cultivated relatives of the nymph associated with farmland
YrasdaAphelka, Thanic and UshamaIrda-like race closely linked to the sea with the ability to shapechange into a specific sea creature

TSR9382 – Flint's Axe (1992)

The Dragonlance adventure Flint's Axe by Tim Beach contained a new creature.

ISBN 1-56076-422-8

CreatureOther appearancesVariantsDescription
TyinAdult and larva9-foot-tall (2.7 m) grotesque semi-intelligent humanoid predator that can spit acid.

Al-Qadim

TSR1077 – Land of Fate (1992)

The Al-Qadim Land of Fate boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-329-9

CreatureOther appearancesVariantsDescription
Genie of Zakhara, DaoMonstrous Compendium Volume One (1989), Monstrous Manual (1993)
Genie of Zakhara, DjinniMonstrous Compendium Volume One (1989), Monstrous Manual (1993)Powerful humanoid air spirit. Based on notions from Middle Eastern culture.[2]
Genie of Zakhara, EfreetiMonstrous Compendium Volume One (1989), Monstrous Manual (1993)
Genie of Zakhara, JanniMonstrous Compendium Volume Two (1989), Monstrous Manual (1993)
Genie of Zakhara, MaridMonstrous Compendium Volume Two (1989), Monstrous Manual (1993)
Giant, Island
Giant, Ogre
Roc, ZakharanCommon, Great and Two-HeadedAn enormous bird, based on the mythological roc probably of Persian origin, known from Sindbad the Sailor stories.[33]
Yak-Man (Yikaria)Monstrous Compendium Annual Volume Two (1995)

TSR9366 – Golden Voyages (1992)

The Al-Qadim Golden Voyages boxed set, by David "Zeb" Cook, contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format, each with a full-page image of the creature described on the back.

ISBN 1-56076-331-0

CreatureOther appearancesVariantsDescription
CoeleniteCoelenite Colony and Mass ColonyPolyp colony with a mass mind, forming vaguely humanoid bodies from coral pieces.
OgrimaLarge evil humanoid resulting from breeding of an ogre and ogre mage.
SartaniUp to 20-foot-tall (6.1 m) humanoid with crab-like head, arms and pincers.

TSR1091 – City of Delights (1993)

The Al-Qadim City of Delights boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-589-5

CreatureOther appearancesVariantsDescription
Afanc (Gawwar Samakat)Monster Manual II (1983), Monstrous Compendium Annual Volume One (1994)Afanc and Young Afanc
Al-Jahar (Dazzle)Monstrous Compendium Annual Volume One (1994)
Cat, WingedMonstrous Compendium Annual Volume One (1994)Lesser and Greater Winged Cat
Crypt ServantMonstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume One (1999)
Genie, Tasked, AdministratorMonstrous Compendium Annual Volume One (1994)
Genie, Tasked, Harim ServantMonstrous Compendium Annual Volume One (1994)
Ogre, Zakharan
OpinicusMonster Manual II (1983), Monstrous Compendium Annual Volume One (1994)
ParasiteMonster Manual (1977) (Ear Seeker), Fiend Folio (1981) (Goldbug), Monstrous Manual (1993) (Ear Seeker), Monstrous Compendium Annual Volume One (1994)Bloodring, Ear Seeker, Goldbug, Wizard Lice and Vilirij
Pasari-NimlMonstrous Compendium Annual Volume One (1994)Warrior, Noble and Calipha
Singing TreeMonstrous Compendium Annual Volume One (1994)
SirineMonstrous Manual (1993)Based on the mythological siren, the sirine is a type of fey.
Talking BirdMonstrous Compendium Annual Volume One (1994)
TatallaMonstrous Compendium Annual Volume One (1994)
VargouillePlanescape Monstrous Compendium Appendix (1994), Volo's Guide to Monsters (2016)[94]
Vermin, ElementalMonstrous Compendium Annual Volume One (1994)Air (Duster), Earth (Crawler), Fire (Flameling) and Water (Spitter) Elemental Vermin

TSR9431 – Assassin Mountain (1993)

The Al-Qadim Assassin Mountain boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.ISBN 1-56076-564-X

CreatureOther appearancesVariantsDescription
Cobra, GiantMonstrous Compendium Annual Volume One (1994) (as Snake, Giant Cobra)Elder Giant Cobra
Genie, Tasked, DeceiverMonstrous Compendium Annual Volume One (1994)
Genie, Tasked, OathbinderMonstrous Compendium Annual Volume One (1994)
Gibbering moutherLost Tamoachan (1979), Hidden Shrine of Tamoachan (1979), Monster Manual II (1983), Dragon No. 160 "The Ecology of the Gibbering Mouther" (1990), Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008)A creature with many eyes and mouths. Witwer et al. found Erol Otus' early depiction "perversely beautiful", the artist's surrealist style very suited for this bizarre monster.[5]: 94–97 
Greyhound, SaluqiMonstrous Compendium Annual Volume One (1994) (as Dog, Saluqi)Jungle Hounds
MarrashiMonstrous Compendium Annual Volume One (1994)
SandmanWhite Dwarf No. 10 (1978), Fiend Folio (1981), Monstrous Compendium Annual Volume One (1994) (under Elemental), Tome of Horrors (2002)
Wind WalkerStrategic Review No. 3 (1975), Monster Manual (1977), Monster Cards, Set 4 (1982), Monstrous Compendium Annual Volume One (1994) (under Elemental), Tome of Horrors (2002)

TSR9433 – Secrets of the Lamp (1993)

The Al-Qadim Secrets of the Lamp boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.ISBN 1-56076-647-6

CreatureOther appearancesVariantsDescription
Elemental Kin, Earth, CrysmalMonster Manual II (1983), Monstrous Compendium Annual Volume One (1994), Psionics Handbook (2001), Expanded Psionics Handbook (2004)
Elemental Kin, Fire, AzerMonster Manual II (1983), Practical Planetology (1991), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), Savage Species (2003), D&D Miniatures: Harbinger set #32 (2003) ("Azer Raider"), D&D Miniatures: War of the Dragon Queen set #19 (2006) ("Azer Fighter"), Monster Manual (2008), Draconomicon (2008) ("Azer Beastmaster")Amaimon, Nobles
Genie, Tasked, MessengerMonstrous Compendium Annual Volume One (1994)
Genie, Tasked, MinerMonstrous Compendium Annual Volume One (1994)
Grue, Chaggrin (Soil beast)Monstrous Compendium Annual Volume One (1994) (as Grue, Earth)White Dwarf reviewer Megan C. Evans referred to the grues as "a collection of terrifying beasties from the Elemental Planes".[22]
Grue, Harginn (Flame horror)Monstrous Compendium Annual Volume One (1994) (as Grue, Fire)
Grue, Ildriss (Wind terror)Monstrous Compendium Annual Volume One (1994) (as Grue, Air)
Grue, Varrdig (Fluid brute)Monstrous Compendium Annual Volume One (1994) (as Grue, Water)

TSR9440 – Ruined Kingdoms (1994)

The Al-Qadim Ruined Kingdoms boxed set, by Steven Kurtz, contained an 8-page booklet with non-player characters and monsters.

ISBN 1-56076-815-0

CreatureOther appearancesVariantsDescription
SegarranLesser and GreaterHumanoid with the head and tail of a crocodile and the ability to assume human form; servants of the evil goddess Ragarra. Greater seggaran have additional magical powers and bat's wings.
SerpentMonstrous Compendium Annual Volume Two (1995)Herald and TeakHerald serpent: intelligent, good-aligned messengers of serpent lords. Teak serpent: a 30-ft long constrictor snake.

TSR9449 – Corsairs of the Great Sea (1994)

The Al-Qadim Corsairs of the Great Sea boxed set, by Nicky Rea, contained an 8-page booklet with monsters.ISBN 1-56076-867-3

CreatureOther appearancesVariantsDescription
Addazahr (Backbiter)Monstrous Compendium Annual Volume Two (1995)Thin, blood-drinking flying insect that can cause disease.
Amiq RasolMonstrous Compendium Annual Volume Two (1995)Energy-draining undead corsairs.
Firethorn (Sea Rose)Monstrous Compendium Annual Volume Two (1995) (under Plant, Dangerous)Poisonous rose-like plant that emits heat a night.
Ghul-KinMonstrous Compendium Annual Volume Two (1995)Soultaker and WithererEvil undead jann with shapechanging powers.
Sea WyrmMonstrous Compendium Annual Volume Two (1995) (under Dragon-kin)Large, usually non-aggressive sea serpent with sleep gas as a breath weapon.
Vizier's TurbanMonstrous Compendium Annual Volume Two (1995)Symbiotic creature that looks like a turban and draws hit points while enhancing magical abilities of a spellcaster.

Planescape

TSR2600 – Planescape Campaign Setting (1994)

The Planescape Campaign Setting boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-834-7

CreatureOther appearancesVariantsDescription
Aleax
Astral Searcher
Barghest
Cranium RatRats modified by mind flayers which show a "glowing brain". Ranked among the weakest monsters in the game by Scott Baird from Screen Rant.[57] Only in higher numbers do they become more intelligent, psionic, and dangerous.
DabusThese "floating goat-men" are common within the fictional city of Sigil.[177]
Magman
Minion of SetPowers & Pantheons (1997) (Divine Minion)Minion of Set and Shadow Priest
ModronMonodrone, Duodrone, Tridrone, Quadron, Pentadrone, Decaton, Nonaton, Octon, Septon, Hexton, Quinton, Quarton, Tertian, Secundus, Primus and Rogue UnitIn his review of the Planescape Campaign Setting boxed set, Gene Alloway mentioned the modrons as an example of "the old, tired and previously foolish" which the set "breathes new life and meaning into".[178] Reviewer Scott Haring found that the "once-silly Modrons" from 1st edition AD&D were "given a new background and purpose that makes a lot more sense" in 2nd edition Planescape.[179] Philippe Tessier praised the modrons as charming little critters.[180]
Nic'Epona
Spirit of the Air
Vortex
Yugoloth, Lesser – Marraenoloth

TSR2603 – Planes of Chaos (1994)

The Planescape Planes of Chaos boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-874-6

CreatureOther appearancesVariantsDescription
Abyssal LordGraz'zt and PazraelPowerful and evil demonic rulers, each controlling a section of the Abyss. CBR reviewer Daniel Colohan counted the abyssal lords among "the most feared enemies to encounter in any campaign". Among them, as an exception to the rule, Graz'zt appears humanoid rather than monstrous, and was ranked by Colohan number six among the "Top 10 Demon Lords Your Party Will Fear".[181]
Asrai
Bacchae
Chaos Beast
Chaos ImpMonstrous Compendium Annual Volume Three (1996)
FensirMale, female and young Fensir, Fensir Mage and Rakka
Howler
LillendMonstrous Compendium Annual Volume Three (1996)
Murska
OreadOread and Snowhair
Ratatosk
Tanar'ri, Lesser – ArmaniteMonstrous Compendium Annual Volume Three (1996)
Tanar'ri, Greater – GoristroMonstrous Compendium Annual Volume Three (1996)
Varrangoin (Abyssal Bat)Lesser (types I-IV) and Greater Varrangoin (types V-VI)
Viper TreeViper Tree and Larval Viper Tree

TSR2607 – Planes of Law (1995)

The Planescape Planes of Law boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0093-8

CreatureOther appearancesVariantsDescription
AchaieraiMonstrous Compendium – Fiend Folio Appendix (1992)
ArchonMonstrous Compendium – Outer Planes Appendix (1991) (Lantern, Hound, Warden, Sword and Tome)Lantern, Hound, Warden, Sword, Trumpet, Throne, Tome and Fallen
Baatezu, Lesser – Kocrachon
Bezekira (Hellcat)Monstrous Compendium – Fiend Folio Appendix (1992)
BladelingMonstrous Compendium Annual Volume Three (1996)
Busen
FormianMonstrous Compendium Annual Volume Three (1996)Worker, Warrior, Myrmarch and Queen
Gear Spirit
KytonMonstrous Compendium Annual Volume Three (1996)
Moigno
Parai
Rust Dragon
ZoveriMonstrous Compendium – Outer Planes Appendix (1991)

TSR2615 – Planes of Conflict (1995)

The Planescape Planes of Conflict boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0309-0

CreatureOther appearancesVariantsDescription
Aeserpent
AsurasMonstrous Compendium – Al-Qadim Appendix (1992)Asuras and Rogue Asuras
BuraqMonstrous Compendium – Al-Qadim Appendix (1992)
Delphon
DiakkVarath and Carcene
EthykMonstrous Compendium Annual Volume Three (1996)
Gautiere
Linqua
Ni'iath
Phiuhl
QuesarA race of celestials from the Outer Planes[151]
Slasrath
VaathMonstrous Compendium Annual Volume Three (1996)
Warden BeastMonstrous Compendium – Outer Planes Appendix (1991)
Yugoloth, Greater – BaernalothBaernaloth and Demented

Dark Sun

TSR2400 – Dark Sun Campaign Setting (1991)

The original Dark Sun Boxed Set for the Dark Sun campaign setting contains several pages of monster description in The Wanderer's Journal book, as well as in the A Little Knowledge adventure booklet.

ISBN 0-7869-0162-4

CreatureOther appearancesVariantsDescription
Animal, DomesticErdlu, inix, kank and mekillotErdlu: large flightless scaled bird kept for meat and eggs; inix: 16-feet carnivorous lizard used for riding and transport; kank: 8-feet-long black insects kept as mounts and for honey; mekillot: 30-feet-long moundshaped foul-tempered lizards used as caravan beasts
BelgoiMonstrous Compendium Annual Volume Three (1996)Belgoi appear human, but with long claws, toothless mouths, and webbed feet. They have a taste for the flesh of intelligent races.
BraxatMonstrous Compendium Annual Volume Three (1996)It is difficult to tell whether the braxat are of mammalian or reptilian stock. Their backs are covered with shells and their heads have a lizard-like shape. But, they walk upright, can speak with a human-like voice, have opposable thumbs, and are warm-blooded.
Dragon of TyrFortunately, there is only one dragon in the Tyr region.
Dune Freak (Anakore)A race of dimwitted humanoids with bony, wedge-like heads, small ears, and beady eyes covered by clear membranes to prevent sand from scratching them.
GajA psionic horror, though physically it appears as a reptilian beetle six feet long.
Giant, AthasianMonstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)Beasthead, desert and plains giantBeasthead: 20ft-tall hostile giants with an animal head; desert: 25ft-tall giants living on desert islands; plains: 25ft-tall giants raising herds on islands with scrub plains terrain
GithMonstrous Manual (1993)A grotesque race that appear to be a mixture of elf and reptile.
JorzhalAbout four feet tall, the jozhal is a small, two-legged reptile with a skinny tail, a long flexible neck, and a narrow snout.
Silk WyrmA snake with a hard, chitinous shell that measure over 50 feet in length.
TemboMonstrous Compendium Annual Volume Three (1996)A despicable, furless, tawny-colored beast covered with loose folds of scaly hide.
KluzdSnake-like reptiles that inhabit mudflats, ten feet long and two to three feet in diameter. They can swallow a grown man whole.
Wezerworker, soldier, brood queenEnormous flying insects that make underground hives in the desert.

TSR2432 – City by the Silt Sea (1994)

The City by the Silt Sea campaign expansion box for the Dark Sun campaign setting by Shane Lacy Hensley contains a 32-page Monstrous Supplement.

ISBN 1-56076-882-7

CreatureOther appearancesVariantsDescription
Absalom (Unique Morg)High Priest of Dregoth, an undead, mummy-like dray
Caller in the DarknessSupernatural storm of trapped spirits that inspires fear and draws in psionicists within its reach
Dragon BeetleMonstrous Compendium Annual Volume Two (1995)1-foot-long (0.30 m) horned beetle living in groups with a poison dangerous to drakes, dragons and dray
DrayDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)Race of tall, lean, draconic humanoids created from humans by Dregoth
Dregoth, the Undead Dragon KingDark Sun Campaign Setting (1995)Undead Dragon of Tyr, a mighty human sorcerer-psionicist transformed into a dragon-like being
Dwarf, Cursed DeadIntelligent undead dwarves capable of attaking by shooting their sinews at an opponent
KalinDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995), Monstrous Compendium Annual Volume Two (1995)Kalin and Kalin Rider12-foot-long (3.7 m) aggressive insectoid creatures used as mounts by kalin riders. Kalin riders: Elite templar troops of Dregoth
KragDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)Undead with special powers related to the element or paraelement that killed it
KraglingDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)Lesser and greaterSkeletal Undead created and controlled by a krag and associated with that krag's element
Pit SnatchersElemental-like creature made of smoking tar that tries to drag its victims into the tar pit it lives in
Sharg40-foot water creature resembling a crossbreed between a giant shark and a squid
Silt SerpentNormal and giantPoisonous serpent with psionic sensory powers, inhabiting the shallows of the Silt Sea
Silt SpawnDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)The young of a Silt Horror, this tentacled creature lives in groups in the shallows of the Sea of Silt
VengerUndead relentlessly seeking to destroy someone who did it a great wrong
Wall-WalkerMonstrous Compendium Annual Volume Two (1995)5-foot-long (1.5 m), scaled, spider-like subterranean creature using chameleon-like powers and paralytic poison to torment its victims

TSR2437 – Thri-Kreen of Athas (1995)

The Dark Sun campaign setting accessory Thri-Kreen of Athas by Tim Beach and Dori Hein contained three monster descriptions.

ISBN 0-7869-0125-X

CreatureOther appearancesVariantsDescription
TrinDark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr9-foot-long (2.7 m) moderately intelligent insectoid creatures with four legs and two clawed arms, primitive relatives to thri-kreen
Jalath'gakNormal and giant13-foot-long (4.0 m) predatory winged insect appearing in swarms
Zik-trin'akThri-kreen warrior caste enhanced for combat from normal members of their species

TSR2438 – Dark Sun Campaign Setting (1995)

The expanded and revised Campaign setting boxed set for Dark Sun contained several pages of monster description in The Wanderer's Chronicle booklet.

ISBN 0-7869-0162-4

CreatureOther appearancesVariantsDescription
Animal, DomesticErdlu, inix, kank and mekillotErdlu: large flightless scaled bird kept for meat and eggs; inix: 16-feet carnivorous lizard used for riding and transport; kank: 8-feet-long black insects kept as mounts and for honey; mekillot: 30-feet-long moundshaped foul-tempered lizards used as caravan beasts
Dregoth, the Undead Dragon KingCity by the Silt Sea (1994)Undead Dragon of Tyr, a mighty human sorcerer-psionicist transformed into a dragon-like being
Giant, AthasianMonstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)Beasthead, desert and plains giantBeasthead: 20ft-tall hostile giants with an animal head; desert: 25ft-tall giants living on desert islands; plains: 25ft-tall giants raising herds on islands with scrub plains terrain

TSR2444 – The Wanderer's Chronicle: Mind Lords of the Last Sea (1996)

The Wanderer's Chronicle: Mind Lords of the Last Sea by Matt Forbeck contained ten pages of descriptions of NPCs and monsters.

ISBN 0-7869-0367-8

CreatureOther appearancesVariantsDescription
Dolphin, AthasianMonstrous Compendium Annual Volume Four
Giant, CragMonstrous Compendium Annual Volume Four
KreelMonstrous Compendium Annual Volume Four (as Fish, Athasian)
Lizard Man, Athasian
PuddingfishMonstrous Compendium Annual Volume Four (as Fish, Athasian)
Shark, AthasianMonstrous Compendium Annual Volume Four (as Fish, Athasian)
SkyfishMonstrous Compendium Annual Volume Four (as Fish, Athasian)
Squark

Birthright

TSR3100 – Birthright Campaign Setting (1995)

Within the Birthright Campaign Setting box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.

CreatureOther appearancesVariantsDescription
Dragon, CerilianMonstrous Compendium Annual Volume Three (1996)A dragon variant unique to this setting, with a breath weapon of a stream of burning venom.
Giant, CerilianMonstrous Compendium Annual Volume Three (1996)Forest, Ice
Goblin, CerilianMonstrous Compendium Annual Volume Three (1996)
OrogA subterranean race of miners and warriors that inhabit Cerilia's mountain ranges.
The GorgonOne of the awnsheghlien ("Blood of Darkness" in Elven, champions of evil),[182] he is the regent of The Gorgon's Crown in North Anuire. A terribly powerful antagonist of humankind.[182]
Rhuobhe ManslayerOne of the awnsheghlien, an elf twisted by his hatred and pledge to exterminate all humanity.
The SeadrakeOne of the awnsheghlien, a merchant who transformed into a massive sea serpent over centuries.
The SpiderOne of the awnsheghlien, a goblin who became an arachnoid monster, and regent of The Spiderfell.

Greyhawk

TSR11374 – The Scarlet Brotherhood (1999)

The Greyhawk campaign setting accessory The Scarlet Brotherhood, by Sean Reynolds, contained the descriptions of seven monsters.

CreatureOther appearancesVariantsDescription
Bredthrall (slave races)Komazar, Kurg, Rullhow
Gibbering Mouther, GreaterGibberspawn
Onco
Ravenous
Su-Monkey
Thousandtooth
Tolkasazotz (Olman Bat-Vampire)

Core AD&D sources

TSR9506 – Chronomancer (1995)

The Chronomancer game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel.

ISBN 0-7869-0325-2

CreatureOther appearancesVariantsDescription
ChronovoidMonstrous Compendium Annual Volume Three (1996)Communal organism that looks like an ovoid blob of gelatinous matter.
Temporal DogMonstrous Compendium Annual Volume Three (1996)Intelligent dogs with the ability to slip between Temporal Prime and other planes.
Temporal GliderMonstrous Compendium Annual Volume Three (1996)Ray-like creature that glides freely on Temporal Prime.
Temporal StalkerMonstrous Compendium Annual Volume Three (1996)Undead trying to destroy creatures not native to Temporal Prime.
Tether BeastMonstrous Compendium Annual Volume Three (1996)Fierce, intelligent and evil predator that resembles a behir.
Time DimensionalMonster Manual II (1983) (as Time elemental), Monstrous Compendium Annual Volume Three (1996)Common, Noble and RoyalHighly intelligent being composed of the essence of time and appearing as a sphere of silver light.
Vortex SpiderMonstrous Compendium Annual Volume Three (1996)12-feet long spider spinning invisible webs of temporal energy.

TSR9539 – The Sea Devils (1997)

The Sea Devils game accessory by Skip Williams, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.

ISBN 0-7869-0643-X

CreatureOther appearancesVariantsDescription
AnguiliianStormwrack (2005)Tyler Linn of Cracked.com identified the anguillian as one of the "15 Most Idiotic Monsters In Dungeons & Dragons History", commenting that "Judging by the spear and the Sarlacc mouth, things down there aren't quite as whimsical as Sebastian the crab would have us believe." He adds: "Buddy, you've got a mouth lined with thousands of razor-sharp teeth and huge terrifying crab claws for hands. You do not need to try to jab people with a sharpened stick."[61]
Nawidnehr (sharkwere)

TSR9569 – The Illithiad (1998)

The Illithiad game accessory by Bruce R. Cordell, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids.

ISBN 0-7869-1206-5

CreatureOther appearancesVariantsDescription
Elder brain10-foot-diameter (3.0 m) brain with immense psionic abilities; the center of an illithid community. A version of a brain in a jar, it was ranked among the strongest monsters in the game by Scott Baird from Screen Rant.[57][127]
UrophionsLords of Madness (2005)Cross between roper and illithid that looks like a rocky outcropping and has hidden tentacles.
NeothelidPsionics Handbook (2001)Worm-like creature 10 feet (3.0 m) in diameter and 100 feet (30 m) long with four long tentacles protruding from the lamprey-like maw.
GohlbrornDragon Annual No. 1 (1996), Monstrous Compendium Annual Volume Four (1998) (as Bulette, Gohlbrorn)Subterranean predator; a smaller, more intelligent relative of the bulette.

Dragon Magazine

Dragon Magazine introduced many new monsters to the Advanced Dungeons & Dragons game. It functioned as "a creative safe haven for a diverse stable of talents – creators, amateur and professional alike – to" among other things "envision exotic monsters".[5]: 58 

CreatureOther appearancesVariantsDescription
DuckbunnyThe duckbunny is the result of a magical crossbreeding experiment. CJ Miozzi included the duckbunny on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147]

The duckbunny appeared in Dragon No. 243 (January 1998).

See also

References

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