Это список монстров Advanced Dungeons & Dragons 2nd Edition , важный элемент этой ролевой игры . [1] [2] [3] В этот список включены только монстры из официальных дополнений Advanced Dungeons & Dragons 2nd Edition , опубликованных TSR, Inc. или Wizards of the Coast , а не лицензированные или нелицензированные сторонние продукты, такие как видеоигры или нелицензированные руководства Advanced Dungeons & Dragons 2nd Edition.
Второе издание игры Advanced Dungeons & Dragons включало как большее количество книг о монстрах [4] – «многие из них были привязаны к их растущей стабильности кампанийных миров» [5] : 221 – так и более подробные описания монстров, чем в более ранних [1] и более поздних изданиях, обычно длиной в одну страницу. [6] [7] [8] [9] [10] : 106–107 Рядом с описанием записи о монстрах в этом издании содержали стандартизированные разделы, охватывающие бой, их привычки и общество, а также их роль в экосистеме. [6] [7] [11] В то время как более поздние издания наделяли различных существ всеми атрибутами , которые были у персонажей игроков , [9] [12] во втором издании был указан только интеллект [6] [7] как характеристика, важная для создания сложных столкновений в игре. [13]
Во 2-м издании также использовался уникальный формат в виде сборников монстров из отдельных листов, которые можно было собрать в папку, и позволяло объединять книги о монстрах вместе с отдельными страницами о монстрах из коробочных наборов. [6] [10] : 106–107 [1] Этот «непокорный» формат был снова заброшен в 1993 году в пользу переплетных книг. [5] : 247 [7] [14] : 83 Параллельно с этим изменением во 2-м издании были введены цветные изображения для каждого монстра, которые стали стандартными в более поздних изданиях игры. [15] : 24 [7] [9] [16] Ссылаясь на арт-директора Wizards of the Coast Дон Мурин, автор GameSpy Аллан Рауш обнаружил, что до 2-го издания на иллюстрации, изображающие монстров, влияла популярная культура конца 1970-х годов. В результате существа, которые были устрашающими по описанию, не воспринимались всерьез из-за плохо подходящих визуальных эффектов. Аналогично, гуманоидные монстры слишком сильно напоминали людей, чтобы быть убедительными. По мнению Рауша, а также рецензента Backstab Михаэля Кроиториу, сеттинг Planescape стал поворотным моментом для этих недостатков, что также оказало значительное влияние на представление 3-го издания. [17] [18]
Монстры второго издания были основаны на оригинальных выдумках, фэнтезийной литературе и мифологиях различных культур. [1] [14] : 27, 29 Многие монстры были обновлены из более ранних изданий, но второе издание также представило большое количество новых существ. [7] [8]
Некоторые типы, такие как дьяволы и демоны , были изначально удалены TSR в ответ на моральную панику , разжигаемую правозащитной группой Патрисии Пуллинг «Botered About Dungeons and Dragons» (BADD). [19] : 129–130 [20] [5] : 223 Позднее они были введены заново, иногда под другими названиями, чтобы избежать жалоб. [14] : 83–84 [21]
TSR 2102 – MC1 – Сборник «Чудовищ», том первый (1989) – ISBN 0-88038-738-6 | |||||||
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Это был первый том в серии Monstrous Compendium, для второго издания игры Advanced Dungeons & Dragons, опубликованной в 1989 году. Большинство монстров для первого тома были взяты из предыдущих книг первого издания AD&D; записи о монстрах были значительно расширены, и в большинстве случаев каждый монстр теперь занимал целую страницу и имел совершенно новую иллюстрацию. Серия Monstrous Compendium состояла из пачки страниц с 5 отверстиями, пробитых перфорацией, а не из настоящей книги, разработанной так, чтобы ее можно было организовать по желанию игрока. Первый том Monstrous Compendium был упакован в коробку, в которой находился пачка листов с монстрами, а также папка, предназначенная для хранения листов для первого, второго и третьего томов. Пакет состоял из 144 страниц, не пронумерованных, и включал страницу «Как пользоваться этой книгой» с алфавитным указателем к первому тому на обороте, четыре страницы с таблицами призыва монстров и случайных встреч и чистый лист монстров для фотокопирования, а остальная часть состояла из описаний монстров. Также в издание было включено восемь полностраничных иллюстраций на более плотной бумаге.
| |||||||
Существо | Другие выступления | Варианты | Описание | ||||
Воздушный слуга | «Руководство по монстрам» (1977), «Путеводитель по эфирному плану» (1998) | Форма невидимого элементаля воздуха , которого может призвать священник ; он очень силен и обычно атакует, душив противника. | |||||
Животное, стадо | Верблюды, крупный рогатый скот, буйволы, антилопы и овцы | ||||||
Летучая мышь | Обыкновенная, большая ( гигантская ) и огромная летучая мышь (мобат) | Гигантская летучая мышь — именно то, что предполагает ее название — гигантская форма летучей мыши с размахом крыльев 6 футов. Рецензент White Dwarf Джейми Томсон прокомментировал гигантскую летучую мышь, отметив, что она «кажется очевидным выбором для D&D ». [22] | |||||
Медведь | Monster Manual (1977) (Черный, бурый, пещерный медведь), Monster Manual II (1983) (Белый медведь в роли северного медведя) | Черный , Коричневый , Пещерный и Полярный | |||||
Бехир | Затерянные пещеры Цойканта (1982), Monster Manual II (1983), Monster Manual (2000), Monster Manual (2003) | Змееподобный рептилоидный монстр, который может быстро передвигаться и карабкаться благодаря своим дюжинам ног; он может выпускать разряды молний , сжимать противников своим длинным телом и проглатывать существ целиком. | |||||
Наблюдатель | Приложение I: Greyhawk (1975), Monster Manual (1977), Spelljammer: AD&D Adventures In Space (1989), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008) | Большой шар, защищенный хитиновыми пластинами, [23] : 137 с центральным глазом и большой зубастой пастью, с 10 меньшими глазами на стеблях, вырастающих из верхней части шара; большой глаз нейтрализует всю магию, а меньшие глаза вызывают различные магические эффекты. «Существо, которое смотрит на вас и уничтожает вас силой своих магических глаз». [24] Ужасный зверь, но изображенный как «миленький розовый шарик со слишком большим количеством глаз». [25] Разработанный для противодействия персонажам, использующим магию, и в то же время являющийся грозным противником для всей группы из-за своей универсальности. [1] Считается одним из «фирменных монстров игры» Филиппом Дж. Клементсом. [26] : 133 «Классический» [27] «знаковый», а также «один из самых страшных и устрашающих монстров игры», присутствующий во всех изданиях. [5] : 5, 40–41, 65 | |||||
Кабан | Дикий кабан, гигантский кабан ( Элотер ) и бородавочник | ||||||
Книжный червь | Руководство по монстрам II (1983) | Червь, обитающий в библиотеках и питающийся книгами, может менять свой обычный серый цвет в соответствии с окружающей средой. | |||||
Брауни | Руководство по монстрам (1977) | 2-футовый (0,61 м) гуманоидный родственник полурослика , которого трудно удивить, и который может слиться с окружением. Брауни был описан как раса игрового персонажа в White Dwarf № 29 (февраль 1982) для AD&D 1-го издания Бобом Локком в 1982 году. [28] | |||||
Жупел | Приложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008) | 7-футовый (2,1 м) волосатый родственник гоблина [ 29] с носом, похожим на нос медведя, который предпочитает нападать на врагов из засады. | |||||
Ползучий падальщик | Приложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008) | Червеобразное головоногое, питающееся в основном падалью и питающееся подземными отходами. Его щупальца парализуют существ. | |||||
Катоблепас | Стратегический обзор, т. 2, № 2 (1976), [14] : 22 Приложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual II (2002) | Странное существо, обитающее в болотах, большие налитые кровью глаза его необычно тяжелой головы испускают луч, который заставляет других существ просто умирать. Дэвид М. Эвальт описал его как «ожиревшего буйвола с короткими ногами, шеей, как у жирафа, и головой бородавочника». [23] : 138 «Старый личный фаворит» рецензента Марка Тойрера, [30] редактор Black Gate Говард Эндрю Джонс отметил их присутствие на протяжении всей истории игры. [31] | |||||
Кошки, отлично | Monster Manual (1977) (Гигантская рысь) [5] : 93 | Гепард, ягуар , леопард , обыкновенный лев , горный лев , пятнистый лев , гигантская рысь , дикий тигр и смилодон | |||||
Пещерный рыбак | В подземельях рабовладельцев (1981), Monster Manual II (1983), Dragon No. 355 (май 2007) | Крупное насекомое с характеристиками паука и омара, которое ловит врагов своей липкой нитью, выстреливая ею издалека. | |||||
Кентавр, сильван | Набор Dungeons & Dragons (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003) | Лесное существо с верхней половиной тела человека и нижней частью тела большой мощной лошади, это общительное племенное существо. Основано на существе из греческой мифологии . [1] [3] [32] | |||||
Сороконожка | Гигантская многоножка, Огромная многоножка и Мегалоцентоножка | Гигантские многоножки — это «монстры низкого уровня», красные многоногие существа длиной в один фут. [23] : 212–213 | |||||
Химера | Набор Dungeons & Dragons (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008), Monster Manual (2014) | Химера и Горгимера | Химера основана на химере из греческой мифологии, как она встречается в « Илиаде» Гомера , [ 33] [34] «сильнее кентавра, но слабее сфинкса». [32] Присутствует в игре с самого раннего издания. [5] : 45 | ||||
Кокатрис | Приложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003) | Кокатрис и Пиролиск | Основано на существе из средневековых бестиариев . [1] | ||||
Коатль | Приложение III: Eldritch Wizardry (1976), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003) | 12-футовая (3,7 м) пернатая змея, обитающая в джунглях, законно-доброго мировоззрения , с большой магической и псионической силой. Основана на существе из мезоамериканской религии . [35] | |||||
Вытеснитель зверь | Приложение I: Greyhawk (1975), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008) | Волшебное существо, напоминающее пуму, с щупальцами, растущими из каждого плеча, ненавидит все формы жизни и всегда появляется в 3 футах от своего фактического положения. Основано на инопланетянине Кёрле из рассказа «Черный разрушитель» А. Э. ван Вогта . [1] [5] : 71 Дэвид М. Эвальт в своей книге «О костях и людях » обсудил несколько монстров, появляющихся в оригинальном «Руководстве по монстрам» , описывая вытесняющих зверей как похожих на «пум с покрытыми шипами щупальцами, растущими из их плеч». [23] : 138 Роб Брикен из io9 назвал вытесняющего зверя вторым самым запоминающимся монстром D&D . [36] | |||||
Собаки | Дикий, Война ,Собаки Блинк и Смерть | Рецензент White Dwarf Джейми Томсон прокомментировал собаку смерти, которая, «по слухам, является потомком Цербера ». [22] | |||||
Драконы | Сильные и умные, обычно крылатые рептилии с магическими способностями и дыхательным оружием. [37] Различные подрасы, отличающиеся окраской, различаются по силе. [38] Дракон упоминается как «знаковое существо, которое искатели приключений D&D должны покорить». [39] : 34 [40] | ||||||
-- Дракон, Черный | Набор Dungeons & Dragons (1974), Базовый набор D&D (1977, 1981, 1983), Monster Manual (1977), Правила D&D Companion (1984), Циклопедия правил Dungeons & Dragons (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), Миниатюры D&D: Набор Dragoneye #44 (2004), Иконки D&D: Гаргантюанский черный дракон (2006), Миниатюры D&D: Набор Unhallowed #55 (2007) | Злые [41] хаотично настроенные драконы, плюющиеся кислотой. [37] У них рога, выступающие вперед, длинное тело и тонкий хвост. [25] | |||||
-- Дракон, Синий | Набор Dungeons & Dragons (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Deathknell set #38 (2005), D&D Icons: Gargantuan Blue Dragon (2007) | Злые [41] драконы законного мировоззрения, которые стреляют молниями. [37] У них есть отличительный рог на морде. [25] | |||||
-- Дракон, Латунь | Набор Greyhawk (1974), Monster Manual (1977), D&D Basic Set (1997), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Dragoneye набор #14 (2004), D&D Miniatures: Unhallowed набор #19 (2007) | Доброжелательные и разговорчивые, доброго мировоззрения [41], обитающие в пустыне драконы, которые могут дышать усыпляющим газом [37] или газом, вызывающим страх. Пример контента, искаженного недоброжелателями игры. [19] : xii | |||||
-- Дракон, Бронза | Набор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: War Drums набор #7 (2006) | Добрые [41] и законопослушные драконы, которые выдыхают молнию или отталкивающее газовое облако. [37] | |||||
-- Дракон, Медь | Набор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Angelfire set #21 (2005), D&D Miniatures: Desert of Desolation #23 (2007) | Добрые [41] и хаотично настроенные драконы, которые выдыхают кислоту или облако газа, замедляющее существ. [37] | |||||
-- Дракон, Золотой | Набор Dungeons & Dragons (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Giants of Legend набор № 61 (2004), D&D Miniatures: Deathknell набор № 7 (2005) | Добрые [41] и законопослушные драконы, которые дышат огнем [37] или хлорным газом. | |||||
-- Дракон, Зеленый | Dungeons & Dragons set (1974), Monster Manual (1977), D&D Basic Set (1981, 1983), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003). D&D Miniatures: War of the Dragon Queen set #38 (2005) | Злые [41] законопослушные драконы, которые выдыхают облако ядовитого [37] хлорного газа. [42] | |||||
-- Дракон, Красный | Dungeons & Dragons set (1974), D&D Basic Set (1977, 1981, 1983), Monster Manual (1977), D&D Companion Rules (1984), Dragon No. 134 "The Ecology of the Red Dragon" (1988), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Dragoneye set #55 (2004), D&D Miniatures: Giants of Legend set #71 (2004), D&D Icons: Colossal Red Dragon (2006) | Злые [41] хаотично настроенные драконы, которые выдыхают конус огня. [37] По словам Дэнта и др . «один из самых устрашающих и классических монстров» в ролевых играх. [43] | |||||
-- Дракон, Серебряный | Набор Greyhawk (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Archfiends набор #5 (2004) | Добрые [41] и законопослушные драконы, которые выдыхают конус холода или облако парализующего газа. [37] | |||||
-- Дракон, Белый | Dungeons & Dragons set (1974), D&D Basic Set (1977, 1981, 1983), Monster Manual (1977), D&D Companion Rules (1984), Dungeons & Dragons Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Night Below #58 (2007), D&D Icons: Legend of Drizzt Scenario Pack (2007) («Icingdeath, исполинский белый дракон») | Злые [41] хаотично настроенные драконы, которые дышат конусом холода. [37] | |||||
Драконья черепаха | Присутствует в игре с момента ее создания. [5] : 26 | ||||||
Рыба-дракон | |||||||
Элементарный | Элементали Воздуха, Земли, Огня и Воды | Сильные существа в игре; [44] особенностью элементаля воздуха является способность к быстрому передвижению. [23] : 141 | |||||
Слон | Африканский слон , мамонт , мастодонт и олифант | ||||||
Эльф | Высший эльф, Серый эльф (Фея), Лесной эльф, Полуэльф | На основе версии Толкиена об эльфе [ 3] , «быстром, но хрупком», с чувствами, превосходящими человеческие, часто изображаемом как «женоподобном» и «предрасположенном к «хорошему» моральному мировоззрению». [26] : 14, 26, 68 {{D&DCreatList | Н= Джинн | A=Аль-Кадим – Земля Судьбы | V= Джинн , Дао и Ифрит | D=Основываясь на представлениях из культуры Ближнего Востока, [2] [5] : 244 джинна в игре являются могущественными стихийными духами из Внутренних Планов , каждый из четырех классических элементов имеет свой собственный подвид джинна: джинн для воздуха, дао для земли, ифрит для огня. Джинны и ифриты имеют тезки из арабского фольклора, также связанные с воздухом и огнем соответственно. Дао были недавно изобретены для игры в целом, чтобы заполнить пробел для оставшегося элемента. [45] : 485–493 Изображение «злого [...] ифрита» уже появлялось в оригинальном издании Dungeons & Dragons (1974) , еще один «огромный, дьявольски красный» был главной особенностью обложки 1-го издания Dungeon Master's Guide . В космологии игры они были основаны на Плане Огня , сосредоточенном вокруг «легендарного Города Меди ». Они особенно заметны в обстановке Аль-Кадима. [5] : 20–21, 85, 87, 244–245 | |
Призрак | Вдохновленный готической фантастикой , типичный обитатель Равенлофта. [35] | ||||||
Гуль | Гуль, Лакедон и Гаст | Нежить с «ужасными когтями». [23] : 175 | |||||
Гигант | Облако, Огонь, Мороз, Холм, Камень и Штормовой Великан | Сверхкрупные мощные гуманоиды с эгоцентричным социальным фокусом, [45] : 8 обычно представляются как «плохие парни». [46] Основанные на мифологических персонажах и Толкиене, их способность бросать камни указывает на их творческие корни в военных играх . [33] [1] | |||||
Гнолл | Гнолл и Флинд | Злобные гуманоиды с головами, похожими на головы гиен. Ричард В. Форест предположил, что они были вдохновлены, но не похожи на гнолов, придуманных лордом Дансени , [1] в то время как сам Гэри Гайгэкс заявил, что хотя «гнолы» Дансени близки, он придумал название как «помесь гнома и тролля», а описание было его оригинальным творением. Он хотел создать гуманоидного противника в игре, который бы вписывался между хобгоблином и багбиром по силе. [47] Гноллы считались одной из «пяти основных « гуманоидных » рас» в AD&D Полом Карцагом и Лоуренсом Шиком . [10] : 92 | |||||
Гном | Раса игровых персонажей «часто стереотипно представляется как шуты, иллюзионисты, безумные изобретатели, и многие персонажи играют их как намеренно «чудаковатые» или анахроничные»; часто соответствует архетипу трикстера . «предрасположены к «хорошему» моральному мировоззрению». [26] : 23, 31, 67 | ||||||
Гоблин | Основаны в первую очередь на гоблинах , изображенных в Средиземье Дж. Р. Р. Толкиена. [48] Считается одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком. [10] : 92 Представлены как «злые» и «предрасположенные к обществу жестоких режимов, где правит сильнейший» в игре. [26] : 48, 66, 134 Подходящий противник для персонажей низшего уровня. [49] | ||||||
Голем , меньший | Стратегический обзор № 4 [14] : 22 (Клей) | Плоть и глина | Глиняный голем основан на големе из средневекового еврейского фольклора, хотя и изменен с «заветного защитника на бездумную громадину» [50] [33] , в то время как плотской голем связан с монстром Франкенштейна из фильма Universal 1931 года , показанным, например, как наделенный силой с помощью электричества, [1] а также в готической фантастике в целом; типичный обитатель сеттинга Равенлофта, [35] и «классический» монстр игры. [27] Влияние Dungeons & Dragons привело к включению големов в другие настольные ролевые игры, а также в видеоигры . [51] | ||||
Голем, больший | Камень и железо | Вдохновленный готической фантастикой, типичный обитатель сеттинга Равенлофта [35] и «классический» монстр игры. [27] | |||||
Полурослик | Волосатая лапа, Талфеллоу и Стаут | Основано на хоббите из произведений Дж. Р. Р. Толкина. [1] [14] : 27 Хоббит впервые появился как класс игрового персонажа в оригинальном издании Dungeons & Dragons 1974 года . [52] : 62 Позже игра начала использовать название «полурослик» как альтернативу «хоббиту» по юридическим причинам. [5] : 71 [53] «Полурослик» появился как раса игрового персонажа в оригинальном «Справочнике игрока» (1978). [10] : 84–85 | |||||
Гарпия | Основано на существе из греческой мифологии. [3] | ||||||
Домовой | Коалинф | Мускулистые гуманоиды, несколько выше людей, с красноватой кожей и клыками. [23] : 215 Коалинты — подводная разновидность. [54] Обозреватель Деклан Лоутиан включил их в число «15 лучших монстров для прибрежных приключений D&D», потому что они представляют собой более организованного и тактического противника, чем большинство других прибрежных существ в игре, а также с ними можно было вести переговоры, а не просто устраивать боевые столкновения. [55] | |||||
Гомункулус | |||||||
Шершень , гигантский | Шершень и Оса | ||||||
Лошадь | Тяжёлая лошадь , Тяжёлая боевая лошадь , Средняя боевая лошадь , Легкая боевая лошадь , Пони , Дикая лошадь , Верховая лошадь и Мул | ||||||
Гидра | Гидра , Лернейская гидра , Пирогидра и Криогидра | Основано на существе из классических источников , [1] [34] с известным методом убийства Гераклом , адаптированным к уязвимости против огня, но не с менее известным ядовитым укусом, показывая, что игра в основном фокусируется на известных чертах мифологических существ. [32] Присутствует в игре с момента ее создания. [5] : 26 | |||||
Гиена | Гиена и гиенодон | ||||||
Имп | Приложение Planescape Monstrous Compendium | Имп и Квазит | Незначительные демоны , которые могли быть созданы из личинок . [56] Рецензент Филипп Тессье нашел квазита «очень милым» и интересным, когда он стал доступен в качестве фамильяра . [27] [5] : 4 | ||||
Невидимый преследователь | |||||||
Шакал | |||||||
Шакалвер | Разумный шакал, способный принимать форму человека и гибрида человека и шакала, а также взгляд, наводящий сон. [45] : 66–67 [5] : 133 | ||||||
Кобольд | «[С]окрупные подземные ящеролюди», [23] : 66 считающиеся одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком, [10] : 92 и причисленные к самым слабым монстрам в игре Скоттом Бэрдом из Screen Rant . [57] | ||||||
Корред | Основано на корреде из бретонской мифологии. [58] | ||||||
Лич | Demilich: The Lost Caverns of Tsojcanth , Monster Manual II (1983), Epic Level Handbook (2002), Monster Manual (2014) | Лич и Демилич | Лич: Истощенный [27] нежить -заклинатель, [59] «классический» монстр игры. [27] Демилич : Развился за пределы статуса лича. Существо огромной силы, от которого остался только череп. [60] Тайлер Линн из Cracked.com в 2009 году определил деми-лича как одного из «15 идиотских монстров Dungeons and Dragons», заявив: «Кроме того, что он похож на будильник из «Пиратов Карибского моря» , деми-лич, похоже, не обладает никакими тактическими преимуществами. Он просто парит в воздухе, ожидая, когда группа героев собьет его в воздух, как пиньяту. Мы предполагаем, что он может попытаться укусить вас, но на иллюстрации выше кажется, что челюсть срослась на месте. Мужик, теперь нам его просто жаль». [61] Входит в число сильнейших в рейтинге Screen Rant « 10 самых сильных (и 10 самых слабых) монстров», где говорится: «Вы можете подумать, что парящий череп будет легко разбить на куски, но вы ошибаетесь, поскольку демиличи — одни из самых выносливых существ в игре». [57] | ||||
Ящерица | Огненные , гигантские, минотавры и подземные ящеры | ||||||
Человек-ящерица | Greyhawk , Monster Manual (1977), Fiend Folio (1981), Dungeons & Dragons Basic Set , Dungeons & Dragons Game , Dungeons & Dragons Rules Cyclopedia (1991), Classic Dungeons & Dragons Game (1994), Dungeons & Dragons Adventure Game (1999), Hollow World Campaign Set , Dragonlance Monstrous Compendium , The Complete Spacefarer's Handbook , The Complete Book of Humanoids , Player's Option: Skills & Powers , Mind Lords of the Last Sea , Polyhedron No. 121 (1996), Monster Manual (2000) (далее как lizardfolk), Races of Faerûn , Monster Manual (2003), Dragon No. 318 (2004), Serpent Kingdoms , Eberron Campaign Setting , Monster Manual III (2004), Dragon No. 335 (2005), Monster Manual IV (2006), Monster Manual (2008), Monster Vault: Threats to the Nentir Vale , Monster Manual (2014), Volo's Guide to Monsters | Человек-Ящер, Король Ящеров | Людоящеры — примитивные гуманоиды-рептилии, обычно ростом от шести до семи футов. В некоторых сеттингах это раса игровых персонажей. [62] [63] Рецензент Крис Жигу описал их так: «Людоящеры не плохие, [...] они просто простые люди, борющиеся за выживание». [64] В 2020 году Comic Book Resources поместил людоящеров на первое место в списке «10 могущественных видов монстров, за которых стоит играть», заявив, что «наряду со способностью изготавливать собственное оружие из окружающей их природной среды, они обеспечивают превосходный ролевой опыт и имеют в запасе несколько довольно крутых трюков». [65] Изображение человека-ящера, созданное Грегом Беллом, использовалось в качестве логотипа на раннем этапе TSR Hobbies , [5] : 42–43, 47, 81, в то время как «окровавленные тела людей-ящеров», побеждённых группой авантюристов, были изображены на обложке первого издания Player's Handbook , которое комментатор журнала Reactor Саладин Ахмед считает «возможно, самым знаковым произведением искусства во всём мире RPG» . [66] | ||||
Ликантроп | Werewolf: Dungeons & Dragons "white box" set (1974), Monster Manual (1977), Dragon , Dungeons & Dragons Basic Set (1977, 1981, 1983), Dungeons & Dragons Rules Cyclopedia (1991), Night Howlers (1992), Monster Manual (2000), Monster Manual (2003), Dragon No. 313, Monster Manual (2008) | Вербёрд, Веркрыса , Малый и большой морской волк, Вертигр и Вервольф | Страдающие оборотни, чье состояние может передаваться как болезнь; [67] некоторые доступны как расы игровых персонажей. Изображение оборотня связано с теми, что были в голливудских фильмах 1930-х и 1940-х годов, таких как «Человек-волк » . [1] Занимает шестое место среди десяти лучших низкоуровневых монстров авторами « Подземелья и драконы для чайников» : «классический монстр», интересный из-за изменения формы, потому что «игроки никогда не могут быть полностью уверены, действительно ли этот угрюмый житель деревни может быть большим черным волком, который напал на их персонажей в лесу». [68] : 373 Наличие ликантропов в игровой системе является одним из элементов, который заставил христианских фундаменталистов осудить Подземелья и драконы и связать его с оккультизмом. [69] Screen Rant описал действие ликантропии в игре как аспект, который «не имеет смысла», потому что это часто является положительным развитием для персонажа. «В Dungeons & Dragons персонаж может быть заражен ликантропией, и это настоятельно рекомендуется, так как преимущества перевешивают недостатки». В нем отмечается, что «в обмен на изучение того, как контролировать свое состояние, вы получаете Снижение урона, +2 к вашей характеристике Мудрости, способность Нюх, Видение при слабом освещении, новый Кость Жизни, черту Железная Воля и способность превращаться в более мощную форму». [70] Иллюстрация в одном из изданий Руководства по Монстрам подразумевала, что чудовище в Диснеевском « Красавице и Чудовище» было ликантропом, причем существо, похожее на Чудовище, нападало на человека, похожего на антагониста этого фильма, Гастона . [71] Присутствующее в игре с момента ее создания, изображение лица оборотня, созданное другом детства Гайгэкса Томом Кио, было «[a] почти наверняка самым старым произведением искусства» в оригинальном D&D . [5] : 26–27 | ||||
Мантикора | Мантикора, основанная на своем мифологическом аналоге, включая колючий хвост, появилась в игре с самого раннего издания. [72] : 44 [73] : 268 | ||||||
Медуза | Нормальный и высший | Основано на существе из классических источников [1] [3] [34], но переведено в вид монстров [29] [34], произошедших от «людей, ищущих вечную молодость». [32] Рецензент Аллан Рауш нашел их изображение как «женщины со змеями вместо волос» до 2-го издания менее убедительным, чем их менее человекоподобное изображение в 3-м издании. [17] Часть игры с самого начала, медуза уже была изображена в тестовых материалах 1973 года для оригинального издания. [5] : 21 | |||||
Мужчины | Аборигены/пещерные люди , авантюристы, бандиты/разбойники , варвары/кочевники , берсерки / дервиши , фермеры/ скотоводы , дворяне , рыцари , наемные солдаты , моряки-торговцы/ рыбаки , торговцы/торговцы, средний класс, крестьяне (крепостные) , паломники , пираты / буканьеры , полиция/ констебль , священники , моряки, работорговцы , солдаты, воры/головорезы , торговцы / ремесленники , соплеменники и волшебники. | Человеческие варианты. Игра стремится представить людей с тем же разнообразием, что и в реальном мире, и даже больше, но в большинстве случаев они статистически сравнительно однородны, и изображения часто страдают от европоцентризма . Поскольку игроки — люди, в игре люди являются стандартом, с которым сравниваются другие игровые расы, [12] и часто продвигаются «как лучшие или самые универсальные персонажи». [74] Берсерки основаны на берсерках , «людях Одина , которых бог сделал сильными, как дикие звери», из исландских саг и истории королей Норвегии Снорри Стурлусона . [75] | |||||
Пожиратель разума | Стратегический обзор № 1 [14] : 22 | Также известные как иллитиды, эти «гуманоиды с головами кальмара» считались одними из «фирменных монстров игры» Филиппом Дж. Клементсом. [26] : 133 Рецензент Жюльен Блондель описал их как мерзких пожирающих мозги существ, полных псионической энергии . Он нашел их восхитительными существами для использования садистским Мастером Подземелий и полезным мостом между классическими игровыми мирами и планами , поскольку иллитиды изобилуют в обоих. [76] | |||||
Минотавр | Подземелья и драконы (1974) [77] | Основано на существе из греческой мифологии, [1] [3] [32] [78], но переведено из отдельного существа в вид. [34] В 2021 году Comic Book Resources посчитали минотавра одной из «7 недоиспользуемых рас монстров в Dungeons & Dragons», заявив, что «далеко не просто жестокие монстры. Многие из них по своей природе законопослушны, что означает, что, как ни странно, из минотавров получаются хорошие паладины. Они также, очевидно, получаются хорошие варвары, монахи и бойцы. У минотавров большой потенциал. Люди ненавидят и боятся их, но вы можете сыграть на этом в свою пользу... или бороться со стереотипами». [79] Минотавр был среди монстров, изображенных в качестве коллекционных карточек на обратной стороне коробок с конфетными фигурками Amurol Products. [5] : 161, 163 | |||||
Грязевик | Screen Rant составил список «10 самых сильных (и 10 самых слабых) монстров» игры в 2018 году, назвав этого одним из самых слабых, сказав: «Грязевые люди магически связаны со своей лужей грязи, что означает, что единственный способ, которым они могут победить врага, — это зайти прямо в середину грязной лужи. Затем им придется нанести множество ударов, чтобы не дать врагу убежать». [57] | ||||||
Мумия | Могущественная нежить, обычно из пустынных районов, завернутая в бинты. Основана на существе из готической фантастики и появлениях в более современных развлечениях, типичный обитатель сеттинга Равенлофта. [35] [80] В своем обзоре Monster Manual в британском журнале White Dwarf No. 8 (август/сентябрь 1978) Дон Тернбулл отметил, что мумия была пересмотрена по сравнению с ее предыдущей статистикой, и теперь могла вызывать паралич при виде (в результате страха). [81] | ||||||
Никси | |||||||
Нимфа | Основанный на нимфе из греческой мифологии, [1] [3] также является примером сексистских тропов, на которых основана игра, представляющая женскую сексуальность как изначально опасную. [26] : 94 Появился в фильме «Футурама: Игра Бендера» . [82] | ||||||
Огр | Огр, Огр-маг и Мерроу | Большие, сильные гуманоидные существа с интеллектом немного ниже среднего. [45] : 249, 257 [83] Типичные плохие парни в игре, [46] которых можно использовать для обучения «игроков борьбе с большими, сильными, глупыми монстрами, что является знаковым опытом D&D». [68] : 356 | |||||
Слизи/желе/слизи | Охряное желе, серая жижа, кристаллическая жижа, студенистый куб и зеленая слизь | «Большое разнообразие чудовищных слизней и иловых жиж D&D изначально черпало вдохновение из фильма Ирвина С. Йетворта-младшего « Клякса ». В искусственной среде подземелий игры они выполняют функцию «зачистной команды». Желатиновый куб, «живая куча желеобразного желе», [23] : 138 считался особенно подходящим для этой роли, поскольку он точно вписывался в стандартную сетку для тактического боя. Считается «знаковым монстром». [1] Автор статьи для SyFy Wire Лиза Грэншоу причислила слизни к «9 самым страшным и незабываемым монстрам из подземелий и драконов» и нашла их «чрезвычайно тревожными, потому что в одну минуту все может казаться прекрасным, а в следующую вы уже на пути к смерти». [84] Слизни D&D послужили вдохновением для появления этого вида монстров во многих видеоиграх. [85] | |||||
орк | Орк и Орог | Непосредственно адаптировано из произведений Дж. Р. Р. Толкиена об орках . [1] Пол Карцаг и Лоуренс Шик считают их одной из «пяти основных «гуманоидных» рас» в AD&D. [10] : 92 Представлены в игре как «злые» и «дикие налетчики». [26] : 48, 95 | |||||
Сова | Нормальный, Гигантский и Говорящий | ||||||
Совёнок | Недавно созданный для игры на ранней стадии по мотивам пластиковой игрушки, сделанной в Гонконге, [86] [5] : 66 совомедведь был хорошо принят как полезный и запоминающийся монстр. [36] [87] [88] | ||||||
Пегас | Крылатый конь. Взят из греческой мифологии , пример разнообразных культур, объединенных в D&D. [32] [89] Часть игры с самого начала, пегас уже был изображен в тестовых материалах 1973 года для оригинального издания. [5] : 21 | ||||||
Пирсер | Стратегический обзор № 3 [14] : 22 | ||||||
Псевдодракон | «миниатюрный дракон, у которого также есть хвостовое жало» [37] Рецензент Филипп Тессье нашел его «очень милым» и интересным, когда его сделали доступным в качестве фамильяра. [27] | ||||||
Пудинги, смертельные | Черный ,Белый ,Дан иКоричневый | «Большое разнообразие чудовищных слизней и ила в D&D изначально черпало вдохновение из фильма Ирвина С. Йетворта - младшего « Капля ». [1] | |||||
Ракшаса | Стратегический обзор № 3 [14] : 22 | Нормальный и высший | Основано на существе из индуистской мифологии . [35] Гуманоидные демоны с чертами тигра, комментатор журнала Reactor Саладин Ахмед оценил их как «абсолютно крутых монстров». Он посчитал изображение сидящим с трубкой и в смокинге уместным, если задуматься, поскольку существо настолько могущественно, что ему нет нужды доказывать свою опасность. [66] | ||||
Крыса | Обыкновенный и гигантский | Пример монстра, представляющего небольшую угрозу для персонажей в игре, [23] : 22 подходит для игры на самом низком уровне. [49] | |||||
Рэй | Манта , Пунги и Скаты-жала , Ишитксачитль | ||||||
Ремораз | |||||||
Сатир | Основано на сатире из классических источников. [1] | ||||||
Скорпион | Большой, огромный и гигантский | Скорпионы отличаются тем, что стали первым боевым столкновением в первом игровом тестировании оригинальной версии игры, проведенном Гэри Гайгэксом. [23] : 65–66 Гигант: Скорпион размером с лошадь, его жало несет смертельный яд. [39] : 148–149 | |||||
Селки | |||||||
Тень | В своем обзоре Monster Manual в британском журнале White Dwarf No. 8 (август/сентябрь 1978 г.) Дон Тернбулл отметил свое разочарование тем, что тень относится к классу нежити и, таким образом, подвержена способности священника изгонять нежить. Тернбулл прокомментировал: «Раньше я любил смотреть, как священники тщетно пытаются обратить то, что не хочет превращаться, когда впервые встретили Тени». [81] Роб Брикен из io9 назвал тень одним из «12 самых отвратительных монстров Dungeons & Dragons». [90] | ||||||
Скелет | Dungeons & Dragons "white box" set (1974), Monster Manual (1977), Dragon No. 66, Monster Manual II (1983), Dragon No. 138, Dungeons & Dragons Basic Set (1977, 1981, 1983), Dungeons & Dragons Game set (1991), Dungeons & Dragons Rules Cyclopedia (1991), Dungeons & Dragons Rules Cyclopedia (1991), Dungeons & Dragons Adventure Game (1999), Monstrous Compendium Volume One , Ravenloft Monstrous Compendium Appendix III: Creatures of Darkness (1994), Monster Manual (2000), Monster Manual (2003), Libris Mortis: The Book of Undead, Monster Manual (2008) | Нормальный,Скелет животного и скелет монстра | Скелет умершего существа, анимированный как нежить. Скелет занял второе место среди десяти лучших низкоуровневых монстров авторами Dungeons & Dragons For Dummies : «знакомит игроков с особыми преимуществами и слабостями нежити». Они также благодарят Рэя Харрихаузена за то, что люди знают, как должны выглядеть боевые скелеты. [68] Screen Rant оценил крошечного скелета как одного из самых слабых существ D&D, заявив, что «[скелеты] доходят до крошечных существ, что означает, что ваша группа искателей приключений может сражаться с группой скелетов, которые имеют тот же размер, что и фигурки». [57] | ||||
Скунс | Нормальный и гигантский | ||||||
Змея | Удав (обычный и гигантский), ядовитый (обычный и гигантский), гигантский морской и гигантский плюющийся змеи | ||||||
Спектр | Вдохновленный готической литературой, типичный обитатель Равенлофта. [35] | ||||||
Паук | Большие, огромные, гигантские , гигантские водяные, гигантские морские и фазовые пауки | Фазовый паук: паукообразный размером со средне-крупную собаку, который может менять измерения и кусать клыками, полными смертельного яда. [39] : 148–149 | |||||
Спрайт | |||||||
Жаба , гигантская | Гигантские, огненные, ледяные и ядовитые жабы | ||||||
Треант | Основано на произведении Дж. Р. Р. Толкиена «Энт» [1] [14] : 27 и переименовано из-за авторских прав. [5] : 71 | ||||||
Тролль | Тролль, двухголовый тролль, пресноводный и соленый скрэг | Высокие зеленокожие [43] злые изможденные гуманоиды. Характерный обитатель миров AD&D. [2] Их внешность и мощная способность к регенерации взяты из «Трех сердец и трех львов» Пола Андерсона, а не из их мифологических или толкиеновских аналогов. [1] [33] [75] Считается одной из «пяти основных «гуманоидных» рас» в AD&D Полом Карцагом и Лоуренсом Шиком. [10] : 92 | |||||
Амбер Халк | Амбер Халк и Водяной | Они являются типом человекоподобных насекомых. У них длинные руки-мандибулы с мощными когтями. Любой, кто посмотрит им в глаза, может сойти с ума. Присутствует в игре с самого раннего издания. [5] : 45 | |||||
Единорог | Основано на существе из средневековых бестиариев. [1] [35] В мультсериале «Подземелья и драконы» единорог Уни был хорошо принят как «талисман» и «милого животного-помощника». [91] | ||||||
Вампир | Изображение связано с голливудскими фильмами о Дракуле 1930-х и 1940-х годов [1] , а также с фольклором [80] и готической фантастикой ; типичный обитатель сеттинга Равенлофта [35] [2] и «классический» монстр игры. [27] | ||||||
Уайт | Худая гуманоидная нежить. [92] Непосредственно адаптировано из курганного упыря из «Властелина колец» Толкиена , [1] [14] : 27 , а концепция вдохновлена исландскими сагами. [75] Роб Брикен из io9 определил упыря как одного из «12 самых отвратительных монстров подземелий и драконов». [90] | ||||||
Уилл О'Висп | |||||||
Волк | Волк, Лютый волк, Ворг, Зимний волк | Ворги — гигантские волки, вдохновлённые варгами из произведений Дж. Р. Р. Толкина; название было изменено по юридическим причинам, в то время как и слово, и концепция в конечном итоге восходят к древнескандинавскому понятию varg , которое может относиться к волкам в их агрессивном аспекте. [75] | |||||
Вольфвер | Противоположность оборотню, который трансформируется из волка либо в гуманоида, либо в гибрид гуманоида и волка, а не из человека в гуманоидного волка. | ||||||
Призрак | Вдохновленный готической литературой, типичный обитатель Равенлофта. [35] | ||||||
Виверна | Похожий на дракона по внешнему виду, виверна имеет змеиную голову, крылья, чешую, но только две ноги и не имеет дыхательного оружия. Его хвост оснащен ядовитым хвостовым жалом. [37] | ||||||
Йети | |||||||
Юань-ти | Вид «культовых змеелюдей» [93] и один из «самых популярных и знаковых монстров D&D». [94] Первоначальные касты юань-ти были мерзостью, полукровками и чистокровными, которые впервые появились в модуле « Обитатели Запретного города» (1981), [95] [96] [97] В приключении персонажи нанимаются, чтобы найти предмет, доставленный в затерянный город в восточном стиле, который был захвачен культом поклоняющихся змеям, юань-ти, и их слугами, полукровками и таслоями . [10] : 101 Типы были обобщены AV Club как «змея, поедающая людей, или гибрид человека и змеи, поедающий людей и змей, или другие гибриды человека и змеи». [98] Змеи и поклонение змеям, используемые в художественной литературе, подвергались критике как характерные для ориентализма . [99] История публикаций, цифровых и печатных, юань-ти укладывается в эту схему, поскольку они служат простыми антагонистами в «экзотических» условиях. [45] [100] [101] Грэм Барбер, игровой дизайнер, известный своей критикой расизма в Dungeons & Dragons, [102] использовал юань-ти в своем вкладе в книгу Candlekeep Mysteries . Споры возникли после того, как Wizards of the Coast , по словам Барбера, изменили его изображение юань-ти. [103] Подводя итог своей критике упрощенного изображения, Барбер написал: «Юань-ти злые, потому что злые». [104] Кит Амманн в своей книге 2019 года « Монстры знают, что делают » прокомментировал чистокровных юань-ти так: «У юань-ти были сотни поколений, чтобы жить и адаптироваться самостоятельно, поэтому у них будет тот же инстинкт самосохранения, что и у любого другого эволюционировавшего вида». [45] TheGamer.com в апреле 2021 года поместил чистокровных юань-ти на 2-е место в своем списке «10 самых недооцененных рас, которые лучше, чем вы думаете». [105] CBR.com поместил чистокровных юань-ти на 5-е место в своем списке «10 лучших игровых видов в D&D». [106] | ||||||
Зомби | Общий,Монстр и Джу-Джу Зомби | Основано на зомби из фольклора, а также более современных развлечений. [80] |
TSR 2103 – MC2 – Сборник «Чудовищ», том второй (1989) – ISBN 0-88038-753-X | ||||
---|---|---|---|---|
Это был второй том в серии Monstrous Compendium, для второго издания Advanced Dungeons & Dragons, опубликованного в 1989 году. Как и в первом томе, большинство монстров для второго тома были взяты из предыдущих книг первого издания AD&D, с значительно расширенными записями, которые теперь занимали целую страницу и имели совершенно новую иллюстрацию. Второй том был упакован в оберточную обложку, а страницы были разработаны так, чтобы поместиться в папку, которая поставлялась с первым томом Monstrous Compendium. Пакет состоял из 144 страниц, не пронумерованных, и включал 2-страничный алфавитный указатель к первому и второму томам, 10 страниц диаграмм вызова монстров и случайных встреч, а также чистый лист монстров для фотокопирования с листом инструкций для пустой формы монстра, а остальная часть состояла из описаний монстров. Также были включены 8 полностраничных иллюстраций на более плотной бумаге.
| ||||
Существо | Другие выступления | Варианты | Описание | |
Ааракокра | В 2020 году Comic Book Resources поместил ааракокру на 9-е место в списке «10 могущественных видов монстров, за которых вам стоит играть», заявив, что «по сути, если они не носят тяжелую или среднюю броню, то перед вами летающий снайпер». [65] | |||
Аболет | ||||
Анхег | ||||
Муравей | Гигантский муравей и рой муравьев | |||
Муравьиный лев , гигантский | ||||
Обезьяна , плотоядная | ||||
Бабуин | Дикий павиан и бандерлоги | |||
Барсук | Обыкновенный и гигантский | |||
Барракуда | ||||
Василиск | Малый, большой и Драколиск | Основано на существе из средневековых бестиариев . [1] В оригинальном «Руководстве по монстрам» оно описывается как рептильное чудовище, взгляд которого может превращать существ в камень. [107] | ||
Жук | Бомбардир , Скучный , Огонь, Носорог , Олень и Вода | |||
Бюлетт | Также называется сухопутной акулой, по названию пластиковой игрушки из Гонконга. [1] В своей книге 2019 года « Монстры знают, что делают » автор Кит Амманн назвал булетт «зверями, специально созданными для того, чтобы пугать ваших игроков», и нашел ее предпочтения и отвращения к мясу различных гуманоидных рас «смехотворными». [45] : 157–158 | |||
Булливуг | ||||
Крокодил | Нормальный и гигантский | |||
Ракообразное , гигантское | Гигантский краб и гигантский рак | |||
Дельфин | ||||
Доппельгангер | ||||
Драгонн | Руководство по монстрам (1977) [5] : 164–165 | Существо с головой льва, похожее на дракона, «первоначально описывалось как „странная помесь латунного дракона и гигантского льва“». Присутствуя «в каждом издании игры», Джеймс Уайетт заявил, что это было «вероятно, старейшее проявление в игре идеи полудракона». Переименовано в льводрака в 5-м издании. [108] [5] : 164–165 | ||
Дриада | Основано на дриаде из классических источников. [1] Дриада появляется как игровой класс персонажа в Tall Tales of the Wee Folk в «буклете DM» (1989). [10] : 146 | |||
Гном | Холм и гора | Основано на версии гнома Толкиена . [ 3] [26] : 78 Часто изображаются как «низкорослые, крепкие и любящие эль», «бородатые мастера по обработке металла» и «предрасположенные к «хорошим» моральным устоям», «склонны воплощать крайнее видение мужественности». [26] : 58, 67, 78, 165 | ||
Гном, дуэргар | Дуэргар и Стидер (Гигантский Паук) | «печально известные тёмные дварфы», [109] «злая и алчная» подраса дварфов [110] : 152 с псионическими силами. Автор ComicBook.com Кристиан Хоффер считал борьбу дуэргаров с их кузенами-дварфами одним из «величайших конфликтов, составляющих мультивселенную D&D». [111] Рецензент Backstab Михаэль Кроиториу посчитал дуэргаров интересными в качестве игрового персонажа. [46] | ||
Орел | Дикий игигант | |||
Угорь | Электрический , гигантский, морской и водорослевый | |||
Эльф, Дроу | Дроу и Драйдер | Эти тёмные эльфы из игры, ставшие знаменитыми благодаря романам Р. А. Сальваторе о Дриззте , оказали влияние на последующие произведения фэнтези. [1] У дроу есть кастовая система, основанная на гендере, которая «много говорит об отношении к гендерным ролям в реальном мире». [26] : 34 Драйдер — это «монстр, похожий на кентавра, только с нижней половиной паука вместо лошади». [112] | ||
Эттеркап | ||||
Эттин | ||||
Рыба, гигантская | Гигантский сом , гигантский щука и гигантская щука | |||
Лягушка | Гигантский , убийственный и ядовитый | |||
Грибок | Стратегический обзор № 3 [14] : 22 (Shrieker) | Фиолетовый грибок, визгун , фикомид , аскомид и газовая спора | Автор Бен Вудард назвал грибы D&D ужасающими в своем разнообразии, не только из-за их ядовитой природы, но и из-за их жуткой способности двигаться. [113] Скотт Бэрд из Screen Rant причислил визжащего размером с человека к самым слабым монстрам в игре, находящимся «внизу пищевой цепочки грибных монстров»: их «можно использовать в качестве дешевых систем сигнализации для сообществ Подземья, но они не обладают собственными боевыми способностями. Единственное, что может делать визжащий, — это визжать». [57] | |
Галеб дур | ||||
Горгулья | Горгулья и Маргулья | |||
Джинн | Аль-Кадим – Земля Судьбы | Джанн и Марид | Основываясь на представлениях из культуры Ближнего Востока, [2] джинны в игре являются могущественными стихийными духами из Внутренних Планов , причем каждый из четырех классических элементов имеет свой собственный подвид джиннов. Мариды были в значительной степени изменены по сравнению со своими мифологическими тезками, чтобы соответствовать стихии воды. Кит Амманн предполагает, что создатели игры были вдохновлены слогом mar-, означающим «море» на латыни , хотя в арабском языке такой связи нет. [45] : 485–493 | |
Гигант-кин , Циклоп | Dungeons & Dragons "white box" set (1974), Gods, Demi-gods & Heroes (1976)m Deities & Demigods Cyclopedia (1980) (Большая и малая), Legends & Lore (1985), Monster Manual II (1983) (Cyclopskin), Dungeons & Dragons Expert Set (1981 и 1983), Dungeons & Dragons Game , Dungeons & Dragons Rules Cyclopedia (1991), Classic Dungeons & Dragons Game (1994), Dungeons & Dragons Adventure Game (1999), Legends & Lore (1990), Deities and Demigods (2002), Shining South (2004), Monster Manual (2008), Monster Manual 2 (2009) Monster Manual (2014) | Одноглазые великаны [114], основанные на греческой мифологии. [33] Занимают десятое место среди десяти лучших монстров среднего уровня 4-го издания по версии авторов Dungeons & Dragons 4th Edition For Dummies . [114] | ||
Великаны, фирболги | Bleeding Cool посчитал фирболгов «одной из самых отличительных рас в мультивселенной D&D». [94] Comic Book Resources посчитал их одной из «7 недоиспользуемых рас монстров в Dungeons & Dragons», заявив, что «фирболги представляют собой смесь силы и магии, что делает их полезными для классов, которые сочетают эти два. Фирболги хорошо работают как клирики и друиды, но они также могут стать хорошими следопытами. Ваша гармония с природой определенно заставит вас захотеть сосредоточиться на природе, но вы также будете выделяться из толпы. Будучи по природе застенчивой расой, обязательно учитывайте это при игре за своего персонажа. Как правило, фирболги не агрессивны». [79] | |||
Великаны, фоморы | ||||
Великан-кин, вербиг | ||||
Горгона | «бык, покрытый железом», основанный на ранних современных бестиариях, только название взято из классического аналога. [32] [33] | |||
Гриффон | Первоначально основан на существе из персидской мифологии . [35] | |||
Стонущий дух (банши) | Вдохновленный готической литературой, типичный обитатель Равенлофта. [35] | |||
Демон-хранитель | Наименьший, меньший и больший | |||
Ведьма | Эннис, Гринхаг и Си Хаг | Бессмертные злые и уродливые могущественные женщины с магическими способностями к обману. Основано на широко распространенной фигуре из фольклора, с «различными интерпретациями монстра по всему миру», которые прорабатываются в разных вариантах в игре, позволяя каждому «немного больше индивидуальности». [80] По мнению Стэнга и Траммела, карги в D&D представляют собой женоненавистнические и эйджистские тенденции у своих авторов. [56] [115] SyFy Wire в 2018 году назвал его одним из «9 самых страшных, самых незабываемых монстров из Dungeons & Dragons», заявив, что «существуют бесконечные ужасающие возможности, когда дело касается карг». [84] | ||
Призрак | ||||
Ястреб | Большой (ястреб), Малый (сокол) и Кровавый ястреб | |||
Адская гончая | В своем обзоре « Руководства монстров » Дон Тернбулл отметил в британском журнале White Dwarf № 8 (август/сентябрь 1978 г.), что дыхательное оружие «ужасной» адской гончей было изменено по сравнению с его предыдущим обликом. [81] | |||
Хеукува | как Уэкува: Fiend Folio (1981), Dungeon No. 86, Dungeon No. 94, Fiend Folio (2003), Dragon No. 364 | Нежить, созданная из божественных или связанных клятвой существ, нарушивших свои обеты. | ||
Гиппокамп | Основано на средневековых бестиариях. «Изображено как передняя половина лошади и задняя половина рыбы или морского змея». [33] Тайлер Линн из Cracked.com включил его в список «15 самых идиотских монстров в истории Dungeons & Dragons». Он не думал, что «он будет представлять большую угрозу» «и должен был быть одним из хороших парней», но нашел изображение «тупым». [61] | |||
Гиппогриф | Первоначально основанный на существе из персидской мифологии [35], адаптированный гиппогриф «был одним из самых ранних фэнтезийных зверей, введенных во вселенную Dungeons & Dragons »: [72] Художественное изображение, черпающее вдохновение из настоящих орлов и лошадей, было использовано для обложки третьего буклета оригинального издания Dungeons & Dragons (1974) и стало одним из «ранних послов игры» благодаря использованию этой обложки в рекламе. [5] : 20–21, 27, 39 Гэри Гайгакс использовал историю, в которой он получил письмо с вопросом о том, сколько яиц может отложить гиппогриф, в качестве примера энциклопедических знаний, которых фанаты ожидали от него по каждой детали игрового процесса. [116] | |||
Джермлейн | ||||
Келпи | ||||
Кенку | Вороноподобные гуманоиды со склонностью к воровству, в некоторой степени основанные на японских тэнгу . [117] [45] : 56–58 | |||
Ки-рин | Золотисто-чешуйчатый летающий конь, образец добра с одним рогом. Основан на кирине из японской мифологии , [3] пример разнообразных культур, объединенных в D&D. [89] Обозреватель Black Gate Говард Эндрю Джонс назвал их «старыми приверженцами» игры. [31] | |||
Киллмулис | ||||
Куо-тоа | "злые рыболюди" [10] : 89 | |||
Ламия | Ламия и Ламия Нобл | |||
Ламмасу | Меньшее и большее | |||
Минога | Нормальный, гигантский и наземный | |||
Пиявка | Рой пиявок, гигантская пиявка и горловая пиявка | |||
Лепрекон | ||||
Левкротта | ||||
Локата | ||||
Скрытень выше | Стратегический обзор № 3 (скрытник), Стратегический обзор № 5 (ловец) [14] : 22 | Скрытник, Зверолов и Лесной Зверолов (Шахтер) | Оригинальное творение для искусственной подземной среды игры, этот монстр был разработан как ловушка для неосторожных персонажей игроков; ловец маскируется под кусок пола, поглощая жертву, наступившую на него. [1] Роб Брикен из io9 идентифицировал скрывающегося и ловца как двух из «12 самых отвратительных монстров Dungeons & Dragons». [90] | |
Ликантроп | Оборотень и Оборотень Лис (Лиса) | |||
Млекопитающие , минимальные | The minimal (a contraction of "miniature animal") is a magically reduced version of a normal animal. | |||
Mammal, small | Beaver, Cat (house), Chipmunk, Ermine, Ferret, Fox, Gopher, Hedgehog, Mink, Mole, Monkey, Mouse, Muskrat, Opossum, Otter, Otter (sea), Otter (giant), Pig (domestic), Pig (wild), Rabbit, Raccoon, Squirrel (flying), Squirrel (giant black) and Woodchuck | Reviewer Philippe Tessier described the rabbit, when made available as a familiar, as little and "doesn't look like much", but valued it as cute, interesting and useful for detecting traps.[27] | ||
Merman | ||||
Mimic | Common, Killer | An original creation for the game's artificial underground environment, this "iconic monster" looks like a treasure chest and is designed as a trap for unwary player characters.[1] | ||
Mold | Brown, Russet and Yellow | In the artificial dungeon environment of the game, molds function as a "clean up crew".[1] | ||
Mongrelman | ||||
Morkoth | Paste magazine reviewer Cameron Kunzelmann found the morkoth an inventive and "super weird" monster beyond the game's staples.[118] | |||
Muckdweller | ||||
Myconid (fungus man) | A "race of [man-sized] sentient fungus creatures", "some of which pack a mean punch", and which have the "ability to spray poisons that can disable their foes".[57] | |||
Naga | Strategic Review No. 3[14]: 22 | Guardian, Spirit and Water | Snake-like magical creatures with humanoid head. Based on the nāga from Indian mythology.[3] | |
Nereid | A water kin elemental | |||
Obliviax (memory moss) | A black moss that steals memories and forms a tiny version of the robbed person which can use the memories to fight. The obliviax appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons", because ingesting the moss can transfer the memories, an "interesting" concept which lends itself to "Christopher Nolan-esque adventures that will be both universally applauded and terribly confusing at the same time.".[119] | |||
Octopus, giant | ||||
Osquip | ||||
Otyugh | Otyugh and Neo-otyugh | Also known as gulguthra.[120] Game designer Don Turnbull rated the otyugh as a "most interesting creation".[81] | ||
Piranha | Normal and giant | |||
Pixie | The pixie appeared as a player character class in Tall Tales of the Wee Folk (1989).[10]: 146 | |||
Plant, carnivorous | Choke Creeper, Hangman tree, Mantrap, Strangleweed, Giant Sundew and Tri-flower Frond | Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121] | ||
Poltergeist | ||||
Porcupine | Black, brown and giant | |||
Roc | Dungeons & Dragons set (1974), Monster Manual (1977), Monster Manual (2000), Monster Manual (2003), Monster Manual (2008), Monster Manual (2014) | An enormous bird, based on a mythological creature probably of Persian origin, known from Sindbad the Sailor.[33] | ||
Roper | Strategic Review No. 2[14]: 22 | A dangerous inhabitant of the Underdark[122] with "murderous behavior".[123] One of the original creations for the game, Witwer et al. rated them among the "iconic D&D monsters".[5]: 39, 45 | ||
Rot grub | An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters: living in corpses, they infect those who disturb these dead searching for riches.[1] | |||
Rust monster | Large armored tick-like monster which devours metals. An original invention for the game and its artificial underground world, the appearance of the rust monster was inspired by a plastic toy from Hong Kong.[124] It was ranked among the most memorable as well as obnoxious creatures in the game, terrifying to certain characters and their players not due to their ability to fight but to destroy their items.[1][36][90][5]: 91, 93 [23]: 138 Chris Sims of the on-line magazine Comics Alliance referred to the rust monster as "the most feared D&D monster".[125] | |||
Sahuagin | Also called 'Sea Devils', these fishperson eschewers of magic with two or four arms domesticate sharks and are in frequent conflict and intrigue with sea-elves. | |||
Salamander | Salamander and Fire Snake | Fire-kin elementals | ||
Sandling | An earth kin elemental | |||
Sea horse, giant | ||||
Sea lion | Monster Manual (1977), Monster Manual (2000) and Monster Manual (2003) (as Sea cat) | |||
Shambling mound | Strategic Review No. 3[14]: 22 | Plant-like creature resembling a heap of rotting vegetation. Ben Woodard considered its ability to move "the base creepiness of the creep".[113] | ||
Shark | Common and giant (megalodon) | |||
Slithering tracker | Intelligent stealthy jelly creature. Either evolved from simpler relatives, or persons magically transfigured[7] "by hags and liches into a blobby puddle of remains" motivated by revenge. Reviewer Zack Furniss saw the monster on the "more horrific side of D&D" and observed: "even once they've found their vengeance, they're still a nasty blob and often go insane because they can't find satiation or communicate. Grim stuff."[126] | |||
Slug, giant | ||||
Sphinx | Androsphinx, Criosphinx, Gynosphinx and Hieracosphinx | Based on Egyptian and Classical mythology, an example of the diverse cultures amalgamated into D&D.[32][89] | ||
Squid, giant | Giant squid and Kraken | |||
Stirge | Flying and blood-sucking[29] bird-like creatures. "[P]esky" because while small they are dangerous to characters as a swarm. Present in the game since its earliest edition.[5]: 44 | |||
Swanmay | Swanmay and Swan | Inspired by a character from Three Hearts and Three Lions by Poul Anderson rather than their mythological counterparts.[1][33] | ||
Sylph | A air kin elemental | |||
Tarrasque | Ranked among the strongest monsters in the game by Scott Baird from Screen Rant, "the ultimate challenge for many players".[57] Rob Bricken from io9 named the tarrasque as the 10th most memorable D&D monster.[36] The tarrasque appeared on the 2018 Screen Rant top list at No. 5 on " Dungeons & Dragons: The 20 Most Powerful Creatures, Ranked", and Scott Baird highlighted that "The tarrasque is currently the most powerful creature in the 5th edition of Dungeons & Dragons, where it is matched only by Tiamat in terms of its combat prowess."[127] | |||
Tasloi | ||||
Triton | An aquatic race[126] based on the merman in Greek mythology.[33] | |||
Troglodyte | Based on the stock character of the primitive caveman, Gary Gygax portrayed the troglodyte in the game as more monstrous, with chaotic and evil behaviour, offensive smell and lizard-like characteristics.[128] The troglodyte was among the monsters featured as trading cards on the back of Amurol Products candy figure boxes.[5]: 161, 163 | |||
Urchin | Black, Green, Red, Silver, Yellow and Land | First published in White Dwarf No. 9 (October/November 1978), submitted by Nick Louth.[129] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] | ||
Urd | ||||
Water weird | A water kin elemental, an "old personal favorite" of reviewer Mark Theurer.[30] | |||
Weasel | Wild and giant | |||
Whale | Common, Giant, Leviathan, Killer and Narwhal | The leviathan is based on the creature from Hebrew mythology.[35] | ||
Wolverine | Normal and giant | |||
Worm | Purple worm, Tenebrous worm and Tunnel worm | The "dread purple worm" attacks with both ends,[73]: 268 maw and stinger. This "iconic monster" and original creation of Dungeons & Dragons is present all editions of the game.[5]: 26, 28–29 | ||
Xorn | ||||
Yellow musk creeper & zombie | Creeping plant that drains the intelligence of its victims, possibly turning them into "zombies" under the plant's control. Ben Woodard found it an expression of the "seemingly endless morphology of fungal creep and toxicological capacity" within the game.[113] |
TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989) – ISBN 0-88038-769-6 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched unnumbered loose-leaf pages. | ||||
Creature | Other appearances | Variants | Description | |
Ascallion | Dragon No. 89 (1984), Monstrous Compendium Annual Volume Four (1998) (as Fish, Ascallion) | Adult Female, Young, Adult Male | ||
Asperii | Dragon No. 89 (1984), 1991 Trading Card No. 622, Monstrous Compendium Annual Volume Four (1998), Monster Manual II (2002) | |||
Beholder-kin | Monstrous Manual (1993) | Spectator, Gauth | ||
Belabra (Tangler) | ||||
Berbalang | ||||
Bhaergala | Monstrous Manual (1993) (as Mammal) | |||
Bichir (Lungfish, Giant) | ||||
Bunyip | Fiend Folio (1981), Monstrous Compendium Annual Volume Three (1996) | |||
Burbur | Monstrous Compendium Annual Volume Three (1996) | |||
Claw, Crawling | Monstrous Manual (1993) | Screen Rant ranked the crawling claw among the 10 weakest monsters in 2018: "At best, you can use a bunch of them to act as a distraction or as a screen while another villain prepares a spell or trap."[57] | ||
Cloaker | Monstrous Manual (1993) | An original creation for the game's artificial underground environment, this monster was designed as a trap for unwary player characters; it looks like a living cloak with teeth.[1] | ||
Darkenbeast | ||||
Death, Crimson | Monstrous Manual (1993) (as Mist, Crimson Death) | |||
Dinosaur | Monstrous Manual (1993) (Ankylosaurus, Deinonychus, Diplodocus, Elasmosaurus, Lambeosaurus, Pteranodon, Stegosaurus, Triceratops and Tyrannosaurus rex), Monstrous Compendium Annual Volume Two (1995) (Allosaurus, Brontosaurus, Ceratosaurus, Compsognathus, Dimetrodon, Euparkeria, Gorgosaurus, Iguanodon, Monoclonius, Plateosaurus, Struthiomimus, Tanystropheus, Teratosaurus, Trachodon; under Dinosaur, Aquatic: Archelon, Dinichthys, Mosasaurus, Nothosaurus, Plesiosaurus, Temnodontosaurus) | Allosaurus, Anchisaurus, Ankylosaurus, Paleocinthus, Archelon, Brachiosaurus, Brontosaurus, Camarasaurus, Camptosaurus, Ceratosaurus, Cetiosaurus, Compsognathus, Deinonychus, Dilophosaurus, Dimetrodon, Dinichthys, Temnodontosaurus, Diplodocus, Elasmosaurus, Euparkeria, Gorgosaurus, Iguanodon, Lambeosaurus, Mamenchisaurus, Massospondylus, Megalosaurus, Monoclonius, Mosasaurus, Nothosaurus, Ornitholestes, Pentaceratops, Plateosaurus, Plesiosaurus, Podokesaurus, Pteranodon, Pterosaurus, Stegosaurus, Dacentrurus, Kentrosaurus, Struthiomimus, Styracosaurus, Tanystropheus, Teratosaurus, Trachodon, Triceratops, Tyrannosaurus rex | Considered among the "standard repertoire of "Monsters"",[3] and among the 12 most underrated monsters, "a creature as large and fearsome as a dragon but without all the hype".[119] | |
Dracolich | Monstrous Manual (1993) | A dragon made even more powerful by transforming into an undead version of itself, which can only be destroyed if "its phylactery is taken to another dimension". Ranked among the strongest monsters in the game by Scott Baird from Screen Rant.[57] It was also one of the first new creatures introduced for the Forgotten Realms campaign setting.[41] | ||
Dragon, Faerie | Monstrous Manual (1993) (as Dragonet, Faerie Dragon) | |||
Oriental Dragons (General) | ||||
Lung Wang (Sea Dragon) | ||||
Pan Lung (Coiled Dragon) | ||||
Shen Lung (Spirit Dragon) | ||||
T'ien Lung (Celestial Dragon) | ||||
Tun Mi Lung (Typhoon Dragon) | ||||
Yu Lung (Carp Dragon) | ||||
Chiang Ling (River Dragon) | ||||
Li Lung (Earth Dragon) | ||||
Firenewt | Fiend Folio (1981), Monstrous Compendium Annual Volume Three (1996) | |||
Firestar | Dragon No. 94 (1985), 1991 Trading Card No. 686, Sword of the Dales (1995), Monstrous Compendium Annual Volume Four (1998) | |||
Maedar | Monstrous Manual (1993) (as Medusa, Maedar) | Maedar, Glyptar | Male version of the medusa, a consequence of turning the singular monster from classic mythology into a species in the game.[29][34] | |
Meazel | Monstrous Compendium Annual Volume Three (1996) | |||
Pleistocene Animals | Monstrous Compendium Annual Volume Two (1995) (White Rhinoceros as Wooly Rhinoceros) | Axebeak, Baluchitherium, Megatherium, Phororacos, White Rhinoceros, Titanothere | ||
Revenant | Monstrous Manual (1993) | |||
Rhaumbusun | ||||
Strider, Giant | Fiend Folio (1981), Monstrous Compendium Annual Volume Three (1996) | |||
Sull | ||||
Svirfneblin (Deep Gnome) | Monstrous Manual (1993) (Gnome) | |||
Thessalmonster | Monstrous Compendium Annual Volume Three (1996) | Thessalhydra, Thessalmera, Thessalgorgon, Thessaltrice | ||
Thri-kreen (Mantis Warrior) | Monstrous Manual (1993) | "Praying mantis man" with four arms and a poisonous bite,[133] "invented by Paul Reiche III for the AD&D Monster Cards Set 2 (1982)",[134] reviewer Mark Theurer considered them an "old personal favorite".[30] With their additional limbs and specialized chatkcha and gythka weapons, thri-kreen were infamous as player characters optimized to do extreme amounts of damage. J.R. Zambrano found them "an interesting race" and preferred their "2nd Edition aesthetic" to others.[135] | ||
Thylacine | ||||
Vulture | Monstrous Manual (1993) (as Bird) | Common, Giant, Condor | ||
Vurgens | Dragon No. 89 (1984), Monstrous Compendium Annual Volume Four (1998) (as Fish, Vurgens (Giant Gulper Eel)) | |||
Web, Living | Monstrous Compendium Annual Volume Three (1996) | Living, Memory | ||
Wemic | Monstrous Manual (1993) |
TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990) – ISBN 0-88038-822-6 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Dragonlance campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 96 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page, a page with alphabetical index, 4 pages of random encounter charts, and 2 pages with the compiled game statistics, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Anemone, Giant | Dragon No. 116 (1986), Tales of the Lance (1992) Monstrous Compendium Annual Volume Four (1998) (as Anemone, Giant Sea), Dungeon No. 79 (2000) | |||
Avian | Monstrous Manual (1993) (as Bird) | Emre, Kingfisher, Skyfisher and 'wari | ||
Bear, Ice | ||||
Beast, Undead | Stahnk and Gholor | |||
Centaur, Abanasinian | ||||
Centaur, Crystalmir | ||||
Centaur, Endscape | ||||
Centaur, Wendle | ||||
Disir | Time of the Dragon (1989) | |||
Draconian (proto-), Traag | Time of the Dragon (1989) | |||
Draconians | A "dragon-like humanoid species",[136]: 167 born from embryos of good dragons corrupted by evil magic, are "cast as beings of pure horror",[137] and "abominations"; "added to further support the world's foundational themes."[5]: 173 | |||
-- Draconian, Aurak | ||||
-- Draconian, Baaz | ||||
-- Draconian, Bozak | Barton and Stacks described this draconian as the "ever-popular bozak whose bones explode upon death".[136]: 166 | |||
-- Draconian, Kapak | ||||
-- Draconian, Sivak | ||||
Dragons of Krynn | Powerful and intelligent, usually winged reptiles with magical abilities and breath weapon. | |||
-- Dragon, Amphi | ||||
-- Dragon, Astral | Unmated Astral Dragon and Mated Pair | |||
-- Dragon, Kodragon | Dragon Magic (1989) | |||
-- Dragon, Othlorx | Time of the Dragon (1989) | Black, Blue, Brass, Bronze, Copper, Green, Red, Silver and White Othlorx | ||
-- Dragon, Sea | ||||
Dreamshadow | ||||
Dreamwraith | ||||
Dwarf, Daergar | ||||
Dwarf, Gully | A "tiny, dirty, unorganized folk", but having heart;[138] known for their limited ability to count.[139] Gully dwarves could be used as player characters in the D&D game. They were by design weaker than other character options, and so only appealing to few players who "enjoy the underdog status" they provided.[140] | |||
Dwarf, Hill (Neidar) | ||||
Dwarf, Mountain (Hylar) | ||||
Dwarf, Theiwar | ||||
Dwarf, Zakhar | ||||
Elf, High – Qualinesti | ||||
Elf, High – Silvanesti | ||||
Elf, Wild – Kagonesti | ||||
Elf, Half | ||||
Elf, Sea – Dargonesti | ||||
Elf, Sea – Dimernesti | ||||
Eyewing | Dragon Magic (1989), Monstrous Manual (1993) | |||
Fetch | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | |||
Fire Minion | Time of the Dragon (1989) | |||
Fireshadow | ||||
Gnome, Tinker (Minoi) | Monstrous Manual (1993) | |||
Gurik Cha'ahl | Time of the Dragon (1989) | |||
Hatori | Monstrous Manual (1993) | Lesser and Greater | ||
Haunt, Knight | ||||
Horax | Time of the Dragon (1989), Monstrous Manual (1993) | |||
Imp, Blood Sea | ||||
Insect swarm | Monstrous Manual (1993) | Velvet ants, Grasshoppers and Locusts | ||
Kalothagh (Prickleback) | ||||
Kani Doll | Dragon Magic (1989) | |||
Kender | A "diminutive and highly playful race that resembles Tolkien's hobbit", with the ability to drive enemies into a rage by taunting them.[136]: 166 Witwer et al. considered kender "lovable" characters "added to further support the world's foundational themes."[5]: 173 | |||
Knight, Death | Monstrous Manual (1993) | A death knight is a "powerful undead warrior",[136]: 167 Shannon Applecline considered this creature created by Charles Stross one of the game's especially notable monsters.[14]: 38 | ||
Kyrie | ||||
Lizard man (of Krynn) | Jarak-sinn and Bakali | |||
Man (of Krynn) | Ice Folk, Knights of Solamnia, Plainsmen and Rebels | |||
Minotaur (of Krynn) | Blood Sea Minotaur | |||
Ogre (of Krynn) | Ogre and Orughi | |||
Ogre, High (Irda) | ||||
Phaethon | Phaethon and Elder Phaethon | |||
Shadowperson | Shadowperson and Revered Ancient One | |||
Shimmerweed | ||||
Skrit | Time of the Dragon (1989) | |||
Slig | ||||
Spectral Minion | "nasties" also appearing the Advanced Dungeons & Dragons: Heroes of the Lance computer game.[141] | |||
Spider (of Krynn) | Whisper Spider and Giant Trap Door Spider | |||
Stag | Wild Stag, Giant Stag and the White Stag | |||
Tayling | Tayling and Tayland | |||
Thanoi (Walrus Man) | ||||
Tylor | ||||
Warrior, Skeleton | Monstrous Manual (1993) | Reviewer Jamie Thomson found the skeleton warriors "beings similar to Tolkien's ringwraiths".[22] | ||
Wichtlin | ||||
Wyndlass | ||||
Yaggol | Time of the Dragon (1989) | |||
Yeti-kin, Saqualaminoi | Time of the Dragon (1989) |
TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990) – ISBN 0-88038-836-6 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Greyhawk campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index, 4 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Aspis | Monstrous Manual (1993) (as Insect) | Drone, Larva and Cow | ||
Beastman | ||||
Beetle | Monstrous Compendium Annual Volume Three (1996) | Death watch beetle and Slicer Beetle | ||
Bonesnapper | ||||
Booka | ||||
Brownie, Buckawn | ||||
Brownie, Quickling | Monstrous Compendium Annual Volume Two (1995) | Small, intelligent, chaotic and speedy, it appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons".[119] | ||
Crypt thing | Monstrous Manual (1993) | |||
Crystalmist | ||||
Dragons | Powerful and intelligent, usually winged reptiles with magical abilities and breath weapon. | |||
-- Dragon, Cloud | Monstrous Manual (1993) | |||
-- Dragon, Greyhawk | ||||
-- Dragon, Mist | Monstrous Manual (1993) | |||
-- Dragon, Shadow | Monstrous Manual (1993) | Reviewer Philippe Tessier found the shadow dragon a very dangerous foe in frontal assault.[27] | ||
Dragonfly, Giant | Monstrous Manual (1993) (as Insect) | Adult and Larva (Nymph) | ||
Dragonnel | ||||
Elf, Grugach | ||||
Elf, Valley | ||||
Giant-kin, Voadkyn | Monstrous Manual (1993) (as Giant, Wood) | |||
Giant-kin, Spriggan | Monstrous Manual (1993) (as Gnome, Spriggan) | |||
Grell | Monstrous Compendium – Spelljammer Appendix (1991) (as Soldier/Worker), Monstrous Manual (1993) (as Soldier/Worker) | "terrifying beaked, tentacled monsters that populate the realm of Underdark".[59] Tyler Linn of Cracked.com listed the grell among the "15 Most Idiotic Monsters In Dungeons & Dragons History" and found that it's movement by floating contributed to it looking ridiculous.[61] | ||
Gremlin | Monstrous Manual (1993) | Gremlin, Fremlin and Galltrit | ||
Grippli | Monstrous Manual (1993) | "humanoid tree-frogs" forming "a society of "uncommonly intelligent" humanoid amphibians who were quick to adapt and acquire new skills"; J.R. Zambrano thought of them as a good choice to create a player character race.[142] | ||
Grung | "selfish, simple-minded frog people"[93] based on poisonous frogs[142] | |||
Hobgoblin, Norker | ||||
Hook horror | Monstrous Manual (1993) | A bipedal, subterranean monster that looks like a vulture-like humanoid with bony hooks in place of hands. The hook horror was first published in White Dwarf No. 12 (April–May 1979), and was originally submitted by Ian Livingstone.[143] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] Ed Greenwood, in his review of the Fiend Folio for Dragon magazine, considered the hook horror as one of the creatures with "strange appearances and little else; there is no depth to their listings" and that it was one of the creatures which "seem incomplete".[144] | ||
Horgar | ||||
Hound, Yeth | Planescape Monstrous Compendium Appendix (1994) | |||
Iguana, Giant | ||||
Ingundi | ||||
Kech | ||||
Kyuss, Son of | Monstrous Compendium Annual Volume Three (1996) | |||
Mist, Vampiric | Monstrous Manual (1993) | |||
Mite | Monstrous Manual (1993) (under Gremlin) | Mite and Snyad (Pestie) | ||
Necrophidius | Monstrous Manual (1993) (as Golem, Necrophidius) | Undead consisting of a humanoid skull and giant snake vertebrae, "looks like the skeleton of a Guardian Naga", with venomous bite and mesmerizing powers; first published in White Dwarf No. 7 (June/July 1978), submitted by Simon Tilbrook.[145] In 1980 it was voted the best monster from the magazine's "Fiend Factory" column.[130] | ||
Needleman | Monstrous Compendium Annual Volume Three (1996) | First published in White Dwarf No. 6 (April 1978), submitted by Trevor Graver.[146] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] | ||
Plant, Carnivorous | Vampire Cactus, Kampfult and Giant Polyp | Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121] | ||
Rat | Camprat and Vapor Rat | |||
Raven (Crow) | Monstrous Manual (1993) (as Bird; Raven variants only) | Ordinary, Huge and Giant Raven and Crow | ||
Scarecrow | Monstrous Manual (1993) (as Golem, Scarecrow) | |||
Shadow, Slow | Mordenkainen's Fantastic Adventure (1984), Monstrous Compendium Annual Volume Four (1998), Dungeon No. 112 (2004) | |||
Skulk | ||||
Snail | Flail and Sea Snail | Shannon Applecline considered the flail snail one of the "silly monsters" of the game.[14]: 38 CJ Miozzi included the flail snail on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] Cameron Kunzelmann found it an inventive and "super weird" monster beyond the game's staples.[118] | ||
Sprite | Monstrous Manual (1993) | Atomie, Grig and Sea Sprite | ||
Taer | Monstrous Manual (1993) (as Mammal) | |||
Tentamort | ||||
Turtle | Monstrous Compendium Annual Volume Two (1995) (as Turtle, Giant) | Giant Sea and Giant Snapping Turtle | ||
Tyrg | Monstrous Manual (1993) (as Mammal) | |||
Wolf, Mist | ||||
Wraith | Swordwraith and Soul Beckoner | |||
Zombie, Sea | Monstrous Manual (1993) | |||
Zygom |
TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990) – ISBN 0-88038-851-X | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Oriental Adventures campaign setting called Kara-Tur for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index and 4 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Bajang | ||||
Bakemono | ||||
Bisan | Fey connected to a tree that can transform into flying insects, such as honey bees or fruit flies. | |||
Buso | Tigbanua Buso and Tagamaling Buso | |||
Carp, Giant | Monstrous Manual (1993) (as Fish) | |||
Centipede, Spirit | Greater, Lesser and Least | |||
Chu-u | Legless ghosts deemed neither good or evil enough to enter the afterlife. | |||
Con-tinh | Ghosts of women who died young. Their laugh could drive listeners to insanity. | |||
Doc cu'o'c | Axe-wielding spirits that hunt evil ghosts. They have the appearance of a man cut perfectly in half. | |||
Duruch'i-lin | Ch'i-lin and Duru | |||
Flame Spirit | Greater, Lesser and Least | |||
Foo Creature | Planescape Monstrous Compendium Appendix (1994) | Foo Dog and Foo Lion | ||
Gaki | Jiki-ketsu-gaki, Jiki-niku-gaki, Shikki-gaki and Shinen-gaki | |||
Gargantua | Monstrous Manual (1993) | Reptilian, Humanoid and Insectoid Gargantua | ||
Goblin Rat | Goblinoid wererats unable to transmit lycanthropy. | |||
Goblin Spider | Giant spider that can mimic voices. | |||
Hai Nu | Sentient aquatic humanoids. | |||
Hannya | ||||
Hengeyokai | Race of sentient shapeshifting animals able to adopt humanoid, beast, and hybrid forms. | |||
Hsing-sing | Ape-like creatures naturally peaceful outside of "war-season", during which they become more aggressive. | |||
Hu Hsien | Appears to be an oriental female human with long fox tail. These are magically enchanted, evil women with spell-abilities and an endless hunger for human life energy. They are type vampire capable of shapeshifting. | |||
Ikiryo | ||||
Jishin Mushi | Giant beetles able to create earthquakes. | |||
Kala | Cave and Earth Kala | Primitive, cone-headed humanoids. Cave kala could inject paralyzing venom by biting enemies and Earth kala could infect creatures with diseases through their breath. | ||
Kaluk | Humanoid elephants with an insatiable greed for wealth. | |||
Kappa | Common Kappa, Kappa-ti and Vampiric Kappa | |||
Korobokuru | Common Korobokuru and Ishikorobokuru | Dwarf-like race. | ||
Krakentua | Kraken-headed humanoids that wielded weapons in their tentacles. Reviewer Michael Mullen described the krakentua as "a really nasty new monster" in its first appearance in Night of the Seven Swords.[148] | |||
Kuei | Ghosts of those killed before fulfilling a goal or purpose, similar to a revenant. | |||
Memedi | Gendruwo and Common Memedi | Incorporeal spirits. | ||
Men | Wako (sea pirate) and Frost Barbarians | |||
Men-shen | ||||
Nat | Einsaung Nat, Hkum Yeng Nat and Lu Nat | Malicious, brightly colored fey. | ||
Ningyo | ||||
Oni | Common Oni, Go-zu-oni and Me-zu-oni | |||
P'oh | Gohei P'oh | Small bronze humanoids capable of causing harm with their touch. | ||
Shan Sao | Short humanoids that live in bamboo huts and can summon tigers. | |||
Shirokinukatsukami | ||||
Spirit, Nature | Least, Lesser and Greater | |||
Spirit, Stone | Small, Medium and Large | |||
Spirit Folk | Bamboo, River and Sea Spirit Folk | |||
Tako | Monstrous Manual (1993) | Male and Female | A race of sentient, intelligent octopus. The name comes from the Japanese word for octopus. | |
Tengu | Crow and Humanoid Tengu | |||
Wang-Liang | ||||
Yuan-ti, Histachii | Monstrous Manual (1993) | |||
Yuki-on-na |
TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990) – ISBN 0-88038-871-4 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Spelljammer campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Aartuk | ||||
Albari | ||||
Ancient Mariner | ||||
Argos | Monstrous Manual (1993) | |||
Astereater | Monstrous Manual (1993) (under Beholder; reference only) | |||
Beholder-kin | Monstrous Manual (1993) | Director, Examiner, Overseer, Lensman and Watcher | Reviewer Alex Lucard counted the beholder-kin among the "cool monsters" in MC7.[149] | |
Blazozoid | ||||
Chattur | Monstrous Manual (1993) (as Mammal) | |||
Clockwork Horror | 1993 Trading Card No. 222, Monstrous Compendium Annual Volume Four (1998), Monster Manual II (2002) (Adamantine, Electrum, Gold, Platinum), Dragon No. 350 "The Ecology of the Clockwork Horror" (2006) (Copper) | Copper, Silver, Electrum, Gold, Platinum and Adamantite | ||
Colossus | ||||
Delphinid | ||||
Dizantar | ||||
Esthetic | ||||
Focoid | ||||
Fractine | ||||
Giant, Spacesea | ||||
Golem, Furnace | Reviewer Alex Lucard considered the furnace golem one of the "cool monsters" in MC7.[149] | |||
Golem, Radiant | ||||
Gravislayer | ||||
Grommam | ||||
Hadozee | Critically described by Aaron Trammell as "a simian race of humanoids reminiscent of old minstrel shows", subject of criticism when translated into 5th edition.[74][150] | |||
Hamster, Giant Space | Subterranean, Sabre-Toothed, Rather Wild, Invisible, Sylvan, Jungle, Miniature, Armor-Plated, Yellow Musk, Ethereal, Carnivorous Flying, Two-Headed Lernaean Bombardier, Fire-Breathing Phase Doppelganger, Great Horned, Abominable, Tyrannohamsterus Rex, and Giant Space Hamster of Ill-Omen | Reviewer Alex Lucard considered the various giant space hamsters "the most infamous race of creatures TSR ever put out" and "enough to make the curious pick this [the Spelljammer Monstrous Compendium MC7] up". He found the concept of a tyrannohamsterus rex laughable – until one had to fight one.[149] | ||
Jammer Leech | ||||
Lakshu | ||||
Lumineaux | ||||
Lutum (Mud-Woman) | ||||
Mimic, Space | ||||
Misi | ||||
Moon, Rogue | ||||
Mortiss | ||||
Murderoid | ||||
Nay-Churr | ||||
Phlog-Crawler | ||||
Pirate of Gith | Monstrous Manual (1993) (as Gith, Pirate) | |||
Plasman | ||||
Plasmoid, General | ||||
Plasmoid, DeGleash | ||||
Plasmoid, DelNoric | ||||
Plasmoid, Ontalak | ||||
Puffer | ||||
Q'nidar | ||||
Rastipede | Reviewer Alex Lucard liked the rastipede and considered it awesome that it later became a player character race.[149] | |||
Reigar | ||||
Rock Hopper | ||||
Slinker | ||||
Spider, Asteroid | ||||
Spiritjam | ||||
Survivor | ||||
Syllix | ||||
Symbiont | ||||
Vine, Infinity | Reviewer Alex Lucard considered the infinity vine one of the "cool monsters" in MC7.[149] | |||
Wiggle (Hurwaet) | Hurwaet, Swamp Wiggle, Salt Wiggle | |||
Wizshade | Volo's Guide to All Things Magical (1996), Monstrous Compendium Annual Volume Four (1998) | |||
Wryback | ||||
Zard | ||||
Zodar | The zodar appeared on the 2018 Screen Rant top list at No. 13 on " Dungeons & Dragons: The 20 Most Powerful Creatures, Ranked", and Scott Baird highlighted that "One of the most mysterious and powerful creatures in the Spelljammer universe are the Zodar, who resemble giant suits of armor. In their Advanced Dungeons & Dragons appearance, they had the maximum Strength score that was allowed in the game and they were immune to almost all forms of damage."[127] |
TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991) – ISBN 1-56076-055-9 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series for the second edition of the Advanced Dungeons & Dragons game added additional creatures from the Outer Planes. The pack consisted of 96 double-sided, 5-hole-punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters, as well as a 2-page "How to use this book" section, and a 4-page section providing background information on the Outer Planes. | ||||
Creature | Other appearances | Variants | Description | |
Aasimon | Planescape Monstrous Compendium Appendix (1994) | Celestials from the Outer Planes, "charming creatures protecting the universe against evil".[151] | ||
Aasimon, Agathinon | Planescape Monstrous Compendium Appendix (1994) | |||
Aasimon, Deva | Planescape Monstrous Compendium Appendix (1994) | Astral, Monadic and Movanic | ||
Aasimon, Light | Planescape Monstrous Compendium Appendix (1994) | |||
Aasimon, Planetar | Planescape Monstrous Compendium Appendix (1994) | |||
Aasimon, Solar | Planescape Monstrous Compendium Appendix (1994) | Very powerful winged angelic humanoids. Backstab reviewer Michaël Croitoriu thought them truly interesting for powergamers when made available as player characters.[46] | ||
Air Sentinel | ||||
Animal Lord | Planescape Monstrous Compendium Appendix (1994) | Cat Lord, Wolf Lord and Hawk Lord | ||
Archon | Planes of Law (1995) | Lantern, Hound, Warden, Sword and Tome | ||
Baatezu | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Don Turnbull considered the devils the most prominent among the new monsters introduced in the Monster Manual: "they are all pretty strong and compare not unfavourably in this respect with the Demons we already know".[81] Renamed from devils in response to moral panic.[14]: 83–84 [21] Many were based on figures from Christian demonology.[152] | ||
Baatezu – Lemure | Planescape Monstrous Compendium Appendix (1994) | Among lowest of fiends, these "living piles of rotting flesh that look like puddles of pink skin" are one initial incarnation of evil souls when arriving at the lower planes. Screen Rant reviewer Scott Baird ranked them among the weakest monsters in the game.[57] | ||
Baatezu, Greater – Amnizu | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Greater – Cornugon | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Greater – Gelugon | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Greater – Pit Fiend | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Least – Nupperibo | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Least – Spinagon | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Lesser – Abishai | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Black, Green and Red | ||
Baatezu, Lesser – Barbazu | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Lesser – Erinyes | Planescape Monstrous Compendium Appendix (1994) | Based on the figures from Greek mythology.[3] | ||
Baatezu, Lesser – Hamatula | Planescape Monstrous Compendium Appendix (1994) | |||
Baatezu, Lesser – Osyluth | Planescape Monstrous Compendium Appendix (1994) | |||
Balaena | Planescape Monstrous Compendium Appendix II (1995) | |||
Bariaur | Planescape Monstrous Compendium Appendix (1994) | Centaur-like creature, a player character race in the Planescape setting, where reviewer Johnny L. Wilson found they fill a similar niche than dwarves. They are "fierce fighters and congenial sojourners – as long as you don't serve meat or befriend any giants".[153] | ||
Bebilith | Planescape Monstrous Compendium Appendix (1994) | |||
Bodak | Planescape Monstrous Compendium Appendix (1994) | |||
Celestial Lammasu | ||||
Dragon, Adamantite | ||||
Einheriar | Planescape Monstrous Compendium Appendix (1994) | Based on the "Einheriar" of Norse mythology but expanded from their cultural background to mean "any humanoid spirit employed by the powers or deities of the outer planes as servants, warriors, patrollers or guards", not only by the fictionalized version of the Norse pantheon; thus an example how "game authors and designers transform and adapt references from various sources, not hesitating to articulate or even merge them into new forms."[75] | ||
Gehreleth | Planescape Monstrous Compendium Appendix (1994) | Farastu, Kelubar and Shator | ||
Githyanki | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Xenophobic humanoids[26]: 20–21 with gaunt stature, leathery yellow skin and fangs. Inhabitants of the Astral Plane, and ancient enemies of the githzerai, githyanki are considered to "boast some excellent twists" as non-player characters, but "little more than dextrous, not to mention ugly, egg layers" as PCs by reviewer Trenton Webb[154][153][155] Introduced by Charles Stross[152][14]: 38 in White Dwarf No. 12, and officially included in the game in Fiend Folio (1981) and featured on its cover.[5]: 127–129 The name was borrowed the name from a fictional race in George R. R. Martin's Dying of the Light. The githyanki/illithid relationship was inspired by Larry Niven's World of Ptavvs.[156][143] The githyanki were voted among the top ten best monsters from that White Dwarf's "Fiend Factory" column.[130] Shannon Applecline considered the githyanki one of the game's especially notable monsters.[14]: 38 Scott Baird of the website TheGamer commented on the nature of the relationship of the githyanki to the mind flayers, to whom they were formerly enslaved: "Despite their wicked reputation, the Githyanki have an important role to play in protecting the Prime Material Plane. The Githyanki despise Mind Flayers and their armies might be the only thing holding them back. The trailer for Baldur's Gate 3 shows just how scary a single Mind Flayer ship can be, and that could happen a thousand times over if the Githyanki aren't around."[157][155] ComicBook.com contributor Christian Hoffer considered "the conflict between the otherworldly githzerai and githyanki" one "of the great conflicts that make up the D&D multiverse".[111] | ||
Githzerai | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Zerth, Rrakkma band | Designed by Charles Stross,[152][14]: 38 these humanoids are the ancient and fervent enemies of mind flayers, to whom they were formerly enslaved, and the githyanki; they are based on the plane of Limbo. A playable species in the Planescape campaign setting, reviewer Johnny L. Wilson found them a new take on the niche usually occupied by elves.[153][158][155] Shannon Applecline considered the githzerai one of the game's especially notable monsters,[14]: 38 while ComicBook.com contributor Christian Hoffer counted "the conflict between the otherworldly githzerai and githyanki" among "the great conflicts that make up the D&D multiverse".[111] | |
Hordling | Planescape Monstrous Compendium Appendix (1994) | |||
Larva | Planescape Monstrous Compendium Appendix (1994) | Evil mortal transformed into comparatively harmless larva-like creature by a night hag and used as a currency on the lower planes.[56][26]: 69 | ||
Maelephant | Planescape Monstrous Compendium Appendix (1994) | |||
Marut | Planescape Monstrous Compendium Appendix (1994) | |||
Mediator | Planescape Monstrous Compendium Appendix (1994) | |||
Moon Dog | Monstrous Manual (1993) (as Dog, Moon), Monster Manual II (1983) | Also called black hound or night crawler | ||
Mortai | Planescape Monstrous Compendium Appendix II (1995) | |||
Night Hag | Planescape Monstrous Compendium Appendix (1994) (as Nighthag) | Powerful hag from Hades, propagating evil by creating larvae.[56] Don Turnbull referred to the night hag as "splendid" and notes that the illustration of the night hag is the best drawing in the book.[81] It has been described as comparable to the Alp of folklore, although "considered a more Judeo-Christian demonic influence".[52]: 33 | ||
Nightmare | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | |||
Noctral | Planescape Monstrous Compendium Appendix II (1995) | |||
Per | Planescape Monstrous Compendium Appendix (1994) | |||
Phoenix | Monstrous Manual (1993) | |||
Slaad | Monstrous Manual (1993) (Gray and Death by reference only), Planescape Monstrous Compendium Appendix (1994) | Red, Blue, Green, Gray and Death | Ed Greenwood considered the slaadi "worthy additions to any campaign".[144] GameSpy author Allan Rausch described the slaadi as "remorseless reptilian killing machines", but "For many years, slaad were a joke – because of their artwork", which showed them as "six-foot tall carnivorous frogs". With the Planescape setting they "were reinterpreted artistically to be less frog-like and much more fearsome".[17] Shannon Applecline considered the slaad one of the game's especially notable monsters.[14]: 38 | |
Tanar'ri | Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Renamed from demons in response to moral panic,[14]: 83–84 [21] many were based on figures from Christian demonology.[152] Considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] In a review of Planescape Monstrous Compendium Appendix II for Arcane magazine, the reviewer cites the culture of the tanar'ri as helping "give the Planes a solid base of peoples".[159] | ||
Tanar'ri, Greater – Babau | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Greater – Chasme | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Greater – Nabassu | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Guardian – Molydeus | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Least – Dretch | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Least – Manes | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Least – Rutterkin | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Lesser – Alu-Fiend | Monster Manual II (1983, as alu-demon), Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Lesser – Bar-Lgura | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Lesser – Cambion | Planescape Monstrous Compendium Appendix (1994) | |||
Tanar'ri, Lesser – Succubus | Planescape Monstrous Compendium Appendix (1994) | Typical example of a demon, belonging to the "standard repertoire of "Monsters""[3] and one of those contributing to the moral panic;[23]: 106 [14]: 83–84 also an instance of the sexist tropes the game draws on which presented female sexuality as inherently dangerous.[26]: 17, 94 Rob Bricken of io9 identified the succubus as one of "The 12 Most Obnoxious Dungeons & Dragons Monsters".[90] | ||
Tanar'ri, True – Balor | Monster Manual (1977),[5]: 223 Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Featuring a highly-muscled man-like body and bat wings, whip and jagged sword,[5]: 53 it is based on and renamed from the Balrog from J.R.R. Tolkien's legendarium due to copyright reasons,[1][5]: 71 also called type VI demon.[73]: 271 | ||
Tanar'ri, True – Glabrezu | Planescape Monstrous Compendium Appendix (1994) | Has a composite appearance, broad and strong-looking, with a head like a goat-horned dog, pincers instead of hands, and human arms protruding from its chest.[5]: 53 Called type III demon in earlier editions. | ||
Tanar'ri, True – Hezrou | Planescape Monstrous Compendium Appendix (1994) | Looks like a gross toad with human arms in place of forelegs.[5]: 53 Called type II demon in earlier editions | ||
Tanar'ri, True – Marilith | Monster Manual (1977),[5]: 223 Monstrous Manual (1993), Planescape Monstrous Compendium Appendix (1994) | Called type V demon in earlier editions | ||
Tanar'ri, True – Nalfeshnee | Planescape Monstrous Compendium Appendix (1994) | Combines features of ape and boar.[5]: 53 Called type IV demon in earlier editions | ||
Tanar'ri, True – Vrock | Planescape Monstrous Compendium Appendix (1994) | Resembles a cross between human and vulture.[5]: 53 Called type I demon in earlier editions. | ||
Titan | Monstrous Manual (1993) | Based on the powerful beings from Greek mythology.[3] Ranked among the strongest creatures in the game by Scott Baird from Screen Rant, as they "stand above giants and possess even more power in terms of their physical and magical capabilities".[57] Backstab reviewer Michaël Croitoriu thought them truly interesting for powergamers when made available as player characters.[46] | ||
Translator | Planescape Monstrous Compendium Appendix (1994) (under Mediator) | |||
T'uen-rin | Planescape Monstrous Compendium Appendix II (1995) | |||
Vaporighu | Planescape Monstrous Compendium Appendix II (1995) | |||
Warden Beast | Planes of Conflict (1995) | |||
Yugoloth | Monstrous Manual (1993) (as Yugoloth, Guardian), Planescape Monstrous Compendium Appendix (1994) | "fiend for hire native to the plane of Gehenna"[23]: 213 | ||
Yugoloth, Greater – Arcanaloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Greater – Nycaloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Greater – Ultroloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Lesser – Dergholoth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Lesser – Hydroloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Lesser – Mezzoloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Lesser – Piscoloth | Planescape Monstrous Compendium Appendix (1994) | |||
Yugoloth, Lesser – Yagnoloth | Planescape Monstrous Compendium Appendix (1994) | |||
Zoveri | Planes of Law (1995) |
TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991) – ISBN 1-56076-071-0 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Spelljammer campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, providing the descriptions of the fictional monsters, and a single-page index of the creatures in the Spelljammer campaign setting (including sources). | ||||
Creature | Other appearances | Variants | Description | |
Alchemy Plant | ||||
Allura | ||||
Aperusa | ||||
Autognome | ||||
Bionoid | ||||
Bloodsac | ||||
Buzzjewel | ||||
Constellate | ||||
Contemplator | ||||
Dohwar | ||||
Dragon, Moon | ||||
Dragon, Sun | ||||
Dragon, Stellar | ||||
Dreamslayer | ||||
Dweomerborn | ||||
Fal | ||||
Feesu | ||||
Firebird | ||||
Firelich | ||||
Flowfiend | ||||
Gadabout | ||||
Gammaroid | ||||
Gonn | ||||
Gossamer | ||||
Grav | ||||
Great Dreamer | ||||
Greatswan | ||||
Grell, Colonial | Monstrous Compendium – Greyhawk Appendix (1990) (Soldier/Worker), Monstrous Manual (1993) (as Grell) | Soldier/Worker, philosopher, Patriarch | "terrifying beaked, tentacled monsters that populate the realm of Underdark".[59] Tyler Linn of Cracked.com listed the grell among the "15 Most Idiotic Monsters In Dungeons & Dragons History" and found that it's movement by floating contributed to it looking ridiculous.[61] | |
Gullion | ||||
Insectare | ||||
Lhee | Common, Lesser, Greater | |||
Mercurial Slime | ||||
Meteorspawn | ||||
Monitor | ||||
Owl, Space | ||||
Pristatic | ||||
Scro | ||||
Selkie, Star | ||||
Silatic | Platinum, Gold, Iron | |||
Skullbird | ||||
Sleek | Monstrous Manual (1993) (as Mammal) | |||
Sluk | ||||
Space Swine | ||||
Spirit Warrior | Spirit Warrior, Zwarth | |||
Sphinx, Astro | ||||
Starfly Plant | ||||
Stargazer | ||||
Undead, Stellar | ||||
Witchlight Marauders | Primary, Secondary, Tertiary, Space and Remote | |||
Xixchil | Monstrous Manual (1993) (as Thri-Kreen variant) | Intelligent insectoid creatures, xixchil are a variant of thri-kreen for the Spelljammer setting. "They are spacefarers and innovaters and masterful surgeons" willing to "upgrade" individuals by modification of body-parts. For J.R. Zambrano they have a cyberpunk feel to them: "So, cybernetically augmented insectmen. In space."[135] | ||
Yitsan | ||||
Zurchin |
TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991) – ISBN 1-56076-108-3 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched loose-leaf pages, unnumbered, and included a 1-page "How To Use This Book" section, a 1-page set of tables for Ravenloft random encounters, and a 2-page section on developing and describing encounters to fit the Ravenloft genre, with the remainder of the set consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. The contents were republished in 1996 in paperback format within the Ravenloft Monstrous Compendium Appendices I & II. Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35] | ||||
Creature | Other appearances | Variants | Description | |
Bastellus | Also called a nightmare or a dream stalker, but not identical to either of the other creatures with those names. | |||
Bat, Ravenloft | Sentinel and Skeletal Bat | |||
Bowlyn | ||||
Broken Ones | Monstrous Manual (1993) | Common and Greater | ||
Bussengeist | ||||
Darkling | ||||
Doom Guard | ||||
Doppelganger Plant | Doppelganger Plant and Podling | |||
Elemental, Ravenloft | Blood, Grave, Mist and Pyre | |||
Ermordenung | ||||
Ghoul Lord | ||||
Goblyn | ||||
Golem, Ravenloft | Monstrous Manual (1993) | Bone, Doll, Gargoyle, Glass, Mechanical and Zombie | ||
Grim Reaper | ||||
Imp, Assassin | ||||
Impersonator | ||||
Lycanthrope, Werebat | Monstrous Manual (1993) | |||
Lycanthrope, Wereraven | Monstrous Manual (1993) | |||
Men (Abber Nomads) | The Nightmare Lands | |||
Men (Lost Ones, Madmen) | Lost Ones and Madmen | |||
Mist Horror | Common, Wandering and Pseudo | |||
Mummy, Greater | Monstrous Manual (1993) | Mummy with additional priestly powers. Based on the creature from Gothic fiction, a typical denizen of the Ravenloft setting.[35] | ||
Quevari | ||||
Quickwood (Spy Tree) | ||||
Ravenkin | ||||
Reaver | ||||
Scarecrow | ||||
Shadow Fiend | Planescape Monstrous Compendium Appendix | |||
Skeleton, Giant | Monstrous Manual (1993) | |||
Strahd's Skeletal Steeds | ||||
Treant, Evil | ||||
Treant, Undead | ||||
Valpurgeist | ||||
Vampire, General Information | Powerful and subtle undead sustained by drinking blood or draining life force. Inspired by Bram Stoker, as well as Gothic fiction more generally, a typical monster for the horror-setting of Ravenloft.[2][35] | |||
-- Vampire, Dwarf | ||||
-- Vampire, Elf | ||||
-- Vampire, Gnome | ||||
-- Vampire, Halfling | ||||
-- Vampire, Kender | ||||
Vampyre | ||||
Widow, Red | ||||
Wolfwere, Greater | ||||
Zombie Lord | Monstrous Manual (1993) |
TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991) – ISBN 1-56076-111-3 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched unnumbered loose-leaf pages, and 4 full-page illustrations on heavier card stock. It included a single-page table of contents but did not incorporate the usual "How to Use this Book" section or random encounter charts. Page numbers below are taken from the table of contents. | ||||
Creature | Other appearances | Variants | Description | |
Alaghi | Monstrous Compendium Annual Volume Three (1996) | Normal, Sedentary and Hermetic | ||
Alguduir | ||||
Avian | Monstrous Manual (1993) | Flightless, Boobrie and Eblis | ||
Bat, Deep | Dragon No. 90 (1984), D&D Master Rules (1985) (Werebat), Monstrous Compendium Ravenloft Appendix (1991) (Werebat), Dungeons & Dragons Rules Cyclopedia (1991) (Werebat), Drow of the Underdark (1991), 1991 Trading Cards Set No. 383 (Werebat), Night Howlers (1992) (Werebat), Monstrous Manual (1993), Ravenloft Monstrous Compendium Appendices I & II (1996) (Werebat), Monsters of Faerûn (2001) (Night Hunter, Sinister) | Azmyth, Night Hunter, Sinister and Werebat | ||
Beguiler | ||||
Cantobele | ||||
Cat | Monstrous Manual (1993) (Domestic, Wild, Elven) | Domestic, Wild, Elven, Luck Eater and Change Cat | ||
Chitine | Monstrous Compendium Annual Volume One (1994), Dragon No. 223 "The Ecology of the Chitine" (1995), Monsters of Faerûn (2001), Underdark (2003), D&D Miniatures: Dragoneye set #47 (2004) | |||
Cildabrin | Monstrous Compendium Annual Volume Three (1996) | |||
Dimensional Warper | ||||
Dragon, Deep | Drow of the Underdark (1991), Monstrous Manual (1993), Monsters of Faerûn (2001), D&D Miniatures: Underdark set #52 (2005), Drow of the Underdark (2007), Draconomicon (2008) (as "Purple Dragon") | |||
Elf, Aquatic | Monstrous Manual (1993) | Malenti | Malenti are actually sahuaghin but through a mutation "born with the appearance of a Sea-Elf", their "ancient enemies"; while despised by their kin, they are "raised by the clan's leadership to serve as spies inside Sea-Elf society."[160] | |
Fachan | Savage Coast Monstrous Compendium Appendix (1996) | |||
Feyr | Monstrous Manual (1993) | Normal and Great | ||
Firetail | Monstrous Compendium Annual Volume Three (1996) | Lesser and Tshala | ||
Frost | ||||
Gaund | Frost Gaund | |||
Giant, Mountain | Monstrous Manual (1993) | |||
Gloomwing | Monstrous Manual (1993) | |||
Golden Ammonite | Dragon No. 48 (1981), Monstrous Compendium Annual Volume Four (1998) | |||
Golem, Lightning | ||||
Hamadryad | Monstrous Compendium Annual Volume Three (1996) | |||
Harrier | Harrier and Larvae | |||
Harrla | ||||
Haun | ||||
Haundar | ||||
Hendar | ||||
Inquisitor | Monstrous Compendium Annual Volume Four (1998), Dragon No. 352 (2007) | |||
Lhiannan Shee | ||||
Loxo | Monstrous Compendium Annual Volume One (1994), Monster Manual II (2002), Savage Species (2003), Shining South (2004) | |||
Manni | Dragon No. 163 (1990) | |||
Mara ("Great Walker") | ||||
Morin | Dragon No. 163 (1990) | |||
Naga, Dark | Dragon No. 89 (1984), Anauroch (1991), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 261 "The Ecology of the Dark Naga: Fool Me Twice" (1999), Monster Manual (2000, 2003), D&D Miniatures: Underdark set #33 (2005), Monster Manual (2008) | |||
Orpsu | Anauroch (1991) | |||
Peryton | Monstrous Manual (1993) | |||
Phantom | Monstrous Manual (1993) | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | ||
Plant, Carnivorous | Monstrous Manual (1993) (Retch Plant, Snapper-Saw, Thornslinger) | Retch Plant, Snapper-Saw, Thornslinger, Viper Vine, Whip-Weed, Wither-Weed and Black Willow | Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121] | |
Ringworm | ||||
Rohch | Wood, Killer, Swamp and Dark | |||
Sand Cat | Dragon No. 163 (1990) | |||
Saurial | Monstrous Compendium Annual Volume Three (1996) | Finhead, Bladeback, Flyer and Hornhead | ||
Sha'az | ||||
Silver Dog | ||||
Simpathetic | ||||
Skuz | ||||
Spider, Monkey | ||||
Tempest | Monstrous Manual (1993) (under Elemental, Composite) | |||
Tlincalli | Monstrous Manual (1993) (as Manscorpion) | |||
Tren |
TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) – ISBN 1-56076-272-1 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 96 5-hole punched loose-leaf pages, unnumbered, and included a 4-page "How To Use This Book" section with random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Animal, Household | Hurrum, critic, Renk and Ock'n | |||
Animal, Herd | Kip, Z'tal and Jankz | |||
Antloid, Desert | Dynamis, soldier, Queen and Worker | |||
B'rohg | ||||
Banshee, Dwarf | ||||
Beetle, Agony | ||||
Bog Wader | ||||
Brambleweed | Brambleweed and Bramble Tree | |||
Burnflower | ||||
Cat, Psionic | Tagster and Tigone | |||
Cha'thrang | ||||
Cistern Fiend | ||||
Cloud Ray | ||||
Drake, Athasian – General Information | ||||
-- Drake, Air | ||||
-- Drake, Earth | ||||
-- Drake, Fire | ||||
-- Drake, Water | ||||
Dune Runner | ||||
Dune Trapper | ||||
Elemental, Athasian – General Information | ||||
-- Elemental, Greater Air | ||||
-- Elemental, Greater Earth | ||||
-- Elemental, Greater Fire | ||||
-- Elemental, Greater Water | ||||
-- Elemental, Lesser Air/Earth | Leasser Air and Lesser Earth Elemental | |||
-- Elemental, Lesser Fire/Water | Lesser Fire and Lesser Water Elemental | |||
Erdland | ||||
Esperweed | ||||
Flailer | ||||
Floater | ||||
Giant, Athasian | Dark Sun Campaign Setting (1995) | Desert, Plains and Beasthead Giant | Desert: 25ft-tall giant living on desert islands; 25ft-tall giant raising herds on islands with scrub plains terrain; beasthead: 20ft-tall hostile giant with an animal head | |
Golem, Athasian – General Information | ||||
-- Golem, Ash/Chitin | Ash and Chitin Golem | |||
-- Golem, Obsidian/Rock | Obsidian and Rock Golem | |||
-- Golem, Sand/Wood | Sand and Wood Golem | |||
Halfling, Renegade | ||||
Hej-kin | ||||
Id Fiend | ||||
Insect Swarm, Athasian | Locusts and Mini-kanks | |||
Kank, Wild | ||||
Kirre | Monstrous Manual (1993) | |||
Megapede | ||||
Mul, Wild | Human-dwarf descended sterile warriors.[133] | |||
Nightmare Beast | ||||
Plant, Carnivorous | Blossomkiller, Dew Fronds, Poisonweed and Strangling Vines | Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121] | ||
Pterran | ||||
Pterrax | ||||
Pulp Bee | ||||
Pyreen (Peace-bringers) | ||||
Rasclinn | ||||
Razorwing | ||||
Roc, Athasian | ||||
Sand Bride | Sand Bride and Sand Mother | |||
Sand Cactus | ||||
Sand Vortex | ||||
Scrab | ||||
Silt Horror | White, Brown and Gray Horror | |||
Silt Runner | ||||
Sink Worm | ||||
Sloth, Athasian | ||||
So-ut (Rampager) | ||||
Spider Cactus | ||||
Spider, Crystal | ||||
Spirit of the Land | Air, Earth, Fire and Water Spirits | |||
T'Chowb | ||||
Thrax | ||||
Tohr-kreen (Mantis Noble) | Monstrous Manual (1993) (under Thri-kreen) | "The tohr-kreen are larger, more cultured, civilized version of the thri-kreen", they are also "more intelligent and deadly" and "have a taste for the finer things in live". They "make excellent allies".[135] | ||
Villichi | ||||
Zhackal | ||||
Zombie Plant |
TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992) – ISBN 1-56076-370-1 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Arabian Nights-themed Al-Qadim campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 64 5-hole punched loose-leaf pages, unnumbered, and included a "How To Use This Book" page with an alphabetical index, a one-page index of appropriate monsters for the Al-Qadim setting from other books of the Monstrous Compendium-series, 2 pages of random encounter charts, and a sheet with the compiled game statistics, with the remainder consisting of the descriptions of the fictional monsters. Also included were 4 full-page illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Ammut | ||||
Ashira | ||||
Asuras | Planescape – Planes of Conflict (1995) | |||
Black Cloud of Vengeance | ||||
Buraq | Planescape – Planes of Conflict (1995) | |||
Camel | Monstrous Manual (1993) (under Mammal, herd) | Desert, Mountain, Racing and War camel | ||
Camel of the Pearl | ||||
Centaur, Desert | ||||
Copper Automaton | ||||
Debbi | ||||
Elephant Bird | ||||
Gen | Air, Fire, Sand and Water Gen | Regularly summoned by sha'irs,[161] these minor elemental spirits were these wizards' main source of spells. | ||
Genie, Noble Dao | ||||
Genie, Noble Djinni | ||||
Genie, Noble Efreeti | Al-Qadim – Caravans (1994) | |||
Genie, Noble Marid | ||||
Genie, Tasked | ||||
-- Genie, Tasked, Architect/Builder | ||||
-- Genie, Tasked, artist | ||||
-- Genie, Tasked, Guardian | ||||
-- Genie, Tasked, Herdsman | ||||
-- Genie, Tasked, Slayer | ||||
-- Genie, Tasked, Warmonger | ||||
-- Genie, Tasked, Winemaker | ||||
Ghost Mount | ||||
Ghul, Great | Al-Qadim – Caravans (1994), Monstrous Compendium Annual Volume Two (1995) | |||
Giants, Zakharan | ||||
-- Giant, Desert | ||||
-- Giant, Jungle | ||||
-- Giant, Reef | ||||
Hama | ||||
Heway | Monstrous Manual (1993) (under Snake) | |||
Living Idol | Animal, Death, Elemental and Healing Living Idol | |||
Lycanthrope, Werehyena | ||||
Lycanthrope, Werelion | ||||
Markeen | ||||
Maskhi | ||||
Mason-Wasp, Giant | ||||
Nasnas | Monster that appears like only one half (left or right) of a human; first published in White Dwarf No. 9 (October/November 1978), submitted by Roger Musson.[129] Already suggested to be used humorously by editor Don Turnbull then, it was voted as the worst of monsters from the magazine's "Fiend Factory" column.[130] | |||
Pahari | ||||
Rom | ||||
Sabu Lords | ||||
Sakina | ||||
Serpent Lord | ||||
Serpent, Winged | ||||
Silats | Young, Adult and Matriarch | |||
Simurgh | ||||
Stone Maidens | ||||
Vishap | ||||
Zaratan | Monstrous Manual (1993) | |||
Zin |
TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992) – ISBN 1-56076-428-7 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series updated and reprinted creatures from the first edition Advanced Dungeons & Dragons Fiend Folio published in 1981. It contained 64 unnumbered loose leaf pages and 4 pages of illustrations on heavier card stock. | ||||
Creature | Other appearances | Variants | Description | |
Aballin | Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001) | |||
Achaierai | Planes of Law (1995) | CJ Miozzi included the achaierai on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] | ||
Adherer | ||||
Algoid | Purple Algoid | |||
Al-mi'raj | Based on Al-mi'raj "in Islamic poetry, a yellow hare with a single black horn on its head."[33] Counted among the saddest, lamest creatures in Fiend Folio by artist Sean McCarthy, a hybrid creature with physiology resulting from maladaptation rather than evil.[162] | |||
Apparition | ||||
Caterwaul | ||||
Coffer Corpse | Monstrous Compendium Annual Volume Three (1996) | |||
Crabman | Monstrous Manual (1993) | |||
Dark Creeper | ||||
Dark Stalker | ||||
Darter | ||||
Denzelian | ||||
Dragon, Gem | Dragons of neutral alignment.[163] Reviewer Mark Theurer remarked that "They have some interesting breath weapons".[30] | |||
Dragon, Amethyst | Monstrous Manual (1993) | |||
Dragon, Crystal | Monstrous Manual (1993) | |||
Dragon, Emerald | Monstrous Manual (1993) | |||
Dragon, Sapphire | Monstrous Manual (1993) | |||
Dragon, Topaz | Monstrous Manual (1993) | |||
Dune Stalker | ||||
Falcon, Fire | ||||
Faux Faerie | ||||
Firedrake | Monstrous Manual (1993) (as Dragonet, Firedrake) | |||
Flawder | ||||
Fyrefly | Monstrous Manual (1993) (under Insect) | |||
Gambado | Fiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Tome of Horrors (2002) | |||
Garbug | Fiend Folio (1981), Monstrous Compendium Annual Volume One (1994) | Black, Violet | ||
Giant, Fog | Monstrous Manual (1993) | |||
Gibberling | Fiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001) | Humanoid "hairy screaming monsters that attack in large groups and seek to devour everything in their path", "little more than mindless beasts". Screen Rant reviewer Scott Baird ranked them among the weakest monsters in the game, which have a scary description, but lack the stats to back up this impression.[57] | ||
Gorbel | Monstrous Manual (1993) (under Beholder; by reference only) | |||
Grimlock | Monstrous Manual (1993) | |||
Hellcat | Planes of Law (1995) (as Bezekira) | |||
Ice Lizard | ||||
Iron Cobra | ||||
Khargra | Planescape Monstrous Compendium Appendix III (1998) | |||
Mantari | ||||
Mephit | Monstrous Manual (1993) (as Imp, Mephit), Planescape Monstrous Compendium Appendix (1994) (Lava as Magma) | Fire, Ice, Lava, Mist, Smoke and Steam | First published in White Dwarf No. 13 (June/July 1979) under the names of fire imp, molten imp, smoke imp and steam imp, respectively (not including ice and mist mephits), originally submitted by M. Stollery.[164] These "imps" were voted among the top ten monsters from the magazine's "Fiend Factory" column in 1980.[130] | |
Penanggalan | ||||
Pernicon | Monstrous Manual (1993) (under Insect) | |||
Phantom Stalker | ||||
Quaggoth | Fiend Folio (1981), Forgotten Realms Campaign Setting (1993), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001), D&D Miniatures: War Drums set #57 (2006), Drow of the Underdark (2007) | |||
Retriever | Planescape Monstrous Compendium Appendix II (1995) | |||
Ruve | ||||
Scathe | Scathe and Larvae | |||
Sheet Ghoul, Sheet Phantom | ||||
Shocker | Planescape Monstrous Compendium Appendix III (1998) | |||
Spanner | ||||
Stwinger | Monstrous Compendium Annual Volume One (1994) (under Faerie, Petty), Savage Coast Monstrous Compendium Appendix (1996) (under Na‰ruk) | As a fairy creature considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Sussurus | ||||
Symbiotic Jelly | ||||
Terithran | Planescape Monstrous Compendium Appendix III (1998) | |||
Thunder Children | ||||
Troll, Ice | Monstrous Manual (1993) | |||
Tween | ||||
Umpleby | Monstrous Compendium Annual Volume Two (1995) | Trenton Webb, in his review of Monstrous Compendium Annual Two for British RPG magazine Arcane, called the shambling umpleby "without a shadow of a doubt" the star of the book: "Effectively a Bigfoot whose wooly hair generates shocking levels of static electricity, these hulking eccentric simpletons will test any parties patience and ability to save against cuteness." Webb also added that even without the umpleby the book "would be a necessary resource for all mainstream refs. With the shaggy-haired one, though, it rapidly approaches the essential."[165] | ||
Urdunnir | Monstrous Compendium Annual Volume Three (1996) (as Dwarf, Urdunnir) | |||
Volt | First published in White Dwarf No. 7 (June/July 1978), originally submitted by Jonathan Jones.[145] The volt was voted among the top ten monsters from the magazine's "Fiend Factory" column in 1980.[130] | |||
Xill | Planescape Monstrous Compendium Appendix III (1998) | |||
Xvart | Bald, blue-skinned humanoids with orange eyes that stand only 3 feet tall. First published in White Dwarf No. 9 (October/November 1978) under the name of "svart", submitted by Cricky Hitchcock and "taken from The Weirdstone of Brisingamon by Alan Garner",[129] who in turn took inspiration from the Norse myth of the svartálfar.[144] It was voted among the top ten monsters from the magazine's "Fiend Factory" column and reprinted in Best of White Dwarf Articles (1980).[130][131][132] Forgotten Realms author Ed Greenwood considered xvarts to be redundant creatures with no unique or interesting characteristics.[144] | |||
Zygraat |
TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993) – ISBN 1-56076-586-0 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The pack consisted of 32 5-hole punched loose-leaf pages, unnumbered, and included a 2-page "How To Use This Book" section, a 1-page description of the purpose of the "Children of the Night" supplement, a 1-page set of tables for Ravenloft random encounters, and a 1-page section updating the tables for calculation of experience points awarded for defeating any given creature. The remainder of the set consisted of the descriptions of specific fictional monsters and personalities in the Ravenloft campaign setting. Also included were 4 full-page illustrations on heavier card stock. The contents were republished in 1996 in paperback format within the Ravenloft Monstrous Compendium Appendices I & II. Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35] | ||||
Creature | Other appearances | Variants | Description | |
Brain, Living (Rudolph Von Aubrecker) | AD&D's version of a brain in a vat, a functioning and aware brain removed from its body. Tyler Linn of Cracked.com included the idea among the "15 Most Idiotic Monsters In Dungeons & Dragons History", humorously commenting: "just kick it over, who's going to know?"[61] | |||
Ermordenung (Nostalia Romaine) | ||||
Ghoul, Ghast (Jugo Hesketh) | ||||
Golem, Half (Desmond LaRouce) | Inspired by Gothic fiction.[35] | |||
Golem, Mechanical (Ahmi Vanjuko) | Inspired by Gothic fiction.[35] | |||
Human, Cursed (Jacqueline Montarri) | Inspired by Gothic fiction, cursed creatures are a typical example for the denizens of the Ravenloft setting.[35] | |||
Human, Madman (The Midnight Slasher) | ||||
Human, Voodan (Chicken Bone) | ||||
Lich, Bardic (Andres Duvall) | ||||
Lycanthrope, Weretiger (Jahed) | ||||
Meazel (Salizarr) | ||||
Medusa (Althea) | ||||
Mummy, Greater (Senmet) | ||||
Night Hag (Styrix) | ||||
Spectre (Jezar Wagner, The Ice Queen) | ||||
Thrax (Palik) | ||||
Treant, Evil (Blackroot) | ||||
Vampire, Illithid (Athaekeetha) | ||||
Vampire, Eastern (Mayónaka) | ||||
Vampyre (Vladimir Ludzig) |
TSR 2140 – Monstrous Manual (1993) – ISBN 1-56076-619-0 | ||||
---|---|---|---|---|
The Monstrous Manual was printed after the completion of the loose-leaf Monstrous Compendium series, in 1993. This book was "created in response to the many requests to gather monsters into a single, durable volume which would be convenient to carry." The Monstrous Manual compiled all of the monsters from Monstrous Compendium Volumes One and Two, as well as many creatures from subsequent volumes and other sources, and revised, updated, and in some cases condensed the entries; these are not duplicated here. The book is 384 pages. | ||||
Creature | Other appearances | Variants | Description | |
Beholder and beholder-kin | Wildspace (1990) (Beholder Mage) | Eye of the deep; Beholder Mage by reference only | ||
Brain mole | ||||
Brown dragon | ||||
Mercury dragon | ||||
Steel dragon | ||||
Yellow dragon | ||||
Dwarf | Derro | |||
Elemental, earth kin | Pech | See Outsider | ||
Elemental, composite | Skriaxit | |||
Fish | Fiend Folio (1981) | Quipper | ||
Gnome | Rock Gnome, Forest Gnome | |||
Golem | Stone variants (caryatid column, juggernaut, and stone guardian) | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] The influence of Dungeons & Dragons has led to the inclusion of golems in other tabletop role-playing as well as in video games.[51] | ||
Insect | Assassin bug, Worker bee, Soldier bee, Bumblebee, Cave cricket, Ear seeker, Firefriend (giant firefly), Giant bluebottle fly, Giant horsefly, Gargantuan praying mantis, Giant harvester termite (king, queen, soldier, worker), Giant tick | Giant-sized versions of insects | ||
Intellect devourer | Adult (intellect devourer) and larva (ustilagor) | SyFy Wire in 2018 called it one of "The 9 Scariest, Most Unforgettable Monsters From Dungeons & Dragons", saying that "The idea of having your brain consumed and just becoming an evil puppet is truly terrible."[84] | ||
Ixitxachitl | An "old personal favorite" of reviewer Mark Theurer.[30] | |||
Living wall | Book of Crypts (1991), Dragon No. 343 (May 2006) | Created by a powerful wizard, a living wall is built from living beings, which are absorbed into the surface of the wall itself, helping to enhance its collective powers. The living wall appeared on Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons".[119] | ||
Mammal | Cooshee, Dakon, Goat, Gorilla, Losel, Stench Kow, Giant mammals | Lawrence Schick described the stench kow as "a monstrous bison that smells real bad".[10]: 106–107 CJ Miozzi included the stench kow on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] | ||
Mold man (vegepygmy) | CJ Miozzi included the vegepygmy on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] | |||
Mudman | Vaguely humanoid creature bound to and formed from a puddle of mud. Ranked among the weakest monsters in the game by Scott Baird from Screen Rant, as it can only attack by preventing a closeby creature from running away.[57] | |||
Ogre, half- | Fiend Folio (1981) (Ogrillon) | Half-ogre and Ogrillon | ||
Ooze/slime/jelly | Olive Slime, Olive Slime Creature, Mustard Jelly, Stunjelly | "D&D's large variety of monstrous oozes and slimes took their original inspiration from Irvin S. Yeathworth Jr's The Blob" movie. In the artificial dungeon environment of the game, they function as a "clean up crew".[1] | ||
Plant, intelligent | Thorny | Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious".[121] | ||
Roper | Strategic Review No. 2[14]: 22 | Storoper | ||
Shedu | Savage Coast Monstrous Compendium Appendix | Lesser and Greater | Lawful good winged equine with human-like head. Based on a creature from Mesopotamian mythology.[3] | |
Snake | Amphisbaena, Boalisk | |||
Snake, winged | ||||
Spider | Gargantuan | |||
Su-monster | ||||
Swanmay | Bird Maiden | |||
Thought-eater | ||||
Troll | Desert, Spectral (Troll Wraith), Giant, and Spirit Troll | Tall gaunt humanoids with powerful regenerative ability. A characteristic denizen of AD&D worlds.[2] | ||
Worm | Mottled Worm, Thunderherder, Giant Bloodworm | |||
Xorn | Xaren | |||
Yugoloth, guardian | Least, Lesser and Greater |
TSR 2602 – Planescape Monstrous Compendium Appendix (1994) – ISBN 1-56076-862-2 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Planescape campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two pages of explanation about the various entries and a page with a list of monsters from this and other sources by plane, with the remainder consisting of the descriptions of the fictional monsters. Many of them were republished from Monstrous Compendium – Outer Planes Appendix and other sources and are not repeated here. | ||||
Creature | Other appearances | Variants | Description | |
Animal Lord | Lizard Lord | |||
Baku | ||||
Incarnates | ||||
Mediator | Monstrous Compendium – Outer Planes Appendix (1991) (as Mediator) | Mechanus Mediator and translator | ||
Mephit, Air/Smoke | Air | |||
Mephit, Earth/Ooze | Earth and Ooze Mephit | |||
Mephit, Fire/Radiant | Radiant Mephit | |||
Mephit, Water/Ice | Water Mephit | |||
Mephit, Dust/Salt | Dust and Salt Mephit | |||
Mephit, Lightning/Mineral | Lightning and Mineral Mephit | |||
Mephit, Magma/Ash | Ash Mephit | |||
Tanar'ri, Greater – Wastrilith | ||||
Tiefling | Descendants of a union between a human and a demon or devil; popular as player characters, as they allow for "identity tourism" of a racial outsider.[26]: 35 Johnny L. Wilson called tieflings "the paranoid, loner obverse" of halflings, who "believe that life is out to get them". In the game they are "suited to be great thieves" and "point persons" due to favourable saving throw bonuses.[153] |
TSR 2501 – Monstrous Compendium – Mystara Appendix (1994) – ISBN 1-56076-875-4 | ||||
---|---|---|---|---|
This appendix to the Monstrous Compendium series was designed for use with the Mystara campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two-pages content list, a 4-pages "How To Use This Book" section and 5 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. The Mystara campaign setting began as the "Known World" in the D&D Basic and Expert rules, and as a result many of the entries below originated in the D&D Basic, Expert, Companion or Masters rulebooks, and the modules associated with them. | ||||
Creature | Other appearances | Variants | Description | |
Actaeon | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
Agarat | D&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986) | |||
Ash Crawler | D&D Companion Module CM5 Mystery of the Snow Pearls (1985), Creature Catalogue (1986), Creature Catalog (1993) | |||
Baldandar | Creature Catalogue (1986), Creature Catalog (1993) | |||
Bargda | Creature Catalogue (1986), Creature Catalog (1993) | |||
Bhut | D&D Expert Module X4 Master of the Desert Nomads (1985), Creature Catalogue (1986), Creature Catalog (1993), Fiend Folio (2003) | |||
Bird | Creature Catalogue (Magpie, Piranha Bird) (1986), Creature Catalog (Magpie, Piranha Bird) (1993), D&D Expert Module B5 Horror on the Hill (Piranha Bird) (1983), D&D Expert Module X6 Quagmire! (Piranha Bird) (1984), D&D Basic Module B1-9 "In Search of Adventure" (Piranha Bird) (1987), Wrath of the Immortals (Sprackle) (1992) | Magpie (common and giant), Piranha Bird (lesser and greater), and Sprackle (lesser and greater) | ||
Blackball | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
Brain Collector | D&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), Creature Catalog (1993), Monstrous Compendium Annual Volume Four (1998), Epic Level Handbook (2002), Dungeon No. 144 (2007) | Also known as the Neh-thalggu. | ||
Chevall | Creature Catalogue (1986), GAZ1: Grand Duchy of Karameikos (1987), GAZ5: Elves of Alfheim (1988), PC4: Night Howlers (1992), Creature Catalog (1993) | |||
Choker | GAZ6: Dwarves of Rockholm(1988), Creature Catalog (1993), Monster Manual (2000), Monster Manual (2003) | |||
Coltpixy | PC1: Tall Tales of the Wee Folk (1991), Creature Catalog (1993) | |||
Crone of Chaos | D&D Basic Module B8 Journey to the Rock (1984), Creature Catalogue (1986), D&D Expert Module B1-9 "In Search of Adventure" (1987), Creature Catalog (1993) | |||
Darkhood | Creature Catalogue (1986), Creature Catalog (1993) | |||
Darkwing | ||||
Decapus | D&D Basic Module B3 Palace of the Silver Princess (1981), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), D&D Expert Module B1-9 "In Search of Adventure" (1987), Creature Catalog (1993) | |||
Deep Glaurant | GAZ8: Five Shires (1988), Creature Catalog (1993) | |||
Diabolus | D&D Immortals Set (1986), Wrath of the Immortals (1992), Terrors from Above (1998) | |||
Dragon, General | Powerful and intelligent, usually winged reptiles with magical abilities and breath weapon. | |||
-- Dragon, Crystalline | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
-- Dragon, Jade | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | Not to be confused with the Jade Dragon detailed in Monstrous Compendium Annual Volume One (1994). | ||
-- Dragon, Onyx | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
-- Dragon, Ruby | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
Dragonfly | D&D Expert Module XL1 Quest for the Heartstone (1984), Creature Catalogue (1986), Creature Catalog (1993) | White, Black, Green, Blue and Red | ||
Drake, Mystaran | Mandrake, Wooddrake, Colddrake and Elemental Drake | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | ||
Dusanu | D&D Expert Module X5 Temple of Death (1983), Creature Catalogue (1986), Creature Catalog (1993), Dragon No. 339 (2006) | |||
Elemental of Chaos, Air/Earth | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | Eolian and Erdeen | ||
Elemental of Chaos, Fire/Water | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | Pyrophor and Undine | ||
Elemental of Law, Air/Earth | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | Anemo and Kryst | ||
Elemental of Law, Fire/Water | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | Helion and Hydrax | ||
Familiar | Creature Catalogue (1986), Creature Catalog (1993) | Aryth, Bogan, Fylgar, Gretch and Ulzaq | ||
Frost Salamander | D&D Expert Rules (1981, 1983), D&D Rules Cyclopedia (1991), Planescape – Monstrous Compendium Appendix III (1998), Monster Manual II (2002) | Frost Salamander and Ice Crab | ||
Fundamental, Air/Earth | D&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986), Creature Catalog (1993), Planescape – Monstrous Compendium Appendix III (1998) | Air and Earth Fundamentals | ||
Fundamental, Fire/Water | Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986), Creature Catalog (1993), Planescape – Monstrous Compendium Appendix III (1998) | Fire and Water Fundamentals | ||
Gargantua | D&D Companion Rules, D&D Rules Cyclopedia (1991)(carrion crawler and troll) | Gargantuan Carrion Crawler and Gargantuan Troll | ||
Geonid | Expert Module X5 Temple of Death (1983), Creature Catalogue (1986), DA3: City of the Gods (1987), Creature Catalog (1993) | |||
Ghostly Horde | D&D Basic Module B8 Journey to the Rock (1984), Creature Catalogue (1986), Creature Catalog (1993) | |||
Giant, Athach | D&D Master Rules (1985), D&D Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual (2003) | |||
Giant, Hephaeston | D&D Companion Module CM6 Where Chaos Reigns (1986), Creature Catalogue (1986), Creature Catalog (1993) | |||
Golem, Amber/Skeletal | D&D Expert Rules (as Amber and Bone Golem) (1981, 1983), D&D Rules Cyclopedia (1991), D&D Game (1991), Classic D&D Game (1994) | Amber and Skeletal Golem | ||
Golem, Drolem | D&D Companion Rules, D&D Rules Cyclopedia (1991) | |||
Golem, Iron Gargoyle/Mud | D&D Expert Module X2 Castle Amber (1981) (Mud Golem), D&D Companion Rules (1984) (Mud Golem), Creature Catalogue (1986) (Iron Gargoyle), D&D Rules Cyclopedia (1991)(Mud Golem), Creature Catalog (1993) (Iron Gargoyle), Monster Manual III (2004) (Mud Golem) | Iron Gargoyle and Mud Golem | ||
Golem, Rock/Silver | Creature Catalogue (1986) (Rock, Silver Golem), Monstrous Compendium Dark Sun Appendix: Terrors of the Desert (1992), (Rock Golem) Creature Catalog (1993) (Rock, Silver Golem) | Rock and Silver Golem | ||
Gray Philosopher | Creature Catalogue (1986), Creature Catalog (1993) | Gray Philosopher and Malice | ||
Guardian Warrior | Creature Catalogue (1986), Creature Catalog (1993) | Guardian Warrior and Guardian Horse | ||
Gyerian | D&D Companion Module CM5 Mystery of the Snow Pearls (1985), Creature Catalogue (1986), Creature Catalog (1993) | |||
Herex | Creature Catalogue (1986), DA3: City of the Gods (1987), Creature Catalog (1993) | Larval and Adult Herex | ||
Hivebrood | Creature Catalogue (1986), Creature Catalog (1993) | Broodling, soldier, Lieutenant, Mother and Controller | ||
Horde | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | |||
Hsiao | D&D Master Rules (1985) | |||
Huptzeen | Creature Catalogue (1986) | |||
Hutaakan | Creature Catalogue (1986), Creature Catalog (1993) | Priest, Warrior and Other Hutaakan | ||
Imp | Creature Catalogue (1986)(Wood Imp), PC1: Tall Tales of the Wee Folk (1991)(Wood Imp), Creature Catalog (1993)(Wood Imp) | Wood, Bog and Garden Imp | ||
Jellyfish, Giant | Creature Catalogue (1986) (Marauder), Creature Catalog (1993) (Marauder) | Marauder, Death's Head and Galley | ||
Kna | Creature Catalogue (1986), PC3: Sea Peoples (1990), Creature Catalog (1993) | |||
Kopru | D&D Expert Module X1 Isle of Dread (1981), Creature Catalogue (1986), Creature Catalog (1993), Monster Manual II (2002) | |||
Lizard | D&D Basic Rules (Draco, Gecko, Horned Chameleon, Tuatara), Rules Companion (1991) | Draco Lizard, Footpad (giant), Gecko (giant), Horned Chameleon, Lava Lizard, Rockhome Lizard, Tuatara (giant) and Xytar | ||
Lizard-kin | D&D Basic Module B8 Journey to the Rock (1984) (Chamelon Man), Creature Catalogue (1986) (Chamelon Man, Gator Man, Sis'thik), DA4: Duchy of Ten (1987) (Gator Man), D&D Expert Module B1-9 "In Search of Adventure" (1987) (Chamelon Man), Creature Catalog (1993) (Chamelon Man, Gator Man, Sis'thik), Savage Coast Monstrous Compendium Appendix (1996) (Cayman) | Cayman, Chameleon Man, Gator Man and Sis'thik | ||
Lupin | D&D Expert Module X2 Castle Amber (1982), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), PC4: Night Howlers (1992), Creature Catalog (1993), Red Steel (1994), Savage Coast Monstrous Compendium Appendix (1996), Dragon No. 325 (2004) | |||
Lycanthrope, Werejaguar | HWR1: Sons of Azca (1991), PC4: Night Howlers (1992), Creature Catalog (1993) | |||
Lycanthrope, Wereswine | D&D Expert Rules (1981, 1983), D&D Rules Cyclopedia (1991) | Called "Devil Swine" in earlier appearances | ||
Magen | D&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), D&D Basic Adventure B12: Queen's Harvest (1989) (Caldron only), Creature Catalog (1993) | Demos, Caldron, Galvan and Hypnos | ||
Manikin | GAZ3: Principalities of Glantri (1987) | |||
Mek | D&D Master Rules (1985), D&D Rules Cyclopedia (1991) | |||
Mujina | D&D Companion Rules, D&D Expert Module X5 Temple of Death (1983), D&D Companion Rules (1984), D&D Rules Cyclopedia (1991), Rokugan Campaign Setting (2001) | |||
Nagpa | D&D Expert Module X4 Master of the Desert Nomads (1985), Creature Catalogue (1986), PC2: Top Ballista (1989), Creature Catalog (1993) | |||
Nightshade | D&D Master Rules (1985), D&D Rules Cyclopedia (1991), Monster Manual (2000), Monster Manual (2003) | Nightcrawler, Nightwalker and Nightwing | ||
Nuckalavee | D&D Master Rules (1985), D&D Rules Cyclopedia (1991), Dragon No. 343 (2006) | |||
Pegataur | Creature Catalogue (1986), Dawn of the Emperors (1989), PC2: Top Ballista (1991), M2: Vengeance of Alphaks (1991), Creature Catalog (1993), Monstrous Compendium Annual V3 (1996) | |||
Phanaton | D&D Expert Module X1 Isle of Dread (1981), Creature Catalogue (1986), D&D Master Module M5 Talons of Night (1987), Creature Catalog (1993), Dragon No. 339 (2006) | |||
Plant, Dangerous | D&D Basic Module B3 Palace of the Silver Princess (Archer Bush), D&D Expert Module X2 Castle Amber (1981) (Amber Lotus, Grab Grass, Vampire Rose), D&D Companion Rules (Grab Grass) | Amber Lotus, Archer Bush, Grab Grass and Vampire Rose | ||
Plasm | D&D Companion Rules (1984), D&D Rules Cyclopedia (1991) | |||
Rakasta | Savage Coast Monstrous Compendium Appendix (1996), D&D Expert Module X1 Isle of Dread (1981), D&D Expert Module X2 Castle Amber (1981), Creature Catalogue (1986), Champions of Mystara: Heroes of the Princess Ark (1993), Creature Catalog (1993), Rage of the Rakasta (1993), Red Steel (1994) | |||
Rock Man | D&D Expert Module B8 Journey to the Rock (1984), Creature Catalogue (1986), Creature Catalog (1993) | |||
Saberclaw | D&D Companion Module C3 Sabre River (1984), Creature Catalogue (1986), Creature Catalog (1993) | |||
Sacrol | D&D Master Module M2 Maze of the Riddling Minotaur (1983), D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), Creature Catalog (1993) | |||
Scamille | Creature Catalogue (1986), Creature Catalog (1993) | |||
Shapeshifter | D&D Basic Module B4 The Lost City (Polymar) (1982), D&D Master Rules (Adaptor, Metamorph) (1985), Creature Catalogue (Polymar, Randara) (1986), D&D Basic Module B1-9 "In Search of Adventure" (Polymar) (1987), D&D Rules Cyclopedia (Adaptor, Metamorph) (1991), Creature Catalog (Polymar, Randara) (1993) | Adaptor, Metamorph, Polymar and Randara | ||
Shargugh | D&D Expert Module O2 Blade of Vengeance (1984), Creature Catalogue (1986), Creature Catalog (1993) | |||
Shark-kin | Creature Catalogue (1986), PC3: Sea Peoples (1990), Creature Catalog (1993) | |||
Sollux | D&D Expert Module X2 Castle Amber (as Sun Brother) (1981), Creature Catalogue (1986), DA4: Duchy of Ten (1987), Creature Catalog (1993) | |||
Spectral Death | ||||
Spectral Hound | D&D Expert Module X5 Temple of Death (1983), D&D Companion Rules, D&D Rules Cyclopedia (1991) | |||
Spider-kin | D&D Expert Module X1 Isle of Dread (Aranea) (1981), D&D Expert Module X2 Castle Amber (Aranea) (1981), D&D Expert Rules (Rhagodessa) (1981, 1983), D&D Master Rules (Planar Spider),(1985), Creature Catalogue (1986), D&D Master Module M5 Talons of Night (1987), Rules Cyclopedia (Planar Spider, Rhagodessa) (1991), Wrath of the Immortals (Ploppéd) (1992), Champions of Mystara: Heroes of the Princess Ark (Aranea) (1993), Red Steel (Aranea) (1994), Monster Manual (Aranea) (2003) | Aranea, Planar Spider, Ploppéd and Rhagodessa | Aranea not to be confused with similar creature defined in Monstrous Compendium Annual Volume Three (1996), Savage Coast Monstrous Compendium Appendix (1996) | |
Spirit | D&D Companion Rules (Druj and Odic) (1984), D&D Rules Cyclopedia (Druj and Odic) (1991) | Druj and Odic | ||
Statue, Living | D&D Basic Rules (Crystal, Iron, Rock) (1981, 1983), D&D Basic Module B10 Night's Dark Terror (Jade, Ooze, Silver, Steel) (1986), Creature Catalogue (Jade, Ooze, Silver, Steel) (1986), D&D Rules Cyclopedia (Crystal, Iron, Rock) (1991), Creature Catalog (Jade, Ooze, Silver, Steel) (1993) | Crystal, Iron, Jade, Rock, Ooze, Silver and Steel | ||
Surtaki | Creature Catalogue (1986), Creature Catalog (1993) | |||
Tabi | D&D Expert Module X4 Master of the Desert Nomads (1983), D&D Expert Module X10 Red Arrow, Black Shield (1985), Creature Catalogue (1986), PC2: Top Ballista (1989), Creature Catalog (1993) | |||
Thoul | D&D Basic Rules (1981, 1983), D&D Rules Cyclopedia (1991), D&D Game (1991), Classic D&D Game (1993) | Cross between ghoul, troll and hobgoblin. Originally conceived by Gary Gygax, he thought it "a fun and nasty beastie".[47] | ||
Thunderhead | Creature Catalogue (1986), Creature Catalog (1993) | |||
Tiger, Ebon | Rage of the Rakasta (1993) | |||
Topi | D&D Expert Module X8 Drums on Fire Mountain (1984), Creature Catalogue (1986) | |||
Tortle | D&D Expert Module X9 Savage Coast (1985), Creature Catalogue (1986), Creature Catalog (1993), Red Steel (1994), Savage Coast Monstrous Compendium Appendix (1996), Dragon No. 315 (2004) | Tortle and Snapper | ||
Vampire, Velya | D&D Expert Module X7 War Rafts of Kron (1984), Creature Catalogue (1986), D&D Companion Module CM9 Legacy of Blood (as Swamp Velya) (1987), Creature Catalog (1993) | |||
White Fang | Creature Catalogue (1986), Creature Catalog (1993) | |||
Worm | D&D Expert Rules (Caecilia) (1981,1983), D&D Expert Module X2 Castle Amber (Slime Worm) (1981), Creature Catalogue (Fyrsnaca, Red Worm) (1986), D&D Expert Adventure XS2: Thunderdelve Mountain (Fyrsnaca, Red Worm) (1989), D&D Basic Adventure B11: King's Festival (Red Worm) (1989), HWA1: Nightwail (Great Annelid) (1990), HWA2: Nightrage (Great Annelid) (1990), D&D Rules Cyclopedia (Caecilia) (1991), Creature Catalog (yrsnaca, Great Annelid, Red Worm) (1993) | Great Annelid, Caecilia, Fyrsnaca, Desert Leviathan, Marine Leviathan, Red Worm and Slime Worm | ||
Wyrd | D&D Basic Module B10 Night's Dark Terror (1986), Creature Catalogue (Greater) (1986), GAZ5: Elves of Alfheim (Greater) (1988), Creature Catalog (Greater) (1993) | Lesser and Greater | ||
Yowler | Creature Catalogue (1986), Creature Catalog (1993) | |||
Zombie, Lightning | Wrath of the Immortals (1992) | Lesser and Greater |
TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994) – ISBN 1-56076-914-9 | ||||
---|---|---|---|---|
This 126-page soft-bound book contains additional creatures for the Ravenloft campaign setting for the second edition of the Advanced Dungeons & Dragons game. The book also contains an introduction page, a 2-page "How to Use This Book" section, an updated table for the calculation of experience points awarded for new or modified creatures, and a single page listing of creatures from other sources appropriate to the Ravenloft setting. Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during the 33 years of its existence.[35] | ||||
Creature | Other appearances | Variants | Description | |
Akikage | Akikage and Anasasshia | |||
Animator, General Information | ||||
--Animator, Minor | ||||
--Animator, Common | ||||
--Animator, Greater | ||||
Bakhna Rakhna | ||||
Baobhan Sith | ||||
Beetle, Scarab | Grave, Giant and Monstrous | |||
Boneless | ||||
Boowray | ||||
Bruja | ||||
Carrion Stalker | ||||
Carrionette | The Created (1993), Monstrous Compendium Annual Volume One (1994), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon No. 339 (2006) | |||
Cat, Midnight | ||||
Cat, Skeletal | ||||
Cloaker, Shadow | ||||
Cloaker, Resplendent | ||||
Cloaker, Undead | ||||
Corpse Candle | ||||
Death's Head Tree | Castles Forlorn (1993), Monstrous Compendium Annual Volume One (1994), Dragon No. 292 (2002), Denizens of Darkness (2002), Denizens of Dread (2004), Dragon No. 339 (2006) | |||
Doppleganger, Ravenloft | ||||
Furies | Alecto, Tisiphone and Megarea | |||
Familiar, Pseudo- | ||||
Familiar, Undead | ||||
Feathered Serpent | ||||
Fenhound | ||||
Figurine, General Information | ||||
--Figurine, Ceramic | ||||
--Figurine, Crystal | Crystal and Diamond | |||
--Figurine, Ivory | ||||
--Figurine, Obsidian | Smoothed | |||
--Figurine, Porcelain | ||||
Flea of Madness | ||||
Geist | Intangible undead spirit of a person that died traumatically. Inspired by Gothic fiction, a fitting monster for the nightmarish domains of Ravenloft.[35][2] | |||
Ghost, Animal | Bear, Wild Boar, Wild Horse, Mountain Lion, Stag and Wolf | Spirit of an animal turned to a malevolent undead. A characteristic monster for the horror-setting of Ravenloft.[2] | ||
Golem, Flesh | Monstrous Manual (1993) | More powerful version of the Monstrous Manual flesh golem. Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | ||
Golem, Mist | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | |||
Golem, Snow | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | |||
Golem, Wax | Inspired by Gothic fiction, a typical denizen of the Ravenloft setting.[35] | |||
Gremishka | ||||
Hag, Spectral | ||||
Head Hunter | ||||
Hebi-No-Onna | ||||
Hearth Fiend | ||||
Hound, Phantom | ||||
Hound, Skeletal | ||||
Imp, Wishing | ||||
Ivy, Crawling | ||||
Jack Frost | ||||
Jolly Roger | ||||
Kizoku | ||||
Lashweed | ||||
Leech, Magical | ||||
Leech, Psionic | ||||
Lich, Defiler | ||||
Lich, Drow | Drow and Drider | |||
Lich, Elemental | ||||
Lich, Psionic | Dragon No. 174 (1991), Van Richten's Guide to the Lich (1993), Monstrous Compendium Annual Volume One (1994), Van Richten's Monster Hunter's Compendium, Volume Two (1999), Ravenloft Dungeon Master's Guide (2003) (as "Psilich") | |||
Living Tattoo | Dark Man, Living Spear, Panther, Raven and Winged Snake | |||
Lycanthrope, Loup-Garou | Lowland and Mountain | An especially powerful version of a werewolf. The werewolf was considered a typical monster for the horror-setting of Ravenloft.[2] | ||
Lycanthrope, Werejackal | ||||
Lycanthrope, Werejaguar | Dragon No. 40 (1980), Dragon No. 70 (1983), Imagine No. 28 (1985), Sons of Azca (1991), Night Howlers (1992), Creature Catalog (1993), Van Richten's Guide to Werebeasts (1993), Mystara Monstrous Compendium Appendix (1994), Monstrous Compendium Annual Volume One (1994), Denizens of Darkness (2002), Denizens of Dread (2004) | |||
Lycanthrope, Wereleopard | ||||
Lycanthrope, Wereray | ||||
Mist Ferryman | ||||
Moor Man | ||||
Obedient | ||||
Odem | ||||
Paka | ||||
Plant, Bloodrose | ||||
Plant, Fearweed | ||||
Radiant Spirit | ||||
Recluse | ||||
Remnant, Aquatic | ||||
Rushlight | ||||
Sea Spawn, Master | ||||
Sea Spawn, Minion | ||||
Shadow Asp | ||||
Shattered Brethren | ||||
Skeleton, Archer | ||||
(Skeleton), Insectoid | Giant Ant, Giant Tick and Stag Beetle | |||
Skeleton, Strahd | ||||
Skin Thieves | ||||
Spirit, Psionic | ||||
Unicorn, Shadow | ||||
Vampire, Drow | ||||
Vampire, Nosferatu | ||||
Vampire, Oriental | ||||
Virus, General Information | ||||
--Virus, Combustion and Crystal | Combustion and Crystal | |||
--Virus, Petrification and Phobia | Petrification and Phobia | |||
--Virus, Psionic and Shadow | Psionic and Shadow | |||
Vorlog | ||||
Will O'Dawn | ||||
Will O'Deep | ||||
Will O'Mist | ||||
Will O'Sea | ||||
Zombie, Cannibal | ||||
Zombie, Desert | ||||
Zombie Fog | Zombie Fog and Cadaver | |||
Zombie, Strahd | ||||
Zombie, Wolf | Castles Forlorn (1993), Monstrous Compendium Annual Volume One (1994), Ravenloft Gazetteer: Volume I (2002), Libris Mortis (2004) |
Monstrous Compendium Annuals collected and updated monsters published in a variety of sources. Creatures listed under the heading of earlier publications are not repeated here.
TSR 2145 – Monstrous Compendium Annual Volume One (1994) – ISBN 1-56076-838-X | ||||
---|---|---|---|---|
This 128-page unnumbered soft-bound book primarily contains monster descriptions published in TSR's products for the Advanced Dungeons & Dragons second edition game in 1993, fictional monsters of the same year from magazines affiliated with the game, as well as creatures from earlier sources. The book also contains a two-page How to Use This Book section, a revised table for calculating experience points, and two pages of tips on how to use monsters in the game in the section Beyond Random Encounters. | ||||
Creature | Other appearances | Variants | Description | |
Abyss Ants | Dragon No. 193 (1993), Fiend Folio (2003) | |||
Banelar | Dragon No. 197 (1993), Monsters of Faerûn (2001), Serpent Kingdoms (2004), Forgotten Realms Campaign Guide (2008) | |||
Campestri | Dungeon No. 41 (1993) | A "singing mushroom", considered a fun and whimsy creature in the game by Chris Perkins.[166] | ||
Dragon, Linnorm, Corpse Tearer | Dragon No. 183 (1992), Monster Manual II (2002) | Reviewer Mark Theurer remarked about Linnorm dragons that these giant "dragon-like beings that might best be described as feral dragons" really piqued his interest, and characterized the Corpse Tearer as "old, smart, and vicious".[30] | ||
Dragon, Linnorm, Dread | Dragon No. 182 (1992), Monster Manual II (2002) | The "largest [of the Linnorms] and has two frickin' heads".[30] | ||
Dragon, Linnorm, Flame | Dragon No. 183 (1992) | |||
Dragon, Linnorm, Forest | Dragon No. 182 (1992) | |||
Dragon, Linnorm, Frost | Dragon No. 182 (1992) | |||
Dragon, Linnorm, Gray | Dragon No. 183 (1992), Monster Manual II (2002) | "small [for a Linnorm dragon], that means HUGE, and very aggressive".[30] | ||
Dragon, Linnorm, Land | Dragon No. 182 (1992) | |||
Dragon, Linnorm, Midgard | Dragon No. 183 (1992) | |||
Dragon, Linnorm, Rain | Dragon No. 183 (1992) | |||
Dragon, Linnorm, Sea | Dragon No. 182 (1992), Dragon No. 356 (2007) | |||
Dragon, Neutral, Jacinth | Dragon No. 158 (1990) | |||
Dragon, Neutral, Jade | Dragon No. 158 (1990) | Note that this is not the same dragon as the Mystaran Jade Dragon. | ||
Dragon, Neutral, Pearl | Dragon No. 158 (1990) | |||
Dragon-kin | Dragon Mountain (1993), Cult of the Dragon (1998), Pool of Radiance: Attack on Myth Drannor (2000), Monsters of Faerûn (2001), Draconomicon (2003) | |||
Elemental, Earth Weird | Dragon Mountain (1993), Monster Manual II (2002) | |||
Faerie, Petty | Dragon Mountain (1993) | Squeaker | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | |
Flameskull | Dragon No. 197 (1993), Lost Empires of Faerûn (2004), D&D Miniatures: War Drums set #29 (2006), Monster Manual (2008) | |||
Foulwing | Menzoberranzan (1992), Dragon No. 197 (1993), Lost Empires of Faerûn (2005) | Foulwing and Foulvern | ||
Genie, Tasked, General | ||||
Gnasher | Dragon Mountain (1993) | Normal and Winged Gnasher | ||
Golem, Brain | Dragon No. 193 (1993), The Illithiad (1998), Fiend Folio (2003) | |||
Golem, Hammer | Dragon No. 193 (1993) | |||
Golem, Metagolem | Dragon No. 159 (1990), Dungeon No. 36 (1992) | Copper, Tin, Bronze, Iron, Steel, Silver, Electrum, Gold and Platinum Metagolem | ||
Golem, Spiderstone | Dragon No. 193 (1993), City of the Spider Queen (2002) | |||
Gorynych | Dragon No. 158 (1990), Lost Empires of Faerûn (2005) | |||
Greelox | Dungeon No. 35 (1992) | |||
Jarbo | Dungeon No. 35 (1992) | |||
Laraken | Shining South (1993), Shining South (2004) | |||
Living Steel | Dragon Mountain (1993) | |||
Lycanthrope, Loup du Noir | Dark of the Moon (1993) | |||
Lycanthrope, Werebadger | Dragon No. 40 (1980), Van Richten's Guide to Werebeasts (1993), Van Richten's Monster Hunter's Compendium, Volume One (1999), Denizens of Darkness (2002), Denizens of Dread (2004) | |||
Mimic, House Hunter | Dungeon No. 19 (1989) | Young, Adult and Ancient House Hunter | Rob Bricken of io9 identified the house hunter as one of "The 12 Most Obnoxious Dungeons & Dragons Monsters".[90] | |
Nautilus, Giant | Dragon No. 193 (1993) | |||
Nightshade | Doom of Daggerdale (1993) | Also called a wood wose; not to be confused with the various Nightshades from the Plane of Shadow. | ||
Noran | Dragon Mountain (1993) | |||
Ophidian | Monster Manual II (1983), Dragon Mountain (1993), Fiend Folio (2003), Serpent Kingdoms (2004), D&D Miniatures: Angelfire set #57 (2005) | |||
Plant, Vampire Moss | Dungeon No. 41 (1993) | |||
Pteraman | Jungles of Chult (1993), Villains' Lorebook (1998), Monsters of Faerûn (2001) (from here on as pterafolk), Serpent Kingdoms (2004) | A flying saurian folk[93] | ||
Rautym | Dragon Mountain (1993) | |||
Shadeling | Dungeon No. 35 (1992) | |||
Snake, Stone | Dragon Mountain (1993) | |||
Spectral Wizard | Wizard's Challenge (1992), Wizard's Spell Compendium, Volume One (1996) | |||
Spell Weaver | Dragon No. 163 (1990), Monster Manual II (2002), Dragon No. 338 "The Ecology of the Spell Weaver" (2005), Dragon: Monster Ecologies (2007) | |||
Spider, Brain | Dragon Mountain (1993) | |||
Suwyze | Dragon Mountain (1993) | |||
Tick, Heart | None | |||
Tree, Dark | Shining South (1993), Monsters of Faerûn (2001), Shining South (2004) | |||
Troll, Snow | Dungeon No. 43 (1993) | |||
Tuyewera | Dungeon No. 22 (1990) | |||
Ulitharid (Noble Illithid) | Dungeon No. 24 (1990), The Illithiad (1998), Lords of Madness (2005) | |||
Undead Dwarf | Dragon Mountain (1993) | |||
Undead Lake Monster | Castles Forlorn (1993), Ravenloft Gazetteer: Volume I (2002) | |||
Whipsting | Dragon No. 197 (1993) | Stingwings | ||
Wolf, Dread | Dragon No. 174 (1991) | |||
Wolf, Stone | Dragon No. 174 (1991) | |||
Wolf, Vampiric | Dragon No. 174 (1991) | |||
Wraith, Shimmering | Dungeon No. 26 (1990) |
TSR 2158 – Monstrous Compendium Annual Volume Two (1995) – ISBN 0-7869-0199-3 | ||||
---|---|---|---|---|
This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) in the year 1994. It contains a 2-page "How to Use This Book" section, and a 1-page section updating the calculation of experience points awarded for defeating various creatures (including tables updating those in the AD&D Dungeon Master's Guide). The final 10 pages of the book provide tables for generating random encounters, summoned creatures and NPC parties. | ||||
Creature | Other appearances | Variants | Description | |
Aboleth, Savant | Night Below (1995) | |||
Arch-Shadow | The Secret of Spiderhaunt (1995), The Return of Randal Morn (1995) | Arch-Shadow and Demi-Shade | ||
Automaton, Scaladar | Ruins of Undermountain (1991) (Scaladar), Ruins of Undermountain 2 (1994) Enhanced Scaladar) City of Splendors: Waterdeep (2005) (Scaladar) | Scaladar and Enhanced Scaladar | ||
Automaton, Triobriand's | Ruins of Undermountain 2 (1994) | Ferragam, Silversann and Thanatar | ||
Bat, Sporebat | ||||
Bi-nou | Ruins of Undermountain 2 (1994) | Bi-nou, Rockworm and Rocklord | ||
Boggle | ||||
Brownie, Dobie | Dragon No. 206 (1994) | |||
Cat, Great (Cath Shee) | Elves of Evermeet (1994) | |||
Cat, Crypt | The Awakening (1994) | Normal and Large | ||
Centaur-Kin, Dorvesh | Polyhedron No. 95 (1994) | |||
Centaur-Kin, Gnoat | Polyhedron No. 95 (1994) | |||
Centaur-Kin, Ha'pony | Polyhedron No. 95 (1994) | |||
Centaur-Kin, Zebranaur | Polyhedron No. 95 (1994) | |||
Dog, Bog Hound | Howls in the Night (1994) | |||
Dragon, Brine | Otherlands (1990) | Ocean-going dragon with plesiosaur-like body and corrosive alkaline breath weapon. | ||
Dragon, Half-Dragon | Council of Wyrms (1994) (as race) | |||
Dwarf, Wild | FR11: Dwarves Deep (1990) | |||
Ekimmu | Dragon No. 210 (1994) | |||
Elemental, Nature | Ruins of Zhentil Keep (1995) | |||
Elf, Winged (Avariel) | Dragon No. 51 (1981), Complete Elves Handbook (1992) | |||
Fish | Flames of the Falcon (1990) | Floating Eye, Hetfish, Masher and Verme | ||
Fish, Subterranean | Ruins of Undermountain 2 (1994) | Wattley, Lemon Fish and Iridescent Plecoe | ||
Flareater | Ruins of Undermountain 2 (1994) | |||
Flumph | Fiend Folio (1981) | Common and Monastic | "A flumph looks like a large jellyfish that propels itself through the air by sucking air into its body and expelling it." Ranked among the weakest monsters in the game by Scott Baird from Screen Rant: It only attacks with a stinking liquid, and helpless when turned on its back.[57] Shannon Applecline considered "the much-satirized flumph" one of the silly monsters introduced in Fiend Folio.[14]: 38 | |
Froghemoth | Monster Manual II (1983), Dungeon No. 56 (1995), Volo's Guide to Monsters (2016)[94] | Reviewer Cameron Kunzelmann found the froghemoth, a large amphibious predator, a straightforward monster without need for detailed background.[118] | ||
Ghost, Casura | Dragon No. 210 (1994) | |||
Ghost, Ker | Dragon No. 210 (1994) | |||
Golem, Burning Man | Dragon No. 209 (1994) | |||
Golem, Phantom Flyer | Dragon No. 209 (1994) | |||
Horse, Moon-horse | Elves of Evermeet (1994) | |||
Human, Dragon Slayer | NPC variant | |||
Human, Vistana | A "group of strange, nomadic people with great mystical power, especially in the areas of curses and prophecy" from the Ravenloft setting, matching harmful stereotypes of Romani people in a problematic way.[26]: 103–104 [35] | |||
Jellyfish, Giant (Portuguese Man-o-War) | ||||
Kholiathra | Elves of Evermeet (1994) | |||
Laerti | Anauroch (1991) | Laerti and Stingtail | ||
Lich, Suel | Polyhedron No. 101 (1994) | |||
Lurker, Shadow | Ruins of Undermountain 2 (1994) | |||
Lycanthrope, Werepanther | ||||
Mammal, Giant | Badger, Beaver, Boar, Hyena (Hyenadon), Porcupine, Otter, Skunk, Weasel and Wolverine | |||
Mammal, Herd | Bull (Wild Ox), Caribou, Giant Goat, Hippopotamus, Llama, Giant Ram, Rhinoceros, Wild Stag and Giant Stag | |||
Marl | ||||
Meenlock | Fiend Folio (1981), Flames of the Falcon (1990) | |||
Mimic, Greater | Ruins of Undermountain 2 (1994) | |||
Mold | Ruins of Undermountain 2 (1994) | Deep, Gray and Death | In the artificial dungeon environment of the game, molds function as a "clean up crew".[1] | |
Mummy, Creature | Animal and Monster | Based on the creature from Gothic fiction, a typical denizen of the Ravenloft setting.[35] | ||
Plant, Dangerous | Bloodthorn, Twilight Bloom and Boring Grass | |||
Pleistocene Animal | Irish Deer | |||
Pudding, Subterranean | Ruins of Undermountain 2 (1994) | Stone, Gray and Dense | ||
Snake, Serpent Vine | Ruins of Undermountain 2 (1994) | |||
Sphinx, Draco- | Old Empires (1990) | |||
Sprite, Seelie Faerie | Spellbound (1995) | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Sprite, Unseelie Faerie | Spellbound (1995) | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Squealer | Monster Manual II (1983) | |||
Webbird | Monster Manual II (1983) | |||
Wraith-Spider | Ruins of Undermountain 2 (1994) | |||
Zorbo | Monster Manual II (1983) |
TSR 2166 – Monstrous Compendium Annual Volume Three (1996) – ISBN 0-7869-0449-6 | ||||
---|---|---|---|---|
This 128-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.) in the year 1995. It contains a 3-page "How to Use This Book" section, which includes an updated table for the calculation of experience points awarded for defeating various creatures. The final 8 pages of the book contain an index of the creatures presented in the Monstrous Manual and the first three Monstrous Compendium Annuals. | ||||
Creature | Other appearances | Variants | Description | |
Banedead | Ruins of Zhentil Keep (1995) | |||
Banelich | Ruins of Zhentil Keep (1995) | |||
Beetle | Stink | |||
Bvanen | The Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995) | |||
Cat, Great, Snow Tiger | Spellbound (1995) | |||
Chosen One | Spellbound (1995), Wizard's Spell Companion Volume I (1996) | |||
Disenchanter | Fiend Folio (1981), Pages from the Mages (1995) | |||
Dragon, Ghost Dragon | Polyhedron No. 76 (1992), Cult of the Dragon (1998) | A "dragon that lingers after its death because it has such a deep attachment to its hoard".[108] | ||
Dragon, Neutral – Amber | ||||
Dread Warrior | Spellbound (1995) | |||
Dream Spawn, General | The Nightmare Lands (1995) | |||
Dream Spawn, Greater – Ennui | The Nightmare Lands (1995) | |||
Dream Spawn, Lesser – Morph | The Nightmare Lands (1995) | Gray and Shadow | ||
Dreamweaver | The Nightmare Lands (1995) | |||
Dwarf, Arctic – Inugaakalikurit | Great Glacier (1992) | |||
Eel, Giant Moray | Night Below (1995) | |||
Elemental Fire-Kin – Tome Guardian | Pages from the Mages (1995) | |||
Elf, Rockseer | Night Below (1995) | |||
Faerie, Faerie Fiddler | Dragon No. 206 (1994) | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Faerie, Petty – Bramble | Dragon No. 206 (1994) | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Faerie, Petty – Gorse | Dragon No. 180 (1992) | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Gargoyle | Dragon No. 223 (1995) | Archer, Spouter, Stone Lion and Grandfather Plaque | ||
Golem, Magic | Ruins of Zhentil Keep (1995) | |||
Golem, Shaboath | Night Below (1995) | |||
Hag, Bheur | Spellbound (1995) | |||
Head, Arcane | The Nightmare Lands (1995) | |||
Hound of Ill-Omen | Fiend Folio (1981) | |||
Human, Cerilian | Anurien (Knight), Brecht (Tradesman), Khinasi (Soldier), Rjurik (Berserker) and Vos (Mercenary) | |||
Hybsil | Ruins of Zhentil Keep (1995) | |||
Ixitxachitl, Ixzan | Night Below (1995) | |||
Jabberwock | ||||
Life-Shaped Creations: Guardians | The Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995) | Climbdog, Darkstrike, Protector, Shieldbug and Watcher | ||
Life-Shaped Creations: Transport | The Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995) | Ber-ethern, Yihn-eflan, Gon-evauth and Dhev-sahr | ||
Lycanthrope, Werecrocodile | Old Empires (1990) | |||
Lycanthrope, Werespider | ||||
Magedoom | Ruins of Zhentil Keep (1995) | |||
Manotaur | Greyhawk Ruins (1990) | |||
Mastiff, Shadow | Tales of the Lance (1992) | |||
Mist, Scarlet Dancer | Ruins of Zhentil Keep (1995) | |||
Orc, Neo-orog | Spellbound (1995) | Red and Black | ||
Orc, Ondonti | Ruins of Zhentil Keep (1995) | |||
Owlbear | Dragon No. 215 (1995) | Arctic and Winged | ||
Phaerimm | Anauroch (1991), Netheril: Empire of Magic (1996) | |||
Reggelid | The Wanderer's Chronicle: Windriders of the Jagged Cliffs (1995) | |||
Render | Ruins of Zhentil Keep (1995) | |||
Scalamagdrion | Pages from the Mages (1995) | |||
Snake, Messenger | Ruins of Zhentil Keep (1995) | |||
Spirit, Forest – Uthraki | Spellbound (1995) | |||
Spirit, Forest – Wood Man | Spellbound (1995) | |||
Spirit, Ice – Orglash | Spellbound (1995) | |||
Spirit, Rock – Thomil | Spellbound (1995) | |||
Tomb Tapper – Thaalud | Anauroch (1991), Netheril: Empire of Magic (1996) | |||
Undead Dragon Slayer | Dragon No. 205 (1994) | |||
Unicorn, Black | Spellbound (1995) | |||
Weredragon | ||||
Zhentarim Spirit | Ruins of Zhentil Keep (1995) |
TSR 2173 – Monstrous Compendium Annual Volume Four (1998) – ISBN 0-7869-1212-X | ||||
---|---|---|---|---|
This 96-page soft-bound book contains creatures appearing in various TSR publications (magazines, game accessories, etc.). Unlike the previous annuals, the included monsters are not primarily drawn from the previous year's publications, but span a wide variety of years, possibly because TSR's financial woes resulted in very few products being produced in 1997. Also in a departure from the first three annuals, Volume Four includes a reference to the original appearance of the creature on each page. The Annual also contains a 3-page "How to Use This Book" section, which includes updated tables for the calculation of experience points awarded for defeating various creatures, and a 2-page index. | ||||
Creature | Other appearances | Variants | Description | |
Bainligor | Dragon No. 227 (1996) | Young, Adult, Middle-aged, Elderly, Revered | ||
Beast of Chaos | The Rod of Seven Parts (1996) | |||
Blindheim | Fiend Folio (1981), Dragon No. 339 (2006) | Normal and Advanced | ||
Bloodsipper (Far Realm) | The Gates of Firestorm Peak (1996) | |||
Carapace | Dragon No. 227 (1996) | An "aggressive, mobile fungus", reviewer Philippe Tessier counted the carapace among those critters which never stopped moving him.[167] | ||
Clam, Giant | Dragon No. 116 (1986), Dragon No. 190 (1993), Tome of Horrors (2002) | Giant Clam (Oyster) and Carnivorous Scallop | ||
Coral | Dragon No. 116 (1986) (Brain Coral), Nehwon (1990) (Death Coral and Giant Coral) | Brain Coral and Coral Worm | ||
Darklore | Hellbound: The Blood War (1996) | |||
Dharculus (Far Realm) | The Gates of Firestorm Peak (1996), A Guide to the Ethereal Plane (1998), Planar Handbook (2004) | |||
Dragon, Neutral – Moonstone | None | |||
Dragon, Prismatic | Dungeon No. 51 (1995) | Ranked among the strongest monsters in the game by Scott Baird from Screen Rant: In its eldest version it "represents the ultimate challenge for any party of adventurers, though it would easily dispose of all but the most insanely overleveled groups."[57] | ||
Dragon-Kin, Albino Wyrm | Dragon No. 227 (1996) | |||
Dream Stalker | Requiem: The Grim Harvest (1996), Denizens of Darkness (2002), Denizens of Dread (2004) | |||
Fish, Deep Ocean | Dragon No. 235 (1996) | Angler Fish, Death Minnow, Gulper and Viperfish | ||
Fish, Tropical | Dragon No. 116 (1986) | Giant Grouper, Morena, Porcupine Fish and Electric Ray | ||
Fogwarden | Dungeon No. 54 (1995), Tome of Horrors (2002) | |||
Fraal | Alternity Player's Handbook (1998), Alien Compendium: Creatures of the Verge (1998), d20 Future (2004) | |||
Giant – Fhoimorien | Warlock of the Stonecrowns (1995) | |||
Gibberling, Brood (Far Realm) | The Gates of Firestorm Peak (1996) | |||
Golem, Brass Minotaur | Dragon No. 209 (1994), Monster Manual II (2002), D&D Miniatures: Night Below #2 (2007) | |||
Golem, Gemstone | Spellbound (1995), Monsters of Faerûn (2001) | Ruby, Emerald and Diamond | ||
Golem, Maggot | Requiem: The Grim Harvest (1996), Dragon #339 (2006) | |||
Groundling | Polyhedron No. 93 (1994), Monsters of Faerûn (2001) | |||
Hound of Law | The Rod of Seven Parts (1996) | |||
Human, Amazon | Dragon No. 43 (1980), Polyhedron No. 22 (1985) | Demihuman Amazons | NPC variant. | |
Human, Pygmy | Dungeon No. 56 (1995) | NPC variant. | ||
Kercpa | Dragon No. 214 (1995) | |||
Lycanthrope, Lythari | Elves of Evermeet (1994), Monsters of Faerûn (2001) | |||
Mercurial | Doors to the Unknown (1996) | |||
Mold, Chromatic | Dragon Annual No. 1 (1996) | Chromatic and Sonic Mold | In the artificial dungeon environment of the game, molds function as a "clean up crew".[1] | |
Mummy, Bog | Requiem: The Grim Harvest (1996), Dragon #238 (1997), Dragon #300 (2002), Dragon Compendium, Volume 1 (2005) | |||
Nymph, Unseelie | None | |||
Octopus, Octo-jelly | Dragon No. 235 (1996) | Octo-jelly and Octo-Hide | ||
Sea Demon | Dragon No. 48 (1981) | Lesser and Greater | ||
Shadowrath | City of Splendors (1994) | Lesser and Greater | ||
Siren, Ravenloft | Requiem: The Grim Harvest (1996) | A decomposed species of mermaid, reviewer Philippe Tessier counted the Ravenloft siren among those critters which never stopped moving him.[167] | ||
Skeleton, Variant | Dragon No. 234 (1996) | Dust, Spike and Obsidian Skeletons | ||
Snake – Mahogany Constrictor | The Sword of Roele (1996) | |||
Spectral Scion | The Rjurik Highlands (1996) | |||
Spyder-Fiend | The Rod of Seven Parts (1996) | Kakkuu, Spithriku, Phisarazu, Lycosidilith and Raklupis | ||
Starfish, Giant – Giant Sunstar | Ship of Horror (1991) | |||
Tanar'ri, Lesser – Uridezu (Rat-Fiend) | Marco Volo: Departure (1994), Manual of the Planes (2001) | |||
Troll Mutate (Far Realm) | The Gates of Firestorm Peak (1996) | Troll Mutate and Matriarch Mutate | ||
Vaati (Wind Duke) | Dragon No. 224 (1995), The Rod of Seven Parts (1996) | |||
Vampire, Cerebral | Bleak House: The Death of Rudolph van Richten (1996), Denizens of Darkness (2002) | |||
Varkha | Dragon Annual No. 1 (1996) | |||
Worm, Lukhorn | Dragon Annual No. 1 (1996) | |||
Wyste (Far Realm) | The Gates of Firestorm Peak (1996), Speaker in Dreams (2001), Monster Manual II (2002) | |||
Yugoloth, Lesser – Gacholoth | Dungeon No. 49 (1994) | |||
Zombie, Mud | Death Ascendant (1996), Denizens of Dread (2004) |
TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) – ISBN 0-7869-0097-0 | ||||
---|---|---|---|---|
This 128-page soft-bound book is the second appendix to the Monstrous Compendium series designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. It contains a page with a table of content, a 2-pages "How To Use This Book" section and 3 pages of random encounter charts, with the remainder consisting of the descriptions of the fictional monsters. Some entries also contain the descriptions of individual members of these monster types. | ||||
Creature | Other appearances | Variants | Description | |
Aarakocra, Athasian | ||||
Animal, Domestic | Aprig, Carru, Mulworm and Sygra | |||
Aviarag | ||||
Baazrag | ||||
Baazrag, Boneclaw | ||||
Bloodgrass | ||||
Cactus, Hunting | ||||
Cactus, Rock | ||||
Cilops | ||||
Crodlu | Dune Trader (1992) | Cordlu and Heavy Crodlu | ||
Dagorran | ||||
Dhaot | ||||
Drake (Lesser), General | ||||
-- Drake, Magma | ||||
-- Drake, Rain | ||||
-- Drake, Silt | ||||
-- Drake, Sun | ||||
Dray | City by the Silt Sea (1994) | Dray, Kalin Riders and Kalin Mount | Race of tall, lean, draconic humanoids created from humans by Dregoth, the Undead Dragon King; kalin riders: elite templar troops of Dregoth; kalin mount: 12-foot-long (3.7 m) aggressive insectoid creatures used as mounts by kalin riders | |
Drik | Drik and High Drik | |||
Dune Reaper | Drone, Warrior and Matron | |||
Dwarf, Athasian | After early plans to exclude traditional fantasy races like the dwarves from Dark Sun, they were included "with dramatic aesthetic facelifts to properly mesh them with the setting's uniquely tenebrous tone."[5]: 240 | |||
Elemental Beast, General | ||||
-- Elemental Beast, Air | ||||
-- Elemental Beast, Earth | ||||
-- Elemental Beast, Fire | ||||
-- Elemental Beast, Water | ||||
Elf | Elf and Half-Elf of Athas | In the post-apocalyptic setting of Athas, elves are nomadic desert runners rather than the more common image of forest-dwellers.[75] | ||
Fael | ||||
Feylaar | ||||
Fordorran | ||||
Giant, Shadow | ||||
Golem, General | ||||
-- Golem, Magma | ||||
-- Golem, Salt | ||||
Gorak | Gorak and Giant Gorak | |||
Half-giant | Monstrous Compendum Annual Volume Two (1995) | |||
Halfling | ||||
Human | Ex-slaves, Herdsmen, Dune Traders, Ex-gladiators, Nobles and Templars | |||
Jhakar | ||||
Kaisharga | ||||
Kes'trekel | ||||
Klar | ||||
Krag | City by the Silt Sea (1994) | Undead with special powers related to the element or paraelement that killed it | ||
Kragling | City by the Silt Sea (1994) | Skeletal Undead created and controlled by a krag and associated with that krag's element | ||
Lirr | Lirr and Mountain Lirr | |||
Mastyrial | Desert and Black Mastyrial | |||
Meorty | ||||
Mul | Human-dwarf descended sterile warriors.[133] | |||
Nikal | ||||
Pakubrazi | ||||
Paraelemental Beast, General | ||||
-- Paraelemental Beast, Magma | ||||
-- Paraelemental Beast, Rain | ||||
-- Paraelemental Beast, Silt | ||||
-- Paraelemental Beast, Sun | ||||
Psionocus | ||||
Psurlon | Planescape Monstrous Compendium Appendix III | Psurlon, Psurlon Adept and Giant Psurlon | ||
Raaig | ||||
Racked Spirit | ||||
Retriever, Obsidian | ||||
Ruktoi | ||||
Ruvkova | Planescape Monstrous Compendium Appendix III | Brajeti, Ethilum, Kaltori, Zathosi | ||
Sand Howler | ||||
Scorpion | Barbed and Gold Scorpion | |||
Seed, Brain | ||||
Silt Horror, Black | ||||
Silt Horror, Magma | ||||
Silt Horror, Red | ||||
Silt Spawn | City by the Silt Sea (1994) | The young of a Silt Horror, this tentacled creature lives in groups in the shallows of the Sea of Silt | ||
Slig | ||||
Spider | Dark, Mountain and Silt Spider | |||
Spinewyrm | ||||
Ssurran | ||||
Stalking Horror | ||||
Tarek | Tarek and Tarek Shaman | |||
Tari | Tari, Tari Warrior and Tari Chieftain | |||
Thri-kreen | "Praying mantis man" with four arms and a poisonous bite[133] | |||
Tohr-kreen | J'ez, J'hol, T'keech and Tondi Tohr-kreen | |||
Trin | Thri-Kreen of Athas (1995) | 9-foot-long (2.7 m) moderately intelligent insectoid creatures with four legs and two clawed arms, primitive relatives to thri-kreen | ||
Tul'k | ||||
T'liz | ||||
Undead | ||||
Wraith, Athasian | ||||
Xerichon | ||||
Zombie, Thinking |
TSR 2613 – Planescape Monstrous Compendium Appendix II (1995) – ISBN 0-7869-0173-X | ||||
---|---|---|---|---|
This was the second appendix to the Monstrous Compendium series designed for use with the Planescape campaign setting for the second edition of the Advanced Dungeons & Dragons game. The 128-page soft-bound book contains a two-page "How to use this book" section, two pages of encounter tables for the different planes of the game and a one-page alphabetical for all monsters entries published for the setting, with the remainder consisting of the descriptions of the fictional monsters. | ||||
Creature | Other appearances | Variants | Description | |
Aasimar | Humanoids "descended from ethereal beings"[98] from the Outer Planes, "charming creatures protecting the universe against evil".[151] A.V. Club reviewer Nick Wanserski found them an interesting player character race "for the chance to be unequivocally good in a way that's difficult to embody in real life".[98] | |||
Abrian | ||||
Arcane | Spelljammer: AD&D Adventures In Space (1989), Monstrous Manual (1993) | |||
Astral dreadnought | Manual of the Planes (1987), Manual of the Planes (2001), Manual of the Planes (2008), Mordenkainen's Tome of Foes (2018) | Gargantuan creature with a single black eye, gaping maw, muscular forearms, which end in pincer-like claws and serpentine lower body. Arcane considered these monsters to "populate their periphery with true terror".[159] Originally called ethereal dreadnought.[5]: 198–199 | ||
Balaena | Monstrous Compendium – Outer Planes Appendix (1991) | |||
Bloodthorn | ||||
Bonespear | ||||
Darkweaver | ||||
Demarax | ||||
Dhour | ||||
Eater of Knowledge | ||||
Eladrin | Celestials from the Outer Planes, "charming creatures protecting the universe against evil".[151] | |||
Eladrin, Bralani (Lesser) | ||||
Eladring, Coure (Lesser) | ||||
Eladrin, Firre (Greater) | ||||
Eladrin, Ghaele (Greater) | ||||
Eladrin, Noviere (Lesser) | ||||
Eladrin, Shiere (Lesser) | ||||
Eladrin, Tulani (Greater) | ||||
Fhorge | ||||
Ghostlight | ||||
Guardinal | Powerful neutral good celestials[168] from Elysium, each a humanoid with some animalistic characteristics. Arcane magazine cites the culture of the guardinals as helping "give the Planes a solid base of peoples".[159] | |||
Guardinal, Avoral | Blood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual (2000), Savage Species (2003), Monster Manual (2003), Planar Handbook (2004) | |||
Guardinal, Cervidal | Blood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual II (2002) | |||
Guardinal, Equinal | Blood Wars Card Game (1995), Warriors of Heaven (1999), Book of Exalted Deeds (2003) | |||
Guardinal, Leonal | Blood Wars Card Game (1995), Warriors of Heaven (1999), Manual of the Planes (2001), Monster Manual (2003) | |||
Guardinal, Lupinal | Blood Wars Card Game (1995), Warriors of Heaven (1999), Monster Manual II (2002) | |||
Guardinal, Ursinal | Blood Wars Card Game (1995), Warriors of Heaven (1999), Book of Exalted Deeds (2003) | |||
Hollyphant | In a review of Planescape Monstrous Compendium Appendix II for Arcane magazine, the reviewer described hollyphants as "mutant killer elephants with wings" and felt that they were introduced to "ensure that the planes maintain their very necessary bizarre flavour".[159] | |||
Incantifer (Sect) | ||||
Ironmaw | ||||
Keeper | ||||
Khaasta | Normal, Chieftain and Wise One | |||
Leomarh | ||||
Merkhant (Sect) | ||||
Monster of Legend | ||||
Mortai | Monstrous Compendium – Outer Planes Appendix (1991) | |||
Noctral | Monstrous Compendium – Outer Planes Appendix (1991) | |||
Observer | ||||
Prolonger | ||||
Quill | ||||
Rager (Sect) | ||||
Razorvine | ||||
Reave | ||||
Retriever | Monstrous Compendium – Fiend Folio Appendix (1992) | |||
Rilmani | ||||
Rilmani, Abiorach | ||||
Rilmani, Argenach | ||||
Rilmani, Aurumach | ||||
Rilmani, Cuprilach | ||||
Rilmani, Ferrumach | ||||
Rilmani, Plumach | ||||
Shadowdrake | ||||
Sympathetic | ||||
Spellhaunt | ||||
Spider, Hook | ||||
Sunfly | ||||
Sword Spirit | ||||
T'uen-Rin | Monstrous Compendium – Outer Planes Appendix (1991) | |||
Tanar'ri, Alkilith (True) | ||||
Tanar'ri, Bulezau (Lesser) | ||||
Tanar'ri, Maurezhi (Lesser) | ||||
Tanar'ri, Yochlol (Lesser) | The Drow of the Underdark (1991) (as Yochlol) | |||
Terlen | ||||
Tso | ||||
Vaporighu | Monstrous Compendium – Outer Planes Appendix (1991) | |||
Vorr | Normal and Shaman | |||
Wastrel | ||||
Wraithworm | ||||
Yugoloth, Canoloth | Fiend distinguished by its sticky barbed tongue.[153] |
TSR 2162 – Ravenloft Monstrous Compendium Appendices I & II (1996) – ISBN 0-7869-0392-9 | ||||
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This 128-page soft-bound book is a reprint of the loose-leaf Monstrous Compendium appendices MC10 and MC15 (Children of the Night), both designed for use with the Ravenloft campaign setting for the second edition of Advanced Dungeons & Dragons game with a new foreword. It also includes a two-page "How to use this book" section, revised rules for calculating experience points and two pages about encounters in Ravenloft. Appendix I consists of the descriptions of the fictional monsters. Appendix II varies the Monstrous Compendium format to describe individuals of already published monster races and includes a two-page introduction with a list of monsters from other sources suitable for the Ravenloft setting. |
TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996) | ||||
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This monstrous compendium was released as a fully online product as part of the revised Savage Coast campaign setting for the second edition of the Advanced Dungeons & Dragons game. It was made freely available by Wizards of the Coast here[169] in two variants, as a rtf-file and a text file, with images presented as separate files. Several characters are misrepresented in these files, they are presented here as given. The monstrous compendium contains a table of contents, an introduction with explanations of the monster statistics and special rules and considerations for the Savage Coast setting. | ||||
Creature | Other appearances | Variants | Description | |
Aranea | Monstrous Compendium Annual Volume Three (1996) | Not to be confused with similar creature defined in Monstrous Compendium – Mystara Appendix (1994), D&D Expert Module X1 Isle of Dread, D&D Expert Module X2 Castle Amber | ||
Arashaeem | ||||
Batracine | ||||
Caniquine | ||||
Cat, Marine | ||||
Cinnavixen | ||||
Critter, Temple | ||||
Cursed One | ||||
Deathmare | ||||
Dragon, Crimson | ||||
Dragon, Red Hawk | ||||
Echyan | Monstrous Compendium Annual Volume Four (1998) (as Sea Worm (Echyan)) | |||
Ee'aar | ||||
Enduk | ||||
Fachan | ||||
Feliquine | ||||
Fiend, Narvaezan | ||||
Frelôn | ||||
Ghriest | ||||
Glutton, Sea | Monstrous Compendium Annual Volume Four (1998) (as Sea Serpent (Sea Glutton)) | |||
Goatman | ||||
Golem | Aelder (lesser), Glassine Horror (lesser), Red (greater) and Hulean Juggernaut (greater) | |||
Grudgling | ||||
Heraldic Servant | Aurochs, Bear, Bee, Dolphin, Dragon, Eagle, Griffon, Horse, Lion, Phoenix, Ram, Rooster, Sea Horse, Sea Lion, Stag, Black Swan, Talbot, Tyger, Unicorn and Wyvern | |||
Hermit, Sea | Monstrous Compendium Annual Volume Four | A giant hermit crab that has mage spells, reviewer Philippe Tessier counted this monster among those critters which never stopped moving him.[167] | ||
Jorri | ||||
Juhrion | ||||
Kla'a-Tah | Kla'a-tah and clŠu-rin | |||
Leech, Legacy | ||||
Lich, Inheritor | ||||
Lizard Kin | Cayma, Gurrash, Krolli and Shazak | |||
Lupasus | ||||
Lupin | Monstrous Compendium – Mystara Appendix (1994), D&D Expert Module X2 Castle Amber | |||
Lyra Bird, Sarag—n | ||||
Malfera | ||||
Manscorpion, Nimmurian | ||||
Mythu'nn Folk | ||||
Na‰ruk | Monstrous Compendium – Fiend Folio Appendix (1992) (Stwinger), Monstrous Compendium Annual Volume One (1994) (as Faerie, Petty) | Squeaker and Stwinger | As a fairy creature considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | |
Neshezu | ||||
Nikt'oo | ||||
Nosferatu | ||||
Omm-wa | ||||
Omshirim | ||||
Parasite | Inheritor Lice, Powder Moth, Jibarœ Pest, Lupin Plague, Cardinal Tick and Vermilia | |||
Phanaton, Jibarœ | ||||
Plant | Monstrous Compendium – Mystara Appendix (1994) (Amber Lotus), D&D Expert Module X2 Castle Amber (Amber Lotus) | Amber Lotus, Eyeweed, Vermeil Fungus, Scarlet Pimpernel and Gargo—an Rose | ||
Pudding, Vermilion | ||||
Rakasta | Monstrous Compendium – Mystara Appendix (1994), D&D Expert Module X1 Isle of Dread, D&D Expert Module X2 Castle Amber | |||
Ray, Forest | ||||
Shedu, Greater | Monstrous Manual (1993) | Lawful good winged equine with human-like head. Based on a creature from Mesopotamian mythology.[3] | ||
Shimmerfish | ||||
Skinwing | ||||
Spawn of Nimmur | Spawn of Nimmur and Ziggurat Horror | |||
Spider-spy | ||||
Spirit, Heroic | ||||
Spirit, Wallaran | Kangaroo, Koala and Kookaburra | |||
Succulus | ||||
Swampmare | ||||
Swordsman, Clockwork | Dungeon No. 62 (1996), Monstrous Compendium Annual Volume Four (1998) | Clockwork Swordsman and Rogue Automaton | ||
Symbiont, Shadow | ||||
Tortle | Monstrous Compendium – Mystara Appendix (1994) | Tortle and Snapper | ||
Troll, Legacy | ||||
Trosip | ||||
Tyminid | ||||
Utukku | ||||
Voat | ||||
Voat, Herathian | ||||
Vulturehound | ||||
Wallara | ||||
Wurmling | ||||
Wynzet | ||||
Yeshom | ||||
Zombie, Red |
TSR 2635 – Planescape Monstrous Compendium Appendix III (1998) – ISBN 0-7869-0751-7 | ||||
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The third appendix to the Monstrous Compendium series designed for use with the Planescape campaign setting for the second edition of Advanced Dungeons & Dragons focuses mainly on inhabitants of the inner planes in the game. The 128-page soft-bound book contains a two-page "How to use this book" section, ten pages about the fictional principles governing those planes and their ecology, a 3-page appendix about animal-like creatures there, a 3-page index with all second edition monsters suitable for the Planescape setting, with the remainder consisting of the descriptions of the fictional monsters. | ||||
Creature | Other appearances | Variants | Description | |
Animental | ||||
Archomental (evil) | Imix, Ogremoch, Olhydra, Yan-C-Bin and Cryonax | Bosses on their respective planes,[170] Ed Greenwood considered the Elemental Princes of Evil "worthy additions to any campaign".[144] | ||
Archomental (good) | Ben-Hadar, Chan, Sunnis and Zaaman Rul | Bosses on their respective planes.[170] | ||
Belker | ||||
Bzastra | ||||
Chososion | ||||
Darklight | ||||
Devete | ||||
Devourer | A giant skeleton that is holding a small figure prisoner in their ribcage, this creature is highlighted by reviewer Kaneda for characters to steer away from.[170] | |||
Dharum suhn | ||||
Egarus | ||||
Entrope | Monsters crazy enough to gradually destroy the borders between the different planes.[170] | |||
Facet | ||||
Fire bat | ||||
Frost salamander | Monstrous Compendium – Mystara Appendix (1994) | |||
Fundamental | D&D Expert Module X8 Drums on Fire Mountain, Creature Catalogue, Monstrous Compendium – Mystara Appendix (1994) | |||
Gamorm | Reviewer Kaneda called the gamorm a curiosity not to be disturbed under any circumstances, a "pretty little worm" [8' long] that lives in the Astral plane and feeds on the spirit of living beings it meets; a horror all the more dangerous because it can use the powers of the people it has devoured.[170] | |||
Homunculous, elemental | Breather and Skin | |||
Immoth | ||||
Khargra | Monstrous Compendium – Fiend Folio Appendix (1992) | |||
Klyndes | ||||
Magran | ||||
Menglis | ||||
Nathri | ||||
Ooze sprite | ||||
Opposition | ||||
Paraelemental | Ice, Magma, Ooze and Smoke | |||
Phirblas | ||||
Quill | ||||
Primal | ||||
Psurlon | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | Normal, Adept and Giant | ||
Quasielemental, negative | Ash, Dust, Salt and Vacuum | |||
Quasielemental, positive | Lightning, Mineral, Radiance and Steam | |||
Rast | ||||
Ravid | ||||
Ruvkova | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | |||
Salamander noble | Lesser and Noble | |||
Scile | Scile and Ravager of Colour | |||
Shad | ||||
Shocker | Monstrous Compendium – Fiend Folio Appendix (1992) | Contended One and Sojourner | ||
Sislan | ||||
Suisseen | ||||
Terithran | Monstrous Compendium – Fiend Folio Appendix (1992) | |||
Thoqqua | ||||
Trilloch | ||||
Tsnng | ||||
Ungulosin | ||||
Vacuous | ||||
Wavefire | ||||
Xag-ya/xeg-yi | ||||
Xill | Monstrous Compendium – Fiend Folio Appendix (1992) |
TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000) | ||||
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This bestiary was planned for use with the Birthright campaign setting for the second edition of the Advanced Dungeons & Dragons game. The Birthright product line was suspended in 1998 before its completion, so Blood Spawn was later published as an 83-page PDF-file and made freely available here.[171] The supplement focused mainly on monsters of the Shadow World, the fictional dark twin dimension of the setting's world. It contained a table of contents, a 10-page introduction with an explanation of the monster statistics and special rules for the Shadow World, descriptions of the fictional monsters which included tips for their use in a roleplaying campaign, two roleplaying adventures and a 4-page appendix listing monsters from other sources fitting into the Shadow World. | ||||
Creature | Other appearances | Variants | Description | |
Blood Hound | ||||
Changeling | Farie, Adult human and Child human changeling | |||
Cwn Annwn | ||||
The Dispossessed | ||||
Faerie, Seelie | Seelie Faerie, Faerie Queen, Deceiver, Innocent, Helper, Protector and Trickster | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Faerie, Unseelie | Dark Queen, Living Evil Faerie and Undead Faerie | Fairy creatures were considered among the "standard repertoire of "Monsters"" by Fabian Perlini-Pfister.[3] | ||
Halfling, Shadow World | Domain Lord, Slave, and Freedom Fighter | |||
Minion of the Lost | Halfling Spawn, Masetian Spawn and Orog Spawn | |||
Seemer | ||||
Seeming Walker | ||||
Shade | ||||
Shadow Steed | ||||
Shadow Warrior | ||||
The Sluagh | ||||
Spectral Awnshegh | ||||
Waff | ||||
Wild Hunt | ||||
Will O'Shadow |
This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.
The Spelljammer: AD&D Adventures in Space Spelljammer campaign setting boxed set contained 11 new creatures in the standard Monstrous Compendium format, on pages 67–86 of the Lorebook of the Void.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Arcane, The | Monstrous Manual (1993) (as Arcane), Planescape Monstrous Compendium Appendix II (1995) (as Arcane) | ||
Beholder | Monstrous Manual (1993) (Beholder and Hive Mother; Orbus by reference only) | Beholder, Orbus and Hive Mother | A large orb dominated by a central eye and a large toothy maw, with 10 smaller eyes on tops sprouting from the top of the orb; the large eye negates all magic and the smaller eyes cause a variety of magical effects. A "creature that looks at you and is destroying you by the power of its magical eyes".[24] A terrible beast, but depicted as "a cuddly rosy ball with too many eyes".[25] |
Dracon | |||
Dragon, Radiant (Celestial) | |||
Elmarin | |||
Ephemeral | Ephemeral Host | ||
Giff | Monstrous Manual (1993) | "anthropomorphic hippo space mercenaries"[155] | |
Kindori (Space Whale) | |||
Krajen | Immature and Adult | ||
Neogi | Monstrous Manual (1993), Volo's Guide to Monsters (2016)[94] | Neogi, Great Old Master and Reaver | Large red spider-like carnivorous humanoids with reptilian heads. |
Scavver | Gray, Brown, Night and Void |
The Spelljammer game accessory Lost Ships, by Ed Greenwood, contained several new creatures on pages 84–96.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Beholder, Undead "Death Tyrant" | Monstrous Manual (1993) | ||
Beholder Eater, Thagar ("Grimmgobbler") | |||
Flow Barnacle | |||
Lich, Arch | Monsters of Faerûn (2001) | ||
Men: Wonderseeker | |||
Neogi: Undead Old Master | |||
Sarphardin ("Watcher") | |||
Shadowsponge ("Air Stealer") | |||
Spaceworm | |||
Tinkerer ("Giant Bubble") |
The Legend of Spelljammer boxed set added four new creatures on pages 60–64 of The Grand Tour sourcebook.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Kasharin | Monstrous Manual (1993) (as Beholder – reference only) | ||
K'r'r'r | |||
Lich, Master | |||
Shivak | Common and Guardian |
The Spelljammer game accessory Krynnspace, by Jean Rabe, contained two new creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Giant, Bosk | Savage 19-foot-tall (5.8 m) giants native to the bogs of the fictional planet Chislev. | ||
Giant, Swamp | 16-foot-tall (4.9 m) giants living in hunter-gatherer villages in the swamps of Chislev. |
The Forgotten Realms Ruins of Undermountain boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Beholder (Elder Orb) | Monstrous Manual (1993), Black Spine (1994), I, Tyrant (1996), Lords of Madness (2005) | ||
Beholder-kin (Death Kiss) | Monstrous Manual (1993), Black Spine (1994), I, Tyrant (1996), Monsters of Faerûn (2001), Lords of Madness (2005), Dragon Compendium, Volume 1 (2005) | ||
Darktentacles | Monstrous Compendium Annual Volume Two (1995), Monster Manual II (2002) | ||
Ibrandlin | Monstrous Compendium Annual Volume Three (1996), Priest's Spell Compendium, Volume One (1999), Monsters of Faerûn (2001) | ||
Scaladar | Monstrous Compendium Annual Volume Two (1995), City of Splendors: Waterdeep (2005) | ||
Sharn | Netheril: Empire of Magic (1996), Monstrous Compendium Annual Volume Three (1996), Monsters of Faerûn (2001), Anauroch: The Empire of the Shade (2007), Forgotten Realms Campaign Guide (2008) | Also named blackclaws, fhaorn'quessir, shiftshades, simmershadows, or skulkingdeaths. | |
Slithermorph | None | ||
Snakes, Flying | Races of Faerûn (2003) | Flying Fang and Deathfang | |
Steel Shadow | None | ||
Watchghost | Wizard's Spell Compendium, Volume One (1996), Monsters of Faerûn (2001) |
The Maztica Campaign Set boxed set contained 4 new creatures in the standard Monstrous Compendium format, on pages 59–62 of the Maztica Alive booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Chac | |||
Jagre | |||
Kamatlan | Fiend Folio (1981) (Kamadan) | Kamatlan and Kamadan | |
Plumazotl | Lesser and Greater |
This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in Monstrous Compendium format on pages 113–127.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Bat, Deep | Dragon No. 90 (1984), D&D Master Rules (1985) (Werebat), Monstrous Compendium Ravenloft Appendix (1991) (Werebat), Dungeons & Dragons Rules Cyclopedia (1991) (Werebat), Monstrous Compendium Forgotten Realms Appendix (1991), 1991 Trading Cards Set No. 383 (Werebat), Night Howlers (1992) (Werebat), Monstrous Manual (1993), Ravenloft Monstrous Compendium Appendices I & II (1996) (Werebat), Monsters of Faerûn (2001) (Night Hunter, Sinister) | Azmyth, Night Hunter, Sinister and Werebat | |
Dragon, Deep | Monstrous Compendium Forgotten Realms Appendix (1991), Monstrous Manual (1993), Monsters of Faerûn (2001), D&D Miniatures: Underdark set #52 (2005), Drow of the Underdark (2007), Draconomicon (2008) (as "Purple Dragon") | ||
Myrlochar | Monsters of Faerûn (2001) | ||
Pedipalp | Queen of the Demonweb Pits (1980), Monster Manual II (1983), Tome of Horrors (2002) | Large (Schizomida), Huge (Amblypygus) and Giant (Uropygi) | |
Rothé, Deep | Fiend Folio (1981), Monstrous Manual (1993), Forgotten Realms Campaign Setting (2001) | ||
Solifugid | Queen of the Demonweb Pits (1980), Monster Manual II (1983), Tome of Horrors (2002) | Large, Huge and Giant | |
Spider, Subterranean | Ruins of Undermountain (1991) (Hunting as "Spider, Flying", Watch), Monstrous Manual (1993), City of Splendors (1994) (Watch), Monsters of Faerûn (2001) (Hairy, Sword), Faiths and Pantheons (2002) (Hairy), City of Splendors: Waterdeep (2005) (Watch) | Hairy, Hunting, Sword and Watch | |
Spitting Crawler | Forgotten Realms Campaign Setting (2001) | ||
Yochlol | Queen of the Demonweb Pits (1980), Monster Manual II (1983), Planescape Monstrous Compendium Appendix II (1995), Villains' Lorebook (1998), Dungeon No. 84 (2001), Monsters of Faerûn (2001), Fiendish Codex I (2006), Demon Queen's Enclave (2008) | Also called handmaiden of Lolth |
The Forgotten Realms adventure Fires of Zatal for the Maztica setting by Jeff Grubb and Tim Beach contained three new fictional creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Ahuizotl | Fiend Folio (2003) | Dangerous intelligent alligator-like water monster in Maztica. This appearance differs significantly from the descriptions in both 3rd edition Fiend Folio and Aztec mythology.[172] | |
Tabaxi | Monstrous Manual (1993) (Jaguar Lord as Tabaxi Lord) | Jaguar Lord | Described as a "lithe feline" race[126] and "cat person".[98] In 2020, Comic Book Resources counted the tabaxi as # 4 on the list of "10 Powerful Monster Species That You Should Play As", stating that "a Tabaxi monk with Boots of Speed and a few other speed buffs can in theory cover anywhere between 320ft per round to 253,440ft per round. Your ability to do this and break the sound barrier in-game entirely depends on how much time and leniency the DM grants you though."[65] Again referring to the 5th edition presentation, A.V. Club praised the tabaxi as an interesting player character choice, calling that they "view money as a mere tool to be used in finding the real treasure—a good story" a "great character trait,[98] while Black Gate reviewer Howard Andrew Jones called them "perennially popular".[31] |
Dragon, Maztican (Tlalocoatl, Rain Dragon) |
The Forgotten Realms Menzoberranzan boxed set included 7 pages of creature descriptions in Monstrous Compendium format, bound into the first book of the set (The City) on pages 88–94.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Alhoon (Illithilich) | Monstrous Compendium Annual Volume Three (1996), The Illithiad (1998), Monsters of Faerûn (2001), Lords of Madness (2005), D&D Miniatures: Night Below #38 (2007) | Undead mind flayer. Even more powerful than other illithids because it has developed "powerful sorcery to augment their already fearsome psionic powers".[173] | |
Cloaker Lord | Monsters of Faerûn (2001) | ||
Foulwing | Dragon No. 197 (1993), Monstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005) | ||
Lizard, Subterranean | Forgotten Realms Campaign Setting (2001), Dungeon No. 94 (2002) | Pack Lizard | |
Riding Lizard | Forgotten Realms Campaign Setting (2001) | ||
Wingless Wonder | Dragon No. 40 (1980), Wizard's Spell Compendium, Volume Four (1998), Secrets of the Magister (2000) | True and Transformed |
The Forgotten Realms The Ruins of Myth Drannor boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Aratha (Killer Beetle) | Monstrous Manual (1993) | ||
Baelnorn | Monstrous Compendium Annual Volume One (1994), Cormanthyr: Empire of Elves (1998), Monsters of Faerûn (2001) | ||
Blazing Bones | Monstrous Compendium Annual Volume One (1994) | ||
Doomsphere (Ghost Beholder) | Monstrous Manual (1993) (referenced only), Black Spine (1994), I, Tyrant (1996), Monsters of Faerûn (2001) | ||
Electrum Dragon | Dragon No. 74 (1983), Monstrous Compendium Annual Volume One (1994) | ||
Fang Dragon (Draco Dentus Terribilus) | Dragon No. 134 (1988), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Draconomicon (2003), D&D Miniatures: War of the Dragon Queen set #48 (2006), Draconomicon (2008) (as "Gray Dragon") | ||
Dread | Monstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005) | Vampiric Dread | |
Feystag (Calygraunt) | Dragon No. 89 (1989) (as "Calygraunt"), Monstrous Compendium Annual Volume One (1994) | ||
Lythlyx | Dragon No. 43 (1980), Monstrous Compendium Annual Volume One (1994) | ||
Magebane | Dragon No. 140 (1988), Monstrous Compendium Annual Volume One (1994) | ||
Metalmaster (Sword Slug) | Dragon No. 139 (1988), Monstrous Compendium Annual Volume One (1994), Lost Empires of Faerûn (2005) | ||
Naga, Bone | Monstrous Compendium Annual Volume One (1994), Monster Manual II (2002), Serpent Kingdoms (2004), D&D Miniatures: Unhallowed set #34, Monster Manual (2008) | ||
Ormyrr | Monstrous Compendium Annual Volume One (1994), Monster Manual II (2002) | ||
Windghost | Monstrous Compendium Annual Volume One (1994), Monster Manual II (2002) | ||
Xantravar (Stinging Horror) | Dragon No. 140 (1988), Monstrous Compendium Annual Volume One (1994) | ||
Xaver | Dragon No. 94 (1985), Monstrous Compendium Annual Volume One (1994) |
The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Aballin | Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001) | ||
Baneguard | Shadowdale (1989), Ruins of Undermountain (1991), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005) | Direguard | |
Bonebat | Halls of the High King (1990), Monstrous Compendium Annual Volume Three (1996), Monsters of Faerûn (2001) | Battlebat | |
Deepspawn | Dwarves Deep (1990), Monstrous Manual (1993), Pool of Radiance: Attack on Myth Drannor (2000), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005) | ||
Dracolich | Dragon No. 110 (1986), Waterdeep and the North (1987), Monstrous Compendium Volume Three: Forgotten Realms Appendix (1989), 1991 Trading Cards #251, Monstrous Manual (1993), 1993 Trading Cards #387, Cult of the Dragon (1998), Draconomicon (2003), Dragon #344 "The Ecology of the Dracolich" (2006), D&D Miniatures: War of the Dragon Queen set #31 (2006), Dragon: Monster Ecologies (2007), Monster Manual (2008) | ||
Gambado | Fiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Compendium Annual Volume One (1994), Tome of Horrors (2002) | ||
Gibbering Mouther | Lost Tamoachan (1979), Hidden Shrine of Tamoachan (1979), Monster Manual II (1983), Dragon No. 160 "The Ecology of the Gibbering Mouther" (1990), Assassin Mountain (1993), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008) | A creature with many eyes and mouths. Witwer et al. found Erol Otus' early depiction "perversely beautiful", the artist's surrealist style very suited for this bizarre monster.[5]: 94–97 | |
Gibberling | Fiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001) | ||
Helmed Horror | Halls of the High King (1990), Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume Three (2000), Monsters of Faerûn (2001), Dragon No. 302 (2002), Lost Empires of Faerûn (2005), D&D Miniatures: Underdark set #37 (2005), Monster Manual (2008) | ||
Lock Lurker | Dragon No. 139 (1988), Haunted Halls of Evening Star (1992), Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume Three (2000) | ||
Naga, Dark | Dragon No. 89 (1984), Anauroch (1991), Monstrous Compendium Forgotten Realms Appendix (1991), Dragon No. 261 "The Ecology of the Dark Naga: Fool Me Twice" (1999), Monster Manual (2000, 2003), D&D Miniatures: Underdark set #33 (2005), Monster Manual (2008) | ||
Nishruu | Halls of the High King (1990), Monstrous Compendium Annual Volume One (1994), Monsters of Faerûn (2001), Lost Empires of Faerûn (2005) | ||
Quaggoth | Fiend Folio (1981), Monstrous Compendium Fiend Folio Appendix (1992), Monstrous Manual (1993), Dragon No. 265 (1999), Monsters of Faerûn (2001), D&D Miniatures: War Drums set #57 (2006), Drow of the Underdark (2007) | ||
Skum | Polyhedron No. 67 (1992), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003) | ||
Tressym | Haunted Halls of Evening Star (1992), Monstrous Compendium Annual Volume One (1994), Forgotten Realms Campaign Setting (2001), Lost Empires of Faerûn (2005) |
The Forgotten Realms City of Splendors boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Curst | The Dragon No. 30 (1979),[14]: 72 Monstrous Compendium Annual Volume Two (1995) | The curst had the distinction of being the first piece of publication with references to the immensely detailed Forgotten Realms setting.[14]: 72–73 | |
Doppelganger, Greater | Monstrous Compendium Annual Volume Two (1995) | ||
Duhlarkin | |||
Ghaunadan | Monstrous Compendium Annual Volume Two (1995) (under Ooze, Slime, Jelly) | "D&D's large variety of monstrous oozes and slimes took their original inspiration from Irvin S. Yeathworth Jr's The Blob" movie.[1] | |
Gulguthydra | Monstrous Compendium Annual Volume Two (1995) | ||
Hakeashar | Monstrous Compendium Annual Volume Two (1995) | ||
Leucrotta, Greater | Monstrous Compendium Annual Volume Two (1995) | ||
Nyth | Monstrous Compendium Annual Volume Two (1995) | ||
Palimpsest | Monstrous Compendium Annual Volume Two (1995) | ||
Peltast | Monstrous Compendium Annual Volume Two (1995) | Normal and Greater | |
Raggamoffyn | Monstrous Compendium Annual Volume Two (1995) | Tatterdemanimal, Common Raggamoffyn, Gutterspite and Shrapnyl | CJ Miozzi included the raggamoffyn on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] |
Sewerm | Monstrous Compendium Annual Volume Four (1998), Serpent Kingdoms (2004) | ||
Shadowrath | Monstrous Compendium Annual Volume Four (1998) | Lesser and Greater | |
Watchspider | |||
Wereshark | Monstrous Compendium Annual Volume Two (1995) | Prior to 2E, weresharks were created by Dr. John Eric Holmes, based on a Hawaiian legend of the shark man.[174][175][176] |
The Forgotten Realms campaign expansion Powers & Pantheons by Eric L. Boyd contained next to the description of many deities also new creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Divine Minion | Planescape Campaign Setting (1994) (Minion of Set) | Magical servants of Mulhorandi deities with the ability to shapechange into specific animals. | |
Elder Eternal Evil | Dendar the Night Serpent, Kezef the Chaos Hound, Ityak-Ortheel, the Elf-Eater | Titanic mythological evil creatures from the Outer Planes related to Abeir-Toril's prehistory | |
Shade | Monster Manual II (1983), Dragon No. 126 "The Ecology of the Shade" (1987), Dragon No. 213 (1995), Monstrous Compendium Annual Volume Four (1998), Forgotten Realms Campaign Setting (2001), Races of Faerûn (2003), Dragon No. 307 (2003), Forgotten Realms Campaign Guide (2008) | Humans or demihumans imbued with the essence of the Plane of Shadow. For reviewer Philippe Tessier a monster in the spirit of Fiend Folio.[167] |
The Dragonlance adventure Dragon's Rest by Rick Swan contained three new fictional creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Chronolily | Monstrous Compendium Annual Volume Two (1995) | Immense sentient flower whose nectar reveals images of the past, present and future. | |
Chulcrix | Gigantic carnivorous worm with two pincers dwelling on the Ethereal plane. | ||
Gk'lok-Lok | Tribal creatures consisting of stalk-like tendrils that spend their lives dormant, re-experiencing the lives of dead warriors. |
The Dragonlance adventure Wild Elves by Scott Bennie contained six new fictional creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Curotai | Kagonesti transformed into six-armed ferocious evil fighter. | ||
Dragon, Spider | Dragon-like evil creature with spider-legs and eyes. | ||
Handmaiden of Takhisis | Jiathuli | Powerful evil entity with many spell-casting abilities serving Takhisis. | |
Ice Vampire | Undead Kagonesti with the ability to manipulate cold and a hunger for the warmth of living creatures. | ||
Spider Horse | Predatory hybrid between a spider and a horse. | ||
Weapon, Living | Evil spirit animating a melee weapon. |
The Dragonlance game accessory Taladas: The Minotaurs by Colin McComb contained several new creatures.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Children of the Sea | Monstrous Compendium Annual Volume Four (1998), Bestiary of Krynn (2004), Bestiary of Krynn, Revised (2007) | Child of the Sea and Accantus | Human-like aquatic race that reproduces with humans. Accanta are wild and aggressive versions of the children of the sea that possess additional powers. |
Grain Nymph | Monstrous Compendium Annual Volume Four (1998) | Cultivated relatives of the nymph associated with farmland | |
Yrasda | Aphelka, Thanic and Ushama | Irda-like race closely linked to the sea with the ability to shapechange into a specific sea creature |
The Dragonlance adventure Flint's Axe by Tim Beach contained a new creature.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Tyin | Adult and larva | 9-foot-tall (2.7 m) grotesque semi-intelligent humanoid predator that can spit acid. |
The Al-Qadim Land of Fate boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Genie of Zakhara, Dao | Monstrous Compendium Volume One (1989), Monstrous Manual (1993) | ||
Genie of Zakhara, Djinni | Monstrous Compendium Volume One (1989), Monstrous Manual (1993) | Powerful humanoid air spirit. Based on notions from Middle Eastern culture.[2] | |
Genie of Zakhara, Efreeti | Monstrous Compendium Volume One (1989), Monstrous Manual (1993) | ||
Genie of Zakhara, Janni | Monstrous Compendium Volume Two (1989), Monstrous Manual (1993) | ||
Genie of Zakhara, Marid | Monstrous Compendium Volume Two (1989), Monstrous Manual (1993) | ||
Giant, Island | |||
Giant, Ogre | |||
Roc, Zakharan | Common, Great and Two-Headed | An enormous bird, based on the mythological roc probably of Persian origin, known from Sindbad the Sailor stories.[33] | |
Yak-Man (Yikaria) | Monstrous Compendium Annual Volume Two (1995) |
The Al-Qadim Golden Voyages boxed set, by David "Zeb" Cook, contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format, each with a full-page image of the creature described on the back.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Coelenite | Coelenite Colony and Mass Colony | Polyp colony with a mass mind, forming vaguely humanoid bodies from coral pieces. | |
Ogrima | Large evil humanoid resulting from breeding of an ogre and ogre mage. | ||
Sartani | Up to 20-foot-tall (6.1 m) humanoid with crab-like head, arms and pincers. |
The Al-Qadim City of Delights boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Afanc (Gawwar Samakat) | Monster Manual II (1983), Monstrous Compendium Annual Volume One (1994) | Afanc and Young Afanc | |
Al-Jahar (Dazzle) | Monstrous Compendium Annual Volume One (1994) | ||
Cat, Winged | Monstrous Compendium Annual Volume One (1994) | Lesser and Greater Winged Cat | |
Crypt Servant | Monstrous Compendium Annual Volume One (1994), Priest's Spell Compendium, Volume One (1999) | ||
Genie, Tasked, Administrator | Monstrous Compendium Annual Volume One (1994) | ||
Genie, Tasked, Harim Servant | Monstrous Compendium Annual Volume One (1994) | ||
Ogre, Zakharan | |||
Opinicus | Monster Manual II (1983), Monstrous Compendium Annual Volume One (1994) | ||
Parasite | Monster Manual (1977) (Ear Seeker), Fiend Folio (1981) (Goldbug), Monstrous Manual (1993) (Ear Seeker), Monstrous Compendium Annual Volume One (1994) | Bloodring, Ear Seeker, Goldbug, Wizard Lice and Vilirij | |
Pasari-Niml | Monstrous Compendium Annual Volume One (1994) | Warrior, Noble and Calipha | |
Singing Tree | Monstrous Compendium Annual Volume One (1994) | ||
Sirine | Monstrous Manual (1993) | Based on the mythological siren, the sirine is a type of fey. | |
Talking Bird | Monstrous Compendium Annual Volume One (1994) | ||
Tatalla | Monstrous Compendium Annual Volume One (1994) | ||
Vargouille | Planescape Monstrous Compendium Appendix (1994), Volo's Guide to Monsters (2016)[94] | ||
Vermin, Elemental | Monstrous Compendium Annual Volume One (1994) | Air (Duster), Earth (Crawler), Fire (Flameling) and Water (Spitter) Elemental Vermin |
The Al-Qadim Assassin Mountain boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.ISBN 1-56076-564-X
Creature | Other appearances | Variants | Description |
---|---|---|---|
Cobra, Giant | Monstrous Compendium Annual Volume One (1994) (as Snake, Giant Cobra) | Elder Giant Cobra | |
Genie, Tasked, Deceiver | Monstrous Compendium Annual Volume One (1994) | ||
Genie, Tasked, Oathbinder | Monstrous Compendium Annual Volume One (1994) | ||
Gibbering mouther | Lost Tamoachan (1979), Hidden Shrine of Tamoachan (1979), Monster Manual II (1983), Dragon No. 160 "The Ecology of the Gibbering Mouther" (1990), Forgotten Realms Campaign Setting (1993), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), D&D Miniatures: Aberrations set #50 (2004), Lords of Madness (2005), Monster Manual (2008) | A creature with many eyes and mouths. Witwer et al. found Erol Otus' early depiction "perversely beautiful", the artist's surrealist style very suited for this bizarre monster.[5]: 94–97 | |
Greyhound, Saluqi | Monstrous Compendium Annual Volume One (1994) (as Dog, Saluqi) | Jungle Hounds | |
Marrashi | Monstrous Compendium Annual Volume One (1994) | ||
Sandman | White Dwarf No. 10 (1978), Fiend Folio (1981), Monstrous Compendium Annual Volume One (1994) (under Elemental), Tome of Horrors (2002) | ||
Wind Walker | Strategic Review No. 3 (1975), Monster Manual (1977), Monster Cards, Set 4 (1982), Monstrous Compendium Annual Volume One (1994) (under Elemental), Tome of Horrors (2002) |
The Al-Qadim Secrets of the Lamp boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.ISBN 1-56076-647-6
Creature | Other appearances | Variants | Description |
---|---|---|---|
Elemental Kin, Earth, Crysmal | Monster Manual II (1983), Monstrous Compendium Annual Volume One (1994), Psionics Handbook (2001), Expanded Psionics Handbook (2004) | ||
Elemental Kin, Fire, Azer | Monster Manual II (1983), Practical Planetology (1991), Monstrous Compendium Annual Volume One (1994), Monster Manual (2000, 2003), Savage Species (2003), D&D Miniatures: Harbinger set #32 (2003) ("Azer Raider"), D&D Miniatures: War of the Dragon Queen set #19 (2006) ("Azer Fighter"), Monster Manual (2008), Draconomicon (2008) ("Azer Beastmaster") | Amaimon, Nobles | |
Genie, Tasked, Messenger | Monstrous Compendium Annual Volume One (1994) | ||
Genie, Tasked, Miner | Monstrous Compendium Annual Volume One (1994) | ||
Grue, Chaggrin (Soil beast) | Monstrous Compendium Annual Volume One (1994) (as Grue, Earth) | White Dwarf reviewer Megan C. Evans referred to the grues as "a collection of terrifying beasties from the Elemental Planes".[22] | |
Grue, Harginn (Flame horror) | Monstrous Compendium Annual Volume One (1994) (as Grue, Fire) | ||
Grue, Ildriss (Wind terror) | Monstrous Compendium Annual Volume One (1994) (as Grue, Air) | ||
Grue, Varrdig (Fluid brute) | Monstrous Compendium Annual Volume One (1994) (as Grue, Water) |
The Al-Qadim Ruined Kingdoms boxed set, by Steven Kurtz, contained an 8-page booklet with non-player characters and monsters.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Segarran | Lesser and Greater | Humanoid with the head and tail of a crocodile and the ability to assume human form; servants of the evil goddess Ragarra. Greater seggaran have additional magical powers and bat's wings. | |
Serpent | Monstrous Compendium Annual Volume Two (1995) | Herald and Teak | Herald serpent: intelligent, good-aligned messengers of serpent lords. Teak serpent: a 30-ft long constrictor snake. |
The Al-Qadim Corsairs of the Great Sea boxed set, by Nicky Rea, contained an 8-page booklet with monsters.ISBN 1-56076-867-3
Creature | Other appearances | Variants | Description |
---|---|---|---|
Addazahr (Backbiter) | Monstrous Compendium Annual Volume Two (1995) | Thin, blood-drinking flying insect that can cause disease. | |
Amiq Rasol | Monstrous Compendium Annual Volume Two (1995) | Energy-draining undead corsairs. | |
Firethorn (Sea Rose) | Monstrous Compendium Annual Volume Two (1995) (under Plant, Dangerous) | Poisonous rose-like plant that emits heat a night. | |
Ghul-Kin | Monstrous Compendium Annual Volume Two (1995) | Soultaker and Witherer | Evil undead jann with shapechanging powers. |
Sea Wyrm | Monstrous Compendium Annual Volume Two (1995) (under Dragon-kin) | Large, usually non-aggressive sea serpent with sleep gas as a breath weapon. | |
Vizier's Turban | Monstrous Compendium Annual Volume Two (1995) | Symbiotic creature that looks like a turban and draws hit points while enhancing magical abilities of a spellcaster. |
The Planescape Campaign Setting boxed set contained a 32-page Monstrous Supplement booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Aleax | |||
Astral Searcher | |||
Barghest | |||
Cranium Rat | Rats modified by mind flayers which show a "glowing brain". Ranked among the weakest monsters in the game by Scott Baird from Screen Rant.[57] Only in higher numbers do they become more intelligent, psionic, and dangerous. | ||
Dabus | These "floating goat-men" are common within the fictional city of Sigil.[177] | ||
Magman | |||
Minion of Set | Powers & Pantheons (1997) (Divine Minion) | Minion of Set and Shadow Priest | |
Modron | Monodrone, Duodrone, Tridrone, Quadron, Pentadrone, Decaton, Nonaton, Octon, Septon, Hexton, Quinton, Quarton, Tertian, Secundus, Primus and Rogue Unit | In his review of the Planescape Campaign Setting boxed set, Gene Alloway mentioned the modrons as an example of "the old, tired and previously foolish" which the set "breathes new life and meaning into".[178] Reviewer Scott Haring found that the "once-silly Modrons" from 1st edition AD&D were "given a new background and purpose that makes a lot more sense" in 2nd edition Planescape.[179] Philippe Tessier praised the modrons as charming little critters.[180] | |
Nic'Epona | |||
Spirit of the Air | |||
Vortex | |||
Yugoloth, Lesser – Marraenoloth |
The Planescape Planes of Chaos boxed set contained a 32-page Monstrous Supplement booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Abyssal Lord | Graz'zt and Pazrael | Powerful and evil demonic rulers, each controlling a section of the Abyss. CBR reviewer Daniel Colohan counted the abyssal lords among "the most feared enemies to encounter in any campaign". Among them, as an exception to the rule, Graz'zt appears humanoid rather than monstrous, and was ranked by Colohan number six among the "Top 10 Demon Lords Your Party Will Fear".[181] | |
Asrai | |||
Bacchae | |||
Chaos Beast | |||
Chaos Imp | Monstrous Compendium Annual Volume Three (1996) | ||
Fensir | Male, female and young Fensir, Fensir Mage and Rakka | ||
Howler | |||
Lillend | Monstrous Compendium Annual Volume Three (1996) | ||
Murska | |||
Oread | Oread and Snowhair | ||
Ratatosk | |||
Tanar'ri, Lesser – Armanite | Monstrous Compendium Annual Volume Three (1996) | ||
Tanar'ri, Greater – Goristro | Monstrous Compendium Annual Volume Three (1996) | ||
Varrangoin (Abyssal Bat) | Lesser (types I-IV) and Greater Varrangoin (types V-VI) | ||
Viper Tree | Viper Tree and Larval Viper Tree |
The Planescape Planes of Law boxed set contained a 32-page Monstrous Supplement booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Achaierai | Monstrous Compendium – Fiend Folio Appendix (1992) | ||
Archon | Monstrous Compendium – Outer Planes Appendix (1991) (Lantern, Hound, Warden, Sword and Tome) | Lantern, Hound, Warden, Sword, Trumpet, Throne, Tome and Fallen | |
Baatezu, Lesser – Kocrachon | |||
Bezekira (Hellcat) | Monstrous Compendium – Fiend Folio Appendix (1992) | ||
Bladeling | Monstrous Compendium Annual Volume Three (1996) | ||
Busen | |||
Formian | Monstrous Compendium Annual Volume Three (1996) | Worker, Warrior, Myrmarch and Queen | |
Gear Spirit | |||
Kyton | Monstrous Compendium Annual Volume Three (1996) | ||
Moigno | |||
Parai | |||
Rust Dragon | |||
Zoveri | Monstrous Compendium – Outer Planes Appendix (1991) |
The Planescape Planes of Conflict boxed set contained a 32-page Monstrous Supplement booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Aeserpent | |||
Asuras | Monstrous Compendium – Al-Qadim Appendix (1992) | Asuras and Rogue Asuras | |
Buraq | Monstrous Compendium – Al-Qadim Appendix (1992) | ||
Delphon | |||
Diakk | Varath and Carcene | ||
Ethyk | Monstrous Compendium Annual Volume Three (1996) | ||
Gautiere | |||
Linqua | |||
Ni'iath | |||
Phiuhl | |||
Quesar | A race of celestials from the Outer Planes[151] | ||
Slasrath | |||
Vaath | Monstrous Compendium Annual Volume Three (1996) | ||
Warden Beast | Monstrous Compendium – Outer Planes Appendix (1991) | ||
Yugoloth, Greater – Baernaloth | Baernaloth and Demented |
The original Dark Sun Boxed Set for the Dark Sun campaign setting contains several pages of monster description in The Wanderer's Journal book, as well as in the A Little Knowledge adventure booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Animal, Domestic | Erdlu, inix, kank and mekillot | Erdlu: large flightless scaled bird kept for meat and eggs; inix: 16-feet carnivorous lizard used for riding and transport; kank: 8-feet-long black insects kept as mounts and for honey; mekillot: 30-feet-long moundshaped foul-tempered lizards used as caravan beasts | |
Belgoi | Monstrous Compendium Annual Volume Three (1996) | Belgoi appear human, but with long claws, toothless mouths, and webbed feet. They have a taste for the flesh of intelligent races. | |
Braxat | Monstrous Compendium Annual Volume Three (1996) | It is difficult to tell whether the braxat are of mammalian or reptilian stock. Their backs are covered with shells and their heads have a lizard-like shape. But, they walk upright, can speak with a human-like voice, have opposable thumbs, and are warm-blooded. | |
Dragon of Tyr | Fortunately, there is only one dragon in the Tyr region. | ||
Dune Freak (Anakore) | A race of dimwitted humanoids with bony, wedge-like heads, small ears, and beady eyes covered by clear membranes to prevent sand from scratching them. | ||
Gaj | A psionic horror, though physically it appears as a reptilian beetle six feet long. | ||
Giant, Athasian | Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) | Beasthead, desert and plains giant | Beasthead: 20ft-tall hostile giants with an animal head; desert: 25ft-tall giants living on desert islands; plains: 25ft-tall giants raising herds on islands with scrub plains terrain |
Gith | Monstrous Manual (1993) | A grotesque race that appear to be a mixture of elf and reptile. | |
Jorzhal | About four feet tall, the jozhal is a small, two-legged reptile with a skinny tail, a long flexible neck, and a narrow snout. | ||
Silk Wyrm | A snake with a hard, chitinous shell that measure over 50 feet in length. | ||
Tembo | Monstrous Compendium Annual Volume Three (1996) | A despicable, furless, tawny-colored beast covered with loose folds of scaly hide. | |
Kluzd | Snake-like reptiles that inhabit mudflats, ten feet long and two to three feet in diameter. They can swallow a grown man whole. | ||
Wezer | worker, soldier, brood queen | Enormous flying insects that make underground hives in the desert. |
The City by the Silt Sea campaign expansion box for the Dark Sun campaign setting by Shane Lacy Hensley contains a 32-page Monstrous Supplement.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Absalom (Unique Morg) | High Priest of Dregoth, an undead, mummy-like dray | ||
Caller in the Darkness | Supernatural storm of trapped spirits that inspires fear and draws in psionicists within its reach | ||
Dragon Beetle | Monstrous Compendium Annual Volume Two (1995) | 1-foot-long (0.30 m) horned beetle living in groups with a poison dangerous to drakes, dragons and dray | |
Dray | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | Race of tall, lean, draconic humanoids created from humans by Dregoth | |
Dregoth, the Undead Dragon King | Dark Sun Campaign Setting (1995) | Undead Dragon of Tyr, a mighty human sorcerer-psionicist transformed into a dragon-like being | |
Dwarf, Cursed Dead | Intelligent undead dwarves capable of attaking by shooting their sinews at an opponent | ||
Kalin | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995), Monstrous Compendium Annual Volume Two (1995) | Kalin and Kalin Rider | 12-foot-long (3.7 m) aggressive insectoid creatures used as mounts by kalin riders. Kalin riders: Elite templar troops of Dregoth |
Krag | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | Undead with special powers related to the element or paraelement that killed it | |
Kragling | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | Lesser and greater | Skeletal Undead created and controlled by a krag and associated with that krag's element |
Pit Snatchers | Elemental-like creature made of smoking tar that tries to drag its victims into the tar pit it lives in | ||
Sharg | 40-foot water creature resembling a crossbreed between a giant shark and a squid | ||
Silt Serpent | Normal and giant | Poisonous serpent with psionic sensory powers, inhabiting the shallows of the Silt Sea | |
Silt Spawn | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) | The young of a Silt Horror, this tentacled creature lives in groups in the shallows of the Sea of Silt | |
Venger | Undead relentlessly seeking to destroy someone who did it a great wrong | ||
Wall-Walker | Monstrous Compendium Annual Volume Two (1995) | 5-foot-long (1.5 m), scaled, spider-like subterranean creature using chameleon-like powers and paralytic poison to torment its victims |
The Dark Sun campaign setting accessory Thri-Kreen of Athas by Tim Beach and Dori Hein contained three monster descriptions.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Trin | Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr | 9-foot-long (2.7 m) moderately intelligent insectoid creatures with four legs and two clawed arms, primitive relatives to thri-kreen | |
Jalath'gak | Normal and giant | 13-foot-long (4.0 m) predatory winged insect appearing in swarms | |
Zik-trin'ak | Thri-kreen warrior caste enhanced for combat from normal members of their species |
The expanded and revised Campaign setting boxed set for Dark Sun contained several pages of monster description in The Wanderer's Chronicle booklet.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Animal, Domestic | Erdlu, inix, kank and mekillot | Erdlu: large flightless scaled bird kept for meat and eggs; inix: 16-feet carnivorous lizard used for riding and transport; kank: 8-feet-long black insects kept as mounts and for honey; mekillot: 30-feet-long moundshaped foul-tempered lizards used as caravan beasts | |
Dregoth, the Undead Dragon King | City by the Silt Sea (1994) | Undead Dragon of Tyr, a mighty human sorcerer-psionicist transformed into a dragon-like being | |
Giant, Athasian | Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) | Beasthead, desert and plains giant | Beasthead: 20ft-tall hostile giants with an animal head; desert: 25ft-tall giants living on desert islands; plains: 25ft-tall giants raising herds on islands with scrub plains terrain |
The Wanderer's Chronicle: Mind Lords of the Last Sea by Matt Forbeck contained ten pages of descriptions of NPCs and monsters.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Dolphin, Athasian | Monstrous Compendium Annual Volume Four | ||
Giant, Crag | Monstrous Compendium Annual Volume Four | ||
Kreel | Monstrous Compendium Annual Volume Four (as Fish, Athasian) | ||
Lizard Man, Athasian | |||
Puddingfish | Monstrous Compendium Annual Volume Four (as Fish, Athasian) | ||
Shark, Athasian | Monstrous Compendium Annual Volume Four (as Fish, Athasian) | ||
Skyfish | Monstrous Compendium Annual Volume Four (as Fish, Athasian) | ||
Squark |
Within the Birthright Campaign Setting box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Dragon, Cerilian | Monstrous Compendium Annual Volume Three (1996) | A dragon variant unique to this setting, with a breath weapon of a stream of burning venom. | |
Giant, Cerilian | Monstrous Compendium Annual Volume Three (1996) | Forest, Ice | |
Goblin, Cerilian | Monstrous Compendium Annual Volume Three (1996) | ||
Orog | A subterranean race of miners and warriors that inhabit Cerilia's mountain ranges. | ||
The Gorgon | One of the awnsheghlien ("Blood of Darkness" in Elven, champions of evil),[182] he is the regent of The Gorgon's Crown in North Anuire. A terribly powerful antagonist of humankind.[182] | ||
Rhuobhe Manslayer | One of the awnsheghlien, an elf twisted by his hatred and pledge to exterminate all humanity. | ||
The Seadrake | One of the awnsheghlien, a merchant who transformed into a massive sea serpent over centuries. | ||
The Spider | One of the awnsheghlien, a goblin who became an arachnoid monster, and regent of The Spiderfell. |
The Greyhawk campaign setting accessory The Scarlet Brotherhood, by Sean Reynolds, contained the descriptions of seven monsters.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Bredthrall (slave races) | Komazar, Kurg, Rullhow | ||
Gibbering Mouther, Greater | Gibberspawn | ||
Onco | |||
Ravenous | |||
Su-Monkey | |||
Thousandtooth | |||
Tolkasazotz (Olman Bat-Vampire) |
The Chronomancer game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Chronovoid | Monstrous Compendium Annual Volume Three (1996) | Communal organism that looks like an ovoid blob of gelatinous matter. | |
Temporal Dog | Monstrous Compendium Annual Volume Three (1996) | Intelligent dogs with the ability to slip between Temporal Prime and other planes. | |
Temporal Glider | Monstrous Compendium Annual Volume Three (1996) | Ray-like creature that glides freely on Temporal Prime. | |
Temporal Stalker | Monstrous Compendium Annual Volume Three (1996) | Undead trying to destroy creatures not native to Temporal Prime. | |
Tether Beast | Monstrous Compendium Annual Volume Three (1996) | Fierce, intelligent and evil predator that resembles a behir. | |
Time Dimensional | Monster Manual II (1983) (as Time elemental), Monstrous Compendium Annual Volume Three (1996) | Common, Noble and Royal | Highly intelligent being composed of the essence of time and appearing as a sphere of silver light. |
Vortex Spider | Monstrous Compendium Annual Volume Three (1996) | 12-feet long spider spinning invisible webs of temporal energy. |
The Sea Devils game accessory by Skip Williams, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Anguiliian | Stormwrack (2005) | Tyler Linn of Cracked.com identified the anguillian as one of the "15 Most Idiotic Monsters In Dungeons & Dragons History", commenting that "Judging by the spear and the Sarlacc mouth, things down there aren't quite as whimsical as Sebastian the crab would have us believe." He adds: "Buddy, you've got a mouth lined with thousands of razor-sharp teeth and huge terrifying crab claws for hands. You do not need to try to jab people with a sharpened stick."[61] | |
Nawidnehr (sharkwere) |
The Illithiad game accessory by Bruce R. Cordell, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids.
Creature | Other appearances | Variants | Description |
---|---|---|---|
Elder brain | 10-foot-diameter (3.0 m) brain with immense psionic abilities; the center of an illithid community. A version of a brain in a jar, it was ranked among the strongest monsters in the game by Scott Baird from Screen Rant.[57][127] | ||
Urophions | Lords of Madness (2005) | Cross between roper and illithid that looks like a rocky outcropping and has hidden tentacles. | |
Neothelid | Psionics Handbook (2001) | Worm-like creature 10 feet (3.0 m) in diameter and 100 feet (30 m) long with four long tentacles protruding from the lamprey-like maw. | |
Gohlbrorn | Dragon Annual No. 1 (1996), Monstrous Compendium Annual Volume Four (1998) (as Bulette, Gohlbrorn) | Subterranean predator; a smaller, more intelligent relative of the bulette. |
Dragon Magazine introduced many new monsters to the Advanced Dungeons & Dragons game. It functioned as "a creative safe haven for a diverse stable of talents – creators, amateur and professional alike – to" among other things "envision exotic monsters".[5]: 58
Creature | Other appearances | Variants | Description |
---|---|---|---|
Duckbunny | The duckbunny is the result of a magical crossbreeding experiment. CJ Miozzi included the duckbunny on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)".[147] The duckbunny appeared in Dragon No. 243 (January 1998). |
{{cite magazine}}
: CS1 maint: unfit URL (link)Uni was cooler than Scrappy Doo.
singing mushrooms are just as fun now as they were 30 years ago